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Thread: Regicide Mission Bug

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  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Dec 2006
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    Default Re: Regicide Mission Bug

    To clarify the two bugs I had added to the buglist NeutralZone quoted, the not gaining an improvement in relations one is obvious.
    The grammar error is actually about the way the wording stands in the success message after the regicide, not about "not mentioning assassination".
    Thats something different entirely which I have not reported, mainly because I found the text to be quite clear that they wanted him assassinated.

    But feel free to request that added to the list.
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  2. #2

    Default Re: Regicide Mission Bug

    The thing that bothered me the most about regicide missions is the penalty for not carrying them out. Generally, I get told "relations with the faction will suffer" (or words to that effect) if I don't complete the mission.

    That makes little sense - if you don't commit regicide, then the old king is still in place - why would he like you any less for not completing a mission that he knew nothing about (or, if he did find out about it, why would he like you less for not killing him?!?)

    What should happen is that failing the mission leaves relations exactly the same, but if the king later dies and the prince who gave you the mission ascends to the throne, then they drop significantly. I don't know if this could be handled by adding a trait to the prince or something.

    Not sure if this is a bug or just me being picky, but it does seem more logical.

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