Quote Originally Posted by pevergreen
Just the logistics of this confuse me. 0 Turn recruitment is ineffective to my knowledge in M2TW, as a castle can produce 3 units per turn.

This sounds like a RTW mod to me.
I'd like to see how this huge amount of stacks concept works out. Because doesnt sound good unless you make more then 20 units avaliable for a person to command at any one time. Only time will tell