Noticed some new lines that are commented out, they working on these for the patch?
; stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, armour penetration
; stat_armour_ex Details of the man's defences
; armour factor. 4 values. First for base value, then 3 upgrade levels
; defensive skill factor (not used when shot at)
; shield factors. First for melee, second for missile fire
; sound type when hit = flesh, leather, or metal
;stat_pri_ex 0, 0, 0
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
perhaps there is a bug with a conflict between the new system and the old?
could explain the armor bugs people have noticed
would also explain poor pike performance
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