So I have noticed that my armies reach starving point after just a few turns in enemy territory. I suppose it is their mere presence in not yet controlled lands that does it, even though it does seem a bit silly that this happens when the army is besieging a coastal city or is only a very short distance from own territory, both being cases in which supplies should be able to be brought to them without too much difficulty. It is said that a general's logistical ability can lessen the impact of being in hostile territory, but how does this work? I would expect it would be a trait that lessens the chance of getting those negative traits, but I haven't seen anything like that on any of my generals while playing as SPQR, KH, Seleukia, or Casse. Is it something that has not been implemented? I would appreciate a clarification.