I think it's great Lucjan, sorry I did not post up earlier. I think it's solid enough to be understandable without being over-done. Well thought out.
Mount brings up a good point -- if we're going to pull in people not already involved (or even keep the ones already here), these mechanisms need to be transparent to a new player. Whenever we get to the end of this definition road, someone will need to write up a guide for new players, detailing in very clear terms what is expected of the different levels of players on a single turn, how influence is determined, how they can climb the "feudal" ladder, etc.
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