I've been playing on timescale 1.0 for a while now and got frustrated that I never got around to fighting the mongols, get gunpoweder, see the timurids or visit america, so I did a bit of digging around in the files and came up with a solution.
This is useful for anyone really who uses any timescale (including default) to make the game more fun (yet probably slightly less historically accurate) to play with.
To do that, you need to go to the desc_events.txt and firstly remove the read-only marker on it.
Nextly, you'll find a lot of words and numbers in that file. THe numbers after the word "date" mean when those events appear.
Note that date here refers to years, not turns. That means if you play under timescale 2.0, those dates means [turns played]/2 and for timescale 1.0 means [turns played].
Sometimes there is a second date given, this is the last date that this event will possibly occur (boundary)
That is really the interesting part as you can modify those numbers to fit your needs and thus determine when you want which events to occur!
Of course thats not where it ends. You can now also go to the descr_mercenaries.txt file and change when various mercenaries appear. If you made the mongols appear early or gunpowder develop earlier, you might want to change a few dates there as well to suit the changes. The changes there are more strightforward as they just mention the date (the year) things become available and until when.
Happy editing and enjoying a more fun M2TW!![]()
Let me know if you experience any problems with this or any feedback
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