Quote Originally Posted by Lord Leonard
A couple of small ones, but bugs all the same:

1) On a merchant mission from the Merchant's Guild to takeover an enemy merchant, the mission states, if you succeed you will receive 500 Florins and the Merchant's Guild will be pleased with you and if you fail or don't do it, the Merchant's Guild will be pleased with you. Obviously they've been trading too much wine and they'll be pleased either way!!!

2) I received a mission to assassinate a Witch standing on my territory. Without reading properly I despatched a priest to burn the witch and the mission failed although the witch was dead. I reloaded and repeated task with an assassin and the mission succeeded. It should work either way or be more specific as to how to actually kill the witch.

3) My city Genoa in an England campaign has 100% Catholic, a cardinal and a priest within region, yet my religious unrest is 15% and the public order is 85%. The region above (Milan) owned by the Papal States has 2 Heretics standing around, 23% Heretic religion and their city reports 150% public order. Can anyone explain that?
Public order is not solely dictated by religious unrest. There are many other factors at play here.