I've just fought the same wooden-castle assault twice, and I must say, the siege combat appears to have taken a huge step backwards from RTW. Unless I can find workarounds for the things that are frustrating me, I might stop playing this game.
First off, it appears that there is no way to silence the infinite-arrow-towers, short of destroying them via siege weapons. In RTW, if you sent men up to the walls, and passed them through the towers, the towers stopped shooting at you. Not so in MTW2, if you're within range of the tower, you get fired upon. The siege combat doesn't need that kind of hamfisted "help" for the defenders, IMO. All this serves (other than artificially making the battles harder), is ruining suspension of disbelief.
Second, one cannot capture gates by taking the walls anymore. I was assaulting a gate, by sending men to the unoccupied walls and through the gates via the walls, yet the enemy, who had troops at the base of the gate, maintained control.
Due to the utter inability to silence towers, and the fact you cannot capture gates if the enemy is nearby on the ground, what the heck is the point of going up on the walls? Even if you do clear the walls, your victorious troops are doomed, because (again), you cannot silence the towers, so they simply get shot to death.
However, that's not nearly as bad as how moronic your troops are when dealing with the walls. No matter what I do, most of the time I cannot convince my troops to attack nearby enemy troops on the walls (or to go up the siege engines to reinforce troops that are approaching breaking point). Nor can I convince them to go to a different spot on the walls. They refuse, preferring to die by the tower's firepower instead of fighting. Very frustrating. I'd hoped that MTW2 would have improved upon the controllability of troops on the walls, but now they're an order of magnitude worse than in RTW, IMO.
Anyone have a suggestion as to how to assault towns/castles with walls? Since there is no point of sending troops up the walls, should one wait until siege equipment comes online, blast holes in the walls and take towns/castles that way? I haven't fought a stone wall fight yet (we'll see if my frustration lets me get that far), but in RTW, stone walls had devastating oil defences for doors. If MTW2 has those two, going through the gate (via a ram) is pointless too.
Very, very frustrated. I had high hopes for MTW2, but it appears that siege combat is much worse than in RTW.
FYI, I was playing with "huge" unit sizes, and VH battle difficulty. I'd heard that VH only affects the enemy's tactics this time around. Please correct me if that isn't true. Also, with the sheer firepower and unstoppability of the towers, I shudder at thinking about trying to take a town with less than huge unit sizes. At this point, I see no reason to ever bother assaulting a city/castle w/o some serious siege equipment, it's simply better to wait until they starve.
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