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Thread: A must to exterminate now and then?

  1. #1

    Default A must to exterminate now and then?

    Have heard several vets claiming that in M2, you need to let your cities rebel, then reenter to exterminate the pop and restore public order. Strongly disagree.

    1) Squalor cap is 80%
    2) Distance to capital is variable.

    So, barring unrest caused by spies and religious ones, you should be able to keep order even with a small garrison and high/v. high taxes NEAR your capital. Obviously, for faraway cities, you'll have to maintain normal taxes and to build churches to stop a revolt.

    Comments?

  2. #2
    Member Member zverzver's Avatar
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    Default Re: A must to exterminate now and then?

    100% Agree
    Never underestimate your enemy, even if he is AI controlled.

  3. #3

    Default Re: A must to exterminate now and then?

    Quote Originally Posted by zverzver
    100% Agree
    Er.. do you agree with me or the other vets?

  4. #4
    Member Member danfda's Avatar
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    Default Re: A must to exterminate now and then?

    Most vets I've seen discussing this topic joyously praise the change to squalor that now means you do not have to butcher your own people (unless you want to).

    So yeah, you're right. This aspect is so much better than RTW...
    "Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?"

    --Fry, Futurama, the show that does not advocate the cool crime of robbery

  5. #5

    Default Re: A must to exterminate now and then?

    Can't imagine squalor with no cap...It's scary.

  6. #6
    Member Member zverzver's Avatar
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    Default Re: A must to exterminate now and then?

    Agree with you. Not once did I exterminate my own people. I atively encourage them to grow by setting lower taxes to get more taxpayers for the future.
    Never underestimate your enemy, even if he is AI controlled.

  7. #7

    Default Re: A must to exterminate now and then?

    i agree with you, exterminating citzens is completely unecessary

  8. #8
    Member Member dismal's Avatar
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    Default Re: A must to exterminate now and then?

    Indeed, I never exterminate in M2TW but did routinely in RTW.

  9. #9
    Confiscator of Swords Member dopp's Avatar
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    Default Re: A must to exterminate now and then?

    You don't have to, but it's way more fun now to do so in M2TW (even if a little counterproductive).

    You only really need to massacre if you capture a settlement and religious unrest is very great or your army is too small to maintain control. If you pay attention to religion, lower taxes, install good governors, site your capital well and build carefully, you can maintain content or happy cities anywhere in your empire. And if the settlement is a castle, you don't need to worry at all as long as you keep a moderate garrison inside.

    Citybuilding has been vastly improved and is much more fun than in RTW. BI was pretty good too, but the way culture penalties worked it was difficult to control cities with maxed-out buildings.
    Last edited by dopp; 01-24-2007 at 15:59.

  10. #10
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: A must to exterminate now and then?

    Yep, in rtw it was crazy, Rome was impossible for me to rule being the Britons and i had to exterminate it every ten turns or so which was crazy since the rebel garrison would always be a full stack of high quality troops, but hey i owned all of western europe by that time....
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  11. #11
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: A must to exterminate now and then?

    An exception to this may be if you capture a lone Muslim city such as Jerusalem or Antioch while on a Christian Crusade to the Holy Land.

    First of all you are going to be a long way from your capital.

    Secondly, you are in the middle of large non-Christan area and it will take time to convert any substantial number to your faith--not to mention that there may be more Imams around than you can counter at first.

    You are also probably going to be stuck with the Governor/general who lead your crusade for quite some time.

    Lastly, it may just take too much time and resources at to build up enough of those facilities that counter unrest such as higher level churches, town halls, and cat houses.

    In my first English campaign, I took Jerusalem and only sacked it. I built everything I could but just could not get it under control. I kept a full stack in it, but I constantly lost troops and had to repair buildings from minor revolts. It eventually rebelled and my army got kicked out no less than twice.

    The first time I recaptured it, I only sacked it for the money and went through the same sad process again. On the second recapture, I exterminated the population. Of course the financial return was only half, but from that point on I had the city under control, and never had another problem. It grew back into a standard large productive, mostly Christian city with no unrest.

    Cheers
    Artillery adds dignity to what would otherwise be a vulgar brawl.

  12. #12

    Default Re: A must to exterminate now and then?

    You cant hope to conquer holy land cities and hold them. I usually sack the crusade target and then disband my army and sail the general home. Gets me a good general, lots of money, and very little cost for the whole thing. And I also give the city to one of my allies to let them kill some muslims.

  13. #13
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: A must to exterminate now and then?

    Spies also become a very big problem once the campaign passes on since for me, milan and venice always become assasin and spy spammers and i would easily get 3-4 spies in my borders cities as spanish easily. I have spies to counter them, but they just have too many and some will always get in wreaking havoc with my public order
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  14. #14

    Default Re: A must to exterminate now and then?

    Squalor is much better here than it was in Rome, which is good, because I used the gift-city exploit to exterminate my populations (sorry, I wasn't going to fight a bunch of high-tech rebels from my developed cities). In Medieval II that doesn't work, gifting them to another faction gives them a garrison in that city right off the bat.

  15. #15
    Confiscator of Swords Member dopp's Avatar
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    Default Re: A must to exterminate now and then?

    Quote Originally Posted by Xdeathfire
    Spies also become a very big problem once the campaign passes on since for me, milan and venice always become assasin and spy spammers and i would easily get 3-4 spies in my borders cities as spanish easily. I have spies to counter them, but they just have too many and some will always get in wreaking havoc with my public order
    Even with the spies, I generally get only a few riots, never a revolt. Spy influence is also capped, for one thing, plus Italy and most of Western Europe will be Catholic anyway, so you don't have to deal with religion (except for heretics). Now, if you take control of Jerusalem or something and the Fatimids send spies, you'll be in serious trouble.

  16. #16
    Member Member Musashi's Avatar
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    Default Re: A must to exterminate now and then?

    Garnier: I've held the holy land before. It's not hard, even with a crusade being called on turn ten I pulled it off. But I had prepared ahead of time. I sent my very first priest to the holy land on turn one... and every turn after that I kept producing more priests and sending them (Until I hit my priest cap). By the time my crusade army arrived the target zone was 60% catholic.
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  17. #17

    Default Re: A must to exterminate now and then?

    there is something wrong if you have problem converting pple in the holy land. In the first place, the most prudent thing to do was to send stacks of priests to the holy land for 'training'. How else can you dominate the 'pope' quickly?

    When my first crusade in my Spain campaign was called, i had 1 stack (each stack = 4 priests) already there, and another 4 in my boat with the army.

  18. #18

    Default Re: A must to exterminate now and then?

    It's just poor management to let public order get out of control. I haven't had one city rebel in M2TW.

  19. #19
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: A must to exterminate now and then?

    I only ever have problems with 3 cities in M2TW:
    Jerusalem
    Alexandria
    Cairo

    Those always have really low PO when you play a catholic or moor faction. Sometimes keeping a full stack of spear militia isn't enough to keep taxes at very high (my standard level as this reduces growth and lets me control pop)
    I actually needed chivalry generals to keep em from revolting.
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  20. #20
    Member Member LordKhaine's Avatar
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    Default Re: A must to exterminate now and then?

    Quote Originally Posted by Garnier
    You cant hope to conquer holy land cities and hold them.
    Nonsense. In my Scottish game I've used a crusade to claim the holy lands and I've held them well. But it is a struggle to hold cities there, make no mistake. I only kept 2-3 cities there and surrounded them with castles. No matter where castles are, they are very very easy to keep happy.

    Shame once a city hits a certain limit you can never turn it to a castle. Surely if you entire a city with 12K+ pop and you slaughter them, you should be able to build a castle? Just means it's annoying if you capture a city in a vunerable position since you have no ability to fortify it.
    ~LordKhaine~

  21. #21

    Default Re: A must to exterminate now and then?

    Quote Originally Posted by Forward Observer
    An exception to this may be if you capture a lone Muslim city such as Jerusalem or Antioch while on a Christian Crusade to the Holy Land.

    First of all you are going to be a long way from your capital.

    Secondly, you are in the middle of large non-Christan area and it will take time to convert any substantial number to your faith--not to mention that there may be more Imams around than you can counter at first.

    You are also probably going to be stuck with the Governor/general who lead your crusade for quite some time.

    Lastly, it may just take too much time and resources at to build up enough of those facilities that counter unrest such as higher level churches, town halls, and cat houses.

    In my first English campaign, I took Jerusalem and only sacked it. I built everything I could but just could not get it under control. I kept a full stack in it, but I constantly lost troops and had to repair buildings from minor revolts. It eventually rebelled and my army got kicked out no less than twice.

    The first time I recaptured it, I only sacked it for the money and went through the same sad process again. On the second recapture, I exterminated the population. Of course the financial return was only half, but from that point on I had the city under control, and never had another problem. It grew back into a standard large productive, mostly Christian city with no unrest.

    Cheers
    This is the problem also when playing a muslim faction such as the Turks. Taking Christian cities is difficult and requires larger armies to suppress religious unrest until the religious improvements and other order improvements take effect. Conversely, taking Egypt is simple. No religious unrest.

    I have a trick that I play on the Tuscan peninsula with my armies. The three cities Venice, Bologna and Florence can be reached by one move from each city, a standing army with a general in each city is required for order and two armies are required to defend against Papal and Danish invaders (from Milan and Genoa). So my trick is to bring my stack out of one city to attack the siege at another city. After I win the battle, I swap the armies for each city since they can't make it back to the city they came from. This has been going on for the last 15 moves or so, almost every turn. If an army gets caught out of the city, I have a revolt on my hands. Wearing them down gradually as my Roman citizens are gradually learning how to be Muslims.

    I've taken Rome now and as I wear the Papal States and Danes down, I'll finally take Milan and Genoa. Meanwhile another crusade against Constantinople has been called, so my enemies just took another increase and there were already eight including Rebels. The only one that worries me though are the Timurids. I wonder if I can interest them in a holy war against Milan, now that they're bearing down on Damascus?

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