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Thread: ReligionStarter Trait

  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default ReligionStarter Trait

    I've been adding the "Affects ReligionStarter 1 100" just about anywhere I can think of in the adoption, marriage and coming of age triggers but none of my characters seem to be getting it. As the trait only has threshold 1, this should give them the secret trait however.

    Using give_trait during the game allows adding it though, so I wonder whether it is ignored when called for in the scripts? Or do I have to set the amount to higher than 1 in the scripts?
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  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: ReligionStarter Trait

    Are you sure they don't get it? It's hidden, so it won't show in the trait description. So, what you say is that your characters don't get any extra piety?

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: ReligionStarter Trait

    Yup exactly - they do not get their 3 extra piety. LoyaltyStarter works fine OTOH.
    Giving them via shell works fine, but its annoying to each time you get a new general to use give_trait.
    Besides, it cripples the AI as they don't get it either.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4

    Default Re: ReligionStarter Trait

    I can't find anything wrong with the default trigger (CharacterComesOfAge), but it doesn't seem to be working. Beats me why, all other essentially identical triggers for other traits work fine.

  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: ReligionStarter Trait

    Did you make sure that the trait has "Characters family" or even "Characters all"?

  6. #6

    Default Re: ReligionStarter Trait

    Hmm, didn't even think of that. The trait applied to "general" characters, but I thought that included any male family member.

  7. #7
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: ReligionStarter Trait

    "general" stands for captains, not named characters.

  8. #8
    Masticator of Oreos Member Foz's Avatar
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    Default Re: ReligionStarter Trait

    Quote Originally Posted by alpaca
    "general" stands for captains, not named characters.
    Oh wow... did not know that. That's not exactly intuitive at all... I'd just assumed it meant the named ones that weren't in your family. Very good to know, so thanks!


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  9. #9
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: ReligionStarter Trait

    Quote Originally Posted by the_foz_4
    Oh wow... did not know that. That's not exactly intuitive at all... I'd just assumed it meant the named ones that weren't in your family. Very good to know, so thanks!
    Yes, obviously the people who made the trait system for mtw2 were confused by it, too. It's an easy mistake to make.
    And I think family includes character who aren't actually on your family tree.

  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: ReligionStarter Trait

    It does, otherwise non family generals would end up with only 2 traits :D
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

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