Results 1 to 7 of 7

Thread: resources

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Praeparet bellum Member Quillan's Avatar
    Join Date
    Sep 2004
    Posts
    1,109

    Default Re: resources

    From the game files, the trigger for the Monopolist trait line is "TradeMonopoly", but what that is specifically isn't explained. From in-game experience, it only comes up when there are more than one of a specific resource in a given province, and probably only when nobody else has a merchant on one. You don't have to have your own merchants on all of them, just make sure no one else does. It doesn't matter who else is trading silk in Baghdad, just make sure you're the only one on the silk in Constantinople or in Nicaea and it will eventually show up. Sitting a merchant on the wine that's on Rhodes or Corsica, or on the silver in Sardinia will never give that trait, because there is only one instance of each in the province.

    As the Byzantines, I used the silk resources near Constantinople to train merchants. As Venice, I'm using the silver and dyes in Vienna and the wool in Naples to train merchants. There are two iron resources in Zagreb and two textiles in Milan, but that area is on a MAJOR road and everyone's merchants run through there, so keeping one surviving long enough to skill up is very difficult. As Spain, I used the gold and ivory in Timbuktu.
    Age and treachery will defeat youth and skill every time.

  2. #2
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: resources

    So what is the monopoly bonus ? Are we referring to the trait ? Or an increase in the value of the rincome from the resource due to monopolisation (and selling at higher prices) ?.

    I think nobody knows for sure.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: resources

    As I said, monopoly means (as it says in the manual) to be the only one to have a merchant sitting on a resource in a given region. The bonus is that your merchant will accumulate the Monopolist line of traits over time, which increases finance and thus your income from this merchant.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: resources

    Ok that's simple enouogh.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO