Quote Originally Posted by Manco Capac
I would actually change my vote to a Napoleonic era game, if I was sure that CA could pull it off correctly, but I'm not sure of that at all. There are alot of more complicated unit formations in this type of warfare, such as the square formation.
Indeed, that was my reservation before - an Imperial Glory 2 would be worthless, IMO.

And I agree, the cavalry-infantry interactions would be the hardest part to pull off. You would need a real tension - cavalry could murder unsuspecting infantry, but if the infantry could form a square in time, the cavalry would be virtually impotent (although the square would be a nice artillery target).

The timing would have to be right - poor quality AI troops may panic or fail to form the square in time; veteran or well led AI infantry would execute the maneouvre more efficiently; and might even see off a cavalry charge out of square (as, IIRC, the British did at Corunna and, later, Balaclava).

Yet, I think CA could do it. They've handled the tricky cavalry-infantry balance rather well in M2TW (used right, cavalry is devastating; used wrong, it is very fragile) and conceptually the square is not that far removed from the schiltron.