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  1. #1

    Default Massive FPS drop when fighting inside cities/fortresses

    My system:

    Core 2 Duo 2.4ghz
    2gb of RAM memory
    Geforce 7800 GS

    I play M2:TW with everything on high settings, bloom, AAx4 and AFx8.

    Everything is nice and smooth except battles that take place inside cities and fortresses, once the walls/gates are breached and armies start fighting inside, I get massive fps drop.

    Anyone else experienced similar issues? I guess I will put buildings on medium to see if there is a difference.

  2. #2
    Inquisitor Member Quickening's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    Yup. It's the exact same here. I thought it was just my system at first but I don't believe it is now. I think there is some issues with these battles causing the game to slowdown.

    My specs:

    3.6 Ghz Intel Dual Core
    1GB of RAM
    Geforce 7600 GT

    I just don't think this game is as well optimised as Rome was (at least in the latter days). Let us hope this is resolved.
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  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    I posted about that quite a long time ago already and various people of all kinds of rigs (mostly using GeForce) got the same issue with siege slowdowns up until unplayable.

    It still won't get any fixes in 1.2 though as far as it seems because we are a minority...
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  4. #4
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    I get that too, but I always attributed it to a 4-year old computer; I was just happy that the game ran in the first place. Had to buy a DVD rom for this game.

    Anyway, I've noticed that things get much smoother if you aim the camera away from the walls. Say you're sallying out; once you chase down the routers and have the city walls behind you the game runs smooth, but if you pan around and get the city walls in your sights again it'll slow down again. I figured it was just the number of buildings that my video card couldn't take or something...

  5. #5

    Default Re: Massive FPS drop when fighting inside cities/fortresses

    Hmmm, is anyone reporting this problem with a non-Geforce vcard??
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  6. #6

    Default Re: Massive FPS drop when fighting inside cities/fortresses

    GeForce 7800 BFG here. Having same problem.

    I have my old ATI radeon 9800 laying around, it would be an interesting test...
    Last edited by Werner; 03-02-2007 at 01:56.

  7. #7
    The Real Ad miN Member Tran's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    My spec is ati P4 2.6 GHz, 1 GB RAM, X800. Same problem, lag during siege. And I'd like to tell that reducing the graphical settings didn't improve anything.
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  8. #8
    Member Member Boyar Karhunkynsi's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    Quote Originally Posted by Omisan
    My system:

    Core 2 Duo 2.4ghz
    2gb of RAM memory
    Geforce 7800 GS
    I get that, sometimes. I think it's just the whole elevation bonuses for archers and stuff. It goes down to about 25-30 sometimes...

    Sexy specs, too.

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    M2TW is too easy; even on VH/VH.
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  9. #9
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Massive FPS drop when fighting inside cities/fortresses

    Hi Forward Observer,

    Thanks for the tips, I'll try those today.

    I'd certainly like to hear with Sapi can suggest when he reads this.

    My machine is brand new and purpose built by professionals for gaming. I did not build my machine myself.

    My specs are high enough to pretty much ensure that this must be some kind of application side issue.

    I'm up to date on all drivers, Windows XP is tweaked for optimum performance and I have only 5 other games installed on a standard clean build I received only two weeks ago.

    FWIW the machine bench marks off the Richter scale. This is a 11 000 3dMark 06 machine.

    It post 7030Mb per second on memory bandwidth!!

    The Dhrystone and Whetstone processor numbers are sky high.

    I can't believe this machine is not configured correctly.

    BF 2142 runs in the 90's on FRAPs with everything on. I have even gone into the control panel and overridden everything and it still up there.

    Rainbow Six: Las Vegas is also very similar. I'm around 50 fprs with everything forced in the control panel. For MIITW I go back and let the application decide and have to play around like I'm doing now.

    I get the impression something is just not right with Dual processors and the latest hardware.

    Ironically its interesting to note that Total War and RTS games like company of Hero's are more intensive than FPS right now.

    Thanks to everyone for the information.

    More advise would be greatly appreciated. I still want to get this game running smoothly!!

    Cheers
    AG
    Last edited by AussieGiant; 03-04-2007 at 08:57.

  10. #10

    Default Re: Massive FPS drop when fighting inside cities/fortresses

    Thought it was my system, 128 mb graphics card 1.5 gig ram 2.4 processer. Have experianced very bad frame rate drop sigeing cities and castles, but i do find if I face away from the place the frame rate picks up abi. Any fixes out there?

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