Hi,
I'd like to play as a member of the House of Austria
I can only play battles on weekends though, so maybe most of my battles would end up being auto resolved.
Thanks
Hi,
I'd like to play as a member of the House of Austria
I can only play battles on weekends though, so maybe most of my battles would end up being auto resolved.
Thanks
Ok, 6 and 3 is fine. We've got a deal.![]()
Gentlemen!
I have some wonderous news...
...I have and CAN play Medieval 2!
My laptop is more than able to handle is, although I've only tested with one custom battle and two turns of an English campaign its been ok so far.
using Large size units as well.
Haven't looked yet at the above rules etc but it looks likely that I could be available to take a more active part in the new PBeM than I thought.
Also, one of my close friends (just back in the country) is very interested in the format we're using and whilst he's running M2 he may be interested in joining us.![]()
Will keep you updated on that and he may well just register and post anyway.
Currently downloading the 1.1 patch for M2 so I start bang up to date.
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
When we download the patch, where do we put it?
Great to hear Braden! We were hoping you'd be able to find a way.
As far as patch 1.1 Download it to anywhere, extract it to the file it's downloaded in, then click on the icon that looks like a box of books to further unpack a bunch of files, then, finally, click the setup icon to install the patch to the medieval 2 directory automatically.
This PBM should really have a subtitle.
King of the Romans - or "The Blind Leading the Blind"
It will definitely be... erm... interesting.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
What I'm looking for now are the files to remove those darned green arrows and over large banners!!
they're not where they used to be and where I think they should be I can only find the arrows mentioned and its not a TRUE/FALSE choice is 0/1
Been playing an HRE campaign, upto approx turn 12 (V. hard campaign/Hard battles) and its slow going. Venice has decided to attack me but so far I've repulsed them from my towns and castles...where's the blasted Pope when you actually NEED him?!?
So, apart from one loss at a rebel held town I'm not doing "to" badly all things considered. What I am happy with is the way my laptop is coping but I do need a new keyboard as I'm struggling with the laptop one atm (no number pad).
Last edited by Braden; 01-08-2007 at 00:40.
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
If you'll have a noob I'd love to play.
I've got M2 1.1 at home, time to kill at work (most nights), and internet at both places.
I've played M2 a decent amount and RTW a lot. I'm not an expert at file sharing, image hosting or using enriched text or pictures in a post but I'll bring myself up speed. Being avatar-less will allow me some time to get my feet wet.
As for house, it looks like Bavaria or Franconia could use another member, feel free to assign me to either to balance the numbers. Given from what I've heard about HRE in the game all fronts should be "interesting".
Time to go brush up on my history.
Chretien Saisset, Chevalier in the King of the Franks PBM
I'm thoroughly pleased and impressed with the initial turnout for the game now that we've greatly simplified the rules and stuck to the wots tradition for the majority of the pbem mechanics. Nice job everybody for pulling this together, particularly econ, whose organisational skills and rationale continue to make their mark on all of our new ideas, bringing everybody into a pleasing success story.
Yes, econ's been the heart and soul of both the WoTS and the King of the Romans.
One question. How do the different ducal houses interact? Can two houses form an alliance to damage the other houses etc? What exactly will happen?
Also, I was thinking that perhaps we ought to add a few other cities as "required" for victory.
Milan - A continual thorn in the Empire's side, it is hard to argue against its require capture.
Rome(?) - The Pope and the Empire were often at each other's throats concerning the authority of the Church. *Also, it might be interesting to see where the Papacy heads off to next*
Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
Hey all,
I'd like to join this thing, but I will need time off and won't be participating as actively as others might. If this is ok, I'd like to join the House of Bavaria.
Cheers
Managing perceptions goes hand in hand with managing expectations - Masamune
Pie is merely the power of the state intruding into the private lives of the working class. - Beirut
Sorry to come back to this again but I don't think I've fully grasped the concept yet. So agents like diplomats, spies and priests can be taken by players. Will this elevate the respective agents to the ranks of an elector? What powers will the player have over his avatar? Since agents can not fight battles and also not become governors or chancellor (correct me if I'm mistaken) what incentive is there to choose an agent over a general if both are available. As much as I like the role-playing possibilities offered by some of the agents, I don't know yet if I'm willing to sacrifice my right of refusal for a general with his huge potential of character development, governorship and last but not least the abiltiy fo fight battles, for any of them.Originally Posted by econ21
Maybe someone could shed some light into the whole thing for me as I'm really a little confused right now. For example, the starting agents have not been assigned as avatars to any person although they clearly could be.
On another not I'd like to thank econ21 for setting this up and reflecting my obsession with the Italian City States in the first post of this thread.
Also I'd like to extend a courtous greeting to Tamur, First Elector of Austiria. I might just stick with you as long as we get our hands on Bologna.![]()
Cheers
Ituralde
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule.
—chant from a children's game heard in Great Aravalon, the Fourth Age
Ituralde - I think you are right, a general is much better as an avatar; that's why I have not assigned any agents as avatars. Agents would be electors, could even be Counts, but not Chancellors, I think. If you had an agent, you could give suggestions on his usage to the Chancellor, but ultimately it would be his decision how to employ you.
In Will of the Senate, several people took agents as avatars - typically they were players who would not be able to fight battles (e.g. they had not installed the mod). But some switched avatars to generals later on.
I just noticed this while looking at the overview page in the game, apologies to those who already know:
Spoiler Alert, click show to read:
One of our victory conditions is taking Rome. I thought it was Jerusalem like the other Catholic factions. This should provide for an interesting end game. Sorry for the graphic but I wanted to practice my posting skills.
Last edited by OverKnight; 01-11-2007 at 19:17.
Chretien Saisset, Chevalier in the King of the Franks PBM
Nice posting skills.
By the way, does anybody else feel like shooting whoever's idea it was to allow that immensely irritating "zap the mosquito" banner?
Not only am I a Johnny-come-lately and new to this type of turn based RP text play, but I am new to The Guild Boards to boot.
However, I am not new to RPing or to the TW series. If you will have me, I would happily join you. I would be willing to play an elector from which ever House is currently low, or if those positions are filled, as the German Cardinal if he would be considered an elector.
The Cardinal could be fun considering that you could give him a Bishopric. The HRE and the Papacy have long been at odds over the Investitures of German Bishops (ask Pope Gregory XII...). There wouldn't be too much / any gameplay but the postings could be interesting.
Welcome, Ivarrwolfsong! I'll assign you to a House after the current 24 hour period of voting is complete.
For Electors, vote here:
https://forums.totalwar.org/vb/showthread.php?t=77306
BTW, interesting to know we are supposed to take Rome, not Jerusalem. However, I still want to go to the Holy Land (provided we are not swamped on in Europe). I've always found crusading one of the most fun things about MTW and M2TW. Plus, didn't the Germans lead the First Crusade?
Okay, I'm gearing up to start my turn (thanks for the encouragement, dlain). Have we fully decided which, if any, mods we're going to use?
Thanks.
Last edited by GeneralHankerchief; 01-11-2007 at 23:02.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
I will start a game (not doing anything) with the PBM settings[1] and then upload it to the Org for you GeneralHankerchief.
The only mod I will use initially is Medifix 1.2:
http://files.filefront.com//;6476123;;/
This fixes vices and virtues, as explained here:
https://forums.totalwar.org/vb/showp...37&postcount=1
I am going to install it now and try it out, then load up the savegame.
I know there has been discussion of us using a mod to handle the 2-handed weapon bug, but I think that will just be a matter of changing the EDU file, so we can do that later if necessary. Note - only units with the 2-handed axe type animation are bugged and I don't think HRE get many (any?) of them. I am holding off on this as there are reports about the 2-H bug mods making the units too powerful. I'd rather CA fix that through a patch than we use a mod.
[1]Hard campaigns, VH battles; timer on; large units.
Just a quick note: attempting to download the Medfix mod but the link from the download page doesn’t appear to be working. I’ll attempt it from Home but I suspect I may need another mirror.
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
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