Quote Originally Posted by Dutch_guy
PS: If we're going to do this PBM (more or less...) exactly like we did the WotS we should think about a second library (could call it a scriptorium, for role playing purposes). Don't worry, TinCow, I'm not hinting at anything at all, but it would be a good addition to the game. And I'd like to, maybe in combination with someone else ?, try and set something up which 'll serve the same purpose as TinCow's excellent Library did for the WotS.
We'll definitely need an Imperial Library and I'll be happy to do it up in the same style as the last one. It seemed to work pretty well.

Quote Originally Posted by econ21
Houses could well ally, but they can't really hurt each other directly. No civil wars - we're fighting the AI not each other!
I think we have a lot of opportunities for friction between the houses, if people roleplay their loyalties properly. Houses could gain substantial benefits by having one of their number elected Chancellor, if the Chancellor purposefully gives his House more improvements and better armies/commands. In addition, a House with a strong electoral base could force through legislation that hinders other Houses. I can even foresee Counts 'defecting' to other houses for better lands/commands in exchange for their electoral support or somesuch.

However, since I can't see how the lands 'owned' by the avatars will have any real affect on their quality, this will have to be done strictly on roleplaying. Hopefully we can start out with more competition and less internal cooperation than we did in the WOTS. Cooperation is great for the faction as a whole, but it provides far less PBM entertainment.