I hate short games, so I play on 2 turns per year and can't stand the default timescale.
Campaigns should take at least a week to complete.
Default 1/2 Turn Per Year (2 Years Per Turn)
1 Turns Per Year
2 Turns Per Year
Other (post in thread)
GAH!!!!!
I hate short games, so I play on 2 turns per year and can't stand the default timescale.
Campaigns should take at least a week to complete.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
Right now, I have 1 turn = 1 year. But since I'm a huge turtler, I'm probably gonna mod it to 2 turns a year. I hope characters age normally at that setting.![]()
Signature by Atterdag
"Hunde, wollt ihr ewig leben?" ("Dogs, do you want to live forever?") - Frederick II of Prussia at the battle of Kolin when adressing his fleeing Prussian soldiers.
Hopefully when the patch comes out, we can set it to 2 turns per year. I can't mod for my life. I tried modding RTW and made it unplayable.
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
i play on the defualt settings.
i apreciate that the discrepancy messes up the role role playing aspect of the game somewhat, but i think making the game progress slower would make it incredibly boring for me.
The rewards of conquest combined with the provocative campaign ai means that I inadvoidably find myself reaching the victory conditions fairly early. I am reaching america for the first time, and I have had to artificially maintian the staus quo in europe for about 200yrs i.e if i wanted to win i could have done so around 1200ad. That 200yr wait would be so much more irksome if i had had to play through twice or four times as many games.
I'm on turn 86 in my current campaign and have been playing three weeks now. I like to take it slow but 2 years per turn is ample enough time and gives me some prospect of maybe reaching the America's.Originally Posted by Musashi
Anyway, here's what you do. Go to My Computer and open whichever drive you installed M2TW onto. Then go through these files:Originally Posted by IrishArmenian
Program Files/SEGA/Medieval II Total War/data/world/maps/campaign/imperial_campaign/descr_strat.
This file is the one you need to mod. Open it. You'll notice a section that says;
start_date 1080 summer
end_date 1530 winter
timescale 2.00
Change timescale to 0.50 for turns to last 6 months.
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule.
—chant from a children's game heard in Great Aravalon, the Fourth Age
You can play under 0.5 or 1.0 as well and reach America. Takes a very long time though as campaign events are linked to years and not turns, but if you do not care too much for historical accuracy, you can check the link in my sig which lets you determine when you want the events to happen. It explains all the things you need to do really.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
12 tpy would be nice, but I'm sure it needs a lot of tweaks for other things to make it sound.
Ja mata
TosaInu
12?! You wouldn't get through any of the events of the though.Originally Posted by TosaInu
Playing is more important for me than reaching an event.Originally Posted by Ice
Ja mata
TosaInu
You could reach the events when you want using my technique linked to in my sig still :D [does anyone actually read my posts regarding that? heh]
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Yes, but what about the mongol invasions, gunpowder, or discovering the new world? These are just a few of the things that make the game interesting. Although, 12 turns per year would give the units a more accurate move time.Originally Posted by TosaInu
See, 86 turns would be like one play session for me. I like to play in 3-4 hour blocks and still take a week or two to finish a campaign.Originally Posted by Ituralde
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
but what do you do in that time - how do you not finish the game? are you deliberatly prolonging things?Originally Posted by Musashi
ive found that the ai diplomacy really gets in the way of playing a long term game. it is very hard to make peace with people and easy to provoke them into war. the easiest way to stop a faction bothering you is to eliminate it.
in my current campagin i have used shaba wangys diplomacy mod from twc:
http://www.twcenter.net/forums/showthread.php?t=72471
I have found this made things a bit better - alliances hold and the ai doesnt foolishly attack you when it has no chance of winning.
still a successfully first crusade left me the main global power and i have been effectively toying with everyone else for years.
I play as though I were actually the ruler of a state. I don't attack anyone who doesn't attack me first, I accept all ceasefire proposals, and I actively pursue good relations with every other faction.
Playing this way takes a long time.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
I'm doing the same in my Moor campaign, except that I send assassins around to kill of AI family members to eventually make an invasion easier should they attack me, or even wipe them out silently. It has worked well so far and 50 turns into the game I own some 36 regions although I'm at war with jsut about every catholic faction now due to a crusade having been called on a city I bought off my French allies while I was allied to the Pope as well.
My reputation is very reliable now but the relations abysmal with everyone :)
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
I play 2 tpy, I like playing slow. Buiilding up settlements and forces and taking the occasional province is how I play, and when I feel like it I just rush a faction.
Intel Core 2 Duo E8500 @ 3.16GHz
XFX Geforce 9800GTX 512mb
XFX nForce 680i SLI Motherboard
4GB Crucial Ballistix DDR2 RAM
2x Seagate Barracuda 250GB 7200RPM
Windows Vista Ultimate SP1
is there any benefit to a 2 turns per year system, over the increased number of turns?
i.e. does M2 model summer and winter, and does it make a difference in the game, e.g. reduced income and movement rate in winter?
regards
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