You can do that in the descr_rebel_factions.txt (also unpack)
You'll see:
Code:
rebel_type Livonian_Rebels
category peasant_revolt
chance 1
description Livonian_Rebels
unit Woodsmen
unit EE Peasant Archers
unit Lithuanian Archers
unit Viking Raiders
unit Lithuanian Cavalry
Change the chance to any number lower (or higher...) than 3. Where this number is multiplied by 5. 0x5 = 0 for example :)
Not sure if you can make negative unrest, but I doubt it.
Change it for all entries btw (except the very first two above the example I posted)
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