I was surprised to read the following on the front page of
http://www.civfanatics.com/
It may concern the Org in particular, because we are sometimes viewed as "hardcore players" that CA have moved away from in making RTW.This year's Game Developers Conference (GDC) was held from March 5-9 at San Francisco. Here are a few headlines related to Civilization or Firaxis from the event.
The first one is a panel discussion titled "PC Gaming in an Age of Connected Consoles" in which Firaxis designer Soren Johnson participated in. Other participants were Obsidian's Chris Avellone, Epic president Michael Capps, and Electronic Arts producer Richard Hilleman. The panel agreed that PC gaming as the hard-core know it is dying, partly due to the high cost of entry (ex. expensive graphics cards) and the fact that people who can afford expensive graphics card often pirate the games. Some advantages of PC cited are persistent-world games and online capabilities. The panel noted a major opportunity that has yet to be properly explored: built-in, powerful ways to showcase user-generated content. Casual games were cited as a huge part of PC gaming's future.
I confess I haven't noticed signs of this death yet - the games I'm playing are arguably better than those of yesteryear. This was brought home by the thread on "old school" games - by and large, strategy games like Civ4 or Total War are superior to the old SSI game; and RPGs like Kotor or Vampire Bloodlines knock the spots off hack n slash dungeon crawls[1]. Or maybe I am just dumbing down in my old age.
"Showing casing user-generated content" rings a bell though: major mods like RTR and EB have transformed RTW from being a disappointing miss into a veritable hit.
[1]The bankruptcy of Troika, makers of Bloodlines, and the unfinished condition of kotor2 may be signs of a malady though.