;This file is generated from the Spreadsheet VnV,txt
;Please modify the spreadsheet and re-xport the data, rather than editing this file directly
;===============================================================
;== TRAIT DATA STARTS HERE ==
;===============================================================
;------------------------------------------
Trait GoodCommander
Characters family
AntiTraits BadCommander
Level Promising_Commander
Description Promising_Commander_desc
EffectsDescription Promising_Commander_effects_desc
GainMessage Promising_Commander_gain_desc
Threshold 1
Effect Command 1
Level Aspiring_Commander
Description Aspiring_Commander_desc
EffectsDescription Aspiring_Commander_effects_desc
GainMessage Aspiring_Commander_gain_desc
Threshold 2
Effect Command 2
Level Proven_Commander
Description Proven_Commander_desc
EffectsDescription Proven_Commander_effects_desc
GainMessage Proven_Commander_gain_desc
Threshold 4
Effect Command 3
Level Great_Commander
Description Great_Commander_desc
EffectsDescription Great_Commander_effects_desc
GainMessage Great_Commander_gain_desc
Threshold 8
Effect Command 4
Level Legendary_Commander
Description Legendary_Commander_desc
EffectsDescription Legendary_Commander_effects_desc
GainMessage Legendary_Commander_gain_desc
Epithet Legendary_Commander_epithet_desc
Threshold 16
Effect Command 5
;------------------------------------------
Trait BadCommander
Characters family
AntiTraits GoodCommander
Level Unproven_Commander
Description Unproven_Commander_desc
EffectsDescription Unproven_Commander_effects_desc
Threshold 2
Effect Command -1
Level Incompetent_Commander
Description Incompetent_Commander_desc
EffectsDescription Incompetent_Commander_effects_desc
Threshold 4
Effect Command -2
Level Pathetic_Commander
Description Pathetic_Commander_desc
EffectsDescription Pathetic_Commander_effects_desc
Threshold 6
Effect Command -3
Level Useless_Commander
Description Useless_Commander_desc
EffectsDescription Useless_Commander_effects_desc
Epithet Useless_Commander_epithet_desc
Threshold 8
Effect Command -5
;------------------------------------------
Trait GoodAttacker
Characters family
AntiTraits BadAttacker
Level Promising_Attacker
Description Promising_Attacker_desc
EffectsDescription Promising_Attacker_effects_desc
Threshold 1
Effect Attack 1
Level Confident_Attacker
Description Confident_Attacker_desc
EffectsDescription Confident_Attacker_effects_desc
Threshold 2
Effect Attack 2
Level Strong_Attacker
Description Strong_Attacker_desc
EffectsDescription Strong_Attacker_effects_desc
Threshold 4
Effect Attack 3
Level Excellent_Attacker
Description Excellent_Attacker_desc
EffectsDescription Excellent_Attacker_effects_desc
Threshold 8
Effect Attack 4
Level Heroic_Attacker
Description Heroic_Attacker_desc
EffectsDescription Heroic_Attacker_effects_desc
GainMessage Heroic_Attacker_gain_desc
Epithet Heroic_Attacker_epithet_desc
Threshold 16
Effect Attack 5
;------------------------------------------
Trait BadAttacker
Characters family
AntiTraits GoodAttacker
Level Flawed_Attacker
Description Flawed_Attacker_desc
EffectsDescription Flawed_Attacker_effects_desc
Threshold 2
Effect Attack -1
Level Incompetent_Attacker
Description Incompetent_Attacker_desc
EffectsDescription Incompetent_Attacker_effects_desc
Threshold 4
Effect Attack -2
Level Pathetic_Attacker
Description Pathetic_Attacker_desc
EffectsDescription Pathetic_Attacker_effects_desc
Threshold 6
Effect Attack -3
Level Usless_Attacker
Description Usless_Attacker_desc
EffectsDescription Usless_Attacker_effects_desc
Epithet Usless_Attacker_epithet_desc
Threshold 8
Effect Attack -4
;------------------------------------------
Trait GoodDefender
Characters family
AntiTraits BadDefender
Level Promising_Defender
Description Promising_Defender_desc
EffectsDescription Promising_Defender_effects_desc
Threshold 1
Effect Defence 1
Level Confident_Defender
Description Confident_Defender_desc
EffectsDescription Confident_Defender_effects_desc
Threshold 2
Effect Defence 2
Level Strong_Defender
Description Strong_Defender_desc
EffectsDescription Strong_Defender_effects_desc
Threshold 4
Effect Defence 3
Level Excellent_Defender
Description Excellent_Defender_desc
EffectsDescription Excellent_Defender_effects_desc
Threshold 8
Effect Defence 4
Level Heroic_Defender
Description Heroic_Defender_desc
EffectsDescription Heroic_Defender_effects_desc
GainMessage Heroic_Defender_gain_desc
Epithet Heroic_Defender_epithet_desc
Threshold 16
Effect Defence 5
;------------------------------------------
Trait BadDefender
Characters family
AntiTraits GoodDefender
Level Flawed_Defender
Description Flawed_Defender_desc
EffectsDescription Flawed_Defender_effects_desc
Threshold 2
Effect Defence -1
Level Incompetent_Defender
Description Incompetent_Defender_desc
EffectsDescription Incompetent_Defender_effects_desc
Threshold 4
Effect Defence -2
Level Pathetic_Defender
Description Pathetic_Defender_desc
EffectsDescription Pathetic_Defender_effects_desc
Threshold 6
Effect Defence -3
Level Useless_Defender
Description Useless_Defender_desc
EffectsDescription Useless_Defender_effects_desc
Threshold 8
Effect Defence -4
;------------------------------------------
Trait Drink
Characters family
ExcludeCultures middle_eastern
NoGoingBackLevel 5
AntiTraits Sobriety
Level Social_Drinker
Description Social_Drinker_desc
EffectsDescription Social_Drinker_effects_desc
LoseMessage Social_Drinker_lose_desc
Threshold 1
Effect Command 1
Effect LocalPopularity 1
Level Gets_Merry
Description Gets_Merry_desc
EffectsDescription Gets_Merry_effects_desc
Threshold 2
Effect LocalPopularity 1
Level Steady_Drinker
Description Steady_Drinker_desc
EffectsDescription Steady_Drinker_effects_desc
Threshold 4
Effect Command -1
Effect LocalPopularity 1
Level Drunken_Heathen
Description Drunken_Heathen_desc
EffectsDescription Drunken_Heathen_effects_desc
Threshold 8
Effect Command -2
Effect Authority -1
Effect TaxCollection -2
Level Alcoholic
Description Alcoholic_desc
EffectsDescription Alcoholic_effects_desc
Threshold 16
Effect Command -3
Effect Authority -3
Effect TaxCollection -5
Level Paralytic
Description Paralytic_desc
EffectsDescription Paralytic_effects_desc
GainMessage Paralytic_gain_desc
Epithet Paralytic_epithet_desc
Threshold 32
Effect Command -5
Effect Authority -5
Effect TaxCollection -10
;------------------------------------------
Trait Feck
Characters family
NoGoingBackLevel 2
AntiTraits Prim, RhetoricSkill
Level Strong_Language
Description Strong_Language_desc
EffectsDescription Strong_Language_effects_desc
Threshold 2
Effect Piety -1
Effect Command 1
Effect TroopMorale 1
Level Foul_Mouthed
Description Foul_Mouthed_desc
EffectsDescription Foul_Mouthed_effects_desc
Threshold 4
Effect Chivalry -1
Effect Piety -2
Effect Command 1
Effect TroopMorale 2
Level Spits_Venom
Description Spits_Venom_desc
EffectsDescription Spits_Venom_effects_desc
Threshold 6
Effect Chivalry -2
Effect Piety -4
Effect Loyalty -1
Effect Authority -1
Effect TroopMorale 3
Level Utterly_Profane
Description Utterly_Profane_desc
EffectsDescription Utterly_Profane_effects_desc
GainMessage Utterly_Profane_gain_desc
Epithet Utterly_Profane_epithet_desc
Threshold 8
Effect Chivalry -4
Effect Piety -6
Effect Loyalty -2
Effect Authority -2
Effect TroopMorale 4
;------------------------------------------
Trait Arse
Characters family
NoGoingBackLevel 2
Level Uninhibited
Description Uninhibited_desc
EffectsDescription Uninhibited_effects_desc
Threshold 1
Effect Authority -1
Level Shameful
Description Shameful_desc
EffectsDescription Shameful_effects_desc
Threshold 4
Effect Authority -2
Level Too_Well_Groomed
Description Too_Well_Groomed_desc
EffectsDescription Too_Well_Groomed_effects_desc
Threshold 8
Effect Command -1
Effect Authority -3
Level Shameless_Queen
Description Shameless_Queen_desc
EffectsDescription Shameless_Queen_effects_desc
Epithet Shameless_Queen_epithet_desc
Threshold 16
Effect Command -3
Effect Authority -5
;------------------------------------------
Trait Girls
Characters family
AntiTraits Prim, Upright
Level Red_Blooded
Description Red_Blooded_desc
EffectsDescription Red_Blooded_effects_desc
Threshold 2
Effect TroopMorale 2
Level Womaniser
Description Womaniser_desc
EffectsDescription Womaniser_effects_desc
Threshold 4
Effect TroopMorale 1
Level Adulterer
Description Adulterer_desc
EffectsDescription Adulterer_effects_desc
Threshold 8
Effect Chivalry -1
Level Lecherous_Fiend
Description Lecherous_Fiend_desc
EffectsDescription Lecherous_Fiend_effects_desc
Threshold 16
Effect Chivalry -1
Effect TroopMorale -1
Level Sexual_Predator
Description Sexual_Predator_desc
EffectsDescription Sexual_Predator_effects_desc
Epithet Sexual_Predator_epithet_desc
Threshold 36
Effect Chivalry -2
Effect TroopMorale -2
;------------------------------------------
Trait Sobriety
Characters family
ExcludeCultures middle_eastern
AntiTraits Drink
Level Sensible_Drinker
Description Sensible_Drinker_desc
EffectsDescription Sensible_Drinker_effects_desc
Threshold 2
Effect Command 1
Level Sober
Description Sober_desc
EffectsDescription Sober_effects_desc
Threshold 4
Effect Command 1
Effect TroopMorale -1
Effect PersonalSecurity 1
Effect LocalPopularity -1
Level Abhors_Drink
Description Abhors_Drink_desc
EffectsDescription Abhors_Drink_effects_desc
Threshold 8
Effect Command 1
Effect TroopMorale -2
Effect PersonalSecurity 2
Effect LocalPopularity -2
;------------------------------------------
Trait GoodAmbusher
Characters family
AntiTraits BadAmbusher
Level Effective_Ambusher
Description Effective_Ambusher_desc
EffectsDescription Effective_Ambusher_effects_desc
Threshold 1
Effect Ambush 1
Level Cunning_Ambusher
Description Cunning_Ambusher_desc
EffectsDescription Cunning_Ambusher_effects_desc
Threshold 2
Effect Ambush 2
Level Great_Ambusher
Description Great_Ambusher_desc
EffectsDescription Great_Ambusher_effects_desc
Threshold 4
Effect Ambush 3
Level Stalks_His_Prey
Description Stalks_His_Prey_desc
EffectsDescription Stalks_His_Prey_effects_desc
GainMessage Stalks_His_Prey_gain_desc
Epithet Stalks_His_Prey_epithet_desc
Threshold 8
Effect Ambush 4
;------------------------------------------
Trait BadAmbusher
Characters family
AntiTraits GoodAmbusher
Level Poor_Ambusher
Description Poor_Ambusher_desc
EffectsDescription Poor_Ambusher_effects_desc
Threshold 2
Effect Ambush -1
Level Clumsy_Ambusher
Description Clumsy_Ambusher_desc
EffectsDescription Clumsy_Ambusher_effects_desc
Threshold 4
Effect Ambush -2
Level Brutally_Obvious
Description Brutally_Obvious_desc
EffectsDescription Brutally_Obvious_effects_desc
Threshold 8
Effect Ambush -3
;------------------------------------------
Trait Disciplinarian
Characters family
NoGoingBackLevel 2
AntiTraits BadDisciplinarian
Level Conscientious_Trainer
Description Conscientious_Trainer_desc
EffectsDescription Conscientious_Trainer_effects_desc
Threshold 1
Effect TroopMorale 1
Effect MovementPoints 2
Level Drillmaster
Description Drillmaster_desc
EffectsDescription Drillmaster_effects_desc
Threshold 2
Effect TroopMorale -1
Effect MovementPoints 3
Level Harsh_Taskmaster
Description Harsh_Taskmaster_desc
EffectsDescription Harsh_Taskmaster_effects_desc
Threshold 4
Effect Command 1
Effect Authority 1
Effect TroopMorale -2
Effect MovementPoints 4
Effect Law 1
;------------------------------------------
Trait BadDisciplinarian
Characters family
NoGoingBackLevel 2
AntiTraits Disciplinarian
Level Poor_Disciplinarian
Description Poor_Disciplinarian_desc
EffectsDescription Poor_Disciplinarian_effects_desc
Threshold 2
Effect TroopMorale 1
Effect MovementPoints -2
Level Easy_on_the_Men
Description Easy_on_the_Men_desc
EffectsDescription Easy_on_the_Men_effects_desc
Threshold 4
Effect TroopMorale 2
Effect MovementPoints -3
Level Way_too_Leniant
Description Way_too_Leniant_desc
EffectsDescription Way_too_Leniant_effects_desc
Threshold 8
Effect Command -1
Effect Authority -1
Effect TroopMorale 3
Effect MovementPoints -4
Effect Law -1
;------------------------------------------
Trait GoodSiegeAttacker
Characters family
AntiTraits BadSiegeAttacker
Level Wall_Taker
Description Wall_Taker_desc
EffectsDescription Wall_Taker_effects_desc
Threshold 1
Effect SiegeAttack 1
Level Siege_Expert
Description Siege_Expert_desc
EffectsDescription Siege_Expert_effects_desc
Threshold 2
Effect SiegeAttack 2
Level Siege_Master
Description Siege_Master_desc
EffectsDescription Siege_Master_effects_desc
Threshold 4
Effect SiegeAttack 3
Level Unstoppable_in_Siege
Description Unstoppable_in_Siege_desc
EffectsDescription Unstoppable_in_Siege_effects_desc
GainMessage Unstoppable_in_Siege_gain_desc
Epithet Unstoppable_in_Siege_epithet_desc
Threshold 8
Effect SiegeAttack 4
;------------------------------------------
Trait BadSiegeAttacker
Characters family
AntiTraits GoodSiegeAttacker
Level Poor_Besieger
Description Poor_Besieger_desc
EffectsDescription Poor_Besieger_effects_desc
Threshold 2
Effect SiegeAttack -1
Level Pathetic_Besieger
Description Pathetic_Besieger_desc
EffectsDescription Pathetic_Besieger_effects_desc
Threshold 4
Effect SiegeAttack -2
Level Beaten_by_Walls
Description Beaten_by_Walls_desc
EffectsDescription Beaten_by_Walls_effects_desc
Threshold 8
Effect SiegeAttack -3
;------------------------------------------
Trait GoodSiegeDefender
Characters family
AntiTraits BadSiegeDefender
Level Good_at_the_Walls
Description Good_at_the_Walls_desc
EffectsDescription Good_at_the_Walls_effects_desc
Threshold 1
Effect SiegeDefence 1
Level Strong_at_the_Walls
Description Strong_at_the_Walls_desc
EffectsDescription Strong_at_the_Walls_effects_desc
Threshold 2
Effect SiegeDefence 2
Level Urban_Protector
Description Urban_Protector_desc
EffectsDescription Urban_Protector_effects_desc
Threshold 4
Effect SiegeDefence 3
Level Savior_of_Cities
Description Savior_of_Cities_desc
EffectsDescription Savior_of_Cities_effects_desc
GainMessage Savior_of_Cities_gain_desc
Epithet Savior_of_Cities_epithet_desc
Threshold 8
Effect SiegeDefence 4
;------------------------------------------
Trait BadSiegeDefender
Characters family
AntiTraits GoodSiegeDefender
Level Poor_at_the_Walls
Description Poor_at_the_Walls_desc
EffectsDescription Poor_at_the_Walls_effects_desc
Threshold 2
Effect SiegeDefence -1
Level Pathetic_at_the_Walls
Description Pathetic_at_the_Walls_desc
EffectsDescription Pathetic_at_the_Walls_effects_desc
Threshold 4
Effect SiegeDefence -2
Level Liability_In_Defence
Description Liability_In_Defence_desc
EffectsDescription Liability_In_Defence_effects_desc
Threshold 8
Effect SiegeDefence -3
;------------------------------------------
Trait Brave
Characters family
NoGoingBackLevel 3
AntiTraits Coward, Haemophobic
Level Brave
Description Brave_desc
EffectsDescription Brave_effects_desc
Threshold 1
Effect TroopMorale 1
Level Dauntless
Description Dauntless_desc
EffectsDescription Dauntless_effects_desc
Threshold 2
Effect TroopMorale 2
Level Courageous
Description Courageous_desc
EffectsDescription Courageous_effects_desc
Threshold 4
Effect TroopMorale 3
Level Inspirationally_Brave
Description Inspirationally_Brave_desc
EffectsDescription Inspirationally_Brave_effects_desc
Epithet Inspirationally_Brave_epithet_desc
Threshold 8
Effect Authority 1
Effect TroopMorale 4
Level Has_no_Fear
Description Has_no_Fear_desc
EffectsDescription Has_no_Fear_effects_desc
GainMessage Has_no_Fear_gain_desc
Epithet Has_no_Fear_epithet_desc
Threshold 16
Effect Authority 2
Effect TroopMorale 2
;------------------------------------------
Trait Coward
Characters family
NoGoingBackLevel 3
AntiTraits Brave
Level Faltering_Courage
Description Faltering_Courage_desc
EffectsDescription Faltering_Courage_effects_desc
GainMessage Faltering_Courage_gain_desc
LoseMessage Faltering_Courage_lose_desc
Threshold 2
Effect TroopMorale -1
Level Fears_Conflict
Description Fears_Conflict_desc
EffectsDescription Fears_Conflict_effects_desc
Threshold 4
Effect TroopMorale -2
Level Cowardly
Description Cowardly_desc
EffectsDescription Cowardly_effects_desc
Threshold 6
Effect TroopMorale -3
Level Slave_to_Fear
Description Slave_to_Fear_desc
EffectsDescription Slave_to_Fear_effects_desc
Epithet Slave_to_Fear_epithet_desc
Threshold 8
Effect TroopMorale -4
;------------------------------------------
Trait Slothful
Characters family
AntiTraits Energetic
Level Lazy
Description Lazy_desc
EffectsDescription Lazy_effects_desc
Threshold 1
Effect MovementPoints -1
Effect TaxCollection -2
Level Too_Comfortable
Description Too_Comfortable_desc
EffectsDescription Too_Comfortable_effects_desc
Threshold 2
Effect MovementPoints -2
Effect TaxCollection -5
Level Slothful
Description Slothful_desc
EffectsDescription Slothful_effects_desc
Threshold 4
Effect Authority -1
Effect MovementPoints -3
Effect TaxCollection -10
Level Indolent_Lump
Description Indolent_Lump_desc
EffectsDescription Indolent_Lump_effects_desc
Epithet Indolent_Lump_epithet_desc
Threshold 8
Effect Authority -2
Effect MovementPoints -4
Effect TaxCollection -15
;------------------------------------------
Trait Energetic
Characters family
AntiTraits Slothful
Level Eager
Description Eager_desc
EffectsDescription Eager_effects_desc
Threshold 1
Effect MovementPoints 2
Level Energetic
Description Energetic_desc
EffectsDescription Energetic_effects_desc
Threshold 2
Effect MovementPoints 3
Level Driven
Description Driven_desc
EffectsDescription Driven_effects_desc
Threshold 4
Effect Authority 1
Effect MovementPoints 4
Level Blessed_With_Vigor
Description Blessed_With_Vigor_desc
EffectsDescription Blessed_With_Vigor_effects_desc
Threshold 8
Effect Authority 2
Effect MovementPoints 5
;------------------------------------------
Trait Berserker
Characters family
NoGoingBackLevel 1
Level Fierce_in_Battle
Description Fierce_in_Battle_desc
EffectsDescription Fierce_in_Battle_effects_desc
GainMessage Fierce_in_Battle_gain_desc
Threshold 1
Effect Chivalry -1
Effect TroopMorale 1
Effect Attack 1
Effect Defence -1
Level Crazy_in_Battle
Description Crazy_in_Battle_desc
EffectsDescription Crazy_in_Battle_effects_desc
Threshold 2
Effect Chivalry -2
Effect TroopMorale 2
Effect Attack 2
Effect Defence -2
Effect HitPoints 2
Level Berserker
Description Berserker_desc
EffectsDescription Berserker_effects_desc
GainMessage Berserker_gain_desc
Epithet Berserker_epithet_desc
Threshold 3
Effect Chivalry -4
Effect TroopMorale 3
Effect Attack 3
Effect Defence -3
Effect HitPoints 4
;------------------------------------------
Trait Xenophobia
Characters family
NoGoingBackLevel 3
AntiTraits Xenophilia
Level Nervous_of_Outsiders
Description Nervous_of_Outsiders_desc
EffectsDescription Nervous_of_Outsiders_effects_desc
Threshold 2
Effect PublicSecurity 1
Level Distrusts_Foreigners
Description Distrusts_Foreigners_desc
EffectsDescription Distrusts_Foreigners_effects_desc
Threshold 6
Effect PublicSecurity 2
Level Total_Bigot
Description Total_Bigot_desc
EffectsDescription Total_Bigot_effects_desc
Threshold 12
Effect PublicSecurity 3
;------------------------------------------
Trait Xenophilia
Characters family
NoGoingBackLevel 3
AntiTraits Xenophobia
Level Tolerant_to_Foreigners
Description Tolerant_to_Foreigners_desc
EffectsDescription Tolerant_to_Foreigners_effects_desc
Threshold 2
Effect PublicSecurity -1
Level Welcomes_Outlanders
Description Welcomes_Outlanders_desc
EffectsDescription Welcomes_Outlanders_effects_desc
Threshold 6
Effect PublicSecurity -2
Level Fascinated_by_Foreigners
Description Fascinated_by_Foreigners_desc
EffectsDescription Fascinated_by_Foreigners_effects_desc
Threshold 12
Effect PublicSecurity -3
;------------------------------------------
Trait PublicAtheism
Characters family
ExcludeCultures middle_eastern
NoGoingBackLevel 2
AntiTraits PublicFaith
Level Religiously_Improper
Description Religiously_Improper_desc
EffectsDescription Religiously_Improper_effects_desc
Threshold 2
Effect Piety -2
Effect Unrest 1
Level Humanist
Description Humanist_desc
EffectsDescription Humanist_effects_desc
Threshold 5
Effect Piety -4
Effect Unrest 4
Level Athiest
Description Athiest_desc
EffectsDescription Athiest_effects_desc
Threshold 12
Effect Piety -6
Effect Unrest 6
Level Despises_Religion
Description Despises_Religion_desc
EffectsDescription Despises_Religion_effects_desc
Epithet Despises_Religion_epithet_desc
Threshold 20
Effect Piety -8
Effect Unrest 8
;------------------------------------------
Trait PublicFaith
Characters family
NoGoingBackLevel 2
AntiTraits PublicAtheism
Level Religiously_Proper
Description Religiously_Proper_desc
EffectsDescription Religiously_Proper_effects_desc
Threshold 1
Effect Piety 1
Level Religiously_Minded
Description Religiously_Minded_desc
EffectsDescription Religiously_Minded_effects_desc
Threshold 2
Effect Piety 2
Level Religiously_Devout
Description Religiously_Devout_desc
EffectsDescription Religiously_Devout_effects_desc
Threshold 4
Effect Piety 3
Level Pious_Ruler
Description Pious_Ruler_desc
EffectsDescription Pious_Ruler_effects_desc
Epithet Pious_Ruler_epithet_desc
Threshold 8
Effect Piety 4
;------------------------------------------
Trait GoodAdministrator
Characters family
NoGoingBackLevel 3
AntiTraits BadAdministrator
Level Budding_Bureaucrat
Description Budding_Bureaucrat_desc
EffectsDescription Budding_Bureaucrat_effects_desc
Threshold 6
Effect Trading 3
Effect Law 1
Level Skilled_Bureaucrat
Description Skilled_Bureaucrat_desc
EffectsDescription Skilled_Bureaucrat_effects_desc
Threshold 12
Effect Trading 5
Effect Law 2
Level Superb_Administrator
Description Superb_Administrator_desc
EffectsDescription Superb_Administrator_effects_desc
Threshold 24
Effect Trading 10
Effect Law 3
;------------------------------------------
Trait BadAdministrator
Characters family
AntiTraits GoodAdministrator
Level Poor_Administrator
Description Poor_Administrator_desc
EffectsDescription Poor_Administrator_effects_desc
Threshold 2
Effect Trading -3
Level Inefficient_Administrator
Description Inefficient_Administrator_desc
EffectsDescription Inefficient_Administrator_effects_desc
Threshold 4
Effect Trading -5
Level Total_Incompetence
Description Total_Incompetence_desc
EffectsDescription Total_Incompetence_effects_desc
Threshold 6
Effect Trading -10
;------------------------------------------
Trait InspiringSpeaker
Characters family
NoGoingBackLevel 2
AntiTraits BoringSpeaker
Level Can_Tell_a_Tale
Description Can_Tell_a_Tale_desc
EffectsDescription Can_Tell_a_Tale_effects_desc
Threshold 1
Effect Law 1
Level Great_Speaker
Description Great_Speaker_desc
EffectsDescription Great_Speaker_effects_desc
Threshold 2
Effect Law 1
Level Inspirational_Speaker
Description Inspirational_Speaker_desc
EffectsDescription Inspirational_Speaker_effects_desc
Epithet Inspirational_Speaker_epithet_desc
Threshold 4
Effect Law 2
;------------------------------------------
Trait BoringSpeaker
Characters family
NoGoingBackLevel 2
AntiTraits InspiringSpeaker, RhetoricSkill
Level Poor_Speaker
Description Poor_Speaker_desc
EffectsDescription Poor_Speaker_effects_desc
Threshold 1
Level Awkward_Speaker
Description Awkward_Speaker_desc
EffectsDescription Awkward_Speaker_effects_desc
Threshold 4
Level Incredibly_Boring
Description Incredibly_Boring_desc
EffectsDescription Incredibly_Boring_effects_desc
Threshold 8
;------------------------------------------
Trait RhetoricSkill
Characters family
NoGoingBackLevel 1
AntiTraits Ignorance, BoringSpeaker
Level Well_Spoken
Description Well_Spoken_desc
EffectsDescription Well_Spoken_effects_desc
Threshold 1
Effect Authority 1
Level Stylish_Debater
Description Stylish_Debater_desc
EffectsDescription Stylish_Debater_effects_desc
Threshold 2
Effect Authority 2
Level Prone_to_Rhetoric
Description Prone_to_Rhetoric_desc
EffectsDescription Prone_to_Rhetoric_effects_desc
Threshold 4
Effect Authority -1
;------------------------------------------
Trait StrategicSkill
Characters family
NoGoingBackLevel 1
AntiTraits Ignorance
Level Promising_Strategist
Description Promising_Strategist_desc
EffectsDescription Promising_Strategist_effects_desc
Threshold 1
Effect Command 1
Level Strategically_Sound
Description Strategically_Sound_desc
EffectsDescription Strategically_Sound_effects_desc
Threshold 2
Effect Command 2
Level Strategist
Description Strategist_desc
EffectsDescription Strategist_effects_desc
GainMessage Strategist_gain_desc
Threshold 4
Effect Command 3
;------------------------------------------
Trait TacticalSkill
Characters family
NoGoingBackLevel 1
AntiTraits Ignorance
Level Promising_Tactician
Description Promising_Tactician_desc
EffectsDescription Promising_Tactician_effects_desc
Threshold 1
Effect Ambush 2
Effect LineOfSight 1
Level Tactically_Sound
Description Tactically_Sound_desc
EffectsDescription Tactically_Sound_effects_desc
Threshold 2
Effect Ambush 3
Effect LineOfSight 2
Level Tactician
Description Tactician_desc
EffectsDescription Tactician_effects_desc
GainMessage Tactician_gain_desc
Threshold 4
Effect Ambush 4
Effect LineOfSight 3
;------------------------------------------
Trait MathematicsSkill
Characters family
NoGoingBackLevel 1
AntiTraits Ignorance
Level Talent_with_Numbers
Description Talent_with_Numbers_desc
EffectsDescription Talent_with_Numbers_effects_desc
Threshold 1
Effect SiegeEngineering 10
Effect Trading 5
Level Good_at_Math
Description Good_at_Math_desc
EffectsDescription Good_at_Math_effects_desc
Threshold 2
Effect SiegeAttack 1
Effect SiegeEngineering 20
Effect Trading 10
Level Mathematician
Description Mathematician_desc
EffectsDescription Mathematician_effects_desc
Threshold 4
Effect SiegeAttack 2
Effect SiegeEngineering 30
Effect Trading 15
;------------------------------------------
Trait PoliticsSkill
Characters family
NoGoingBackLevel 1
Level Political_Promise
Description Political_Promise_desc
EffectsDescription Political_Promise_effects_desc
Threshold 5
Effect Authority 1
Level Political_Animal
Description Political_Animal_desc
EffectsDescription Political_Animal_effects_desc
Threshold 10
Effect Loyalty -1
Effect Authority 1
Level Perfect_Politician
Description Perfect_Politician_desc
EffectsDescription Perfect_Politician_effects_desc
Threshold 15
Effect Loyalty -2
Effect Authority 2
;------------------------------------------
Trait LogisticalSkill
Characters family
NoGoingBackLevel 1
AntiTraits Ignorance
Level Understands_Logistics
Description Understands_Logistics_desc
EffectsDescription Understands_Logistics_effects_desc
Threshold 1
Effect TroopMorale 1
Effect MovementPoints 2
Level Logistics_Expert
Description Logistics_Expert_desc
EffectsDescription Logistics_Expert_effects_desc
Threshold 2
Effect TroopMorale 2
Effect MovementPoints 3
Level Logistician
Description Logistician_desc
EffectsDescription Logistician_effects_desc
GainMessage Logistician_gain_desc
Threshold 4
Effect TroopMorale 3
Effect MovementPoints 4
;------------------------------------------
Trait Rabblerouser
Characters family
NoGoingBackLevel 1
Level Instigator
Description Instigator_desc
EffectsDescription Instigator_effects_desc
Threshold 1
Effect LocalPopularity 1
Level Agitator
Description Agitator_desc
EffectsDescription Agitator_effects_desc
Threshold 2
Effect LocalPopularity 2
Level Provoker
Description Provoker_desc
EffectsDescription Provoker_effects_desc
Threshold 4
Effect Authority 1
Effect LocalPopularity 3
Effect Unrest 1
Level Leader_of_the_Mob
Description Leader_of_the_Mob_desc
EffectsDescription Leader_of_the_Mob_effects_desc
Threshold 8
Effect Authority 2
Effect LocalPopularity 4
Effect Unrest 2
;------------------------------------------
Trait VictorVirtue
Characters family
Level Renowned_Victor
Description Renowned_Victor_desc
EffectsDescription Renowned_Victor_effects_desc
Threshold 5
Effect Authority 1
Effect PersonalSecurity -1
Effect LocalPopularity 1
Level Famous_Victor
Description Famous_Victor_desc
EffectsDescription Famous_Victor_effects_desc
Threshold 10
Effect Authority 2
Effect PersonalSecurity -1
Effect LocalPopularity 2
Level Conquering_Hero
Description Conquering_Hero_desc
EffectsDescription Conquering_Hero_effects_desc
Epithet Conquering_Hero_epithet_desc
Threshold 15
Effect Authority 3
Effect PersonalSecurity -2
Effect LocalPopularity 3
;------------------------------------------
Trait Epicurean
Characters family
NoGoingBackLevel 2
AntiTraits Stoic
Level Refined_Tastes
Description Refined_Tastes_desc
EffectsDescription Refined_Tastes_effects_desc
Threshold 1
Effect Trading 2
Effect BribeResistance -1
Level Expensive_Tastes
Description Expensive_Tastes_desc
EffectsDescription Expensive_Tastes_effects_desc
Threshold 2
Effect Trading 5
Effect BribeResistance -2
Level Exotic_Tastes
Description Exotic_Tastes_desc
EffectsDescription Exotic_Tastes_effects_desc
Threshold 4
Effect Trading 10
Effect BribeResistance -3
;------------------------------------------
Trait Stoic
Characters family
NoGoingBackLevel 2
AntiTraits Epicurean
Level Reserved
Description Reserved_desc
EffectsDescription Reserved_effects_desc
Threshold 1
Effect BribeResistance 10
Level Stone_Faced
Description Stone_Faced_desc
EffectsDescription Stone_Faced_effects_desc
Threshold 2
Effect Loyalty 1
Effect BribeResistance 20
Level Utterly_Stoic
Description Utterly_Stoic_desc
EffectsDescription Utterly_Stoic_effects_desc
Threshold 4
Effect Loyalty 2
Effect BribeResistance 30
;------------------------------------------
Trait Austere
Characters family
NoGoingBackLevel 2
AntiTraits ExpensiveTastes, Aesthetic
Level Severe
Description Severe_desc
EffectsDescription Severe_effects_desc
Threshold 1
Effect BribeResistance 10
Effect TaxCollection 2
Level Austere
Description Austere_desc
EffectsDescription Austere_effects_desc
Threshold 2
Effect Loyalty 1
Effect BribeResistance 20
Effect TaxCollection 5
Level Severely_Austere
Description Severely_Austere_desc
EffectsDescription Severely_Austere_effects_desc
Threshold 4
Effect Loyalty 2
Effect BribeResistance 30
Effect TaxCollection 10
;------------------------------------------
Trait Aesthetic
Characters family
NoGoingBackLevel 2
AntiTraits Austere
Level An_Eye_for_Beauty
Description An_Eye_for_Beauty_desc
EffectsDescription An_Eye_for_Beauty_effects_desc
Threshold 2
Effect Command -1
Level Admirer_of_Beauty
Description Admirer_of_Beauty_desc
EffectsDescription Admirer_of_Beauty_effects_desc
Threshold 4
Effect Command -2
Effect BribeResistance -1
Effect Squalor -1
Level Aesthete
Description Aesthete_desc
EffectsDescription Aesthete_effects_desc
Threshold 8
Effect Command -3
Effect BribeResistance -2
Effect Squalor -2
;------------------------------------------
Trait Ignorance
Characters family
NoGoingBackLevel 2
AntiTraits RhetoricSkill, StrategicSkill, TacticalSkill, MathematicsSkill, LogisticalSkill
Level Ignorant
Description Ignorant_desc
EffectsDescription Ignorant_effects_desc
Threshold 5
Effect Authority -1
Effect Trading -2
Effect TaxCollection -2
Level Sadly_Ignorant
Description Sadly_Ignorant_desc
EffectsDescription Sadly_Ignorant_effects_desc
Threshold 10
Effect Authority -1
Effect Trading -5
Effect TaxCollection -5
Level Blissfully_Ignorant
Description Blissfully_Ignorant_desc
EffectsDescription Blissfully_Ignorant_effects_desc
Threshold 20
Effect Authority -2
Effect Trading -10
Effect TaxCollection -10
;------------------------------------------
Trait Gambling
Characters family
Level Enjoys_a_Wager
Description Enjoys_a_Wager_desc
EffectsDescription Enjoys_a_Wager_effects_desc
Threshold 2
Effect Trading -5
Effect BribeResistance -1
Level Gambler
Description Gambler_desc
EffectsDescription Gambler_effects_desc
Threshold 4
Effect Trading -10
Effect BribeResistance -2
Level Problem_Gambler
Description Problem_Gambler_desc
EffectsDescription Problem_Gambler_effects_desc
Threshold 8
Effect Trading -15
Effect BribeResistance -3
Level Slave_to_Luck
Description Slave_to_Luck_desc
EffectsDescription Slave_to_Luck_effects_desc
Epithet Slave_to_Luck_epithet_desc
Threshold 12
Effect Trading -20
Effect BribeResistance -4
;------------------------------------------
Trait SpyMaster
Characters family
Level Espionage
Description Espionage_desc
EffectsDescription Espionage_effects_desc
Threshold 8
Effect TrainingAgents 2
Level Espionage_Expert
Description Espionage_Expert_desc
EffectsDescription Espionage_Expert_effects_desc
Threshold 16
Effect PublicSecurity 1
Effect TrainingAgents 4
Effect Authority 1
Level Master_of_Espionage
Description Master_of_Espionage_desc
EffectsDescription Master_of_Espionage_effects_desc
Epithet Master_of_Espionage_epithet_desc
Threshold 24
Effect Chivalry -1
Effect PublicSecurity 2
Effect TrainingAgents 6
Effect Authority 2
;------------------------------------------
Trait AssassinMaster
Characters family
Level Open_to_Murder
Description Open_to_Murder_desc
EffectsDescription Open_to_Murder_effects_desc
Threshold 5
Effect Chivalry -1
Effect TrainingAgents 2
Effect Authority 1
Level Mixes_with_Killers
Description Mixes_with_Killers_desc
EffectsDescription Mixes_with_Killers_effects_desc
Threshold 10
Effect Chivalry -2
Effect PersonalSecurity 1
Effect TrainingAgents 4
Effect Authority 2
Level Master_of_Assassins
Description Master_of_Assassins_desc
EffectsDescription Master_of_Assassins_effects_desc
GainMessage Master_of_Assassins_gain_desc
Epithet Master_of_Assassins_epithet_desc
Threshold 15
Effect Chivalry -3
Effect PersonalSecurity 2
Effect TrainingAgents 5
Effect Authority 3
;------------------------------------------
Trait CounterSpy
Characters family
Level Counter-Spy
Description Counter-Spy_desc
EffectsDescription Counter-Spy_effects_desc
Threshold 2
Effect PublicSecurity 2
Level Counter-Espionage
Description Counter-Espionage_desc
EffectsDescription Counter-Espionage_effects_desc
Threshold 4
Effect PublicSecurity 3
Level Spycatcher
Description Spycatcher_desc
EffectsDescription Spycatcher_effects_desc
Threshold 6
Effect Law 1
Effect LineOfSight 1
Effect PublicSecurity 4
;------------------------------------------
Trait AssassinCatcher
Characters family
Level Survivor
Description Survivor_desc
EffectsDescription Survivor_effects_desc
Threshold 2
Effect Law 1
Effect PersonalSecurity 2
Level Blessed_Survivor
Description Blessed_Survivor_desc
EffectsDescription Blessed_Survivor_effects_desc
Threshold 4
Effect Law 2
Effect PersonalSecurity 3
Level Instinctive_Survivor
Description Instinctive_Survivor_desc
EffectsDescription Instinctive_Survivor_effects_desc
Epithet Instinctive_Survivor_epithet_desc
Threshold 8
Effect Law 3
Effect LineOfSight 1
Effect PersonalSecurity 4
;------------------------------------------
Trait GoodSpy
Characters spy
AntiTraits BadSpy
Level Inconspicuous
Description Inconspicuous_desc
EffectsDescription Inconspicuous_effects_desc
GainMessage Inconspicuous_gain_desc
LoseMessage Inconspicuous_lose_desc
Threshold 1
Effect Subterfuge 1
Effect LineOfSight 1
Level Adept_Agent
Description Adept_Agent_desc
EffectsDescription Adept_Agent_effects_desc
GainMessage Adept_Agent_gain_desc
LoseMessage Adept_Agent_lose_desc
Threshold 2
Effect Subterfuge 2
Effect LineOfSight 2
Level Spy
Description Spy_desc
EffectsDescription Spy_effects_desc
GainMessage Spy_gain_desc
LoseMessage Spy_lose_desc
Threshold 4
Effect Subterfuge 3
Effect LineOfSight 3
Level Adept_Spy
Description Adept_Spy_desc
EffectsDescription Adept_Spy_effects_desc
GainMessage Adept_Spy_gain_desc
LoseMessage Adept_Spy_lose_desc
Threshold 8
Effect Subterfuge 4
Effect LineOfSight 4
Level Master_Spy
Description Master_Spy_desc
EffectsDescription Master_Spy_effects_desc
GainMessage Master_Spy_gain_desc
LoseMessage Master_Spy_lose_desc
Epithet Master_Spy_epithet_desc
Threshold 16
Effect Subterfuge 5
Effect LineOfSight 5
;------------------------------------------
Trait BadSpy
Characters spy
AntiTraits GoodSpy
Level Conspicuous
Description Conspicuous_desc
EffectsDescription Conspicuous_effects_desc
Threshold 2
Effect Subterfuge -1
Level Poor_Spy
Description Poor_Spy_desc
EffectsDescription Poor_Spy_effects_desc
Threshold 4
Effect Subterfuge -2
Level Devoid_of_Subtlety
Description Devoid_of_Subtlety_desc
EffectsDescription Devoid_of_Subtlety_effects_desc
Threshold 6
Effect Subterfuge -3
;------------------------------------------
Trait GoodAssassin
Characters assassin
AntiTraits BadAssassin
Level Hired_Blade
Description Hired_Blade_desc
EffectsDescription Hired_Blade_effects_desc
GainMessage Hired_Blade_gain_desc
LoseMessage Hired_Blade_lose_desc
Threshold 1
Effect Subterfuge 1
Level Assassin
Description Assassin_desc
EffectsDescription Assassin_effects_desc
GainMessage Assassin_gain_desc
LoseMessage Assassin_lose_desc
Threshold 2
Effect Subterfuge 2
Level Murderer
Description Murderer_desc
EffectsDescription Murderer_effects_desc
GainMessage Murderer_gain_desc
LoseMessage Murderer_lose_desc
Threshold 4
Effect Subterfuge 3
Level Adept_Assassin
Description Adept_Assassin_desc
EffectsDescription Adept_Assassin_effects_desc
GainMessage Adept_Assassin_gain_desc
LoseMessage Adept_Assassin_lose_desc
Epithet Adept_Assassin_epithet_desc
Threshold 8
Effect Subterfuge 4
Level Master_Assassin
Description Master_Assassin_desc
EffectsDescription Master_Assassin_effects_desc
GainMessage Master_Assassin_gain_desc
LoseMessage Master_Assassin_lose_desc
Epithet Master_Assassin_epithet_desc
Threshold 16
Effect Subterfuge 5
;------------------------------------------
Trait BadAssassin
Characters assassin
AntiTraits GoodAssassin
Level Killer_on_Edge
Description Killer_on_Edge_desc
EffectsDescription Killer_on_Edge_effects_desc
Threshold 2
Effect Subterfuge -1
Level Not_an_Assassin
Description Not_an_Assassin_desc
EffectsDescription Not_an_Assassin_effects_desc
Threshold 4
Effect Subterfuge -2
Level Not_a_Killer
Description Not_a_Killer_desc
EffectsDescription Not_a_Killer_effects_desc
Threshold 6
Effect Subterfuge -3
;------------------------------------------
Trait LaxPersonalSecurity
Characters all
NoGoingBackLevel 3
AntiTraits HighPersonalSecurity, Paranoia
Level Unconcerned
Description Unconcerned_desc
EffectsDescription Unconcerned_effects_desc
Threshold 1
Effect PersonalSecurity -1
Level Lacks_Caution
Description Lacks_Caution_desc
EffectsDescription Lacks_Caution_effects_desc
Threshold 3
Effect PersonalSecurity -2
Level No_Sense_of_Mortality
Description No_Sense_of_Mortality_desc
EffectsDescription No_Sense_of_Mortality_effects_desc
Threshold 6
Effect PersonalSecurity -4
;------------------------------------------
Trait HighPersonalSecurity
Characters all
NoGoingBackLevel 2
AntiTraits LaxPersonalSecurity
Level Mindful_of_Risks
Description Mindful_of_Risks_desc
EffectsDescription Mindful_of_Risks_effects_desc
Threshold 1
Effect PersonalSecurity 1
Level Healthy_Caution
Description Healthy_Caution_desc
EffectsDescription Healthy_Caution_effects_desc
Threshold 2
Effect PersonalSecurity 2
Level Morbidly_Mortal
Description Morbidly_Mortal_desc
EffectsDescription Morbidly_Mortal_effects_desc
Threshold 3
Effect PersonalSecurity 4
;------------------------------------------
Trait Trusting
Characters family
AntiTraits Paranoia
Level Naive
Description Naive_desc
EffectsDescription Naive_effects_desc
Threshold 1
Effect PersonalSecurity -1
Level Trusting
Description Trusting_desc
EffectsDescription Trusting_effects_desc
Threshold 2
Effect PersonalSecurity -2
Level Overly_Trusting
Description Overly_Trusting_desc
EffectsDescription Overly_Trusting_effects_desc
Threshold 6
Effect PersonalSecurity -3
;------------------------------------------
Trait Paranoia
Characters family
AntiTraits Trusting, LaxPersonalSecurity
Level Slow_to_Trust
Description Slow_to_Trust_desc
EffectsDescription Slow_to_Trust_effects_desc
Threshold 1
Effect PersonalSecurity 1
Level Overly_Suspicious
Description Overly_Suspicious_desc
EffectsDescription Overly_Suspicious_effects_desc
Threshold 2
Effect PersonalSecurity 2
Level Paranoid
Description Paranoid_desc
EffectsDescription Paranoid_effects_desc
Threshold 4
Effect Command -1
Effect Authority -1
Effect PersonalSecurity 3
Level Completely_Paranoid
Description Completely_Paranoid_desc
EffectsDescription Completely_Paranoid_effects_desc
Threshold 8
Effect Command -2
Effect Authority -2
Effect PersonalSecurity 4
;------------------------------------------
Trait GoodDiplomat
Characters diplomat
AntiTraits BadDiplomat
Level Promising_Diplomat
Description Promising_Diplomat_desc
EffectsDescription Promising_Diplomat_effects_desc
Threshold 1
Effect Influence 1
Level Good_Diplomat
Description Good_Diplomat_desc
EffectsDescription Good_Diplomat_effects_desc
Threshold 2
Effect Influence 2
Level Very_Diplomatic
Description Very_Diplomatic_desc
EffectsDescription Very_Diplomatic_effects_desc
Threshold 4
Effect Influence 3
Level Superb_Diplomat
Description Superb_Diplomat_desc
EffectsDescription Superb_Diplomat_effects_desc
Threshold 8
Effect Influence 4
Level Master_of_Diplomacy
Description Master_of_Diplomacy_desc
EffectsDescription Master_of_Diplomacy_effects_desc
GainMessage Master_of_Diplomacy_gain_desc
Threshold 16
Effect Influence 5
;------------------------------------------
Trait BadDiplomat
Characters diplomat
AntiTraits GoodDiplomat
Level Awkward_Diplomat
Description Awkward_Diplomat_desc
EffectsDescription Awkward_Diplomat_effects_desc
Threshold 2
Effect Influence -1
Level Poor_Diplomat
Description Poor_Diplomat_desc
EffectsDescription Poor_Diplomat_effects_desc
Threshold 4
Effect Influence -2
Level Undiplomatic
Description Undiplomatic_desc
EffectsDescription Undiplomatic_effects_desc
Threshold 8
Effect Influence -3
;------------------------------------------
Trait Liar
Characters family
AntiTraits Upright
Level Avoids_the_Truth
Description Avoids_the_Truth_desc
EffectsDescription Avoids_the_Truth_effects_desc
Threshold 1
Effect Authority 1
Level Bends_the_Truth
Description Bends_the_Truth_desc
EffectsDescription Bends_the_Truth_effects_desc
Threshold 2
Effect Authority -1
Level Liar
Description Liar_desc
EffectsDescription Liar_effects_desc
Threshold 4
Effect Authority -2
Level Pathological_Liar
Description Pathological_Liar_desc
EffectsDescription Pathological_Liar_effects_desc
Epithet Pathological_Liar_epithet_desc
Threshold 8
Effect Authority -3
;------------------------------------------
Trait Embezzler
Characters family
AntiTraits Upright
Level Deep_Pockets
Description Deep_Pockets_desc
EffectsDescription Deep_Pockets_effects_desc
Threshold 1
Effect TaxCollection -10
Level Fraudulent
Description Fraudulent_desc
EffectsDescription Fraudulent_effects_desc
Threshold 3
Effect TaxCollection -20
Level Embezzler
Description Embezzler_desc
EffectsDescription Embezzler_effects_desc
Threshold 6
Effect TaxCollection -30
;------------------------------------------
Trait DeceiverVirtue
Characters family
Level Convincing
Description Convincing_desc
EffectsDescription Convincing_effects_desc
Threshold 2
Effect Loyalty -1
Effect Authority 1
Level Deceptive
Description Deceptive_desc
EffectsDescription Deceptive_effects_desc
Threshold 4
Effect Loyalty -2
Effect Authority 2
Level Total_Deceiver
Description Total_Deceiver_desc
EffectsDescription Total_Deceiver_effects_desc
Epithet Total_Deceiver_epithet_desc
Threshold 8
Effect Loyalty -3
Effect Authority 3
;------------------------------------------
Trait Upright
Characters family
NoGoingBackLevel 2
AntiTraits Corrupt, Embezzler, Liar, Girls
Level Honest
Description Honest_desc
EffectsDescription Honest_effects_desc
Threshold 1
Effect Loyalty 1
Effect BribeResistance 10
Effect Law 2
Level Trustworthy
Description Trustworthy_desc
EffectsDescription Trustworthy_effects_desc
Threshold 2
Effect Loyalty 2
Effect BribeResistance 20
Effect Law 4
Level Utterly_Immaculate
Description Utterly_Immaculate_desc
EffectsDescription Utterly_Immaculate_effects_desc
Epithet Utterly_Immaculate_epithet_desc
Threshold 4
Effect Loyalty 3
Effect BribeResistance 30
Effect Law 6
Effect Authority 1
;------------------------------------------
Trait Corrupt
Characters family
NoGoingBackLevel 2
AntiTraits Upright
Level Dubious
Description Dubious_desc
EffectsDescription Dubious_effects_desc
Threshold 1
Effect BribeResistance -2
Effect TaxCollection -10
Effect Law -1
Level Underhanded
Description Underhanded_desc
EffectsDescription Underhanded_effects_desc
Threshold 3
Effect Loyalty -1
Effect BribeResistance -4
Effect TaxCollection -20
Effect Law -2
Level Corrupt
Description Corrupt_desc
EffectsDescription Corrupt_effects_desc
Threshold 6
Effect Loyalty -2
Effect BribeResistance -6
Effect TaxCollection -30
Effect Law -3
Effect Authority -1
;------------------------------------------
Trait Authoritarian
Characters family
NoGoingBackLevel 1
AntiTraits NonAuthoritarian
Level Firm_Ruler
Description Firm_Ruler_desc
EffectsDescription Firm_Ruler_effects_desc
Threshold 1
Effect Unrest 1
Effect Law 2
Level Strict_Ruler
Description Strict_Ruler_desc
EffectsDescription Strict_Ruler_effects_desc
Threshold 3
Effect Authority 1
Effect Unrest 2
Effect Law 4
Level Total_Authoritarian
Description Total_Authoritarian_desc
EffectsDescription Total_Authoritarian_effects_desc
Epithet Total_Authoritarian_epithet_desc
Threshold 8
Effect Authority 2
Effect Unrest 3
Effect Law 6
;------------------------------------------
Trait NonAuthoritarian
Characters family
NoGoingBackLevel 1
AntiTraits Authoritarian
Level Fair_Ruler
Description Fair_Ruler_desc
EffectsDescription Fair_Ruler_effects_desc
Threshold 3
Effect Unrest -2
Effect Law -1
Level Understanding_Ruler
Description Understanding_Ruler_desc
EffectsDescription Understanding_Ruler_effects_desc
Threshold 4
Effect Authority -1
Effect Unrest -4
Effect Law -2
Level Liberal_Leader
Description Liberal_Leader_desc
EffectsDescription Liberal_Leader_effects_desc
Epithet Liberal_Leader_epithet_desc
Threshold 6
Effect Authority -2
Effect Unrest -6
Effect Law -3
;------------------------------------------
Trait Disloyal
Characters family
NoGoingBackLevel 3
AntiTraits Loyal
Level Speaks_of_Loyalty
Description Speaks_of_Loyalty_desc
EffectsDescription Speaks_of_Loyalty_effects_desc
Threshold 1
Effect Loyalty -1
Level Mixed_Loyalties
Description Mixed_Loyalties_desc
EffectsDescription Mixed_Loyalties_effects_desc
Threshold 2
Effect Chivalry -1
Effect Loyalty -2
Level Disloyal
Description Disloyal_desc
EffectsDescription Disloyal_effects_desc
Threshold 3
Effect Chivalry -2
Effect Loyalty -3
Level Actively_Disloyal
Description Actively_Disloyal_desc
EffectsDescription Actively_Disloyal_effects_desc
Threshold 4
Effect Chivalry -3
Effect Loyalty -4
;------------------------------------------
Trait Loyal
Characters family
NoGoingBackLevel 3
AntiTraits Disloyal
Level Generally_Loyal
Description Generally_Loyal_desc
EffectsDescription Generally_Loyal_effects_desc
Threshold 1
Effect Loyalty 1
Level Loyal
Description Loyal_desc
EffectsDescription Loyal_effects_desc
Threshold 2
Effect Chivalry 1
Effect Loyalty 2
Level Very_Loyal
Description Very_Loyal_desc
EffectsDescription Very_Loyal_effects_desc
Threshold 4
Effect Chivalry 2
Effect Loyalty 3
Level Loyal_Beyond_Question
Description Loyal_Beyond_Question_desc
EffectsDescription Loyal_Beyond_Question_effects_desc
Threshold 6
Effect Chivalry 3
Effect Loyalty 4
;------------------------------------------
Trait SmoothTalker
Characters diplomat
Level Stretches_Loyalties
Description Stretches_Loyalties_desc
EffectsDescription Stretches_Loyalties_effects_desc
Threshold 2
Effect Bribery 10
Level Breaks_Loyalties
Description Breaks_Loyalties_desc
EffectsDescription Breaks_Loyalties_effects_desc
Threshold 4
Effect Bribery 20
Level Changes_Loyalties
Description Changes_Loyalties_desc
EffectsDescription Changes_Loyalties_effects_desc
Threshold 6
Effect Bribery 30
;------------------------------------------
Trait Cuckold
Characters family
NoGoingBackLevel 1
Level Trouble_at_Home
Description Trouble_at_Home_desc
EffectsDescription Trouble_at_Home_effects_desc
Threshold 2
Effect Authority -1
Level Cuckold
Description Cuckold_desc
EffectsDescription Cuckold_effects_desc
Threshold 3
Effect Authority -2
Level Laughing_Stock
Description Laughing_Stock_desc
EffectsDescription Laughing_Stock_effects_desc
Threshold 4
Effect Authority -3
Level Lacks_Manhood
Description Lacks_Manhood_desc
EffectsDescription Lacks_Manhood_effects_desc
Epithet Lacks_Manhood_epithet_desc
Threshold 5
Effect Authority -4
;------------------------------------------
Trait GoodFarmer
Characters family
NoGoingBackLevel 3
Level Farming_Knowledge
Description Farming_Knowledge_desc
EffectsDescription Farming_Knowledge_effects_desc
Threshold 3
Effect Farming 1
Level Rural_Expert
Description Rural_Expert_desc
EffectsDescription Rural_Expert_effects_desc
Threshold 12
Effect Farming 2
Level Agriculturalist
Description Agriculturalist_desc
EffectsDescription Agriculturalist_effects_desc
Threshold 24
Effect Farming 3
;------------------------------------------
Trait GoodMiner
Characters family
NoGoingBackLevel 2
Level Mining_Knowledge
Description Mining_Knowledge_desc
EffectsDescription Mining_Knowledge_effects_desc
Threshold 2
Effect Mining 10
Level Mining_Expert
Description Mining_Expert_desc
EffectsDescription Mining_Expert_effects_desc
Threshold 4
Effect Mining 20
Level Geologist
Description Geologist_desc
EffectsDescription Geologist_effects_desc
Threshold 8
Effect Mining 30
;------------------------------------------
Trait GoodEngineer
Characters family
NoGoingBackLevel 2
AntiTraits BadEngineer
Level Admires_Technology
Description Admires_Technology_desc
EffectsDescription Admires_Technology_effects_desc
Threshold 1
Effect SiegeEngineering 20
Level Mechanically_Minded
Description Mechanically_Minded_desc
EffectsDescription Mechanically_Minded_effects_desc
Threshold 3
Effect SiegeAttack 1
Effect SiegeEngineering 40
Level Engineer
Description Engineer_desc
EffectsDescription Engineer_effects_desc
GainMessage Engineer_gain_desc
Epithet Engineer_epithet_desc
Threshold 6
Effect SiegeAttack 2
Effect SiegeEngineering 60
;------------------------------------------
Trait BadEngineer
Characters family
NoGoingBackLevel 2
AntiTraits GoodEngineer
Level Questions_Technology
Description Questions_Technology_desc
EffectsDescription Questions_Technology_effects_desc
Threshold 1
Effect SiegeAttack -1
Level Befuddled_by_Machines
Description Befuddled_by_Machines_desc
EffectsDescription Befuddled_by_Machines_effects_desc
Threshold 3
Effect SiegeAttack -2
Level Distrusts_Evil_Machinery!
Description Distrusts_Evil_Machinery!_desc
EffectsDescription Distrusts_Evil_Machinery!_effects_desc
Threshold 6
Effect SiegeAttack -3
;------------------------------------------
Trait GoodTrader
Characters family
NoGoingBackLevel 2
AntiTraits BadTrader
Level Understands_Trade
Description Understands_Trade_desc
EffectsDescription Understands_Trade_effects_desc
Threshold 24
Effect Trading 10
Level Trader
Description Trader_desc
EffectsDescription Trader_effects_desc
Threshold 48
Effect Trading 20
Level Master_Trader
Description Master_Trader_desc
EffectsDescription Master_Trader_effects_desc
Threshold 60
Effect Trading 30
;------------------------------------------
Trait BadTrader
Characters family
NoGoingBackLevel 2
AntiTraits GoodTrader
Level Fiscally_Challenged
Description Fiscally_Challenged_desc
EffectsDescription Fiscally_Challenged_effects_desc
Threshold 1
Effect Trading -10
Level Incompetent_Trader
Description Incompetent_Trader_desc
EffectsDescription Incompetent_Trader_effects_desc
Threshold 3
Effect Trading -20
Level Trading_Liability
Description Trading_Liability_desc
EffectsDescription Trading_Liability_effects_desc
Threshold 6
Effect Trading -30
;------------------------------------------
Trait Just
Characters family
NoGoingBackLevel 2
AntiTraits Unjust, HarshJustice, LenientJustice
Level A_Sense_of_Justice
Description A_Sense_of_Justice_desc
EffectsDescription A_Sense_of_Justice_effects_desc
Threshold 1
Effect Chivalry 1
Effect Law 1
Level Just
Description Just_desc
EffectsDescription Just_effects_desc
Threshold 3
Effect Chivalry 2
Effect Law 2
Level Serves_Justice
Description Serves_Justice_desc
EffectsDescription Serves_Justice_effects_desc
Epithet Serves_Justice_epithet_desc
Threshold 7
Effect Chivalry 3
Effect Law 3
;------------------------------------------
Trait Unjust
Characters family
NoGoingBackLevel 2
AntiTraits Just, LenientJustice
Level Swift_to_Judge
Description Swift_to_Judge_desc
EffectsDescription Swift_to_Judge_effects_desc
Threshold 1
Effect Unrest 1
Level Lacks_Justice
Description Lacks_Justice_desc
EffectsDescription Lacks_Justice_effects_desc
Threshold 3
Effect Chivalry -1
Effect Unrest 2
Level Unjust
Description Unjust_desc
EffectsDescription Unjust_effects_desc
Threshold 7
Effect Chivalry -3
Effect Unrest 3
;------------------------------------------
Trait HarshJustice
Characters family
NoGoingBackLevel 1
AntiTraits LenientJustice, Just
Level Hard_Justice
Description Hard_Justice_desc
EffectsDescription Hard_Justice_effects_desc
Threshold 2
Effect Unrest 1
Effect Law 2
Level Harsh_Justice
Description Harsh_Justice_desc
EffectsDescription Harsh_Justice_effects_desc
Threshold 3
Effect Unrest 2
Effect Law 4
Level Severe_Justice
Description Severe_Justice_desc
EffectsDescription Severe_Justice_effects_desc
Threshold 7
Effect Chivalry -1
Effect Unrest 3
Effect Law 6
;------------------------------------------
Trait LenientJustice
Characters family
NoGoingBackLevel 3
AntiTraits HarshJustice, Just, Unjust
Level Soft_Judge
Description Soft_Judge_desc
EffectsDescription Soft_Judge_effects_desc
Threshold 2
Effect Chivalry 1
Effect Law -1
Level Merciful_Judge
Description Merciful_Judge_desc
EffectsDescription Merciful_Judge_effects_desc
Threshold 3
Effect Chivalry 2
Effect Law -2
Level Kind_Judge
Description Kind_Judge_desc
EffectsDescription Kind_Judge_effects_desc
Threshold 7
Effect Chivalry 1
Effect Law -3
;------------------------------------------
Trait HarshRuler
Characters family
NoGoingBackLevel 1
AntiTraits KindRuler, NonAuthoritarian
Level Iron_Fisted
Description Iron_Fisted_desc
EffectsDescription Iron_Fisted_effects_desc
Threshold 1
Effect Chivalry -1
Effect Law 1
Level Harsh_Ruler
Description Harsh_Ruler_desc
EffectsDescription Harsh_Ruler_effects_desc
Threshold 3
Effect Chivalry -2
Effect PersonalSecurity -1
Effect Squalor 1
Effect Law 2
Level Cruel_Ruler
Description Cruel_Ruler_desc
EffectsDescription Cruel_Ruler_effects_desc
Epithet Cruel_Ruler_epithet_desc
Threshold 6
Effect Chivalry -3
Effect PersonalSecurity -2
Effect Squalor 2
Effect Law 3
;------------------------------------------
Trait KindRuler
Characters family
NoGoingBackLevel 3
AntiTraits HarshRuler, Authoritarian
Level Reasonable_Ruler
Description Reasonable_Ruler_desc
EffectsDescription Reasonable_Ruler_effects_desc
Threshold 1
Effect Chivalry 1
Effect Squalor -1
Level Kind_Ruler
Description Kind_Ruler_desc
EffectsDescription Kind_Ruler_effects_desc
Threshold 3
Effect Chivalry 2
Effect Squalor -2
Level Benevolent_Ruler
Description Benevolent_Ruler_desc
EffectsDescription Benevolent_Ruler_effects_desc
Epithet Benevolent_Ruler_epithet_desc
Threshold 7
Effect Chivalry 3
Effect Squalor -3
;------------------------------------------
Trait GoodBuilder
Characters family
NoGoingBackLevel 2
AntiTraits BadBuilder
Level Active_Builder
Description Active_Builder_desc
EffectsDescription Active_Builder_effects_desc
Threshold 12
Effect Construction 5
Effect Squalor -1
Level Urban_Planner
Description Urban_Planner_desc
EffectsDescription Urban_Planner_effects_desc
Threshold 24
Effect Construction 10
Effect Squalor -2
Level Great_Builder
Description Great_Builder_desc
EffectsDescription Great_Builder_effects_desc
Epithet Great_Builder_epithet_desc
Threshold 36
Effect Construction 15
Effect Squalor -3
;------------------------------------------
Trait BadBuilder
Characters family
NoGoingBackLevel 2
AntiTraits GoodBuilder
Level Not_Constructive
Description Not_Constructive_desc
EffectsDescription Not_Constructive_effects_desc
Threshold 2
Effect Construction -5
Effect Squalor 1
Level Sloppy_Builder
Description Sloppy_Builder_desc
EffectsDescription Sloppy_Builder_effects_desc
Threshold 4
Effect Construction -10
Effect Squalor 2
Level Abhors_Construction
Description Abhors_Construction_desc
EffectsDescription Abhors_Construction_effects_desc
Threshold 6
Effect Construction -15
Effect Squalor 3
;------------------------------------------
Trait Generous
Characters family
NoGoingBackLevel 2
AntiTraits Miserly
Level Generous
Description Generous_desc
EffectsDescription Generous_effects_desc
Threshold 3
Effect TaxCollection -2
Effect LocalPopularity 1
Level Openly_Giving
Description Openly_Giving_desc
EffectsDescription Openly_Giving_effects_desc
Threshold 4
Effect Trading -2
Effect TaxCollection -5
Effect LocalPopularity 2
Level Overly_Generous
Description Overly_Generous_desc
EffectsDescription Overly_Generous_effects_desc
Threshold 8
Effect Trading -5
Effect TaxCollection -10
Effect LocalPopularity 3
;------------------------------------------
Trait Miserly
Characters family
NoGoingBackLevel 2
AntiTraits Generous
Level Mean_with_Money
Description Mean_with_Money_desc
EffectsDescription Mean_with_Money_effects_desc
Threshold 1
Effect TaxCollection 2
Effect Squalor 1
Level Hoarder_of_Wealth
Description Hoarder_of_Wealth_desc
EffectsDescription Hoarder_of_Wealth_effects_desc
Threshold 2
Effect Trading 2
Effect TaxCollection 5
Effect Squalor 2
Level Miserly
Description Miserly_desc
EffectsDescription Miserly_effects_desc
Epithet Miserly_epithet_desc
Threshold 4
Effect Trading 5
Effect TaxCollection 10
Effect Squalor 3
;------------------------------------------
Trait Noctophobia
Characters family
AntiTraits Noctophilia
Level Spooked_at_Night
Description Spooked_at_Night_desc
EffectsDescription Spooked_at_Night_effects_desc
Threshold 2
Effect NightBattle -1
Level Fear_of_the_Dark
Description Fear_of_the_Dark_desc
EffectsDescription Fear_of_the_Dark_effects_desc
Threshold 3
Effect NightBattle -2
Effect PersonalSecurity 1
Level Noctophobic
Description Noctophobic_desc
EffectsDescription Noctophobic_effects_desc
Threshold 5
Effect NightBattle -3
Effect PersonalSecurity 2
;------------------------------------------
Trait Noctophilia
Characters family
AntiTraits Noctophobia
Level Likes_the_Dark
Description Likes_the_Dark_desc
EffectsDescription Likes_the_Dark_effects_desc
Threshold 2
Effect NightBattle 1
Level Effective_at_Night
Description Effective_at_Night_desc
EffectsDescription Effective_at_Night_effects_desc
Threshold 3
Effect NightBattle 2
Level Nocturnal
Description Nocturnal_desc
EffectsDescription Nocturnal_effects_desc
GainMessage Nocturnal_gain_desc
Threshold 5
Effect NightBattle 3
;------------------------------------------
Trait Perverted
Characters family
AntiTraits Prim
Level Sexually_Liberated
Description Sexually_Liberated_desc
EffectsDescription Sexually_Liberated_effects_desc
Threshold 2
Effect LocalPopularity 1
Level Sexually_Eccentric
Description Sexually_Eccentric_desc
EffectsDescription Sexually_Eccentric_effects_desc
Threshold 4
Effect LocalPopularity -1
Level Sexually_Debauched
Description Sexually_Debauched_desc
EffectsDescription Sexually_Debauched_effects_desc
Threshold 7
Effect Piety -1
Effect LocalPopularity -2
Level Sexually_Perverse
Description Sexually_Perverse_desc
EffectsDescription Sexually_Perverse_effects_desc
Threshold 8
Effect Piety -2
Effect LocalPopularity -3
Level Sexually_Corrupt
Description Sexually_Corrupt_desc
EffectsDescription Sexually_Corrupt_effects_desc
Threshold 9
Effect Piety -3
Effect Authority -1
Effect LocalPopularity -4
Level Diabolically_Degenerate
Description Diabolically_Degenerate_desc
EffectsDescription Diabolically_Degenerate_effects_desc
Epithet Diabolically_Degenerate_epithet_desc
Threshold 10
Effect Piety -4
Effect Authority -2
Effect LocalPopularity -5
;------------------------------------------
Trait Scout
Characters family
Level Adopts_Scouting
Description Adopts_Scouting_desc
EffectsDescription Adopts_Scouting_effects_desc
Threshold 2
Effect LineOfSight 1
Level Adept_Scout
Description Adept_Scout_desc
EffectsDescription Adept_Scout_effects_desc
Threshold 4
Effect LineOfSight 2
Level Reconnaissance_Expert
Description Reconnaissance_Expert_desc
EffectsDescription Reconnaissance_Expert_effects_desc
Threshold 6
Effect LineOfSight 3
;------------------------------------------
Trait Sailor
Characters admiral
NoGoingBackLevel 2
AntiTraits Landlubber
Level Competent_Sailor
Description Competent_Sailor_desc
EffectsDescription Competent_Sailor_effects_desc
GainMessage Competent_Sailor_gain_desc
Threshold 1
Effect NavalCommand 1
Level Fine_Officer
Description Fine_Officer_desc
EffectsDescription Fine_Officer_effects_desc
GainMessage Fine_Officer_gain_desc
Threshold 2
Effect NavalCommand 2
Level Worthy_Admiral
Description Worthy_Admiral_desc
EffectsDescription Worthy_Admiral_effects_desc
GainMessage Worthy_Admiral_gain_desc
Threshold 4
Effect NavalCommand 3
Level Great_Admiral
Description Great_Admiral_desc
EffectsDescription Great_Admiral_effects_desc
GainMessage Great_Admiral_gain_desc
Threshold 8
Effect NavalCommand 4
Level Legendary_Admiral
Description Legendary_Admiral_desc
EffectsDescription Legendary_Admiral_effects_desc
GainMessage Legendary_Admiral_gain_desc
Epithet Legendary_Admiral_epithet_desc
Threshold 16
Effect NavalCommand 5
;------------------------------------------
Trait Landlubber
Characters admiral
AntiTraits Sailor
Level Poor_Navigator
Description Poor_Navigator_desc
EffectsDescription Poor_Navigator_effects_desc
Threshold 1
Effect NavalCommand -1
Level No_Naval_Nouse
Description No_Naval_Nouse_desc
EffectsDescription No_Naval_Nouse_effects_desc
Threshold 4
Effect NavalCommand -2
Level Total_Landlubber
Description Total_Landlubber_desc
EffectsDescription Total_Landlubber_effects_desc
Threshold 5
Effect NavalCommand -3
;------------------------------------------
Trait BattleScarred
Characters family
Level Marks_of_War
Description Marks_of_War_desc
EffectsDescription Marks_of_War_effects_desc
Threshold 1
Effect Authority 1
Effect HitPoints 2
Level Scarred
Description Scarred_desc
EffectsDescription Scarred_effects_desc
Threshold 2
Effect Authority 1
Effect HitPoints 4
Level Terribly_Scarred
Description Terribly_Scarred_desc
EffectsDescription Terribly_Scarred_effects_desc
Threshold 3
Effect Authority 2
Effect HitPoints 6
Level Brutally_Scarred
Description Brutally_Scarred_desc
EffectsDescription Brutally_Scarred_effects_desc
GainMessage Brutally_Scarred_gain_desc
Epithet Brutally_Scarred_epithet_desc
Threshold 4
Effect Authority 2
Effect HitPoints 8
;------------------------------------------
Trait GoodConspirator
Characters spy, assassin
AntiTraits BadConspirator
Level Plotter
Description Plotter_desc
EffectsDescription Plotter_effects_desc
Threshold 2
Effect Subterfuge 1
Level Schemer
Description Schemer_desc
EffectsDescription Schemer_effects_desc
Threshold 4
Effect Subterfuge 2
Level Grand_Conspirator
Description Grand_Conspirator_desc
EffectsDescription Grand_Conspirator_effects_desc
Threshold 8
Effect Subterfuge 3
;------------------------------------------
Trait BadConspirator
Characters spy, assassin
AntiTraits GoodConspirator
Level Poor_Plotter
Description Poor_Plotter_desc
EffectsDescription Poor_Plotter_effects_desc
Threshold 2
Effect Subterfuge -1
Level Silly_Schemes
Description Silly_Schemes_desc
EffectsDescription Silly_Schemes_effects_desc
Threshold 4
Effect Subterfuge -2
Level Lost_the_Plot
Description Lost_the_Plot_desc
EffectsDescription Lost_the_Plot_effects_desc
Threshold 8
Effect Subterfuge -3
;------------------------------------------
Trait Talkative
Characters diplomat
AntiTraits Secretive
Level Talkative
Description Talkative_desc
EffectsDescription Talkative_effects_desc
Threshold 2
Effect Influence -1
Effect Bribery 5
Level Gossips
Description Gossips_desc
EffectsDescription Gossips_effects_desc
Threshold 4
Effect Influence -2
Level Utterly_Indiscreet
Description Utterly_Indiscreet_desc
EffectsDescription Utterly_Indiscreet_effects_desc
Epithet Utterly_Indiscreet_epithet_desc
Threshold 8
Effect Influence -3
Effect Bribery -5
;------------------------------------------
Trait Secretive
Characters diplomat
AntiTraits Talkative
Level Discreet
Description Discreet_desc
EffectsDescription Discreet_effects_desc
Threshold 1
Effect Influence 1
Level Secretive
Description Secretive_desc
EffectsDescription Secretive_effects_desc
Threshold 2
Effect Influence 2
Effect Bribery 5
Level Impossible_to_Read
Description Impossible_to_Read_desc
EffectsDescription Impossible_to_Read_effects_desc
Threshold 4
Effect Influence 3
Effect Bribery 10
;------------------------------------------
Trait GoodInfantryGeneral
Characters family
AntiTraits BadInfantryGeneral
Level Good_with_Infantry
Description Good_with_Infantry_desc
EffectsDescription Good_with_Infantry_effects_desc
Threshold 2
Effect InfantryCommand 1
Level Skilled_with_Infantry
Description Skilled_with_Infantry_desc
EffectsDescription Skilled_with_Infantry_effects_desc
Threshold 4
Effect InfantryCommand 2
Level Infantry_Master
Description Infantry_Master_desc
EffectsDescription Infantry_Master_effects_desc
GainMessage Infantry_Master_gain_desc
Epithet Infantry_Master_epithet_desc
Threshold 6
Effect InfantryCommand 3
;------------------------------------------
Trait BadInfantryGeneral
Characters family
AntiTraits GoodInfantryGeneral
Level Poor_with_Infantry
Description Poor_with_Infantry_desc
EffectsDescription Poor_with_Infantry_effects_desc
Threshold 2
Effect InfantryCommand -1
Level Inept_with_Infantry
Description Inept_with_Infantry_desc
EffectsDescription Inept_with_Infantry_effects_desc
Threshold 3
Effect InfantryCommand -2
Level Confused_with_Infantry
Description Confused_with_Infantry_desc
EffectsDescription Confused_with_Infantry_effects_desc
Threshold 6
Effect InfantryCommand -3
;------------------------------------------
Trait GoodCavalryGeneral
Characters family
AntiTraits BadCavalryGeneral
Level Good_with_Cavalry
Description Good_with_Cavalry_desc
EffectsDescription Good_with_Cavalry_effects_desc
Threshold 2
Effect CavalryCommand 1
Level Dangerous_with_Cavalry
Description Dangerous_with_Cavalry_desc
EffectsDescription Dangerous_with_Cavalry_effects_desc
Threshold 4
Effect CavalryCommand 2
Level Great_Cavalry_Commander
Description Great_Cavalry_Commander_desc
EffectsDescription Great_Cavalry_Commander_effects_desc
GainMessage Great_Cavalry_Commander_gain_desc
Epithet Great_Cavalry_Commander_epithet_desc
Threshold 6
Effect CavalryCommand 3
;------------------------------------------
Trait BadCavalryGeneral
Characters family
AntiTraits GoodCavalryGeneral
Level Poor_with_Cavalry
Description Poor_with_Cavalry_desc
EffectsDescription Poor_with_Cavalry_effects_desc
Threshold 2
Effect CavalryCommand -1
Level Inept_with_Cavalry
Description Inept_with_Cavalry_desc
EffectsDescription Inept_with_Cavalry_effects_desc
Threshold 3
Effect CavalryCommand -2
Level Shameful_with_Cavalry
Description Shameful_with_Cavalry_desc
EffectsDescription Shameful_with_Cavalry_effects_desc
Threshold 4
Effect CavalryCommand -3
;------------------------------------------
Trait Fearsaztec
Characters family
ExcludeCultures mesoamerican
AntiTraits Hatesaztec
Level Nervous_Near_Aztecs
Description Nervous_Near_Aztecs_desc
EffectsDescription Nervous_Near_Aztecs_effects_desc
Threshold 1
Effect Combat_V_Faction_Aztecs -1
Level Fears_Aztecs
Description Fears_Aztecs_desc
EffectsDescription Fears_Aztecs_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Aztecs -2
Level Terrified_by_Aztec_Ways
Description Terrified_by_Aztec_Ways_desc
EffectsDescription Terrified_by_Aztec_Ways_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Aztecs -3
;------------------------------------------
Trait Hatesaztec
Characters family
ExcludeCultures mesoamerican
NoGoingBackLevel 3
AntiTraits Fearsaztec
Level Despises_Aztec_Ways
Description Despises_Aztec_Ways_desc
EffectsDescription Despises_Aztec_Ways_effects_desc
Threshold 1
Effect Combat_V_Faction_Aztecs 1
Level Hates_Aztecs
Description Hates_Aztecs_desc
EffectsDescription Hates_Aztecs_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Aztecs 2
Level Loathes_Heathen_Aztecs
Description Loathes_Heathen_Aztecs_desc
EffectsDescription Loathes_Heathen_Aztecs_effects_desc
Threshold 4
Effect Combat_V_Faction_Aztecs 3
;------------------------------------------
Trait Fearsbyzantium
Characters family
AntiTraits Hatesbyzantium
Level Nervous_Near_Byzantine
Description Nervous_Near_Byzantine_desc
EffectsDescription Nervous_Near_Byzantine_effects_desc
Threshold 1
Effect Combat_V_Faction_Byzantium -1
Level Fears_the_Byzantine
Description Fears_the_Byzantine_desc
EffectsDescription Fears_the_Byzantine_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Byzantium -2
Level Terrified_of_Byzantium
Description Terrified_of_Byzantium_desc
EffectsDescription Terrified_of_Byzantium_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Byzantium -3
;------------------------------------------
Trait Hatesbyzantium
Characters family
NoGoingBackLevel 3
AntiTraits Fearsbyzantium
Level Dislikes_the_Byzantines
Description Dislikes_the_Byzantines_desc
EffectsDescription Dislikes_the_Byzantines_effects_desc
Threshold 1
Effect Combat_V_Faction_Byzantium 1
Level Hates_the_Byzantines
Description Hates_the_Byzantines_desc
EffectsDescription Hates_the_Byzantines_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Byzantium 2
Level Loathes_all_Byzantines
Description Loathes_all_Byzantines_desc
EffectsDescription Loathes_all_Byzantines_effects_desc
Threshold 4
Effect Combat_V_Faction_Byzantium 3
;------------------------------------------
Trait Fearsdenmark
Characters family
AntiTraits Hatesdenmark
Level Uncomfortable_Near_Danes
Description Uncomfortable_Near_Danes_desc
EffectsDescription Uncomfortable_Near_Danes_effects_desc
Threshold 1
Effect Combat_V_Faction_Denmark -1
Level Fears_Danes
Description Fears_Danes_desc
EffectsDescription Fears_Danes_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Denmark -2
Level Terrified_by_Danish
Description Terrified_by_Danish_desc
EffectsDescription Terrified_by_Danish_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Denmark -3
;------------------------------------------
Trait Hatesdenmark
Characters family
NoGoingBackLevel 3
AntiTraits Fearsdenmark
Level Dislikes_the_Danes
Description Dislikes_the_Danes_desc
EffectsDescription Dislikes_the_Danes_effects_desc
Threshold 1
Effect Combat_V_Faction_Denmark 1
Level Hates_the_Danes
Description Hates_the_Danes_desc
EffectsDescription Hates_the_Danes_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Denmark 2
Level Loathes_Disgusting_Danish
Description Loathes_Disgusting_Danish_desc
EffectsDescription Loathes_Disgusting_Danish_effects_desc
Threshold 4
Effect Combat_V_Faction_Denmark 3
;------------------------------------------
Trait Fearsegypt
Characters family
AntiTraits Hatesegypt
Level Edgey_around_Egyptians
Description Edgey_around_Egyptians_desc
EffectsDescription Edgey_around_Egyptians_effects_desc
Threshold 1
Effect Combat_V_Faction_Egypt -1
Level Fears_the_Egyptians
Description Fears_the_Egyptians_desc
EffectsDescription Fears_the_Egyptians_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Egypt -2
Level Terrified_by_Egptians
Description Terrified_by_Egptians_desc
EffectsDescription Terrified_by_Egptians_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Egypt -3
;------------------------------------------
Trait Hatesegypt
Characters family
NoGoingBackLevel 3
AntiTraits Fearsegypt
Level Dislikes_the_Egyptians
Description Dislikes_the_Egyptians_desc
EffectsDescription Dislikes_the_Egyptians_effects_desc
Threshold 1
Effect Combat_V_Faction_Egypt 1
Level Hates_the_Egyptians
Description Hates_the_Egyptians_desc
EffectsDescription Hates_the_Egyptians_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Egypt 2
Level Loathes_the_Evil_Egyptians
Description Loathes_the_Evil_Egyptians_desc
EffectsDescription Loathes_the_Evil_Egyptians_effects_desc
Threshold 4
Effect Combat_V_Faction_Egypt 3
;------------------------------------------
Trait Fearsengland
Characters family
AntiTraits Hatesengland
Level Edgey_Around_the_English
Description Edgey_Around_the_English_desc
EffectsDescription Edgey_Around_the_English_effects_desc
Threshold 1
Effect Combat_V_Faction_England -1
Level Fears_the_English
Description Fears_the_English_desc
EffectsDescription Fears_the_English_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_England -2
Level Terrified_by_the_English
Description Terrified_by_the_English_desc
EffectsDescription Terrified_by_the_English_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_England -3
;------------------------------------------
Trait Hatesengland
Characters family
NoGoingBackLevel 3
AntiTraits Fearsengland
Level Dislikes_the_English
Description Dislikes_the_English_desc
EffectsDescription Dislikes_the_English_effects_desc
Threshold 1
Effect Combat_V_Faction_England 1
Level Hates_the_English
Description Hates_the_English_desc
EffectsDescription Hates_the_English_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_England 2
Level Loathes_the_Evil_English
Description Loathes_the_Evil_English_desc
EffectsDescription Loathes_the_Evil_English_effects_desc
Threshold 4
Effect Combat_V_Faction_England 3
;------------------------------------------
Trait Fearsfrance
Characters family
AntiTraits Hatesfrance
Level Wary_of_the_French
Description Wary_of_the_French_desc
EffectsDescription Wary_of_the_French_effects_desc
Threshold 1
Effect Combat_V_Faction_France -1
Level Fears_the_French
Description Fears_the_French_desc
EffectsDescription Fears_the_French_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_France -2
Level Terrified_by_the_French
Description Terrified_by_the_French_desc
EffectsDescription Terrified_by_the_French_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_France -3
;------------------------------------------
Trait Hatesfrance
Characters family
NoGoingBackLevel 3
AntiTraits Fearsfrance
Level Dislikes_the_French
Description Dislikes_the_French_desc
EffectsDescription Dislikes_the_French_effects_desc
Threshold 1
Effect Combat_V_Faction_France 1
Level Hates_the_French
Description Hates_the_French_desc
EffectsDescription Hates_the_French_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_France 2
Level Loathes_the_French_Fools
Description Loathes_the_French_Fools_desc
EffectsDescription Loathes_the_French_Fools_effects_desc
Threshold 4
Effect Combat_V_Faction_France 3
;------------------------------------------
Trait Fearshre
Characters family
AntiTraits Hateshre
Level Edgey_around_Imperials
Description Edgey_around_Imperials_desc
EffectsDescription Edgey_around_Imperials_effects_desc
Threshold 1
Effect Combat_V_Faction_HRE -1
Level Fears_the_Reich
Description Fears_the_Reich_desc
EffectsDescription Fears_the_Reich_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_HRE -2
Level Terrified_of_the_Empire
Description Terrified_of_the_Empire_desc
EffectsDescription Terrified_of_the_Empire_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_HRE -3
;------------------------------------------
Trait Hateshre
Characters family
NoGoingBackLevel 3
AntiTraits Fearshre
Level Dislikes_the_Reich
Description Dislikes_the_Reich_desc
EffectsDescription Dislikes_the_Reich_effects_desc
Threshold 1
Effect Combat_V_Faction_HRE 1
Level Hates_the_Reich
Description Hates_the_Reich_desc
EffectsDescription Hates_the_Reich_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_HRE 2
Level Loathes_the_Empire
Description Loathes_the_Empire_desc
EffectsDescription Loathes_the_Empire_effects_desc
Threshold 4
Effect Combat_V_Faction_HRE 3
;------------------------------------------
Trait Fearshungary
Characters family
AntiTraits Hateshungary
Level Nervous_near_Hungarians
Description Nervous_near_Hungarians_desc
EffectsDescription Nervous_near_Hungarians_effects_desc
Threshold 1
Effect Combat_V_Faction_Hungary -1
Level Fears_Hungarians
Description Fears_Hungarians_desc
EffectsDescription Fears_Hungarians_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Hungary -2
Level Terrified_of_Hungarians
Description Terrified_of_Hungarians_desc
EffectsDescription Terrified_of_Hungarians_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Hungary -3
;------------------------------------------
Trait Hateshungary
Characters family
NoGoingBackLevel 3
AntiTraits Fearshungary
Level Dislikes_Hungarians
Description Dislikes_Hungarians_desc
EffectsDescription Dislikes_Hungarians_effects_desc
Threshold 1
Effect Combat_V_Faction_Hungary 1
Level Hates_the_Hungarians
Description Hates_the_Hungarians_desc
EffectsDescription Hates_the_Hungarians_effects_desc
Threshold 2
Effect Combat_V_Faction_Hungary 2
Level Loathes_the_Magyar
Description Loathes_the_Magyar_desc
EffectsDescription Loathes_the_Magyar_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Hungary 3
;------------------------------------------
Trait Fearsmilan
Characters family
AntiTraits Hatesmilan
Level Nervous_near_Milanese
Description Nervous_near_Milanese_desc
EffectsDescription Nervous_near_Milanese_effects_desc
Threshold 1
Effect Combat_V_Faction_Milan -1
Level Fears_Milanese
Description Fears_Milanese_desc
EffectsDescription Fears_Milanese_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Milan -2
Level Terrified_of_Milanese_Might
Description Terrified_of_Milanese_Might_desc
EffectsDescription Terrified_of_Milanese_Might_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Milan -3
;------------------------------------------
Trait Hatesmilan
Characters family
NoGoingBackLevel 3
AntiTraits Fearsmilan
Level Dislikes_Milanese
Description Dislikes_Milanese_desc
EffectsDescription Dislikes_Milanese_effects_desc
Threshold 1
Effect Combat_V_Faction_Milan 1
Level Hates_the_Milanese
Description Hates_the_Milanese_desc
EffectsDescription Hates_the_Milanese_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Milan 2
Level Loathes_the_Miserly_Milanese
Description Loathes_the_Miserly_Milanese_desc
EffectsDescription Loathes_the_Miserly_Milanese_effects_desc
Threshold 4
Effect Combat_V_Faction_Milan 3
;------------------------------------------
Trait Fearsmongols
Characters family
AntiTraits Hatesmongols
Level Wary_of_Mongols
Description Wary_of_Mongols_desc
EffectsDescription Wary_of_Mongols_effects_desc
Threshold 1
Effect Combat_V_Faction_Mongols -1
Level Fears_Mongols
Description Fears_Mongols_desc
EffectsDescription Fears_Mongols_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Mongols -2
Level Terrified_of_the_Mongols
Description Terrified_of_the_Mongols_desc
EffectsDescription Terrified_of_the_Mongols_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Mongols -3
;------------------------------------------
Trait Hatesmongols
Characters family
NoGoingBackLevel 3
AntiTraits Fearsmongols
Level Dislikes_the_Mongols
Description Dislikes_the_Mongols_desc
EffectsDescription Dislikes_the_Mongols_effects_desc
Threshold 1
Effect Combat_V_Faction_Mongols 1
Level Hates_the_Mongols
Description Hates_the_Mongols_desc
EffectsDescription Hates_the_Mongols_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Mongols 2
Level Loathes_the_Murderous_Mongols
Description Loathes_the_Murderous_Mongols_desc
EffectsDescription Loathes_the_Murderous_Mongols_effects_desc
Threshold 4
Effect Combat_V_Faction_Mongols 3
;------------------------------------------
Trait Fearsmoors
Characters family
AntiTraits Hatesmoors
Level Nervous_near_Moors
Description Nervous_near_Moors_desc
EffectsDescription Nervous_near_Moors_effects_desc
Threshold 1
Effect Combat_V_Faction_Moors -1
Level Fears_the_Moors
Description Fears_the_Moors_desc
EffectsDescription Fears_the_Moors_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Moors -2
Level Terrified_of_the_Moors
Description Terrified_of_the_Moors_desc
EffectsDescription Terrified_of_the_Moors_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Moors -3
;------------------------------------------
Trait Hatesmoors
Characters family
NoGoingBackLevel 3
AntiTraits Fearsmoors
Level Dislikes_Moors
Description Dislikes_Moors_desc
EffectsDescription Dislikes_Moors_effects_desc
Threshold 1
Effect Combat_V_Faction_Moors 1
Level Hates_the_Moors
Description Hates_the_Moors_desc
EffectsDescription Hates_the_Moors_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Moors 2
Level Loathes_the_Moors
Description Loathes_the_Moors_desc
EffectsDescription Loathes_the_Moors_effects_desc
Threshold 4
Effect Combat_V_Faction_Moors 3
;------------------------------------------
Trait Fearspapal_states
Characters family
AntiTraits Hatespapal_states
Level Wary_of_the_Papacy
Description Wary_of_the_Papacy_desc
EffectsDescription Wary_of_the_Papacy_effects_desc
Threshold 1
Effect Combat_V_Faction_Papal_States -1
Level Fears_the_Papacy
Description Fears_the_Papacy_desc
EffectsDescription Fears_the_Papacy_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Papal_States -2
Level Terrified_of_Papal_Forces
Description Terrified_of_Papal_Forces_desc
EffectsDescription Terrified_of_Papal_Forces_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Papal_States -3
;------------------------------------------
Trait Hatespapal_states
Characters family
NoGoingBackLevel 3
AntiTraits Fearspapal_states
Level Dislikes_the_Papacy
Description Dislikes_the_Papacy_desc
EffectsDescription Dislikes_the_Papacy_effects_desc
Threshold 1
Effect Combat_V_Faction_Papal_States 1
Level Hates_the_Papacy
Description Hates_the_Papacy_desc
EffectsDescription Hates_the_Papacy_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Papal_States 2
Level Loathes_the_Papacy
Description Loathes_the_Papacy_desc
EffectsDescription Loathes_the_Papacy_effects_desc
Threshold 4
Effect Combat_V_Faction_Papal_States 3
;------------------------------------------
Trait Fearspoland
Characters family
AntiTraits Hatespoland
Level Wary_of_Poles
Description Wary_of_Poles_desc
EffectsDescription Wary_of_Poles_effects_desc
Threshold 1
Effect Combat_V_Faction_Poland -1
Level Fears_the_Poles
Description Fears_the_Poles_desc
EffectsDescription Fears_the_Poles_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Poland -2
Level Terrified_of_Poles
Description Terrified_of_Poles_desc
EffectsDescription Terrified_of_Poles_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Poland -3
;------------------------------------------
Trait Hatespoland
Characters family
NoGoingBackLevel 3
AntiTraits Fearspoland
Level Dislikes_the_Poles
Description Dislikes_the_Poles_desc
EffectsDescription Dislikes_the_Poles_effects_desc
Threshold 1
Effect Combat_V_Faction_Poland 1
Level Hates_the_Poles
Description Hates_the_Poles_desc
EffectsDescription Hates_the_Poles_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Poland 2
Level Loathes_Poland
Description Loathes_Poland_desc
EffectsDescription Loathes_Poland_effects_desc
Threshold 4
Effect Combat_V_Faction_Poland 3
;------------------------------------------
Trait Fearsportugal
Characters family
AntiTraits Hatesportugal
Level Wary_of_Portugese
Description Wary_of_Portugese_desc
EffectsDescription Wary_of_Portugese_effects_desc
Threshold 1
Effect Combat_V_Faction_Portugal -1
Level Fears_Portugese
Description Fears_Portugese_desc
EffectsDescription Fears_Portugese_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Portugal -2
Level Terrified_of_Portugese
Description Terrified_of_Portugese_desc
EffectsDescription Terrified_of_Portugese_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Portugal -3
;------------------------------------------
Trait Hatesportugal
Characters family
NoGoingBackLevel 3
AntiTraits Fearsportugal
Level Dislikes_Portugese
Description Dislikes_Portugese_desc
EffectsDescription Dislikes_Portugese_effects_desc
Threshold 1
Effect Combat_V_Faction_Portugal 1
Level Hates_Portugese
Description Hates_Portugese_desc
EffectsDescription Hates_Portugese_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Combat_V_Faction_Portugal 2
Level Loathes_Portugal
Description Loathes_Portugal_desc
EffectsDescription Loathes_Portugal_effects_desc
Threshold 4
Effect Combat_V_Faction_Portugal 3
;------------------------------------------
Trait Fearsslave
Characters family
AntiTraits Hatesslave
Level Wary_of_Rebels
Description Wary_of_Rebels_desc
EffectsDescription Wary_of_Rebels_effects_desc
Threshold 1
Level Fears_Rebelling_Forces
Description Fears_Rebelling_Forces_desc
EffectsDescription Fears_Rebelling_Forces_effects_desc
Threshold 2
Effect TroopMorale -1
Level Terrified_of_Rebellion
Description Terrified_of_Rebellion_desc
EffectsDescription Terrified_of_Rebellion_effects_desc
Threshold 4
Effect Loyalty 1
Effect TroopMorale -2
;------------------------------------------
Trait Hatesslave
Characters family
NoGoingBackLevel 3
AntiTraits Fearsslave
Level Dislikes_Rebels
Description Dislikes_Rebels_desc
EffectsDescription Dislikes_Rebels_effects_desc
Threshold 1
Level Hates_Rebels
Description Hates_Rebels_desc
EffectsDescription Hates_Rebels_effects_desc
Threshold 2
Effect TroopMorale 1
Level Loathes_Rebelious_Scum
Description Loathes_Rebelious_Scum_desc
EffectsDescription Loathes_Rebelious_Scum_effects_desc
GainMessage Loathes_Rebelious_Scum_gain_desc
Threshold 4
Effect Loyalty 1
;------------------------------------------
Trait Fearsrussia
Characters family
AntiTraits Hatesrussia
Level Wary_of_Russians
Description Wary_of_Russians_desc
EffectsDescription Wary_of_Russians_effects_desc
Threshold 1
Effect Combat_V_Faction_Russia -1
Level Fears_Russians
Description Fears_Russians_desc
EffectsDescription Fears_Russians_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Russia -2
Level Terrified_of_Russians
Description Terrified_of_Russians_desc
EffectsDescription Terrified_of_Russians_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Russia -3
;------------------------------------------
Trait Hatesrussia
Characters family
NoGoingBackLevel 3
AntiTraits Fearsrussia
Level Dislikes_Russians
Description Dislikes_Russians_desc
EffectsDescription Dislikes_Russians_effects_desc
Threshold 1
Effect Combat_V_Faction_Russia 1
Level Hates_Russians
Description Hates_Russians_desc
EffectsDescription Hates_Russians_effects_desc
Threshold 2
Effect Combat_V_Faction_Russia 2
Level Loathes_Russians
Description Loathes_Russians_desc
EffectsDescription Loathes_Russians_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Russia 3
;------------------------------------------
Trait Fearsscotland
Characters family
AntiTraits Hatesscotland
Level Wary_of_Scots
Description Wary_of_Scots_desc
EffectsDescription Wary_of_Scots_effects_desc
Threshold 1
Effect Combat_V_Faction_Scotland -1
Level Fears_Scots
Description Fears_Scots_desc
EffectsDescription Fears_Scots_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Scotland -2
Level Terrified_of_Scottish
Description Terrified_of_Scottish_desc
EffectsDescription Terrified_of_Scottish_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Scotland -3
;------------------------------------------
Trait Hatesscotland
Characters family
NoGoingBackLevel 3
AntiTraits Fearsscotland
Level Dislikes_Scots
Description Dislikes_Scots_desc
EffectsDescription Dislikes_Scots_effects_desc
Threshold 1
Effect Combat_V_Faction_Scotland 1
Level Hates_Scots
Description Hates_Scots_desc
EffectsDescription Hates_Scots_effects_desc
Threshold 2
Effect Combat_V_Faction_Scotland 2
Level Loathes_Scottish_Scum
Description Loathes_Scottish_Scum_desc
EffectsDescription Loathes_Scottish_Scum_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Scotland 3
;------------------------------------------
Trait Fearssicily
Characters family
AntiTraits Hatessicily
Level Wary_of_Sicilians
Description Wary_of_Sicilians_desc
EffectsDescription Wary_of_Sicilians_effects_desc
Threshold 1
Effect Combat_V_Faction_Sicily -1
Level Fears_Sicilians
Description Fears_Sicilians_desc
EffectsDescription Fears_Sicilians_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Sicily -2
Level Terrified_of_Sicilians
Description Terrified_of_Sicilians_desc
EffectsDescription Terrified_of_Sicilians_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Sicily -3
;------------------------------------------
Trait Hatessicily
Characters family
NoGoingBackLevel 3
AntiTraits Fearssicily
Level Dislikes_Sicilians
Description Dislikes_Sicilians_desc
EffectsDescription Dislikes_Sicilians_effects_desc
Threshold 1
Effect Combat_V_Faction_Sicily 1
Level Hates_Sicilians
Description Hates_Sicilians_desc
EffectsDescription Hates_Sicilians_effects_desc
Threshold 2
Effect Combat_V_Faction_Sicily 2
Level Loathes_Sicilian_Scum
Description Loathes_Sicilian_Scum_desc
EffectsDescription Loathes_Sicilian_Scum_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Sicily 3
;------------------------------------------
Trait Fearsspain
Characters family
AntiTraits Hatesspain
Level Wary_of_Spaniards
Description Wary_of_Spaniards_desc
EffectsDescription Wary_of_Spaniards_effects_desc
Threshold 1
Effect Combat_V_Faction_Spain -1
Level Fears_the_Spanish
Description Fears_the_Spanish_desc
EffectsDescription Fears_the_Spanish_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Spain -2
Level Terrified_of_the_Spanish
Description Terrified_of_the_Spanish_desc
EffectsDescription Terrified_of_the_Spanish_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Spain -3
;------------------------------------------
Trait Hatesspain
Characters family
NoGoingBackLevel 3
AntiTraits Fearsspain
Level Dislikes_the_Spanish
Description Dislikes_the_Spanish_desc
EffectsDescription Dislikes_the_Spanish_effects_desc
Threshold 1
Effect Combat_V_Faction_Spain 1
Level Hates_the_Spanish
Description Hates_the_Spanish_desc
EffectsDescription Hates_the_Spanish_effects_desc
Threshold 2
Effect Combat_V_Faction_Spain 2
Level Loathes_the_Spanish
Description Loathes_the_Spanish_desc
EffectsDescription Loathes_the_Spanish_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Spain 3
;------------------------------------------
Trait Fearstimurids
Characters family
AntiTraits Hatestimurids
Level Wary_of_Timurids
Description Wary_of_Timurids_desc
EffectsDescription Wary_of_Timurids_effects_desc
Threshold 1
Effect Combat_V_Faction_Timurids -1
Level Fears_the_Timurids
Description Fears_the_Timurids_desc
EffectsDescription Fears_the_Timurids_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Timurids -2
Level Terrified_of_the_Timurids
Description Terrified_of_the_Timurids_desc
EffectsDescription Terrified_of_the_Timurids_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Timurids -3
;------------------------------------------
Trait Hatestimurids
Characters family
NoGoingBackLevel 3
AntiTraits Fearstimurids
Level Dislikes_the_Timurids
Description Dislikes_the_Timurids_desc
EffectsDescription Dislikes_the_Timurids_effects_desc
Threshold 1
Effect Combat_V_Faction_Timurids 1
Level Hates_the_Timurids
Description Hates_the_Timurids_desc
EffectsDescription Hates_the_Timurids_effects_desc
Threshold 2
Effect Combat_V_Faction_Timurids 2
Level Loathes_the_Invading_Timurids
Description Loathes_the_Invading_Timurids_desc
EffectsDescription Loathes_the_Invading_Timurids_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Timurids 3
;------------------------------------------
Trait Fearsturks
Characters family
AntiTraits Hatesturks
Level Wary_of_the_Turks
Description Wary_of_the_Turks_desc
EffectsDescription Wary_of_the_Turks_effects_desc
Threshold 1
Effect Combat_V_Faction_Turks -1
Level Fears_the_Turks
Description Fears_the_Turks_desc
EffectsDescription Fears_the_Turks_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Turks -2
Level Terrified_of_the_Turkish
Description Terrified_of_the_Turkish_desc
EffectsDescription Terrified_of_the_Turkish_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Turks -3
;------------------------------------------
Trait Hatesturks
Characters family
NoGoingBackLevel 3
AntiTraits Fearsturks
Level Dislikes_the_Turks
Description Dislikes_the_Turks_desc
EffectsDescription Dislikes_the_Turks_effects_desc
Threshold 1
Effect Combat_V_Faction_Turks 1
Level Hates_the_Turks
Description Hates_the_Turks_desc
EffectsDescription Hates_the_Turks_effects_desc
Threshold 2
Effect Combat_V_Faction_Turks 2
Level Loathes_the_Turkish
Description Loathes_the_Turkish_desc
EffectsDescription Loathes_the_Turkish_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Turks 3
;------------------------------------------
Trait Fearsvenice
Characters family
AntiTraits Hatesvenice
Level Wary_of_Venetians
Description Wary_of_Venetians_desc
EffectsDescription Wary_of_Venetians_effects_desc
Threshold 1
Effect Combat_V_Faction_Venice -1
Level Fears_Venetians
Description Fears_Venetians_desc
EffectsDescription Fears_Venetians_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Faction_Venice -2
Level Terrified_of_Venetians
Description Terrified_of_Venetians_desc
EffectsDescription Terrified_of_Venetians_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Faction_Venice -3
;------------------------------------------
Trait Hatesvenice
Characters family
NoGoingBackLevel 3
AntiTraits Fearsvenice
Level Dislikes_the_Venetians
Description Dislikes_the_Venetians_desc
EffectsDescription Dislikes_the_Venetians_effects_desc
Threshold 1
Effect Combat_V_Faction_Venice 1
Level Hates_the_Venetians
Description Hates_the_Venetians_desc
EffectsDescription Hates_the_Venetians_effects_desc
Threshold 2
Effect Combat_V_Faction_Venice 2
Level Loathes_the_Venetians
Description Loathes_the_Venetians_desc
EffectsDescription Loathes_the_Venetians_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Faction_Venice 3
;------------------------------------------
Trait Fearscatholic
Characters family
AntiTraits Hatescatholic
Level Nervous_Battling_Catholics
Description Nervous_Battling_Catholics_desc
EffectsDescription Nervous_Battling_Catholics_effects_desc
Threshold 1
Effect Combat_V_Religion_catholic -1
Level Fears_Catholic_Warriors
Description Fears_Catholic_Warriors_desc
EffectsDescription Fears_Catholic_Warriors_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Religion_catholic -2
Level Terrified_of_Catholic_Warriors
Description Terrified_of_Catholic_Warriors_desc
EffectsDescription Terrified_of_Catholic_Warriors_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Religion_catholic -3
;------------------------------------------
Trait Hatescatholic
Characters family
AntiTraits Fearscatholic
Level Dislikes_Catholics
Description Dislikes_Catholics_desc
EffectsDescription Dislikes_Catholics_effects_desc
Threshold 1
Effect Combat_V_Religion_catholic 1
Level Hates_Catholics
Description Hates_Catholics_desc
EffectsDescription Hates_Catholics_effects_desc
Threshold 2
Effect Combat_V_Religion_catholic 2
Level Loathes_Catholics
Description Loathes_Catholics_desc
EffectsDescription Loathes_Catholics_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Religion_catholic 3
;------------------------------------------
Trait Fearsorthodox
Characters family
AntiTraits Hatesorthodox
Level Nervous_Battling_Orthodox
Description Nervous_Battling_Orthodox_desc
EffectsDescription Nervous_Battling_Orthodox_effects_desc
Threshold 1
Effect Combat_V_Religion_orthodox -1
Level Fears_Orthodox_Warriors
Description Fears_Orthodox_Warriors_desc
EffectsDescription Fears_Orthodox_Warriors_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Religion_orthodox -2
Level Terrified_of_Orthodox_Warriors
Description Terrified_of_Orthodox_Warriors_desc
EffectsDescription Terrified_of_Orthodox_Warriors_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Religion_orthodox -3
;------------------------------------------
Trait Hatesorthodox
Characters family
AntiTraits Fearsorthodox
Level Dislikes_Orthodox
Description Dislikes_Orthodox_desc
EffectsDescription Dislikes_Orthodox_effects_desc
Threshold 1
Effect Combat_V_Religion_orthodox 1
Level Hates_Orthodox
Description Hates_Orthodox_desc
EffectsDescription Hates_Orthodox_effects_desc
Threshold 2
Effect Combat_V_Religion_orthodox 2
Level Loathes_Orthodox
Description Loathes_Orthodox_desc
EffectsDescription Loathes_Orthodox_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Religion_orthodox 3
;------------------------------------------
Trait Fearsislam
Characters family
AntiTraits Hatesislam
Level Wary_of_Muslims
Description Wary_of_Muslims_desc
EffectsDescription Wary_of_Muslims_effects_desc
Threshold 1
Effect Combat_V_Religion_islam -1
Level Fears_Muslims
Description Fears_Muslims_desc
EffectsDescription Fears_Muslims_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Religion_islam -2
Level Terrified_of_Islam
Description Terrified_of_Islam_desc
EffectsDescription Terrified_of_Islam_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Religion_islam -3
;------------------------------------------
Trait Hatesislam
Characters family
AntiTraits Fearsislam
Level Dislikes_Muslims
Description Dislikes_Muslims_desc
EffectsDescription Dislikes_Muslims_effects_desc
Threshold 1
Effect Combat_V_Religion_islam 1
Level Hates_Muslims
Description Hates_Muslims_desc
EffectsDescription Hates_Muslims_effects_desc
Threshold 2
Effect Combat_V_Religion_islam 2
Level Loathes_Muslims
Description Loathes_Muslims_desc
EffectsDescription Loathes_Muslims_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Religion_islam 3
;------------------------------------------
Trait Fearsheretic
Characters family
AntiTraits Hatesheretic
Level Wary_of_Heresy
Description Wary_of_Heresy_desc
EffectsDescription Wary_of_Heresy_effects_desc
Threshold 1
Level Fears_Heretics
Description Fears_Heretics_desc
EffectsDescription Fears_Heretics_effects_desc
Threshold 2
Level Terrified_of_Heretics
Description Terrified_of_Heretics_desc
EffectsDescription Terrified_of_Heretics_effects_desc
Threshold 4
;------------------------------------------
Trait Hatesheretic
Characters family
AntiTraits Fearsheretic
Level Dislikes_Heretics
Description Dislikes_Heretics_desc
EffectsDescription Dislikes_Heretics_effects_desc
Threshold 1
Level Hates_Heretics
Description Hates_Heretics_desc
EffectsDescription Hates_Heretics_effects_desc
Threshold 2
Level Loathes_Heretics
Description Loathes_Heretics_desc
EffectsDescription Loathes_Heretics_effects_desc
Threshold 4
Effect TroopMorale -1
;------------------------------------------
Trait Fearspagan
Characters family
AntiTraits Hatespagan
Level Wary_of_Pagans
Description Wary_of_Pagans_desc
EffectsDescription Wary_of_Pagans_effects_desc
Threshold 1
Effect Combat_V_Religion_pagan -1
Level Fears_Pagans
Description Fears_Pagans_desc
EffectsDescription Fears_Pagans_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Combat_V_Religion_pagan -2
Level Terrified_of_Pagan_Ways
Description Terrified_of_Pagan_Ways_desc
EffectsDescription Terrified_of_Pagan_Ways_effects_desc
Threshold 4
Effect TroopMorale -2
Effect Combat_V_Religion_pagan -3
;------------------------------------------
Trait Hatespagan
Characters family
AntiTraits Fearspagan
Level Dislikes_Pagans
Description Dislikes_Pagans_desc
EffectsDescription Dislikes_Pagans_effects_desc
Threshold 1
Effect Combat_V_Religion_pagan 1
Level Hates_Pagans
Description Hates_Pagans_desc
EffectsDescription Hates_Pagans_effects_desc
Threshold 2
Effect Combat_V_Religion_pagan 2
Level Loathes_Paganism
Description Loathes_Paganism_desc
EffectsDescription Loathes_Paganism_effects_desc
Threshold 4
Effect TroopMorale -1
Effect Combat_V_Religion_pagan 3
;------------------------------------------
Trait Inbred
Characters family
NoGoingBackLevel 1
Level A_Bit_Odd
Description A_Bit_Odd_desc
EffectsDescription A_Bit_Odd_effects_desc
Threshold 1
Effect Fertility -1
Level Of_Dubious_Lineage
Description Of_Dubious_Lineage_desc
EffectsDescription Of_Dubious_Lineage_effects_desc
Threshold 2
Effect Fertility -2
Level Inbred
Description Inbred_desc
EffectsDescription Inbred_effects_desc
Threshold 3
Effect Command -1
Effect TaxCollection -2
Effect Fertility -3
Level Woefully_Inbred
Description Woefully_Inbred_desc
EffectsDescription Woefully_Inbred_effects_desc
Threshold 4
Effect Command -1
Effect Authority -1
Effect TaxCollection -5
Effect Fertility -4
Level Spawn_of_Incest
Description Spawn_of_Incest_desc
EffectsDescription Spawn_of_Incest_effects_desc
Threshold 5
Effect Command -2
Effect Authority -2
Effect TaxCollection -10
Effect Fertility -5
Level Betrothed_to_Mother
Description Betrothed_to_Mother_desc
EffectsDescription Betrothed_to_Mother_effects_desc
Epithet Betrothed_to_Mother_epithet_desc
Threshold 6
Effect Command -3
Effect Authority -3
Effect TaxCollection -15
;------------------------------------------
Trait Handsome
Characters family
NoGoingBackLevel 1
AntiTraits Ugly
Level Handsome
Description Handsome_desc
EffectsDescription Handsome_effects_desc
Threshold 1
Effect LocalPopularity 1
Level Physically_Attractive
Description Physically_Attractive_desc
EffectsDescription Physically_Attractive_effects_desc
Threshold 2
Effect LocalPopularity 2
Level Striking_to_Behold
Description Striking_to_Behold_desc
EffectsDescription Striking_to_Behold_effects_desc
Threshold 3
Effect Authority 1
Effect LocalPopularity 3
Level Physically_Flawless
Description Physically_Flawless_desc
EffectsDescription Physically_Flawless_effects_desc
Epithet Physically_Flawless_epithet_desc
Threshold 4
Effect Command -1
Effect Authority 1
Effect LocalPopularity 4
;------------------------------------------
Trait Ugly
Characters family
NoGoingBackLevel 1
AntiTraits Handsome
Level Plain
Description Plain_desc
EffectsDescription Plain_effects_desc
Threshold 1
Effect LocalPopularity -1
Level A_Bit_Rough
Description A_Bit_Rough_desc
EffectsDescription A_Bit_Rough_effects_desc
Threshold 2
Effect Command 1
Effect LocalPopularity -2
Level Ugly
Description Ugly_desc
EffectsDescription Ugly_effects_desc
Threshold 3
Effect Command 1
Effect LocalPopularity -3
Effect Fertility -1
Level Repulsive_to_Behold
Description Repulsive_to_Behold_desc
EffectsDescription Repulsive_to_Behold_effects_desc
Threshold 4
Effect Command 1
Effect LocalPopularity -4
Effect Fertility -2
Level Cruelly_Deformed
Description Cruelly_Deformed_desc
EffectsDescription Cruelly_Deformed_effects_desc
Epithet Cruelly_Deformed_epithet_desc
Threshold 5
Effect Fertility -3
;------------------------------------------
Trait Fertile
Characters family
NoGoingBackLevel 2
AntiTraits Inbred, Infertile
Level Virile
Description Virile_desc
EffectsDescription Virile_effects_desc
Threshold 1
Effect Fertility 1
Level Fertile
Description Fertile_desc
EffectsDescription Fertile_effects_desc
Threshold 2
Effect Fertility 2
Level Prolific
Description Prolific_desc
EffectsDescription Prolific_effects_desc
Threshold 4
Effect Fertility 3
;------------------------------------------
Trait Infertile
Characters family
NoGoingBackLevel 2
AntiTraits Fertile
Level Effete
Description Effete_desc
EffectsDescription Effete_effects_desc
Threshold 1
Effect Fertility -1
Level Infertile
Description Infertile_desc
EffectsDescription Infertile_effects_desc
Threshold 2
Effect Fertility -2
Level Lame_of_Loin
Description Lame_of_Loin_desc
EffectsDescription Lame_of_Loin_effects_desc
Threshold 3
Effect Fertility -3
;------------------------------------------
Trait GoodTaxman
Characters family
AntiTraits BadTaxman
Level Good_with_Taxes
Description Good_with_Taxes_desc
EffectsDescription Good_with_Taxes_effects_desc
Threshold 1
Effect TaxCollection 10
Level Thorough_Taxman
Description Thorough_Taxman_desc
EffectsDescription Thorough_Taxman_effects_desc
Threshold 2
Effect TaxCollection 20
Effect Unrest 1
Level Cruelly_Exacting_Taxman
Description Cruelly_Exacting_Taxman_desc
EffectsDescription Cruelly_Exacting_Taxman_effects_desc
Threshold 3
Effect TaxCollection 30
Effect Unrest 2
;------------------------------------------
Trait BadTaxman
Characters family
AntiTraits GoodTaxman
Level Poor_with_Taxes
Description Poor_with_Taxes_desc
EffectsDescription Poor_with_Taxes_effects_desc
Threshold 1
Effect TaxCollection -10
Level Sloppy_Taxman
Description Sloppy_Taxman_desc
EffectsDescription Sloppy_Taxman_effects_desc
Threshold 2
Effect TaxCollection -20
Level Tax_Farmer
Description Tax_Farmer_desc
EffectsDescription Tax_Farmer_effects_desc
Threshold 3
Effect TaxCollection -30
;------------------------------------------
Trait Divorced
Characters family
Hidden
AntiTraits Cuckold
Level Divorced
Description Divorced_desc
EffectsDescription Divorced_effects_desc
Threshold 1
;------------------------------------------
Trait GoodRiskyAttacker
Characters family
AntiTraits BadRiskyAttacker
Level Bold_Attacker
Description Bold_Attacker_desc
EffectsDescription Bold_Attacker_effects_desc
Threshold 2
Effect TroopMorale 1
Effect Attack 1
Level Risky_Attacker
Description Risky_Attacker_desc
EffectsDescription Risky_Attacker_effects_desc
Threshold 4
Effect TroopMorale 1
Effect Attack 2
Level Suicidal_Attacker
Description Suicidal_Attacker_desc
EffectsDescription Suicidal_Attacker_effects_desc
Epithet Suicidal_Attacker_epithet_desc
Threshold 6
Effect TroopMorale -1
Effect Attack 3
;------------------------------------------
Trait BadRiskyAttacker
Characters family
AntiTraits GoodRiskyAttacker
Level Poor_Risk_Taker
Description Poor_Risk_Taker_desc
EffectsDescription Poor_Risk_Taker_effects_desc
Threshold 3
Effect Attack -1
Level Picks_Fights_oorly
Description Picks_Fights_oorly_desc
EffectsDescription Picks_Fights_oorly_effects_desc
Threshold 6
Effect TroopMorale -1
Effect Attack -2
Level Utterly_Foolhardy
Description Utterly_Foolhardy_desc
EffectsDescription Utterly_Foolhardy_effects_desc
Threshold 12
Effect TroopMorale -1
Effect Attack -3
;------------------------------------------
Trait GoodRiskyDefender
Characters family
AntiTraits BadRiskyDefender
Level Calm_When_Outnumbered
Description Calm_When_Outnumbered_desc
EffectsDescription Calm_When_Outnumbered_effects_desc
Threshold 2
Effect Defence 1
Level Determined_in_Defence
Description Determined_in_Defence_desc
EffectsDescription Determined_in_Defence_effects_desc
Threshold 4
Effect TroopMorale 1
Effect Defence 2
Level Fears_no_Odds
Description Fears_no_Odds_desc
EffectsDescription Fears_no_Odds_effects_desc
Epithet Fears_no_Odds_epithet_desc
Threshold 6
Effect TroopMorale 1
Effect Defence 3
;------------------------------------------
Trait BadRiskyDefender
Characters family
AntiTraits GoodRiskyDefender
Level Poor_Against_Numbers
Description Poor_Against_Numbers_desc
EffectsDescription Poor_Against_Numbers_effects_desc
Threshold 3
Effect Defence -1
Level Beaten_by_Odds
Description Beaten_by_Odds_desc
EffectsDescription Beaten_by_Odds_effects_desc
Threshold 6
Effect Defence -2
Level Doomed_Defender
Description Doomed_Defender_desc
EffectsDescription Doomed_Defender_effects_desc
Threshold 12
Effect Defence -3
;------------------------------------------
Trait Superstitious
Characters family
NoGoingBackLevel 3
AntiTraits Pragmatic
Level Silly_Beliefs
Description Silly_Beliefs_desc
EffectsDescription Silly_Beliefs_effects_desc
Threshold 1
Effect Piety -1
Level Superstitious
Description Superstitious_desc
EffectsDescription Superstitious_effects_desc
Threshold 2
Effect Piety -1
Effect TroopMorale -1
Level Slave_to_Superstition
Description Slave_to_Superstition_desc
EffectsDescription Slave_to_Superstition_effects_desc
Threshold 3
Effect Piety -2
Effect Authority -1
Effect TroopMorale -2
;------------------------------------------
Trait Pragmatic
Characters family
NoGoingBackLevel 3
AntiTraits Superstitious
Level Mostly_Rational
Description Mostly_Rational_desc
EffectsDescription Mostly_Rational_effects_desc
Threshold 1
Effect Authority 1
Level No_Nonsense
Description No_Nonsense_desc
EffectsDescription No_Nonsense_effects_desc
Threshold 2
Effect Authority 2
Effect TroopMorale 1
Level Utterly_Pragmatic
Description Utterly_Pragmatic_desc
EffectsDescription Utterly_Pragmatic_effects_desc
Threshold 3
Effect Authority 3
Effect TroopMorale 2
;------------------------------------------
Trait ExpensiveTastes
Characters family
NoGoingBackLevel 2
AntiTraits Cheapskate, Austere
Level Extravagant
Description Extravagant_desc
EffectsDescription Extravagant_effects_desc
Threshold 1
Effect Construction -5
Effect TaxCollection -10
Level Royally_Extravagant
Description Royally_Extravagant_desc
EffectsDescription Royally_Extravagant_effects_desc
Threshold 2
Effect Construction -10
Effect TaxCollection -20
Effect Squalor -1
Level Wildly_Extravagant
Description Wildly_Extravagant_desc
EffectsDescription Wildly_Extravagant_effects_desc
Threshold 3
Effect Construction -15
Effect TaxCollection -30
Effect Squalor -2
;------------------------------------------
Trait Cheapskate
Characters family
NoGoingBackLevel 2
AntiTraits ExpensiveTastes, Aesthetic
Level Cheap
Description Cheap_desc
EffectsDescription Cheap_effects_desc
Threshold 1
Effect Construction 5
Effect TaxCollection 5
Effect Squalor 1
Level Tight
Description Tight_desc
EffectsDescription Tight_effects_desc
Threshold 2
Effect Construction 10
Effect TaxCollection 10
Effect Squalor 2
Level Total_Cheapskate
Description Total_Cheapskate_desc
EffectsDescription Total_Cheapskate_effects_desc
Threshold 3
Effect Construction 15
Effect TaxCollection 15
Effect Squalor 3
;------------------------------------------
Trait Hypochondriac
Characters family
NoGoingBackLevel 3
AntiTraits HaleAndHearty, Sane
Level Feeling_Poorly
Description Feeling_Poorly_desc
EffectsDescription Feeling_Poorly_effects_desc
Threshold 1
Effect Attack -1
Effect HitPoints -2
Level Delusions_of_Illness
Description Delusions_of_Illness_desc
EffectsDescription Delusions_of_Illness_effects_desc
Threshold 2
Effect TroopMorale -1
Effect Attack -1
Effect HitPoints -4
Level Hypochondriac
Description Hypochondriac_desc
EffectsDescription Hypochondriac_effects_desc
Threshold 3
Effect TroopMorale -2
Effect Attack -2
Effect HitPoints -6
;------------------------------------------
Trait HaleAndHearty
Characters family
NoGoingBackLevel 3
AntiTraits Hypochondriac
Level Healthy
Description Healthy_desc
EffectsDescription Healthy_effects_desc
Threshold 1
Effect HitPoints 2
Level In_Good_Health
Description In_Good_Health_desc
EffectsDescription In_Good_Health_effects_desc
Threshold 2
Effect HitPoints 4
Level Bastion_of_Health
Description Bastion_of_Health_desc
EffectsDescription Bastion_of_Health_effects_desc
Threshold 3
Effect Fertility 1
Effect HitPoints 6
;------------------------------------------
Trait TouchedByTheGods
Characters family
NoGoingBackLevel 2
AntiTraits Sane, PublicAtheism
Level Servant_of_Heaven
Description Servant_of_Heaven_desc
EffectsDescription Servant_of_Heaven_effects_desc
Threshold 1
Effect Piety 2
Level Dramatic_Visions
Description Dramatic_Visions_desc
EffectsDescription Dramatic_Visions_effects_desc
Threshold 2
Effect Piety 3
Level Vision_of_Prophecy
Description Vision_of_Prophecy_desc
EffectsDescription Vision_of_Prophecy_effects_desc
Threshold 3
Effect Piety 4
;------------------------------------------
Trait Sane
Characters family
Hidden
AntiTraits TouchedByTheGods, Insane, Deranged
Level Sane
Description Sane_desc
EffectsDescription Sane_effects_desc
Threshold 1
;------------------------------------------
Trait Insane
Characters family
NoGoingBackLevel 2
AntiTraits Sane
Level Dysfunctional
Description Dysfunctional_desc
EffectsDescription Dysfunctional_effects_desc
Threshold 1
Effect Authority -1
Effect TroopMorale -1
Level Quite_Mad
Description Quite_Mad_desc
EffectsDescription Quite_Mad_effects_desc
Threshold 2
Effect Authority -2
Effect TroopMorale -2
Level Utterly_Insane
Description Utterly_Insane_desc
EffectsDescription Utterly_Insane_effects_desc
Epithet Utterly_Insane_epithet_desc
Threshold 3
Effect Authority -4
Effect TroopMorale -3
;------------------------------------------
Trait Deranged
Characters family
NoGoingBackLevel 2
AntiTraits Sane
Level Skewed_View
Description Skewed_View_desc
EffectsDescription Skewed_View_effects_desc
Threshold 1
Effect Command -1
Effect Authority -1
Effect Trading -2
Level Deranged
Description Deranged_desc
EffectsDescription Deranged_effects_desc
Threshold 2
Effect Command -2
Effect Authority -2
Effect TroopMorale -1
Effect Trading -5
Effect TaxCollection -2
Level Dangerously_Mad
Description Dangerously_Mad_desc
EffectsDescription Dangerously_Mad_effects_desc
Epithet Dangerously_Mad_epithet_desc
Threshold 3
Effect Command -3
Effect Authority -3
Effect TroopMorale -2
Effect Trading -10
Effect TaxCollection -5
;------------------------------------------
Trait Bloodthirsty
Characters family
NoGoingBackLevel 2
AntiTraits Sane, Haemophobic
Level Fine_with_Blood
Description Fine_with_Blood_desc
EffectsDescription Fine_with_Blood_effects_desc
Threshold 1
Effect Chivalry -1
Effect Command 1
Effect TroopMorale 1
Level Sanguinary
Description Sanguinary_desc
EffectsDescription Sanguinary_effects_desc
Threshold 2
Effect Chivalry -2
Effect Command 1
Effect TroopMorale -1
Level Bloodthirsty
Description Bloodthirsty_desc
EffectsDescription Bloodthirsty_effects_desc
Threshold 3
Effect Chivalry -3
Effect Command -1
Effect TroopMorale -3
;------------------------------------------
Trait Haemophobic
Characters family
NoGoingBackLevel 2
AntiTraits Bloodthirsty, Brave
Level Un-Manly
Description Un-Manly_desc
EffectsDescription Un-Manly_effects_desc
Threshold 1
Effect Authority -1
Effect TroopMorale -1
Level Disgusted_by_Blood
Description Disgusted_by_Blood_desc
EffectsDescription Disgusted_by_Blood_effects_desc
Threshold 2
Effect Authority -2
Effect TroopMorale -2
Level Fears_Blood
Description Fears_Blood_desc
EffectsDescription Fears_Blood_effects_desc
Threshold 3
Effect Authority -3
Effect TroopMorale -3
;------------------------------------------
Trait Anger
Characters family
Level Easily_Riled
Description Easily_Riled_desc
EffectsDescription Easily_Riled_effects_desc
Threshold 1
Effect Authority 1
Level Seethes_with_Anger
Description Seethes_with_Anger_desc
EffectsDescription Seethes_with_Anger_effects_desc
Threshold 2
Effect Chivalry -1
Effect Command 1
Effect TroopMorale -1
Level Driven_by_Rage
Description Driven_by_Rage_desc
EffectsDescription Driven_by_Rage_effects_desc
Epithet Driven_by_Rage_epithet_desc
Threshold 3
Effect Chivalry -2
Effect Command 2
Effect TroopMorale -2
;------------------------------------------
Trait Lewd
Characters family
NoGoingBackLevel 3
AntiTraits Prim
Level Crude
Description Crude_desc
EffectsDescription Crude_effects_desc
Threshold 1
Effect Authority -1
Effect BribeResistance -2
Level Lewd
Description Lewd_desc
EffectsDescription Lewd_effects_desc
Threshold 2
Effect Authority -2
Effect BribeResistance -3
Level Shamelessly_Lewd
Description Shamelessly_Lewd_desc
EffectsDescription Shamelessly_Lewd_effects_desc
Epithet Shamelessly_Lewd_epithet_desc
Threshold 3
Effect Authority -3
Effect BribeResistance -5
;------------------------------------------
Trait Prim
Characters family
NoGoingBackLevel 2
AntiTraits Lewd, Feck, Perverted
Level Proper_Morals
Description Proper_Morals_desc
EffectsDescription Proper_Morals_effects_desc
Threshold 1
Effect Authority 1
Effect BribeResistance 2
Effect Unrest 1
Effect Law 1
Level Prim
Description Prim_desc
EffectsDescription Prim_effects_desc
Threshold 2
Effect Authority 2
Effect BribeResistance 3
Effect Unrest 2
Effect Law 2
Level Holier_than_Thou
Description Holier_than_Thou_desc
EffectsDescription Holier_than_Thou_effects_desc
Threshold 3
Effect Command -1
Effect Authority 2
Effect BribeResistance 4
Effect Squalor -1
Effect Unrest 3
Effect Law 3
;------------------------------------------
Trait IndecisiveAttacker
Characters family
AntiTraits GoodCommander, GoodAttacker
Level Hesitant_Attacker
Description Hesitant_Attacker_desc
EffectsDescription Hesitant_Attacker_effects_desc
Threshold 8
Effect Attack -1
Level Over-Cautious_Attacker
Description Over-Cautious_Attacker_desc
EffectsDescription Over-Cautious_Attacker_effects_desc
Threshold 16
Effect Attack -2
Level Indecisive_Attacker
Description Indecisive_Attacker_desc
EffectsDescription Indecisive_Attacker_effects_desc
Epithet Indecisive_Attacker_epithet_desc
Threshold 32
Effect Attack -3
;------------------------------------------
Trait Intelligent
Characters family
Level Smart
Description Smart_desc
EffectsDescription Smart_effects_desc
Threshold 1
Effect Command 1
Effect Trading 2
Effect TaxCollection 2
Level Intellligent
Description Intellligent_desc
EffectsDescription Intellligent_effects_desc
Threshold 2
Effect Command 2
Effect Trading 5
Effect TaxCollection 5
Level Genius
Description Genius_desc
EffectsDescription Genius_effects_desc
Threshold 4
Effect Command 3
Effect Trading 10
Effect TaxCollection 10
;------------------------------------------
Trait Despoiler
Characters family
Level Looter
Description Looter_desc
EffectsDescription Looter_effects_desc
Threshold 3
Effect Looting 10
Level Pillager
Description Pillager_desc
EffectsDescription Pillager_effects_desc
Threshold 6
Effect Looting 20
Level Sacker_of_Cities
Description Sacker_of_Cities_desc
EffectsDescription Sacker_of_Cities_effects_desc
Threshold 9
Effect Looting 30
;------------------------------------------
Trait Genocide
Characters family
Level Brutal_Conqueror
Description Brutal_Conqueror_desc
EffectsDescription Brutal_Conqueror_effects_desc
Threshold 3
Effect Chivalry -1
Effect Looting 10
Level Exterminator
Description Exterminator_desc
EffectsDescription Exterminator_effects_desc
Threshold 6
Effect Chivalry -2
Effect Looting 20
Level Butcher
Description Butcher_desc
EffectsDescription Butcher_effects_desc
Epithet Butcher_epithet_desc
Threshold 9
Effect Chivalry -3
Effect Looting 30
;------------------------------------------
Trait NaturalMilitarySkill
Characters family
Level Talent_for_Command
Description Talent_for_Command_desc
EffectsDescription Talent_for_Command_effects_desc
Threshold 1
Effect Command 1
Level Natural_Commander
Description Natural_Commander_desc
EffectsDescription Natural_Commander_effects_desc
Threshold 2
Effect Command 2
Level Born_to_Command
Description Born_to_Command_desc
EffectsDescription Born_to_Command_effects_desc
Threshold 3
Effect Command 3
Level Born_Conqueror
Description Born_Conqueror_desc
EffectsDescription Born_Conqueror_effects_desc
Threshold 4
Effect Command 4
;------------------------------------------
Trait NaturalSpySkill
Characters spy
Level Quietly_Observant
Description Quietly_Observant_desc
EffectsDescription Quietly_Observant_effects_desc
Threshold 1
Effect Subterfuge 1
Level Spying_Talent
Description Spying_Talent_desc
EffectsDescription Spying_Talent_effects_desc
Threshold 2
Effect Subterfuge 2
Level Natural_Spy
Description Natural_Spy_desc
EffectsDescription Natural_Spy_effects_desc
Threshold 3
Effect Subterfuge 3
;------------------------------------------
Trait NaturalDiplomatSkill
Characters diplomat
Level Diplomatic_Nature
Description Diplomatic_Nature_desc
EffectsDescription Diplomatic_Nature_effects_desc
Threshold 1
Effect Influence 1
Level Natural_Mediator
Description Natural_Mediator_desc
EffectsDescription Natural_Mediator_effects_desc
Threshold 2
Effect Influence 2
Level Diplomatic_Genius
Description Diplomatic_Genius_desc
EffectsDescription Diplomatic_Genius_effects_desc
Threshold 3
Effect Influence 3
;------------------------------------------
Trait NaturalAssassinSkill
Characters assassin
Level Cold_Killer
Description Cold_Killer_desc
EffectsDescription Cold_Killer_effects_desc
Threshold 1
Effect Subterfuge 1
Level Talent_for_Murder
Description Talent_for_Murder_desc
EffectsDescription Talent_for_Murder_effects_desc
Threshold 2
Effect Subterfuge 2
Level Born_to_Kill
Description Born_to_Kill_desc
EffectsDescription Born_to_Kill_effects_desc
Threshold 3
Effect Subterfuge 3
;------------------------------------------
Trait Factionleader
Characters family
AntiTraits Factionheir
Level Faction_Leader
Description Faction_Leader_desc
EffectsDescription Faction_Leader_effects_desc
Threshold 1
Effect Command 1
Effect Authority 2
Effect PersonalSecurity 3
;------------------------------------------
Trait Factionheir
Characters family
AntiTraits Exheir
Level Heir_Apparent
Description Heir_Apparent_desc
EffectsDescription Heir_Apparent_effects_desc
Threshold 1
Effect Command 1
Effect Authority 1
Effect PersonalSecurity 2
;------------------------------------------
Trait Exheir
Characters family
AntiTraits Factionheir
Level Former_Successor
Description Former_Successor_desc
EffectsDescription Former_Successor_effects_desc
Threshold 1
Effect Loyalty -3
;------------------------------------------
Trait NightBattleCapable
Characters family
AntiTraits Noctophobia
Level Night_Fighter
Description Night_Fighter_desc
EffectsDescription Night_Fighter_effects_desc
Threshold 1
Effect NightBattle 1
;------------------------------------------
Trait LoyaltyStarter
Characters family
Hidden
Level Loyalty_Starting_Value
Description Loyalty_Starting_Value_desc
EffectsDescription Loyalty_Starting_Value_effects_desc
Threshold 1
Effect Loyalty 5
;------------------------------------------
Trait PretentiousWoman
Characters princess
NoGoingBackLevel 2
AntiTraits HumbleWoman
Level Pretentious
Description Pretentious_desc
EffectsDescription Pretentious_effects_desc
Threshold 1
Effect Charm -1
Level Utter_Snob
Description Utter_Snob_desc
EffectsDescription Utter_Snob_effects_desc
Epithet Utter_Snob_epithet_desc
Threshold 2
Effect Charm -2
;------------------------------------------
Trait HumbleWoman
Characters princess
AntiTraits PretentiousWoman
Level Humble
Description Humble_desc
EffectsDescription Humble_effects_desc
Threshold 1
Effect Charm 1
Level Respectful
Description Respectful_desc
EffectsDescription Respectful_effects_desc
Threshold 2
Effect Charm 2
;------------------------------------------
Trait PrettyWoman
Characters princess
NoGoingBackLevel 1
AntiTraits UglyWoman
Level Attractive
Description Attractive_desc
EffectsDescription Attractive_effects_desc
Threshold 1
Effect Charm 1
Level Head_Turner
Description Head_Turner_desc
EffectsDescription Head_Turner_effects_desc
Threshold 2
Effect Charm 2
Level Vision_of_Beauty
Description Vision_of_Beauty_desc
EffectsDescription Vision_of_Beauty_effects_desc
Epithet Vision_of_Beauty_epithet_desc
Threshold 3
Effect Charm 3
Effect Fertility 1
;------------------------------------------
Trait UglyWoman
Characters princess
NoGoingBackLevel 1
AntiTraits PrettyWoman
Level Flawed_Features
Description Flawed_Features_desc
EffectsDescription Flawed_Features_effects_desc
Threshold 1
Effect Charm -1
Level Hideous
Description Hideous_desc
EffectsDescription Hideous_effects_desc
Epithet Hideous_epithet_desc
Threshold 2
Effect Charm -2
Effect Fertility -1
;------------------------------------------
Trait BraveWoman
Characters princess
AntiTraits TimidWoman
Level Brave_Woman
Description Brave_Woman_desc
EffectsDescription Brave_Woman_effects_desc
Threshold 1
Effect Charm 1
Effect PersonalSecurity 1
Level Dauntless_Woman
Description Dauntless_Woman_desc
EffectsDescription Dauntless_Woman_effects_desc
Threshold 2
Effect Charm 2
Effect PersonalSecurity 2
;------------------------------------------
Trait TimidWoman
Characters princess
AntiTraits BraveWoman
Level Timid
Description Timid_desc
EffectsDescription Timid_effects_desc
Threshold 2
Effect Charm -1
Level Skittish
Description Skittish_desc
EffectsDescription Skittish_effects_desc
Threshold 3
Effect Charm -2
Effect PersonalSecurity 1
Level Nuerotic
Description Nuerotic_desc
EffectsDescription Nuerotic_effects_desc
Threshold 4
Effect Charm -3
Effect PersonalSecurity 2
;------------------------------------------
Trait DesperateWoman
Characters princess
AntiTraits PrettyWoman, SpiritedWoman
Level Bruised_Confidence
Description Bruised_Confidence_desc
EffectsDescription Bruised_Confidence_effects_desc
Threshold 2
Effect Charm -1
Level Insecure
Description Insecure_desc
EffectsDescription Insecure_effects_desc
Threshold 3
Effect Charm -2
Level Desperate
Description Desperate_desc
EffectsDescription Desperate_effects_desc
Epithet Desperate_epithet_desc
Threshold 4
Effect Charm -3
;------------------------------------------
Trait SpiritedWoman
Characters princess
AntiTraits DesperateWoman
Level Spirited
Description Spirited_desc
EffectsDescription Spirited_effects_desc
Threshold 1
Effect Charm 1
Level Engaging
Description Engaging_desc
EffectsDescription Engaging_effects_desc
Threshold 2
Effect Charm 2
Level Self-serving
Description Self-serving_desc
EffectsDescription Self-serving_effects_desc
Threshold 3
Effect Charm -1
;------------------------------------------
Trait FaithfulWoman
Characters princess
AntiTraits UnchasteWoman
Level Reliable
Description Reliable_desc
EffectsDescription Reliable_effects_desc
Threshold 1
Effect Charm 1
Level Faithful
Description Faithful_desc
EffectsDescription Faithful_effects_desc
Threshold 2
Effect Charm 2
Level Unquestionably_Loyal
Description Unquestionably_Loyal_desc
EffectsDescription Unquestionably_Loyal_effects_desc
Threshold 4
Effect Loyalty 1
Effect Charm 2
;------------------------------------------
Trait UnchasteWoman
Characters princess
AntiTraits FaithfulWoman, PassionateWoman
Level Suggestive
Description Suggestive_desc
EffectsDescription Suggestive_effects_desc
Threshold 1
Effect Charm 1
Level Scarlet_Woman
Description Scarlet_Woman_desc
EffectsDescription Scarlet_Woman_effects_desc
Threshold 2
Effect Charm 2
Level Brazen_Hussy
Description Brazen_Hussy_desc
EffectsDescription Brazen_Hussy_effects_desc
Threshold 3
Effect Charm -2
;------------------------------------------
Trait VapidWoman
Characters princess
AntiTraits EducatedWoman
Level Simplistic
Description Simplistic_desc
EffectsDescription Simplistic_effects_desc
Threshold 1
Effect Charm -1
Level Vapid
Description Vapid_desc
EffectsDescription Vapid_effects_desc
Threshold 2
Effect Charm -1
Level Total_Bimbo
Description Total_Bimbo_desc
EffectsDescription Total_Bimbo_effects_desc
Epithet Total_Bimbo_epithet_desc
Threshold 3
Effect Charm -2
;------------------------------------------
Trait EducatedWoman
Characters princess
AntiTraits VapidWoman
Level Intelligent
Description Intelligent_desc
EffectsDescription Intelligent_effects_desc
Threshold 1
Effect Charm 1
Level Educated
Description Educated_desc
EffectsDescription Educated_effects_desc
Threshold 2
Effect Charm 1
Level Scholarly
Description Scholarly_desc
EffectsDescription Scholarly_effects_desc
Threshold 3
Effect Charm 2
;------------------------------------------
Trait PassionateWoman
Characters princess
AntiTraits ColdWoman, UnchasteWoman
Level Warm
Description Warm_desc
EffectsDescription Warm_effects_desc
Threshold 1
Effect Charm 1
Level Passionate
Description Passionate_desc
EffectsDescription Passionate_effects_desc
Threshold 2
Effect Charm 1
Level Insatiable
Description Insatiable_desc
EffectsDescription Insatiable_effects_desc
Threshold 3
Effect Charm 2
Effect Fertility 1
;------------------------------------------
Trait ColdWoman
Characters princess
AntiTraits PassionateWoman, UglyWoman
Level Prudish
Description Prudish_desc
EffectsDescription Prudish_effects_desc
Threshold 1
Effect Charm -1
Level Cold
Description Cold_desc
EffectsDescription Cold_effects_desc
Threshold 2
Effect Charm -1
Level Ice_Queen
Description Ice_Queen_desc
EffectsDescription Ice_Queen_effects_desc
Threshold 3
Effect Charm -2
Effect Fertility -1
;------------------------------------------
Trait BigotWoman
Characters princess
AntiTraits TolerantWoman
Level Snobbish
Description Snobbish_desc
EffectsDescription Snobbish_effects_desc
Threshold 1
Effect Charm -1
Level Intolerant
Description Intolerant_desc
EffectsDescription Intolerant_effects_desc
Threshold 2
Effect Charm -2
Level Despises_Foreigners
Description Despises_Foreigners_desc
EffectsDescription Despises_Foreigners_effects_desc
Threshold 3
Effect Charm -3
;------------------------------------------
Trait TolerantWoman
Characters princess
AntiTraits BigotWoman
Level Tolerant
Description Tolerant_desc
EffectsDescription Tolerant_effects_desc
Threshold 1
Effect Charm 1
Level Accepting
Description Accepting_desc
EffectsDescription Accepting_effects_desc
Threshold 2
Effect Charm 2
Level Incredibly_Accepting
Description Incredibly_Accepting_desc
EffectsDescription Incredibly_Accepting_effects_desc
Threshold 3
Effect Charm 3
;------------------------------------------
Trait DykeWoman
Characters princess
NoGoingBackLevel 2
AntiTraits PassionateWoman
Level Potentially_Confused
Description Potentially_Confused_desc
EffectsDescription Potentially_Confused_effects_desc
Threshold 1
Effect Charm 1
Level Prefers_Women
Description Prefers_Women_desc
EffectsDescription Prefers_Women_effects_desc
Threshold 2
Effect Charm -1
Effect Fertility -5
;------------------------------------------
Trait FertileWoman
Characters princess
AntiTraits InfertileWoman
Level Fecund
Description Fecund_desc
EffectsDescription Fecund_effects_desc
Threshold 1
Effect Fertility 1
Level Feracious
Description Feracious_desc
EffectsDescription Feracious_effects_desc
Threshold 2
Effect Fertility 2
Level Always_Ripe
Description Always_Ripe_desc
EffectsDescription Always_Ripe_effects_desc
Threshold 3
Effect Fertility 3
;------------------------------------------
Trait InfertileWoman
Characters princess
AntiTraits FertileWoman
Level Infecund
Description Infecund_desc
EffectsDescription Infecund_effects_desc
Threshold 1
Effect Fertility -1
Level Unprolific
Description Unprolific_desc
EffectsDescription Unprolific_effects_desc
Threshold 2
Effect Fertility -2
Level Sterile
Description Sterile_desc
EffectsDescription Sterile_effects_desc
Threshold 3
Effect Fertility -3
;------------------------------------------
Trait FairWoman
Characters princess
AntiTraits HarshWoman
Level Just_and_Fair
Description Just_and_Fair_desc
EffectsDescription Just_and_Fair_effects_desc
Threshold 1
Effect Charm 1
Level Publically_Loved
Description Publically_Loved_desc
EffectsDescription Publically_Loved_effects_desc
Threshold 2
Effect Charm 2
Level People's_Princess
Description People's_Princess_desc
EffectsDescription People's_Princess_effects_desc
Threshold 3
Effect Charm 3
;------------------------------------------
Trait HarshWoman
Characters princess
AntiTraits FairWoman
Level Hard_But_Fair
Description Hard_But_Fair_desc
EffectsDescription Hard_But_Fair_effects_desc
Threshold 1
Effect Charm -1
Level Harsh_Mistress
Description Harsh_Mistress_desc
EffectsDescription Harsh_Mistress_effects_desc
Threshold 2
Effect Charm -2
Level Cruel_Mistress
Description Cruel_Mistress_desc
EffectsDescription Cruel_Mistress_effects_desc
Threshold 3
Effect Charm -3
;------------------------------------------
Trait GoodMerchant
Characters merchant
AntiTraits BadMerchant
Level Bean_Counter
Description Bean_Counter_desc
EffectsDescription Bean_Counter_effects_desc
GainMessage Bean_Counter_gain_desc
Threshold 1
Effect Finance 1
Level Bold_Barterer
Description Bold_Barterer_desc
EffectsDescription Bold_Barterer_effects_desc
GainMessage Bold_Barterer_gain_desc
Threshold 2
Effect Finance 2
Level Commercial_Conqueror
Description Commercial_Conqueror_desc
EffectsDescription Commercial_Conqueror_effects_desc
GainMessage Commercial_Conqueror_gain_desc
Threshold 4
Effect Finance 3
Level Robber_Baron
Description Robber_Baron_desc
EffectsDescription Robber_Baron_effects_desc
GainMessage Robber_Baron_gain_desc
Threshold 8
Effect Finance 4
;------------------------------------------
Trait BadMerchant
Characters merchant
AntiTraits GoodMerchant
Level Daft_Dealer
Description Daft_Dealer_desc
EffectsDescription Daft_Dealer_effects_desc
Threshold 1
Effect Finance -1
Level Easy_Target
Description Easy_Target_desc
EffectsDescription Easy_Target_effects_desc
Threshold 3
Effect Finance -2
Level Open_Purse
Description Open_Purse_desc
EffectsDescription Open_Purse_effects_desc
Threshold 6
Effect Finance -3
;------------------------------------------
Trait NaturalMerchantSkill
Characters merchant
Level Good_with_Money
Description Good_with_Money_desc
EffectsDescription Good_with_Money_effects_desc
Threshold 1
Effect Finance 1
Level Natural_Born_Merchant
Description Natural_Born_Merchant_desc
EffectsDescription Natural_Born_Merchant_effects_desc
Threshold 2
Effect Finance 2
Level Mercantile_Genius
Description Mercantile_Genius_desc
EffectsDescription Mercantile_Genius_effects_desc
Threshold 3
Effect Finance 3
;------------------------------------------
Trait ExoticTastes
Characters merchant
Level Slight_Indulgence
Description Slight_Indulgence_desc
EffectsDescription Slight_Indulgence_effects_desc
Threshold 1
Effect Finance -1
Level Decadent
Description Decadent_desc
EffectsDescription Decadent_effects_desc
Threshold 3
Effect Finance -2
Level Gaudy
Description Gaudy_desc
EffectsDescription Gaudy_effects_desc
Threshold 6
Effect Finance -2
Effect PersonalSecurity -1
;------------------------------------------
Trait Monopolist
Characters merchant
Level Capitalist
Description Capitalist_desc
EffectsDescription Capitalist_effects_desc
Threshold 5
Effect Finance 1
Level Market_Controller
Description Market_Controller_desc
EffectsDescription Market_Controller_effects_desc
Threshold 10
Effect Finance 2
Level Monopolist
Description Monopolist_desc
EffectsDescription Monopolist_effects_desc
Threshold 20
Effect Finance 3
Effect PersonalSecurity -1
;------------------------------------------
Trait MerchantEnemies
Characters merchant
Level A_Few_Enemies
Description A_Few_Enemies_desc
EffectsDescription A_Few_Enemies_effects_desc
Threshold 1
Effect PersonalSecurity -1
Level Several_Enemies
Description Several_Enemies_desc
EffectsDescription Several_Enemies_effects_desc
Threshold 3
Effect PersonalSecurity -2
Level A_Marked_Man
Description A_Marked_Man_desc
EffectsDescription A_Marked_Man_effects_desc
Threshold 6
Effect PersonalSecurity -4
;------------------------------------------
Trait ShadyDealer
Characters merchant
AntiTraits ReligiousMerchant, LegalDealer
Level Slightly_Crooked
Description Slightly_Crooked_desc
EffectsDescription Slightly_Crooked_effects_desc
Threshold 1
Effect Finance -1
Level Shady_Dealer
Description Shady_Dealer_desc
EffectsDescription Shady_Dealer_effects_desc
Threshold 3
Effect Finance -2
;------------------------------------------
Trait LegalDealer
Characters merchant
AntiTraits ShadyDealer
Level Legal_Nouse
Description Legal_Nouse_desc
EffectsDescription Legal_Nouse_effects_desc
Threshold 1
Effect Finance 1
Level Legal_Expert
Description Legal_Expert_desc
EffectsDescription Legal_Expert_effects_desc
Threshold 3
Effect Finance 2
;------------------------------------------
Trait SecureMerchant
Characters merchant
Level Secure_Assets
Description Secure_Assets_desc
EffectsDescription Secure_Assets_effects_desc
Threshold 1
Effect Finance 1
Level Protected_Assets
Description Protected_Assets_desc
EffectsDescription Protected_Assets_effects_desc
Threshold 3
Effect Finance 2
;------------------------------------------
Trait SecurityMerchant
Characters merchant
Level Hires_Guards
Description Hires_Guards_desc
EffectsDescription Hires_Guards_effects_desc
Threshold 1
Effect PersonalSecurity 1
Level Employs_Security
Description Employs_Security_desc
EffectsDescription Employs_Security_effects_desc
Threshold 3
Effect Finance -1
Effect PersonalSecurity 2
;------------------------------------------
Trait ServesSelfMerchant
Characters merchant
Level Loyal_to_Coin
Description Loyal_to_Coin_desc
EffectsDescription Loyal_to_Coin_effects_desc
Threshold 1
Effect Finance -1
Level Self_Serving
Description Self_Serving_desc
EffectsDescription Self_Serving_effects_desc
Threshold 3
Effect Finance -2
;------------------------------------------
Trait ReligiousMerchant
Characters merchant
AntiTraits ShadyDealer
Level Quite_Religious
Description Quite_Religious_desc
EffectsDescription Quite_Religious_effects_desc
Threshold 1
Effect Finance -1
Level Dogmatically_Religious
Description Dogmatically_Religious_desc
EffectsDescription Dogmatically_Religious_effects_desc
Threshold 3
Effect Finance -2
;------------------------------------------
Trait WorldlyMerchant
Characters merchant
Level Knowledge_of_Customs
Description Knowledge_of_Customs_desc
EffectsDescription Knowledge_of_Customs_effects_desc
Threshold 1
Effect Finance 1
Level Graceful_Traveller
Description Graceful_Traveller_desc
EffectsDescription Graceful_Traveller_effects_desc
Threshold 3
Effect Finance 2
;------------------------------------------
Trait GoodPrincess
Characters princess
AntiTraits BadPrincess
Level Diplomatic_Ability
Description Diplomatic_Ability_desc
EffectsDescription Diplomatic_Ability_effects_desc
GainMessage Diplomatic_Ability_gain_desc
Threshold 1
Effect Charm 1
Level Delicate_Diplomat
Description Delicate_Diplomat_desc
EffectsDescription Delicate_Diplomat_effects_desc
GainMessage Delicate_Diplomat_gain_desc
Threshold 2
Effect Charm 2
Level Diplomatic_Weapon
Description Diplomatic_Weapon_desc
EffectsDescription Diplomatic_Weapon_effects_desc
GainMessage Diplomatic_Weapon_gain_desc
Threshold 3
Effect Charm 3
Level Mistress_of_Negotiations
Description Mistress_of_Negotiations_desc
EffectsDescription Mistress_of_Negotiations_effects_desc
GainMessage Mistress_of_Negotiations_gain_desc
Threshold 4
Effect Charm 4
;------------------------------------------
Trait BadPrincess
Characters princess
AntiTraits GoodPrincess
Level Lost_in_Conversation
Description Lost_in_Conversation_desc
EffectsDescription Lost_in_Conversation_effects_desc
Threshold 2
Effect Charm -1
Level Not_Diplomatic
Description Not_Diplomatic_desc
EffectsDescription Not_Diplomatic_effects_desc
Threshold 4
Effect Charm -2
Level Royally_Offensive
Description Royally_Offensive_desc
EffectsDescription Royally_Offensive_effects_desc
Threshold 6
Effect Charm -3
;------------------------------------------
Trait NaturalPrincess
Characters princess
Level Charming_Consul
Description Charming_Consul_desc
EffectsDescription Charming_Consul_effects_desc
Threshold 1
Effect Charm 1
Level Natural_Negotiator
Description Natural_Negotiator_desc
EffectsDescription Natural_Negotiator_effects_desc
Threshold 2
Effect Charm 2
Level Born_Mediator
Description Born_Mediator_desc
EffectsDescription Born_Mediator_effects_desc
Threshold 3
Effect Charm 3
;------------------------------------------
Trait NaturalPriestSkill
Characters priest
Level Blessed
Description Blessed_desc
EffectsDescription Blessed_effects_desc
Threshold 1
Effect Piety 1
Level Divine_Connection
Description Divine_Connection_desc
EffectsDescription Divine_Connection_effects_desc
Threshold 2
Effect Piety 2
Level Chosen_One
Description Chosen_One_desc
EffectsDescription Chosen_One_effects_desc
Threshold 3
Effect Piety 3
;------------------------------------------
Trait PriestLevel
Characters priest
Level Bishop
Description Bishop_desc
EffectsDescription Bishop_effects_desc
Threshold 1
Effect Piety 1
Effect Level 1
Level Cardinal
Description Cardinal_desc
EffectsDescription Cardinal_effects_desc
Threshold 2
Effect Piety 1
Effect Level 2
Effect HeresyImmunity 1
;------------------------------------------
Trait IAmPope
Characters family
Hidden
Level Character_Is_Pope
Description Character_Is_Pope_desc
EffectsDescription Character_Is_Pope_effects_desc
Threshold 1
Effect Level 1
;------------------------------------------
Trait NaturalInquisitorSkill
Characters inquisitor
Level Intuitive_Inquisitor
Description Intuitive_Inquisitor_desc
EffectsDescription Intuitive_Inquisitor_effects_desc
Threshold 1
Effect Piety 1
Level Hunter_of_Heretics
Description Hunter_of_Heretics_desc
EffectsDescription Hunter_of_Heretics_effects_desc
Threshold 2
Effect Piety 2
Level Born_Inquisitor
Description Born_Inquisitor_desc
EffectsDescription Born_Inquisitor_effects_desc
Threshold 3
Effect Piety 3
;------------------------------------------
Trait GoodDenouncer
Characters inquisitor, priest, heretic
AntiTraits BadDenouncer
Level Servant_of_God
Description Servant_of_God_desc
EffectsDescription Servant_of_God_effects_desc
GainMessage Servant_of_God_gain_desc
Threshold 1
Effect Piety 1
Level Enemy_of_Heretics
Description Enemy_of_Heretics_desc
EffectsDescription Enemy_of_Heretics_effects_desc
GainMessage Enemy_of_Heretics_gain_desc
Threshold 2
Effect Piety 2
Level Purger_of_Heretics
Description Purger_of_Heretics_desc
EffectsDescription Purger_of_Heretics_effects_desc
GainMessage Purger_of_Heretics_gain_desc
Threshold 4
Effect Piety 3
Level Conqueror_of_Heretics
Description Conqueror_of_Heretics_desc
EffectsDescription Conqueror_of_Heretics_effects_desc
GainMessage Conqueror_of_Heretics_gain_desc
Threshold 8
Effect Piety 4
Level Grand_Inquisitor
Description Grand_Inquisitor_desc
EffectsDescription Grand_Inquisitor_effects_desc
GainMessage Grand_Inquisitor_gain_desc
Epithet Grand_Inquisitor_epithet_desc
Threshold 16
Effect Piety 5
;------------------------------------------
Trait BadDenouncer
Characters inquisitor, priest, heretic
AntiTraits GoodDenouncer
Level Poor_Prosecutor
Description Poor_Prosecutor_desc
EffectsDescription Poor_Prosecutor_effects_desc
Threshold 1
Effect Piety -1
Level Dubious_Denouncer
Description Dubious_Denouncer_desc
EffectsDescription Dubious_Denouncer_effects_desc
Threshold 3
Effect Piety -2
Level Pathetic_Prosecutor
Description Pathetic_Prosecutor_desc
EffectsDescription Pathetic_Prosecutor_effects_desc
Threshold 6
Effect Piety -3
;------------------------------------------
Trait FairProsecutor
Characters inquisitor
AntiTraits UnfairProsecutor
Level Somewhat_Fair
Description Somewhat_Fair_desc
EffectsDescription Somewhat_Fair_effects_desc
Threshold 1
Effect Piety -1
Effect PersonalSecurity 1
Level Fair_and_Just
Description Fair_and_Just_desc
EffectsDescription Fair_and_Just_effects_desc
Threshold 2
Effect Piety -2
Effect PersonalSecurity 2
;------------------------------------------
Trait UnfairProsecutor
Characters inquisitor
AntiTraits FairProsecutor
Level Somewhat_Unjust
Description Somewhat_Unjust_desc
EffectsDescription Somewhat_Unjust_effects_desc
Threshold 1
Effect Piety 1
Effect PersonalSecurity -1
Level Unfair_and_Unjust
Description Unfair_and_Unjust_desc
EffectsDescription Unfair_and_Unjust_effects_desc
Threshold 2
Effect Piety 2
Effect PersonalSecurity -2
;------------------------------------------
Trait NaturalHereticSkill
Characters heretic
Level New_Faith
Description New_Faith_desc
EffectsDescription New_Faith_effects_desc
Threshold 1
Effect Piety 2
Level New_Conviction
Description New_Conviction_desc
EffectsDescription New_Conviction_effects_desc
Threshold 2
Effect Piety 3
Level Spiritually_Reborn
Description Spiritually_Reborn_desc
EffectsDescription Spiritually_Reborn_effects_desc
Threshold 3
Effect Piety 4
;------------------------------------------
Trait Bishop
Characters priest
Hidden
Level A_Bishop
Description A_Bishop_desc
EffectsDescription A_Bishop_effects_desc
Threshold 1
Effect Piety 1
Effect Level 1
;------------------------------------------
Trait Cardinal
Characters priest
Hidden
Level PriestToCardinal
Description PriestToCardinal_desc
EffectsDescription PriestToCardinal_effects_desc
Threshold 1
Effect Piety 1
Effect Level 2
Effect HeresyImmunity 1
Level BishopToCardinal
Description BishopToCardinal_desc
EffectsDescription BishopToCardinal_effects_desc
Threshold 2
Effect Piety 1
Effect Level 1
Effect HeresyImmunity 1
;------------------------------------------
Trait Warmonger
Characters priest
AntiTraits Peaceful
Level Aggressive
Description Aggressive_desc
EffectsDescription Aggressive_effects_desc
Threshold 1
Effect Violence 1
Level Warlike
Description Warlike_desc
EffectsDescription Warlike_effects_desc
Threshold 2
Effect Violence 2
Level Violent
Description Violent_desc
EffectsDescription Violent_effects_desc
Epithet Violent_epithet_desc
Threshold 3
Effect Violence 3
;------------------------------------------
Trait Peaceful
Characters priest
AntiTraits Warmonger
Level Placid
Description Placid_desc
EffectsDescription Placid_effects_desc
Threshold 1
Effect Violence -1
Level Peaceful
Description Peaceful_desc
EffectsDescription Peaceful_effects_desc
Threshold 2
Effect Violence -2
Level Abhors_Violence
Description Abhors_Violence_desc
EffectsDescription Abhors_Violence_effects_desc
Epithet Abhors_Violence_epithet_desc
Threshold 3
Effect Violence -3
;------------------------------------------
Trait Corrupted
Characters priest
AntiTraits Righteous
Level Questionable
Description Questionable_desc
EffectsDescription Questionable_effects_desc
Threshold 1
Effect Purity -1
Level Very_Questionable
Description Very_Questionable_desc
EffectsDescription Very_Questionable_effects_desc
Threshold 2
Effect Purity -2
Level Utterly_Corrupt
Description Utterly_Corrupt_desc
EffectsDescription Utterly_Corrupt_effects_desc
Epithet Utterly_Corrupt_epithet_desc
Threshold 3
Effect Purity -3
;------------------------------------------
Trait Righteous
Characters priest
AntiTraits Corrupt
Level Upstanding
Description Upstanding_desc
EffectsDescription Upstanding_effects_desc
Threshold 1
Effect Purity 1
Level Righteous
Description Righteous_desc
EffectsDescription Righteous_effects_desc
Threshold 2
Effect Purity 2
Level Immaculately_Pure
Description Immaculately_Pure_desc
EffectsDescription Immaculately_Pure_effects_desc
Epithet Immaculately_Pure_epithet_desc
Threshold 3
Effect Purity 3
;------------------------------------------
Trait SecretlyFemale
Characters priest
Level Secretly_Female
Description Secretly_Female_desc
EffectsDescription Secretly_Female_effects_desc
Threshold 1
Effect Piety 1
Effect Eligibility -1
Effect Purity 1
Effect Violence -1
;------------------------------------------
Trait StrongFaith
Characters priest, heretic
AntiTraits WaveringFaith
Level Growing_Faith
Description Growing_Faith_desc
EffectsDescription Growing_Faith_effects_desc
Threshold 1
Effect Piety 1
Level Strong_Faith
Description Strong_Faith_desc
EffectsDescription Strong_Faith_effects_desc
Threshold 4
Effect Piety 2
Level Shining_Faith
Description Shining_Faith_desc
EffectsDescription Shining_Faith_effects_desc
Threshold 8
Effect Piety 3
Level Unquestionable_Faith
Description Unquestionable_Faith_desc
EffectsDescription Unquestionable_Faith_effects_desc
Threshold 12
Effect Piety 4
;------------------------------------------
Trait WaveringFaith
Characters priest
AntiTraits StrongFaith
Level Waning_Faith
Description Waning_Faith_desc
EffectsDescription Waning_Faith_effects_desc
Threshold 1
Effect Piety -1
Level Wavering_Faith
Description Wavering_Faith_desc
EffectsDescription Wavering_Faith_effects_desc
Threshold 2
Effect Piety -2
Level Damaged_Faith
Description Damaged_Faith_desc
EffectsDescription Damaged_Faith_effects_desc
Threshold 3
Effect Piety -3
Level Lost_Faith
Description Lost_Faith_desc
EffectsDescription Lost_Faith_effects_desc
Threshold 4
Effect Piety -4
;------------------------------------------
Trait Dogmatic
Characters priest
AntiTraits OpenMinded
Level Orthodox_
Description Orthodox__desc
EffectsDescription Orthodox__effects_desc
Threshold 1
Effect Unorthodoxy -1
Level Dogmatic
Description Dogmatic_desc
EffectsDescription Dogmatic_effects_desc
Threshold 3
Effect Unorthodoxy -2
Level Utterly_Dogmatic
Description Utterly_Dogmatic_desc
EffectsDescription Utterly_Dogmatic_effects_desc
Threshold 6
Effect Unorthodoxy -3
;------------------------------------------
Trait OpenMinded
Characters priest
AntiTraits Dogmatic
Level Odd_Habits
Description Odd_Habits_desc
EffectsDescription Odd_Habits_effects_desc
Threshold 1
Effect Unorthodoxy 1
Level Open-Minded
Description Open-Minded_desc
EffectsDescription Open-Minded_effects_desc
Threshold 2
Effect Unorthodoxy 2
Level Quite_Unorthodox
Description Quite_Unorthodox_desc
EffectsDescription Quite_Unorthodox_effects_desc
Epithet Quite_Unorthodox_epithet_desc
Threshold 3
Effect Unorthodoxy 3
;------------------------------------------
Trait DivineProtection
Characters priest
AntiTraits Doomsayer
Level Blessedly_Lucky
Description Blessedly_Lucky_desc
EffectsDescription Blessedly_Lucky_effects_desc
Threshold 1
Effect Violence 1
Level Divine_Protection
Description Divine_Protection_desc
EffectsDescription Divine_Protection_effects_desc
Threshold 3
Effect Piety 1
Effect Violence 1
Level The_Chosen_One
Description The_Chosen_One_desc
EffectsDescription The_Chosen_One_effects_desc
Epithet The_Chosen_One_epithet_desc
Threshold 6
Effect Piety 2
Effect Violence 2
;------------------------------------------
Trait Doomsayer
Characters priest
AntiTraits DivineProtection
Level Morbid
Description Morbid_desc
EffectsDescription Morbid_effects_desc
Threshold 1
Effect Unorthodoxy 1
Effect Violence -1
Level Forsaken
Description Forsaken_desc
EffectsDescription Forsaken_effects_desc
Threshold 3
Effect Unorthodoxy 1
Effect Violence -1
Level Doomsayer
Description Doomsayer_desc
EffectsDescription Doomsayer_effects_desc
Epithet Doomsayer_epithet_desc
Threshold 6
Effect Unorthodoxy 2
Effect Violence -2
;------------------------------------------
Trait Purifier
Characters priest
Level Battler_of_Heresy
Description Battler_of_Heresy_desc
EffectsDescription Battler_of_Heresy_effects_desc
Threshold 1
Effect Piety 1
Effect Eligibility 1
Effect Purity 1
Effect Violence 1
Level Enemy_of_Heresy
Description Enemy_of_Heresy_desc
EffectsDescription Enemy_of_Heresy_effects_desc
Threshold 3
Effect Piety 2
Effect Eligibility 1
Effect Purity 2
Effect Violence 2
Level Purger_of_Heresy
Description Purger_of_Heresy_desc
EffectsDescription Purger_of_Heresy_effects_desc
Threshold 6
Effect Piety 3
Effect Eligibility 2
Effect Purity 3
Effect Violence 2
;------------------------------------------
Trait Missionary
Characters priest
Level Missionary
Description Missionary_desc
EffectsDescription Missionary_effects_desc
Threshold 1
Effect Piety 1
Effect Eligibility 1
Effect Purity 1
Effect Violence -1
Level Spreader_of_Faith
Description Spreader_of_Faith_desc
EffectsDescription Spreader_of_Faith_effects_desc
Threshold 3
Effect Piety 2
Effect Eligibility 1
Effect Purity 2
Effect Violence -2
Level Beacon_of_Faith
Description Beacon_of_Faith_desc
EffectsDescription Beacon_of_Faith_effects_desc
Epithet Beacon_of_Faith_epithet_desc
Threshold 6
Effect Piety 3
Effect Eligibility 2
Effect Purity 3
Effect Violence -2
;------------------------------------------
Trait Multilingual
Characters diplomat
Level Bilingual
Description Bilingual_desc
EffectsDescription Bilingual_effects_desc
Threshold 1
Effect Influence 1
Level Multilingual
Description Multilingual_desc
EffectsDescription Multilingual_effects_desc
Threshold 2
Effect Influence 2
Level Translator
Description Translator_desc
EffectsDescription Translator_effects_desc
Threshold 3
Effect Influence 3
;------------------------------------------
Trait ReligiousTolerance
Characters diplomat
AntiTraits ReligiousIntolerance
Level Not_Dogmatic
Description Not_Dogmatic_desc
EffectsDescription Not_Dogmatic_effects_desc
Threshold 1
Effect Influence 1
Level Respects_other_Religions
Description Respects_other_Religions_desc
EffectsDescription Respects_other_Religions_effects_desc
Threshold 2
Effect Influence 2
Level Open_to_all_Religions
Description Open_to_all_Religions_desc
EffectsDescription Open_to_all_Religions_effects_desc
Threshold 3
Effect Influence 3
;------------------------------------------
Trait ReligiousIntolerance
Characters diplomat
AntiTraits ReligiousTolerance
Level Dogmatic_Beliefs
Description Dogmatic_Beliefs_desc
EffectsDescription Dogmatic_Beliefs_effects_desc
Threshold 1
Effect Influence -1
Level Religiously_Intolerant
Description Religiously_Intolerant_desc
EffectsDescription Religiously_Intolerant_effects_desc
Threshold 2
Effect Influence -2
Level Would-be-Inquisitor
Description Would-be-Inquisitor_desc
EffectsDescription Would-be-Inquisitor_effects_desc
Threshold 3
Effect Influence -3
;------------------------------------------
Trait BraveDiplomat
Characters diplomat
AntiTraits CowardDiplomat
Level Calm
Description Calm_desc
EffectsDescription Calm_effects_desc
Threshold 1
Effect Influence 1
Level Sworn_to_Duty
Description Sworn_to_Duty_desc
EffectsDescription Sworn_to_Duty_effects_desc
Threshold 2
Effect Influence 2
Level Practically_Dauntless
Description Practically_Dauntless_desc
EffectsDescription Practically_Dauntless_effects_desc
Threshold 3
Effect Influence 3
Effect PersonalSecurity -1
;------------------------------------------
Trait CowardDiplomat
Characters diplomat
AntiTraits BraveDiplomat
Level Somewhat_Nervous
Description Somewhat_Nervous_desc
EffectsDescription Somewhat_Nervous_effects_desc
Threshold 1
Effect Influence -1
Level Feeling_the_Risks
Description Feeling_the_Risks_desc
EffectsDescription Feeling_the_Risks_effects_desc
Threshold 2
Effect Influence -2
Effect PersonalSecurity 1
Level Trusts_Nobody
Description Trusts_Nobody_desc
EffectsDescription Trusts_Nobody_effects_desc
Threshold 3
Effect Influence -3
Effect PersonalSecurity 2
;------------------------------------------
Trait GrowingConviction
Characters heretic, inquisitor
AntiTraits WaningConviction
Level Growing_Conviction
Description Growing_Conviction_desc
EffectsDescription Growing_Conviction_effects_desc
Threshold 1
Effect Piety 1
Level Strengthened_Resolve
Description Strengthened_Resolve_desc
EffectsDescription Strengthened_Resolve_effects_desc
Threshold 2
Effect Piety 1
Level Feeling_Invulnerable
Description Feeling_Invulnerable_desc
EffectsDescription Feeling_Invulnerable_effects_desc
Threshold 4
Effect Piety 2
;------------------------------------------
Trait WaningConviction
Characters heretic, inquisitor
AntiTraits GrowingConviction
Level Waning_Conviction
Description Waning_Conviction_desc
EffectsDescription Waning_Conviction_effects_desc
Threshold 1
Effect Piety -1
Level Questioning_Cause
Description Questioning_Cause_desc
EffectsDescription Questioning_Cause_effects_desc
Threshold 2
Effect Piety -2
Level Feeling_Vulnerable
Description Feeling_Vulnerable_desc
EffectsDescription Feeling_Vulnerable_effects_desc
Threshold 4
Effect Piety -3
;------------------------------------------
Trait NaturalWitchSkill
Characters witch
Level Little_Aptitude
Description Little_Aptitude_desc
EffectsDescription Little_Aptitude_effects_desc
Threshold 1
Effect Magic 1
Level Some_Aptitude
Description Some_Aptitude_desc
EffectsDescription Some_Aptitude_effects_desc
Threshold 2
Effect Magic 2
Level Great_Aptitude
Description Great_Aptitude_desc
EffectsDescription Great_Aptitude_effects_desc
Threshold 3
Effect Magic 3
Level Powerful_Channeler
Description Powerful_Channeler_desc
EffectsDescription Powerful_Channeler_effects_desc
Threshold 4
Effect Magic 4
Level Creature_of_Dark_Arts
Description Creature_of_Dark_Arts_desc
EffectsDescription Creature_of_Dark_Arts_effects_desc
Threshold 5
Effect Magic 5
;------------------------------------------
Trait Wrath
Characters witch
AntiTraits Unwrath
Level Agitated
Description Agitated_desc
EffectsDescription Agitated_effects_desc
Threshold 1
Effect Magic 2
Level Angry
Description Angry_desc
EffectsDescription Angry_effects_desc
Threshold 2
Effect Magic 4
Level Seething_with_Rage
Description Seething_with_Rage_desc
EffectsDescription Seething_with_Rage_effects_desc
Threshold 3
Effect Magic 6
;------------------------------------------
Trait Unwrath
Characters witch
Hidden
AntiTraits Wrath
Level No_Wrath
Description No_Wrath_desc
EffectsDescription No_Wrath_effects_desc
Threshold 20
Effect GunpowderCommand -1
;------------------------------------------
Trait ForcedReligious
Characters family
Level Conforming
Description Conforming_desc
EffectsDescription Conforming_effects_desc
Threshold 1
Effect Piety 2
Level Reverant
Description Reverant_desc
EffectsDescription Reverant_effects_desc
Threshold 2
Effect Piety 3
Level Godfearing
Description Godfearing_desc
EffectsDescription Godfearing_effects_desc
Epithet Godfearing_epithet_desc
Threshold 4
Effect Piety 4
Effect TroopMorale -1
;------------------------------------------
Trait ThievesGuildMember
Characters spy
Level Thieves'_Guild_Apprentice
Description Thieves'_Guild_Apprentice_desc
EffectsDescription Thieves'_Guild_Apprentice_effects_desc
Threshold 1
Effect Subterfuge 1
Level Thieves'_Guild_Journeyman
Description Thieves'_Guild_Journeyman_desc
EffectsDescription Thieves'_Guild_Journeyman_effects_desc
Threshold 2
Effect Subterfuge 2
;------------------------------------------
Trait ThievesGuildTrained
Characters spy
Level Trained_in_Espionage
Description Trained_in_Espionage_desc
EffectsDescription Trained_in_Espionage_effects_desc
Threshold 1
Effect Subterfuge 1
;------------------------------------------
Trait AssassinsGuildMember
Characters assassin
Level Assassins'_Guild_Apprentice
Description Assassins'_Guild_Apprentice_desc
EffectsDescription Assassins'_Guild_Apprentice_effects_desc
Threshold 1
Effect Subterfuge 1
Level Assassins'_Guild_Journeyman
Description Assassins'_Guild_Journeyman_desc
EffectsDescription Assassins'_Guild_Journeyman_effects_desc
Threshold 2
Effect Subterfuge 2
;------------------------------------------
Trait HashashinsGuildMember
Characters assassin
Level Hashashins'_Guild_Apprentice
Description Hashashins'_Guild_Apprentice_desc
EffectsDescription Hashashins'_Guild_Apprentice_effects_desc
Threshold 1
Effect Subterfuge 1
Level Hashashins'_Guild_Journeyman
Description Hashashins'_Guild_Journeyman_desc
EffectsDescription Hashashins'_Guild_Journeyman_effects_desc
Threshold 2
Effect Subterfuge 2
;------------------------------------------
Trait AssassinsGuildTrained
Characters assassin
Level Trained_Killer
Description Trained_Killer_desc
EffectsDescription Trained_Killer_effects_desc
Threshold 1
Effect Assassination 2
;------------------------------------------
Trait TheologiansGuildMember
Characters priest
Level Theologians'_Guild_Apprentice
Description Theologians'_Guild_Apprentice_desc
EffectsDescription Theologians'_Guild_Apprentice_effects_desc
Threshold 1
Effect Piety 1
Level Theologians'_Guild_Journeyman
Description Theologians'_Guild_Journeyman_desc
EffectsDescription Theologians'_Guild_Journeyman_effects_desc
Threshold 2
Effect Piety 2
;------------------------------------------
Trait TheologiansGuildTrained
Characters priest
Level Orthodox_Instruction
Description Orthodox_Instruction_desc
EffectsDescription Orthodox_Instruction_effects_desc
Threshold 1
Effect Piety 1
;------------------------------------------
Trait MerchantsGuildMember
Characters merchant
Level Merchant's_Guild_Apprentice
Description Merchant's_Guild_Apprentice_desc
EffectsDescription Merchant's_Guild_Apprentice_effects_desc
Threshold 1
Effect Finance 1
;------------------------------------------
Trait MerchantsGuildTrained
Characters merchant
Level Financial_Training
Description Financial_Training_desc
EffectsDescription Financial_Training_effects_desc
Threshold 1
Effect Finance 1
;------------------------------------------
Trait CrusaderHistory
Characters family
Level Crusader
Description Crusader_desc
EffectsDescription Crusader_effects_desc
Threshold 3
Effect Chivalry 1
Effect Piety 1
Effect Combat_V_Religion_islam 1
Level Great_Crusader
Description Great_Crusader_desc
EffectsDescription Great_Crusader_effects_desc
Threshold 6
Effect Chivalry 2
Effect Piety 2
Effect Combat_V_Religion_islam 2
Level Grand_Crusader
Description Grand_Crusader_desc
EffectsDescription Grand_Crusader_effects_desc
Epithet Grand_Crusader_epithet_desc
Threshold 9
Effect Chivalry 3
Effect Piety 3
Effect Combat_V_Religion_islam 3
;------------------------------------------
Trait JihadHistory
Characters family
Level Holy_Soldier
Description Holy_Soldier_desc
EffectsDescription Holy_Soldier_effects_desc
Threshold 3
Effect Chivalry 1
Effect Piety 1
Effect Combat_V_Religion_catholic 1
Level Holy_Defender
Description Holy_Defender_desc
EffectsDescription Holy_Defender_effects_desc
Threshold 6
Effect Chivalry 2
Effect Piety 2
Effect Combat_V_Religion_catholic 2
Level Holy_Warrior
Description Holy_Warrior_desc
EffectsDescription Holy_Warrior_effects_desc
Epithet Holy_Warrior_epithet_desc
Threshold 9
Effect Chivalry 3
Effect Piety 3
Effect Combat_V_Religion_catholic 3
;------------------------------------------
Trait AdoredByPope
Characters family
Level Respected_by_Pope
Description Respected_by_Pope_desc
EffectsDescription Respected_by_Pope_effects_desc
Threshold 1
Effect Piety 1
Effect Combat_V_Religion_islam 1
Level Adored_by_Pope
Description Adored_by_Pope_desc
EffectsDescription Adored_by_Pope_effects_desc
Threshold 2
Effect Piety 2
Effect Combat_V_Religion_islam 2
Level Exhalted_by_Pope
Description Exhalted_by_Pope_desc
EffectsDescription Exhalted_by_Pope_effects_desc
Epithet Exhalted_by_Pope_epithet_desc
Threshold 3
Effect Piety 3
Effect Combat_V_Religion_islam 3
;------------------------------------------
Trait PopesEnforcer
Characters family
Level Pope's_Enforcer
Description Pope's_Enforcer_desc
EffectsDescription Pope's_Enforcer_effects_desc
Threshold 1
Effect Chivalry -1
Effect Combat_V_Religion_islam 1
Level Pope's_Executioner
Description Pope's_Executioner_desc
EffectsDescription Pope's_Executioner_effects_desc
Epithet Pope's_Executioner_epithet_desc
Threshold 3
Effect Chivalry -2
Effect Combat_V_Religion_islam 2
;------------------------------------------
Trait BattleDread
Characters family
Level Winning_First
Description Winning_First_desc
EffectsDescription Winning_First_effects_desc
Threshold 1
Effect Chivalry -1
Level Cruel_and_Cunning
Description Cruel_and_Cunning_desc
EffectsDescription Cruel_and_Cunning_effects_desc
Threshold 3
Effect Chivalry -2
Level Merciless_Mauler
Description Merciless_Mauler_desc
EffectsDescription Merciless_Mauler_effects_desc
Epithet Merciless_Mauler_epithet_desc
Threshold 6
Effect Chivalry -3
Level Field_Tyrant
Description Field_Tyrant_desc
EffectsDescription Field_Tyrant_effects_desc
Epithet Field_Tyrant_epithet_desc
Threshold 10
Effect Chivalry -4
Effect Authority 1
Level Warlord_of_Terror
Description Warlord_of_Terror_desc
EffectsDescription Warlord_of_Terror_effects_desc
Epithet Warlord_of_Terror_epithet_desc
Threshold 15
Effect Chivalry -5
Effect Authority 2
;------------------------------------------
Trait BattleChivalry
Characters family
Level Fair_Fighter
Description Fair_Fighter_desc
EffectsDescription Fair_Fighter_effects_desc
Threshold 1
Effect Chivalry 1
Level Noble_in_Battle
Description Noble_in_Battle_desc
EffectsDescription Noble_in_Battle_effects_desc
Threshold 3
Effect Chivalry 2
Level Bastion_of_Chivalry
Description Bastion_of_Chivalry_desc
EffectsDescription Bastion_of_Chivalry_effects_desc
Epithet Bastion_of_Chivalry_epithet_desc
Threshold 6
Effect Chivalry 3
Level Champion_of_Honour
Description Champion_of_Honour_desc
EffectsDescription Champion_of_Honour_effects_desc
Epithet Champion_of_Honour_epithet_desc
Threshold 10
Effect Chivalry 4
Effect Authority 1
Level Saint_of_Battle
Description Saint_of_Battle_desc
EffectsDescription Saint_of_Battle_effects_desc
Epithet Saint_of_Battle_epithet_desc
Threshold 15
Effect Chivalry 5
Effect Authority 2
;------------------------------------------
Trait StrategyDread
Characters family
AntiTraits StrategyChivalry
Level Mean_Leader
Description Mean_Leader_desc
EffectsDescription Mean_Leader_effects_desc
Threshold 1
Effect Chivalry -1
Level Cruel_Leader
Description Cruel_Leader_desc
EffectsDescription Cruel_Leader_effects_desc
Threshold 2
Effect Chivalry -2
Level Merciless_Leader
Description Merciless_Leader_desc
EffectsDescription Merciless_Leader_effects_desc
Epithet Merciless_Leader_epithet_desc
Threshold 4
Effect Chivalry -3
Effect Authority 1
Level Malevolent_Leader
Description Malevolent_Leader_desc
EffectsDescription Malevolent_Leader_effects_desc
Epithet Malevolent_Leader_epithet_desc
Threshold 8
Effect Chivalry -4
Effect Authority 2
Level Tyranical_Leader
Description Tyranical_Leader_desc
EffectsDescription Tyranical_Leader_effects_desc
Epithet Tyranical_Leader_epithet_desc
Threshold 16
Effect Chivalry -5
Effect Authority 3
;------------------------------------------
Trait StrategyChivalry
Characters family
AntiTraits StrategyDread
Level Fair_in_Rule
Description Fair_in_Rule_desc
EffectsDescription Fair_in_Rule_effects_desc
Threshold 1
Effect Chivalry 1
Level Noble_in_Rule
Description Noble_in_Rule_desc
EffectsDescription Noble_in_Rule_effects_desc
Threshold 2
Effect Chivalry 2
Level Chivalrous_in_Rule
Description Chivalrous_in_Rule_desc
EffectsDescription Chivalrous_in_Rule_effects_desc
Epithet Chivalrous_in_Rule_epithet_desc
Threshold 4
Effect Chivalry 3
Effect Authority 1
Level Honourable_Ruler
Description Honourable_Ruler_desc
EffectsDescription Honourable_Ruler_effects_desc
Epithet Honourable_Ruler_epithet_desc
Threshold 8
Effect Chivalry 4
Effect Authority 2
Level Saintly_Ruler
Description Saintly_Ruler_desc
EffectsDescription Saintly_Ruler_effects_desc
Epithet Saintly_Ruler_epithet_desc
Threshold 16
Effect Chivalry 5
Effect Authority 3
;------------------------------------------
Trait CaptorChivalry
Characters family
AntiTraits CaptorDread
Level Respects_the_Enemy
Description Respects_the_Enemy_desc
EffectsDescription Respects_the_Enemy_effects_desc
Threshold 1
Effect Chivalry 1
Level Compassionate_Victor
Description Compassionate_Victor_desc
EffectsDescription Compassionate_Victor_effects_desc
Threshold 2
Effect Chivalry 2
Level Quite_Merciful
Description Quite_Merciful_desc
EffectsDescription Quite_Merciful_effects_desc
Threshold 3
Effect Chivalry 3
Level Merciful_Champion
Description Merciful_Champion_desc
EffectsDescription Merciful_Champion_effects_desc
Epithet Merciful_Champion_epithet_desc
Threshold 4
Effect Chivalry 4
;------------------------------------------
Trait CaptorDread
Characters family
AntiTraits CaptorChivalry
Level Disrespects_Prisoners
Description Disrespects_Prisoners_desc
EffectsDescription Disrespects_Prisoners_effects_desc
Threshold 1
Effect Chivalry -1
Level Lacks_Compassion
Description Lacks_Compassion_desc
EffectsDescription Lacks_Compassion_effects_desc
Threshold 2
Effect Chivalry -2
Level Quite_Merciless
Description Quite_Merciless_desc
EffectsDescription Quite_Merciless_effects_desc
Threshold 3
Effect Chivalry -3
Level Merciless_Conqueror
Description Merciless_Conqueror_desc
EffectsDescription Merciless_Conqueror_effects_desc
Epithet Merciless_Conqueror_epithet_desc
Threshold 4
Effect Chivalry -4
;------------------------------------------
Trait RansomChivalry
Characters family
AntiTraits RansomDread
Level Noble_Commander
Description Noble_Commander_desc
EffectsDescription Noble_Commander_effects_desc
Threshold 1
Effect Chivalry 1
Level Honourable_Commander
Description Honourable_Commander_desc
EffectsDescription Honourable_Commander_effects_desc
Threshold 2
Effect Chivalry 2
Effect TroopMorale 1
Level Caring_Commander
Description Caring_Commander_desc
EffectsDescription Caring_Commander_effects_desc
Threshold 3
Effect Chivalry 3
Effect TroopMorale 2
Level Merciful_Commander
Description Merciful_Commander_desc
EffectsDescription Merciful_Commander_effects_desc
Epithet Merciful_Commander_epithet_desc
Threshold 4
Effect Chivalry 4
Effect TroopMorale 3
;------------------------------------------
Trait RansomDread
Characters family
AntiTraits RansomChivalry
Level Grim_Commander
Description Grim_Commander_desc
EffectsDescription Grim_Commander_effects_desc
Threshold 1
Effect Chivalry -1
Level Cold_Commander
Description Cold_Commander_desc
EffectsDescription Cold_Commander_effects_desc
Threshold 2
Effect Chivalry -2
Effect TroopMorale -1
Level Harsh_Commander
Description Harsh_Commander_desc
EffectsDescription Harsh_Commander_effects_desc
Threshold 3
Effect Chivalry -3
Effect TroopMorale -2
Level Merciless_Commander
Description Merciless_Commander_desc
EffectsDescription Merciless_Commander_effects_desc
Epithet Merciless_Commander_epithet_desc
Threshold 4
Effect Chivalry -4
Effect TroopMorale -3
;------------------------------------------
Trait GoodArtilleryCommander
Characters family
AntiTraits BadArtilleryCommander
Level Good_with_Artillery
Description Good_with_Artillery_desc
EffectsDescription Good_with_Artillery_effects_desc
Threshold 1
Effect ArtilleryCommand 1
Level Adept_with_Artillery
Description Adept_with_Artillery_desc
EffectsDescription Adept_with_Artillery_effects_desc
Threshold 2
Effect ArtilleryCommand 2
Level Expert_with_Artillery
Description Expert_with_Artillery_desc
EffectsDescription Expert_with_Artillery_effects_desc
Threshold 3
Effect ArtilleryCommand 3
Level Masterful_with_Artillery
Description Masterful_with_Artillery_desc
EffectsDescription Masterful_with_Artillery_effects_desc
Threshold 4
Effect ArtilleryCommand 4
;------------------------------------------
Trait BadArtilleryCommander
Characters family
AntiTraits GoodArtilleryCommander
Level Poor_with_Artillery
Description Poor_with_Artillery_desc
EffectsDescription Poor_with_Artillery_effects_desc
Threshold 1
Effect ArtilleryCommand -1
Level Awful_with_Artillery
Description Awful_with_Artillery_desc
EffectsDescription Awful_with_Artillery_effects_desc
Threshold 2
Effect ArtilleryCommand -2
Level Diabolical_with_Artillery
Description Diabolical_with_Artillery_desc
EffectsDescription Diabolical_with_Artillery_effects_desc
Threshold 3
Effect ArtilleryCommand -3
;------------------------------------------
Trait GoodGunpowderCommander
Characters family
AntiTraits BadArtilleryCommander
Level Good_with_Guns
Description Good_with_Guns_desc
EffectsDescription Good_with_Guns_effects_desc
Threshold 1
Effect GunpowderCommand 1
Level Adept_with_Guns
Description Adept_with_Guns_desc
EffectsDescription Adept_with_Guns_effects_desc
Threshold 2
Effect GunpowderCommand 2
Level Expert_with_Guns
Description Expert_with_Guns_desc
EffectsDescription Expert_with_Guns_effects_desc
Threshold 3
Effect GunpowderCommand 3
Level Masterful_with_Guns
Description Masterful_with_Guns_desc
EffectsDescription Masterful_with_Guns_effects_desc
Threshold 4
Effect GunpowderCommand 4
;------------------------------------------
Trait BadGunpowderCommander
Characters family
AntiTraits GoodArtilleryCommander
Level Poor_with_Guns
Description Poor_with_Guns_desc
EffectsDescription Poor_with_Guns_effects_desc
Threshold 1
Effect GunpowderCommand -1
Level Awful_with_Guns
Description Awful_with_Guns_desc
EffectsDescription Awful_with_Guns_effects_desc
Threshold 2
Effect GunpowderCommand -2
Level Useless_with_Guns
Description Useless_with_Guns_desc
EffectsDescription Useless_with_Guns_effects_desc
Threshold 3
Effect GunpowderCommand -3
;------------------------------------------
Trait Cursed
Characters family
Level Hexxed
Description Hexxed_desc
EffectsDescription Hexxed_effects_desc
Threshold 1
Effect Command -1
Effect TroopMorale -1
Level Cursed
Description Cursed_desc
EffectsDescription Cursed_effects_desc
Threshold 2
Effect Command -2
Effect TroopMorale -2
Level Blighted
Description Blighted_desc
EffectsDescription Blighted_effects_desc
Threshold 3
Effect Piety -1
Effect Command -3
Effect Authority -1
Effect TroopMorale -3
Level Damned
Description Damned_desc
EffectsDescription Damned_effects_desc
Threshold 4
Effect Piety -3
Effect Command -4
Effect Authority -2
Effect TroopMorale -4
;------------------------------------------
Trait StrickenSilly
Characters family
Level Warts
Description Warts_desc
EffectsDescription Warts_effects_desc
Threshold 1
Effect Command -1
Effect TroopMorale -1
Level Flatulant
Description Flatulant_desc
EffectsDescription Flatulant_effects_desc
Threshold 2
Effect Command -2
Effect Authority -1
Effect TroopMorale -2
Level Boil-ridden
Description Boil-ridden_desc
EffectsDescription Boil-ridden_effects_desc
Threshold 3
Effect Piety -1
Effect Command -3
Effect Authority -2
Effect TroopMorale -3
;------------------------------------------
Trait StrickenSerious
Characters family
Level Wracking_Cough
Description Wracking_Cough_desc
EffectsDescription Wracking_Cough_effects_desc
Threshold 1
Effect Command -1
Effect TroopMorale -1
Level Evil_Illness
Description Evil_Illness_desc
EffectsDescription Evil_Illness_effects_desc
Threshold 2
Effect Command -2
Effect TroopMorale -2
Level Stricken_Down
Description Stricken_Down_desc
EffectsDescription Stricken_Down_effects_desc
Threshold 3
Effect Piety -1
Effect Command -3
Effect Authority -1
Effect TroopMorale -3
;------------------------------------------
Trait Objective
Characters family
Hidden
AntiTraits Subjective
Level Quite_Objective
Description Quite_Objective_desc
EffectsDescription Quite_Objective_effects_desc
Threshold 1
;------------------------------------------
Trait Subjective
Characters family
Hidden
AntiTraits Objective
Level Quite_Subjective
Description Quite_Subjective_desc
EffectsDescription Quite_Subjective_effects_desc
Threshold 1
;------------------------------------------
Trait Gregarious
Characters family
AntiTraits Introvert
Level Sociable
Description Sociable_desc
EffectsDescription Sociable_effects_desc
Threshold 1
Effect LocalPopularity 1
Level Gregarious
Description Gregarious_desc
EffectsDescription Gregarious_effects_desc
Threshold 2
Effect TroopMorale 1
Effect LocalPopularity 2
Level Everyone's_Friend
Description Everyone's_Friend_desc
EffectsDescription Everyone's_Friend_effects_desc
Threshold 3
Effect TroopMorale 2
Effect LocalPopularity 3
;------------------------------------------
Trait Introvert
Characters family
AntiTraits Gregarious
Level Aloof
Description Aloof_desc
EffectsDescription Aloof_effects_desc
Threshold 1
Effect LocalPopularity -1
Level Introverted
Description Introverted_desc
EffectsDescription Introverted_effects_desc
Threshold 2
Effect TroopMorale -1
Effect LocalPopularity -2
Level Totally_Closed
Description Totally_Closed_desc
EffectsDescription Totally_Closed_effects_desc
Threshold 3
Effect TroopMorale -2
Effect LocalPopularity -3
;------------------------------------------
Trait ExRebel
Characters family
AntiTraits Gregarious
Level Rebelled
Description Rebelled_desc
EffectsDescription Rebelled_effects_desc
Threshold 1
Effect Loyalty -1
Level Rebelious
Description Rebelious_desc
EffectsDescription Rebelious_effects_desc
Threshold 2
Effect Loyalty -2
Level Turncoat
Description Turncoat_desc
EffectsDescription Turncoat_effects_desc
Epithet Turncoat_epithet_desc
Threshold 3
Effect Loyalty -3
;------------------------------------------
Trait ContentGeneral
Characters family
AntiTraits DiscontentGeneral
Level Feels_Appreciated
Description Feels_Appreciated_desc
EffectsDescription Feels_Appreciated_effects_desc
Threshold 1
Effect Loyalty 1
Level Feels_Respected
Description Feels_Respected_desc
EffectsDescription Feels_Respected_effects_desc
Threshold 4
Effect Loyalty 3
Level Feels_Honoured
Description Feels_Honoured_desc
EffectsDescription Feels_Honoured_effects_desc
Threshold 8
Effect Loyalty 5
;------------------------------------------
Trait DiscontentGeneral
Characters family
AntiTraits ContentGeneral
Level Feels_Unappreciated
Description Feels_Unappreciated_desc
EffectsDescription Feels_Unappreciated_effects_desc
Threshold 1
Effect Loyalty -1
Level Feels_Disrespected
Description Feels_Disrespected_desc
EffectsDescription Feels_Disrespected_effects_desc
Threshold 4
Effect Loyalty -3
Level Feels_Dishonoured
Description Feels_Dishonoured_desc
EffectsDescription Feels_Dishonoured_effects_desc
Threshold 8
Effect Loyalty -5
;------------------------------------------
Trait EasternWarlord
Characters family
Level Eastern_Warlord
Description Eastern_Warlord_desc
EffectsDescription Eastern_Warlord_effects_desc
Threshold 1
Effect Chivalry -1
Effect Command 2
Level Mighty_Warlord
Description Mighty_Warlord_desc
EffectsDescription Mighty_Warlord_effects_desc
Threshold 2
Effect Chivalry -2
Effect Command 4
Level Khan's_Conqueror
Description Khan's_Conqueror_desc
EffectsDescription Khan's_Conqueror_effects_desc
Threshold 3
Effect Chivalry -3
Effect Command 6
;------------------------------------------
Trait JaguarWarlord
Characters family
Level Mighty_Eagle
Description Mighty_Eagle_desc
EffectsDescription Mighty_Eagle_effects_desc
Threshold 1
Effect Chivalry -1
Effect Command 2
Level Mighty_Jaguar
Description Mighty_Jaguar_desc
EffectsDescription Mighty_Jaguar_effects_desc
Threshold 2
Effect Chivalry -2
Effect Command 4
Level Grand_Jaguar
Description Grand_Jaguar_desc
EffectsDescription Grand_Jaguar_effects_desc
Threshold 3
Effect Chivalry -3
Effect Command 6
;------------------------------------------
Trait FamousPirate
Characters admiral
Level Dangerous_Captain
Description Dangerous_Captain_desc
EffectsDescription Dangerous_Captain_effects_desc
Threshold 1
Effect Loyalty -1
Effect NavalCommand 1
Level Famous_Pirate
Description Famous_Pirate_desc
EffectsDescription Famous_Pirate_effects_desc
Threshold 2
Effect Loyalty -2
Effect NavalCommand 2
Level Notorious_Pirate
Description Notorious_Pirate_desc
EffectsDescription Notorious_Pirate_effects_desc
Threshold 3
Effect Loyalty -3
Effect NavalCommand 3
;------------------------------------------
Trait WifeIsCharming
Characters family
AntiTraits WifeIsHorrid
Level Wife_is_Fair
Description Wife_is_Fair_desc
EffectsDescription Wife_is_Fair_effects_desc
Threshold 1
Effect Fertility 1
Level Wife_is_Charming
Description Wife_is_Charming_desc
EffectsDescription Wife_is_Charming_effects_desc
Threshold 2
Effect LocalPopularity 1
Effect Fertility 1
Level Wife_is_Lovely
Description Wife_is_Lovely_desc
EffectsDescription Wife_is_Lovely_effects_desc
Threshold 3
Effect LocalPopularity 2
Effect Fertility 2
;------------------------------------------
Trait WifeIsHorrid
Characters family
AntiTraits WifeIsCharming
Level Wife_lacks_Charm
Description Wife_lacks_Charm_desc
EffectsDescription Wife_lacks_Charm_effects_desc
Threshold 1
Effect Fertility -1
Level Wife_is_Undesireable
Description Wife_is_Undesireable_desc
EffectsDescription Wife_is_Undesireable_effects_desc
Threshold 2
Effect LocalPopularity -1
Effect Fertility -1
Level Wife_is_a_Wretch
Description Wife_is_a_Wretch_desc
EffectsDescription Wife_is_a_Wretch_effects_desc
Threshold 3
Effect LocalPopularity -2
Effect Fertility -2
;------------------------------------------
Trait WifeIsFertile
Characters family
AntiTraits WifeIsBarren
Level Wife_is_Fertile
Description Wife_is_Fertile_desc
EffectsDescription Wife_is_Fertile_effects_desc
Threshold 1
Effect Fertility 1
Level Wife_is_Very_Fertile
Description Wife_is_Very_Fertile_desc
EffectsDescription Wife_is_Very_Fertile_effects_desc
Threshold 2
Effect Fertility 2
Level Wife_is_Ripe
Description Wife_is_Ripe_desc
EffectsDescription Wife_is_Ripe_effects_desc
Threshold 3
Effect Fertility 3
;------------------------------------------
Trait WifeIsBarren
Characters family
AntiTraits WifeIsFertile
Level Wife_is_Barren
Description Wife_is_Barren_desc
EffectsDescription Wife_is_Barren_effects_desc
Threshold 1
Effect Fertility -1
Level Wife_is_Infertile
Description Wife_is_Infertile_desc
EffectsDescription Wife_is_Infertile_effects_desc
Threshold 2
Effect Fertility -2
Level Wife_is_Cursed
Description Wife_is_Cursed_desc
EffectsDescription Wife_is_Cursed_effects_desc
Threshold 3
Effect Fertility -3
;------------------------------------------
Trait WifeIsWise
Characters family
Level Wife_is_Useful
Description Wife_is_Useful_desc
EffectsDescription Wife_is_Useful_effects_desc
Threshold 1
Effect Trading 5
Effect TaxCollection 5
Level Wife_is_Smart
Description Wife_is_Smart_desc
EffectsDescription Wife_is_Smart_effects_desc
Threshold 2
Effect Trading 10
Effect TaxCollection 10
Level Wife_is_Wise
Description Wife_is_Wise_desc
EffectsDescription Wife_is_Wise_effects_desc
Threshold 3
Effect Trading 15
Effect TaxCollection 15
;------------------------------------------
Trait FactionKiller
Characters family
Level Conqueror
Description Conqueror_desc
EffectsDescription Conqueror_effects_desc
Threshold 1
Effect Authority 1
Level Great_Conqueror
Description Great_Conqueror_desc
EffectsDescription Great_Conqueror_effects_desc
Epithet Great_Conqueror_epithet_desc
Threshold 2
Effect Authority 2
Level Legendary_Conqueror
Description Legendary_Conqueror_desc
EffectsDescription Legendary_Conqueror_effects_desc
Epithet Legendary_Conqueror_epithet_desc
Threshold 3
Effect Authority 3
Level All_Conquering
Description All_Conquering_desc
EffectsDescription All_Conquering_effects_desc
Epithet All_Conquering_epithet_desc
Threshold 4
Effect Authority 4
;------------------------------------------
Trait GoodDiplomacy
Characters family
Level Politcally_Wise
Description Politcally_Wise_desc
EffectsDescription Politcally_Wise_effects_desc
Threshold 2
Effect Authority 1
Level Politically_Strong
Description Politically_Strong_desc
EffectsDescription Politically_Strong_effects_desc
Threshold 4
Effect Authority 2
Level Politically_Powerful
Description Politically_Powerful_desc
EffectsDescription Politically_Powerful_effects_desc
Threshold 8
Effect Authority 3
Level First_Among_Firsts
Description First_Among_Firsts_desc
EffectsDescription First_Among_Firsts_effects_desc
Threshold 16
Effect Authority 4
;------------------------------------------
Trait BadDiplomacy
Characters family
Level Politically_Poor
Description Politically_Poor_desc
EffectsDescription Politically_Poor_effects_desc
Threshold 2
Effect Authority -1
Level Politically_Weak
Description Politically_Weak_desc
EffectsDescription Politically_Weak_effects_desc
Threshold 4
Effect Authority -2
Level Politically_Powerless
Description Politically_Powerless_desc
EffectsDescription Politically_Powerless_effects_desc
Threshold 8
Effect Authority -3
;------------------------------------------
Trait FathersLegacy
Characters family
Level Proud_Legacy
Description Proud_Legacy_desc
EffectsDescription Proud_Legacy_effects_desc
Threshold 1
Effect Authority 1
Level Strong_Legacy
Description Strong_Legacy_desc
EffectsDescription Strong_Legacy_effects_desc
Threshold 2
Effect Authority 2
Level Mighty_Legacy
Description Mighty_Legacy_desc
EffectsDescription Mighty_Legacy_effects_desc
Threshold 3
Effect Authority 3
;------------------------------------------
Trait ChivalryLegacy
Characters family
Level Chivalrous_Father
Description Chivalrous_Father_desc
EffectsDescription Chivalrous_Father_effects_desc
Threshold 1
Effect Chivalry 1
Level Legacy_of_Chivalry
Description Legacy_of_Chivalry_desc
EffectsDescription Legacy_of_Chivalry_effects_desc
Threshold 2
Effect Chivalry 2
;------------------------------------------
Trait DreadLegacy
Characters family
Level Dreaded_Father
Description Dreaded_Father_desc
EffectsDescription Dreaded_Father_effects_desc
Threshold 1
Effect Chivalry -1
Level Legacy_of_Dread
Description Legacy_of_Dread_desc
EffectsDescription Legacy_of_Dread_effects_desc
Threshold 2
Effect Chivalry -2
;------------------------------------------
Trait TourneyKnight
Characters family
Level Tourney_Entrant
Description Tourney_Entrant_desc
EffectsDescription Tourney_Entrant_effects_desc
Threshold 1
Effect Chivalry 1
Level Fair_Jouster
Description Fair_Jouster_desc
EffectsDescription Fair_Jouster_effects_desc
Threshold 3
Effect Chivalry 1
Effect CavalryCommand 1
Level Good_Jouster
Description Good_Jouster_desc
EffectsDescription Good_Jouster_effects_desc
Threshold 6
Effect Chivalry 2
Effect CavalryCommand 1
Level Knight_of_Renown
Description Knight_of_Renown_desc
EffectsDescription Knight_of_Renown_effects_desc
Threshold 12
Effect Chivalry 2
Effect Authority 1
Effect CavalryCommand 2
Level Tourney_Champion
Description Tourney_Champion_desc
EffectsDescription Tourney_Champion_effects_desc
Threshold 18
Effect Chivalry 3
Effect Authority 2
Effect CavalryCommand 2
;------------------------------------------
Trait HorseRacer
Characters family
Level Good_Racer
Description Good_Racer_desc
EffectsDescription Good_Racer_effects_desc
Threshold 1
Effect MovementPoints 1
Level Great_Racer
Description Great_Racer_desc
EffectsDescription Great_Racer_effects_desc
Threshold 2
Effect MovementPoints 1
Effect CavalryCommand 1
Level Famous_Racer
Description Famous_Racer_desc
EffectsDescription Famous_Racer_effects_desc
Threshold 3
Effect Authority 1
Effect MovementPoints 2
Effect CavalryCommand 1
;------------------------------------------
Trait AcademyTrained
Characters family
Level Academy_Trained
Description Academy_Trained_desc
EffectsDescription Academy_Trained_effects_desc
Threshold 1
Effect Command 1
Level Officer_Training
Description Officer_Training_desc
EffectsDescription Officer_Training_effects_desc
Threshold 2
Effect Command 2
;------------------------------------------
Trait ReligiousActivity
Characters family
AntiTraits ReligiousInactivity
Level Religious
Description Religious_desc
EffectsDescription Religious_effects_desc
Threshold 1
Effect Piety 1
Level Dutifully_Religious
Description Dutifully_Religious_desc
EffectsDescription Dutifully_Religious_effects_desc
Threshold 4
Effect Piety 2
Level Religiously_Active
Description Religiously_Active_desc
EffectsDescription Religiously_Active_effects_desc
Threshold 8
Effect Chivalry 1
Effect Piety 3
Level Devoutly_Religious
Description Devoutly_Religious_desc
EffectsDescription Devoutly_Religious_effects_desc
Threshold 16
Effect Chivalry 2
Effect Piety 4
;------------------------------------------
Trait ReligiousInactivity
Characters family
AntiTraits ReligiousActivity
Level Neglects_Religion
Description Neglects_Religion_desc
EffectsDescription Neglects_Religion_effects_desc
Threshold 2
Effect Piety -1
Level Religiously_Ignorant
Description Religiously_Ignorant_desc
EffectsDescription Religiously_Ignorant_effects_desc
Threshold 5
Effect Piety -2
;------------------------------------------
Trait MarriedAPrincess
Characters family
Level Royal_Ties
Description Royal_Ties_desc
EffectsDescription Royal_Ties_effects_desc
Threshold 1
Effect Loyalty 3
;------------------------------------------
Trait GloriousFool
Characters family
AntiTraits GoodAttacker, GoodDefender, GoodRiskyAttacker, GoodRiskyDefender
Level Unlucky_Leader
Description Unlucky_Leader_desc
EffectsDescription Unlucky_Leader_effects_desc
Threshold 1
Effect Command -1
Effect TroopMorale 2
Level Glory_Hunter
Description Glory_Hunter_desc
EffectsDescription Glory_Hunter_effects_desc
Threshold 2
Effect Command -2
Effect TroopMorale 4
Level Glorious_Fool
Description Glorious_Fool_desc
EffectsDescription Glorious_Fool_effects_desc
GainMessage Glorious_Fool_gain_desc
Threshold 3
Effect Command -3
Effect TroopMorale 6
;------------------------------------------
Trait TooOldToFight
Characters family
Level Beyond_Battle
Description Beyond_Battle_desc
EffectsDescription Beyond_Battle_effects_desc
Threshold 1
;------------------------------------------
Trait Senile
Characters family
Level Somewhat_Senile
Description Somewhat_Senile_desc
EffectsDescription Somewhat_Senile_effects_desc
Threshold 1
Effect Command -2
Effect Authority -1
Level Senile
Description Senile_desc
EffectsDescription Senile_effects_desc
Threshold 2
Effect Command -4
Effect Authority -2
Level Totally_Senile
Description Totally_Senile_desc
EffectsDescription Totally_Senile_effects_desc
Threshold 3
Effect Command -6
Effect Authority -3
;------------------------------------------
Trait WifeIsNoble
Characters family
Level Wife_is_Admirable
Description Wife_is_Admirable_desc
EffectsDescription Wife_is_Admirable_effects_desc
Threshold 1
Effect LocalPopularity 1
Level Wife_is_Noble
Description Wife_is_Noble_desc
EffectsDescription Wife_is_Noble_effects_desc
Threshold 3
Effect LocalPopularity 2
Level Wife_is_Revered
Description Wife_is_Revered_desc
EffectsDescription Wife_is_Revered_effects_desc
Threshold 5
Effect PublicSecurity 1
Effect LocalPopularity 3
;------------------------------------------
Trait WifeIsBitch
Characters family
Level Wife_is_Unpleasant
Description Wife_is_Unpleasant_desc
EffectsDescription Wife_is_Unpleasant_effects_desc
Threshold 1
Effect LocalPopularity -1
Level Wife_is_Nasty
Description Wife_is_Nasty_desc
EffectsDescription Wife_is_Nasty_effects_desc
Threshold 3
Effect LocalPopularity -2
Level Wife_is_Deplorable
Description Wife_is_Deplorable_desc
EffectsDescription Wife_is_Deplorable_effects_desc
Threshold 5
Effect PublicSecurity -1
Effect LocalPopularity -3
;------------------------------------------
Trait IAmPrincess
Characters princess
Hidden
Level Royal_Princess
Description Royal_Princess_desc
EffectsDescription Royal_Princess_effects_desc
Threshold 1
Effect Level 1
;------------------------------------------
Trait AgentPiety
Characters princess, merchant, spy, assassin, diplomat
Hidden
Level AgentPiety
Description AgentPiety_desc
EffectsDescription AgentPiety_effects_desc
Threshold 1
Effect Piety 10
;------------------------------------------
Trait InquisitorFailure
Characters inquisitor
Hidden
Level StrikeThree
Description StrikeThree_desc
EffectsDescription StrikeThree_effects_desc
Threshold 3
Effect Piety -10
;------------------------------------------
Trait ReligionStarter
Characters family
Hidden
Level General_Religion
Description General_Religion_desc
EffectsDescription General_Religion_effects_desc
Threshold 1
Effect Piety 3
;------------------------------------------
Trait Cultured
Characters family
Level Cultured
Description Cultured_desc
EffectsDescription Cultured_effects_desc
Threshold 1
Effect LocalPopularity 1
Level Very_Cultured
Description Very_Cultured_desc
EffectsDescription Very_Cultured_effects_desc
Threshold 3
Effect Authority 1
Effect LocalPopularity 2
;------------------------------------------
Trait HasAdultress
Characters all
Hidden
Level MarriedWithLover
Description MarriedWithLover_desc
EffectsDescription MarriedWithLover_effects_desc
Threshold 1
;------------------------------------------
Trait HeresyImmunityNonCatholic
Characters priest
Hidden
Level HeresyImmunityNC
Description HeresyImmunityNC_desc
EffectsDescription HeresyImmunityNC_effects_desc
Threshold 1
Effect HeresyImmunity 1
;===============================================================
;== TRIGGER DATA STARTS HERE ==
;===============================================================
;------------------------------------------
Trigger V0010_Standard_Battle_Attacker_Crushing_Victory_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects GoodAttacker 2 Chance 100
Affects TacticalSkill 1 Chance 20
;------------------------------------------
Trigger V0020_Standard_Battle_Attacker_Crushing_Loss_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects BadAttacker 2 Chance 50
;------------------------------------------
Trigger V0030_Standard_Battle_Defender_Crushing_Victory_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects GoodDefender 2 Chance 100
Affects TacticalSkill 1 Chance 20
;------------------------------------------
Trigger V0040_Standard_Battle_Defender_Crushing_Loss_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects BadDefender 2 Chance 50
;------------------------------------------
Trigger V0050_Standard_Battle_Attacker_Clear_Victory_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = clear
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects GoodAttacker 1 Chance 100
;------------------------------------------
Trigger V0060_Standard_Battle_Attacker_Clear_Loss_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = clear
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects BadAttacker 1 Chance 50
;------------------------------------------
Trigger V0070_Standard_Battle_Defender_Clear_Victory_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = clear
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects GoodDefender 1 Chance 100
;------------------------------------------
Trigger V0080_Standard_Battle_Defender_Clear_Loss_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = clear
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
Affects BadDefender 1 Chance 50
;------------------------------------------
Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds < 2.25
Affects GoodCommander 1 Chance 100
;------------------------------------------
Trigger V0100_Standard_Battle_Any_Loss_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleOdds > 1.5
Affects BadCommander 1 Chance 50
;------------------------------------------
Trigger V0110_Standard_Risky_Battle_Attacker_Clear_Victory_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds < 0.5
and BattleOdds > 0.16
Affects GoodRiskyAttacker 1 Chance 100
;------------------------------------------
Trigger V0120_Standard_Risky_Battle_Attacker_Clear_Loss_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds < 0.5
and BattleOdds > 0.16
Affects BadRiskyAttacker 1 Chance 50
;------------------------------------------
Trigger V0130_Standard_Risky_Battle_Defender_Clear_Victory_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds < 0.5
and BattleOdds > 0.16
Affects GoodRiskyDefender 1 Chance 100
;------------------------------------------
Trigger V0140_Standard_Risky_Battle_Defender_Clear_Loss_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds < 0.5
and BattleOdds > 0.16
Affects BadRiskyDefender 1 Chance 50
;------------------------------------------
Trigger V0150_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds <= 0.16
Affects GoodRiskyAttacker 2 Chance 100
Affects TacticalSkill 1 Chance 5
;------------------------------------------
Trigger V0160_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds <= 0.16
Affects BadRiskyAttacker 1 Chance 50
;------------------------------------------
Trigger V0170_Standard_Risky_Battle_Defender_Crushing_Victory_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds <= 0.16
Affects GoodRiskyDefender 2 Chance 100
Affects TacticalSkill 1 Chance 5
;------------------------------------------
Trigger V0180_Standard_Risky_Battle_Defender_Crushing_Loss_VnV_Trigger
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds <= 0.16
Affects BadRiskyDefender 1 Chance 50
;------------------------------------------
Trigger V0190_Withdraw_Before_Battle_Even_Odds_VnV_Trigger
WhenToTest PreBattleWithdrawal
Condition IsGeneral
and I_WithdrawsBeforeBattle
and BattleOdds > 0.8
and BattleOdds < 1.5
Affects IndecisiveAttacker 1 Chance 50
;------------------------------------------
Trigger V0200_Withdraw_Before_Battle_Good_Odds_VnV_Trigger
WhenToTest PreBattleWithdrawal
Condition IsGeneral
and I_WithdrawsBeforeBattle
and BattleOdds > 3
Affects IndecisiveAttacker 2 Chance 50
;------------------------------------------
Trigger V0210_Standard_Battle_Crushing_Victory_Infantry_Commander_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleSuccess = crushing
and PercentageUnitCategory infantry > 80
Affects GoodInfantryGeneral 1 Chance 100
;------------------------------------------
Trigger V0220_Standard_Battle_Crushing_Defeat_Infantry_Commander_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and PercentageUnitCategory infantry > 80
Affects BadInfantryGeneral 1 Chance 50
;------------------------------------------
Trigger V0230_Standard_Battle_Crushing_Victory_Cavalry_Commander_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleSuccess = crushing
and PercentageUnitCategory cavalry > 50
Affects GoodCavalryGeneral 1 Chance 100
;------------------------------------------
Trigger V0240_Standard_Battle_Crushing_Defeat_Cavalry_Commander_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and PercentageUnitCategory cavalry > 50
Affects BadCavalryGeneral 1 Chance 50
;------------------------------------------
Trigger Battle_Siege_Attacker_Won
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess >= clear
and I_ConflictType Siege
and BattleOdds < 2
Affects GoodSiegeAttacker 1 Chance 100
;------------------------------------------
Trigger Battle_Siege_Attacker_Lost
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess >= clear
and I_ConflictType Siege
and BattleOdds >= 1.2
Affects BadSiegeAttacker 1 Chance 100
;------------------------------------------
Trigger Battle_Siege_Defender_Won
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess >= clear
and I_ConflictType Siege
and BattleOdds < 1.7
Affects GoodSiegeDefender 1 Chance 100
;------------------------------------------
Trigger Battle_Siege_Defender_Lost
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess >= clear
and I_ConflictType Siege
and BattleOdds >= 1
Affects BadSiegeDefender 1 Chance 100
;------------------------------------------
Trigger Battle_General_Took_Hits
WhenToTest PostBattle
Condition GeneralHPLostRatioinBattle > 0.3
Affects BattleScarred 1 Chance 30
Affects Brave 1 Chance 15
;------------------------------------------
Trigger Battle_Berserker_Actions
WhenToTest PostBattle
Condition GeneralHPLostRatioinBattle > 0.3
and Trait Berserker >= 1
Affects Berserker 1 Chance 30
;------------------------------------------
Trigger battle2
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 5
and GeneralHPLostRatioinBattle > 0.25
Affects Brave 1 Chance 60
;------------------------------------------
Trigger battle2_siege_win
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Siege
and GeneralNumKillsInBattle > 6
and BattleOdds <= 0.9
Affects VictorVirtue 1 Chance 100
;------------------------------------------
Trigger battle3
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleChivalry >= 1
and not Trait BattleDread >= 1
Affects Brave 1 Chance 20
Affects Bloodthirsty 1 Chance 10
;------------------------------------------
Trigger battle3Dread
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleChivalry > 0
Affects BattleDread 1 Chance 50
Affects Bloodthirsty 1 Chance 10
Affects Brave 1 Chance 20
;------------------------------------------
Trigger battle3Chivalry_fighting
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 50
Affects Brave 1 Chance 20
;------------------------------------------
Trigger battle3Chivalry1_defensivewin
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and BattleOdds < 0.5
and BattleOdds > 0.05
and GeneralFoughtInCombat
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 100
;------------------------------------------
Trigger battle3Chivalry_hardoddswin
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds <= 0.5
and not Trait BattleDread > 0
and GeneralFoughtInCombat
Affects BattleChivalry 1 Chance 66
;------------------------------------------
Trigger battle3Chivalry_religioncatholic
WhenToTest GeneralAssaultsGeneral
Condition CharacterReligion catholic
and TargetReligion islam
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 33
;------------------------------------------
Trigger battle3Chivalry_religionorthodox
WhenToTest GeneralAssaultsGeneral
Condition CharacterReligion orthodox
and TargetReligion islam
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 33
;------------------------------------------
Trigger battle3Chivalry_religionislam
WhenToTest GeneralAssaultsGeneral
Condition CharacterReligion islam
and TargetReligion catholic
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 66
;------------------------------------------
Trigger battle3Chivalry1_notchaserouters
WhenToTest PostBattle
Condition WonBattle
and BattleSuccess >= average
and PercentageEnemyKilled < 10
and not GeneralFoughtInCombat
and IsGeneral
and BattleOdds < 0.95
and not Trait BattleDread > 0
Affects BattleChivalry 1 Chance 33
;------------------------------------------
Trigger battle3Chivalry_Dread_Not_fighting
WhenToTest PostBattle
Condition not WonBattle
and not GeneralFoughtInCombat
and PercentageEnemyKilled < 10
Affects BattleChivalry -1 Chance 100
Affects BattleDread -1 Chance 100
;------------------------------------------
Trigger battle3Chivalry_Dread_Routing
WhenToTest PostBattle
Condition Routs
and PercentageEnemyKilled < 33
and GeneralNumKillsInBattle < 8
Affects BattleChivalry -2 Chance 100
Affects BattleDread -2 Chance 100
;------------------------------------------
Trigger battle3Chivalry_Dread_Routing2
WhenToTest PostBattle
Condition Routs
and PercentageEnemyKilled >= 33
and PercentageEnemyKilled <= 66
and GeneralNumKillsInBattle < 8
and BattleOdds > 0.75
Affects BattleChivalry -1 Chance 100
Affects BattleDread -1 Chance 100
;------------------------------------------
Trigger battle3Dread_PickingOnWeak
WhenToTest PostBattle
Condition WasAttacker
and WonBattle
and BattleOdds > 2
and PercentageEnemyKilled > 75
and not Trait BattleChivalry > 0
Affects BattleDread 1 Chance 100
;------------------------------------------
Trigger battle3Dread_TotalAnnihilation
WhenToTest PostBattle
Condition WonBattle
and BattleSuccess >= crushing
and PercentageEnemyKilled > 90
and not GeneralFoughtInCombat
and IsGeneral
and BattleOdds < 0.95
and not Trait BattleChivalry > 0
Affects BattleDread 2 Chance 100
;------------------------------------------
Trigger battle3Dread_Let_Them_Go
WhenToTest PostBattle
Condition WonBattle
and BattleSuccess >= average
and PercentageEnemyKilled < 10
and not GeneralFoughtInCombat
and IsGeneral
and BattleOdds < 0.95
and not Trait BattleChivalry > 0
Affects BattleDread -1 Chance 100
;------------------------------------------
Trigger battle4
WhenToTest PostBattle
Condition not WonBattle
and not GeneralFoughtInCombat
and PercentageEnemyKilled = 0
Affects Coward 1 Chance 100
;------------------------------------------
Trigger battle5
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and not Trait Ignorance > 0
Affects InspiringSpeaker 1 Chance 5
;------------------------------------------
Trigger battle7
WhenToTest BattleGeneralRouted
Affects Coward 1 Chance 75
;------------------------------------------
Trigger night_battle_crushing_victory_attacker
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess >= clear
and BattleOdds >= 0.5
and BattleOdds < 2
and IsNightBattle
Affects Noctophilia 1 Chance 100
;------------------------------------------
Trigger night_battle_crushing_victory_defender
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and WonBattle
and BattleSuccess >= clear
and BattleOdds >= 0.5
and BattleOdds < 2
and IsNightBattle
Affects Noctophilia 1 Chance 100
;------------------------------------------
Trigger night_battle_crushing_loss_attacker
WhenToTest PostBattle
Condition WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess >= clear
and BattleOdds >= 0.5
and BattleOdds < 1.5
and IsNightBattle
Affects Noctophobia 1 Chance 50
;------------------------------------------
Trigger night_battle_crushing_loss_defender
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and not WonBattle
and BattleSuccess >= clear
and BattleOdds >= 0.5
and BattleOdds < 1.5
and IsNightBattle
Affects Noctophobia 1 Chance 50
;------------------------------------------
Trigger diet_of_carrots_1
WhenToTest CharacterTurnStart
Condition Trait NightBattleCapable = 0
and IsGeneral
and Attribute Command >= 5
Affects NightBattleCapable 6 Chance 100
;------------------------------------------
Trigger diet_of_carrots_2
WhenToTest PostBattle
Condition IsGeneral
and Attribute Command >= 1
and IsNightBattle
and Trait NightBattleCapable = 0
and WonBattle
Affects NightBattleCapable 6 Chance 100
;------------------------------------------
Trigger Worthy_Of_Adoption_1_VnV_Trigger
WhenToTest OfferedForAdoption
Affects GoodCommander 3 Chance 33
Affects ReligionStarter 1 Chance 100
Affects GoodAttacker 2 Chance 17
Affects GoodDefender 2 Chance 17
Affects GoodSiegeAttacker 2 Chance 17
Affects Brave 3 Chance 17
;------------------------------------------
Trigger Worthy_Of_Adoption_2_VnV_Trigger
WhenToTest OfferedForAdoption
Affects Drink 1 Chance 8
Affects ReligionStarter 1 Chance 100
Affects Sobriety 1 Chance 12
Affects Disciplinarian 2 Chance 17
Affects GoodAdministrator 6 Chance 17
Affects NightBattleCapable 1 Chance 10
;------------------------------------------
Trigger Worthy_Of_Adoption_3_VnV_Trigger
WhenToTest OfferedForAdoption
Affects BattleScarred 1 Chance 17
Affects ReligionStarter 1 Chance 100
Affects Intelligent 1 Chance 8
Affects NaturalMilitarySkill 1 Chance 8
Affects GoodCommander 1 Chance 80
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_1
WhenToTest OfferedForAdoption
Affects LoyaltyStarter 1 Chance 100
Affects Loyal 1 Chance 50
Affects ReligionStarter 1 Chance 100
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_2
WhenToTest OfferedForAdoption
Condition Trait Loyal >= 1
Affects Loyal 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_3
WhenToTest OfferedForAdoption
Condition Trait Loyal >= 2
Affects Loyal 2 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_4
WhenToTest OfferedForAdoption
Condition Trait Loyal >= 3
Affects Loyal 2 Chance 25
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_5
WhenToTest OfferedForAdoption
Condition Trait Loyal < 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_6
WhenToTest OfferedForAdoption
Condition Trait Disloyal >= 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_7
WhenToTest OfferedForAdoption
Condition Trait Disloyal >= 2
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_loyalty_8
WhenToTest OfferedForAdoption
Condition Trait Disloyal >= 3
Affects Disloyal 1 Chance 25
;------------------------------------------
Trigger Worth_of_Adoption_piety_1
WhenToTest OfferedForAdoption
Affects ReligiousActivity 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_piety_2
WhenToTest OfferedForAdoption
Condition Trait ReligiousActivity >= 1
Affects ReligiousActivity 3 Chance 33
;------------------------------------------
Trigger Worth_of_Adoption_piety_3
WhenToTest OfferedForAdoption
Condition Trait ReligiousActivity >= 2
Affects ReligiousActivity 4 Chance 33
;------------------------------------------
Trigger Worth_of_Adoption_piety_4
WhenToTest OfferedForAdoption
Condition Trait ReligiousActivity < 1
Affects ReligiousInactivity 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_piety_5
WhenToTest OfferedForAdoption
Condition Trait ReligiousInactivity >= 1
Affects ReligiousInactivity 1 Chance 10
;------------------------------------------
Trigger Worth_of_Adoption_chiv_1
WhenToTest OfferedForAdoption
Condition Trait BattleChivalry >= 1
Affects BattleChivalry 2 Chance 33
;------------------------------------------
Trigger Worth_of_Adoption_chiv_2
WhenToTest OfferedForAdoption
Condition Trait BattleChivalry < 1
Affects BattleDread 1 Chance 50
;------------------------------------------
Trigger Worth_of_Adoption_chiv_3
WhenToTest OfferedForAdoption
Condition Trait BattleDread >= 1
Affects BattleDread 2 Chance 33
;------------------------------------------
Trigger Worthy_Of_Marriage_1_VnV_Trigger
WhenToTest OfferedForMarriage
Affects GoodCommander 3 Chance 33
Affects ReligionStarter 1 Chance 100
Affects GoodAttacker 2 Chance 17
Affects GoodDefender 2 Chance 17
Affects Brave 1 Chance 17
Affects NightBattleCapable 1 Chance 10
;------------------------------------------
Trigger Worthy_Of_Marriage_2_VnV_Trigger
WhenToTest OfferedForMarriage
Affects Drink 1 Chance 4
Affects ReligionStarter 1 Chance 100
Affects Sobriety 1 Chance 12
Affects Disciplinarian 2 Chance 17
Affects GoodAdministrator 6 Chance 17
Affects PoliticsSkill 1 Chance 17
;------------------------------------------
Trigger Worthy_Of_Marriage_3_VnV_Trigger
WhenToTest OfferedForMarriage
Affects BattleScarred 1 Chance 17
Affects ReligionStarter 1 Chance 100
Affects Loyal 1 Chance 17
Affects Intelligent 1 Chance 8
Affects NaturalMilitarySkill 1 Chance 8
Affects GoodCommander 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_1
WhenToTest OfferedForMarriage
Affects LoyaltyStarter 1 Chance 100
Affects Loyal 1 Chance 50
Affects ReligionStarter 1 Chance 100
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_2
WhenToTest OfferedForMarriage
Condition Trait Loyal >= 1
Affects Loyal 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_3
WhenToTest OfferedForMarriage
Condition Trait Loyal >= 2
Affects Loyal 2 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_4
WhenToTest OfferedForMarriage
Condition Trait Loyal >= 3
Affects Loyal 2 Chance 25
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_5
WhenToTest OfferedForMarriage
Condition Trait Loyal < 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_6
WhenToTest OfferedForMarriage
Condition Trait Disloyal >= 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_7
WhenToTest OfferedForMarriage
Condition Trait Disloyal >= 2
Affects Disloyal 2 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_loyalty_8
WhenToTest OfferedForMarriage
Condition Trait Disloyal >= 3
Affects Disloyal 2 Chance 25
;------------------------------------------
Trigger Worthy_Of_Marriage_piety_1
WhenToTest OfferedForMarriage
Affects ReligiousActivity 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_piety_2
WhenToTest OfferedForMarriage
Condition Trait ReligiousActivity >= 1
Affects ReligiousActivity 3 Chance 33
;------------------------------------------
Trigger Worthy_Of_Marriage_piety_3
WhenToTest OfferedForMarriage
Condition Trait ReligiousActivity >= 2
Affects ReligiousActivity 4 Chance 33
;------------------------------------------
Trigger Worthy_Of_Marriage_piety_4
WhenToTest OfferedForMarriage
Condition Trait ReligiousActivity < 1
Affects ReligiousInactivity 1 Chance 50
;------------------------------------------
Trigger Worthy_Of_Marriage_piety_5
WhenToTest OfferedForMarriage
Condition Trait ReligiousInactivity >= 1
Affects ReligiousInactivity 1 Chance 10
;------------------------------------------
Trigger drink2_vnv_trigger
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= brothel
Affects Drink 1 Chance 5
Affects Gambling 1 Chance 5
;------------------------------------------
Trigger sitting_around_town_vnv_trigger
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and RandomPercent > 90
Affects Drink 1 Chance 1
Affects Gambling 1 Chance 1
Affects Arse 1 Chance 1
Affects Girls 1 Chance 1
;------------------------------------------
Trigger sitting_around_town_with_jousting
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= jousting_lists
Affects TourneyKnight 1 Chance 10
;------------------------------------------
Trigger sitting_around_town_with_racing
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= racing_track
Affects HorseRacer 1 Chance 10
;------------------------------------------
Trigger sitting_around_town_with_academia
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= alchemists_lab
Affects Intelligent 1 Chance 10
;------------------------------------------
Trigger sitting_around_town_with_militaryacademy
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= military_academy
Affects AcademyTrained 1 Chance 10
;------------------------------------------
Trigger sitting_around_camp_vnv_trigger
WhenToTest CharacterTurnEnd
Condition not EndedInSettlement
and RemainingMPPercentage = 100
and RandomPercent > 60
Affects Feck 1 Chance 1
Affects HaleAndHearty 1 Chance 1
Affects Scout 1 Chance 1
;------------------------------------------
Trigger dads_a_bit_drunk_vnv_trigger
WhenToTest CharacterComesOfAge
Condition FatherTrait Drink >= 1
and FatherTrait Drink <= 2
Affects Sobriety 3 Chance 50
Affects Drink 1 Chance 30
;------------------------------------------
Trigger dads_more_drunk_vnv_trigger
WhenToTest CharacterComesOfAge
Condition FatherTrait Drink >= 3
and FatherTrait Drink <= 4
Affects Sobriety 9 Chance 75
Affects Drink 1 Chance 30
;------------------------------------------
Trigger dads_totally_drunk_vnv_trigger
WhenToTest CharacterComesOfAge
Condition FatherTrait Drink >= 5
and FatherTrait Drink <= 6
Affects Sobriety 18 Chance 90
Affects Drink 1 Chance 30
;------------------------------------------
Trigger dads_austere
WhenToTest CharacterComesOfAge
Condition FatherTrait Austere >= 1
Affects Aesthetic 1 Chance 20
Affects Austere 1 Chance 5
;------------------------------------------
Trigger dads_aesthetic
WhenToTest CharacterComesOfAge
Condition FatherTrait Aesthetic >= 1
Affects Austere 1 Chance 15
Affects Aesthetic 1 Chance 15
;------------------------------------------
Trigger dads_corrupt
WhenToTest CharacterComesOfAge
Condition FatherTrait Corrupt >= 1
Affects Upright 1 Chance 15
Affects Corrupt 1 Chance 15
;------------------------------------------
Trigger dads_upright
WhenToTest CharacterComesOfAge
Condition FatherTrait Upright >= 1
Affects Upright 1 Chance 20
;------------------------------------------
Trigger dads_coward
WhenToTest CharacterComesOfAge
Condition FatherTrait Coward >= 1
Affects Brave 1 Chance 20
;------------------------------------------
Trigger dads_cuckold
WhenToTest CharacterComesOfAge
Condition FatherTrait Cuckold >= 1
Affects Prim 1 Chance 20
;------------------------------------------
Trigger dads_prim
WhenToTest CharacterComesOfAge
Condition FatherTrait Prim >= 1
Affects Lewd 1 Chance 10
Affects Feck 1 Chance 10
;------------------------------------------
Trigger dads_epicurean
WhenToTest CharacterComesOfAge
Condition FatherTrait Epicurean >= 1
Affects Epicurean 1 Chance 25
Affects Stoic 1 Chance 10
;------------------------------------------
Trigger dads_expensive_tastes
WhenToTest CharacterComesOfAge
Condition FatherTrait ExpensiveTastes >= 1
Affects ExpensiveTastes 1 Chance 25
Affects Cheapskate 1 Chance 10
;------------------------------------------
Trigger dad_FearsAztecs
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsaztec >= 1
Affects Hatesaztec 1 Chance 25
;------------------------------------------
Trigger dad_FearsByzantium
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsbyzantium >= 1
Affects Hatesbyzantium 1 Chance 25
;------------------------------------------
Trigger dad_FearsDenmark
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsdenmark >= 1
Affects Hatesdenmark 1 Chance 25
;------------------------------------------
Trigger dad_FearsEgypt
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsegypt >= 1
Affects Hatesegypt 1 Chance 25
;------------------------------------------
Trigger dad_FearsEngland
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsengland >= 1
Affects Hatesengland 1 Chance 25
;------------------------------------------
Trigger dad_FearsFrance
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsfrance >= 1
Affects Hatesfrance 1 Chance 25
;------------------------------------------
Trigger dad_FearsHRE
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearshre >= 1
Affects Hateshre 1 Chance 25
;------------------------------------------
Trigger dad_FearsHungary
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearshungary >= 1
Affects Hateshungary 1 Chance 25
;------------------------------------------
Trigger dad_FearsMilan
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsmilan >= 1
Affects Hatesmilan 1 Chance 25
;------------------------------------------
Trigger dad_FearsMongols
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsmongols >= 1
Affects Hatesmongols 1 Chance 25
;------------------------------------------
Trigger dad_FearsMoors
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsmoors >= 1
Affects Hatesmoors 1 Chance 25
;------------------------------------------
Trigger dad_FearsPapal_States
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearspapal_states >= 1
Affects Hatespapal_states 1 Chance 25
;------------------------------------------
Trigger dad_FearsPoland
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearspoland >= 1
Affects Hatespoland 1 Chance 25
;------------------------------------------
Trigger dad_FearsPortugal
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsportugal >= 1
Affects Hatesportugal 1 Chance 25
;------------------------------------------
Trigger dad_FearsRussia
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsrussia >= 1
Affects Hatesrussia 1 Chance 25
;------------------------------------------
Trigger dad_FearsScotland
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsscotland >= 1
Affects Hatesscotland 1 Chance 25
;------------------------------------------
Trigger dad_FearsSicily
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearssicily >= 1
Affects Hatessicily 1 Chance 25
;------------------------------------------
Trigger dad_FearsSlave
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsslave >= 1
Affects Hatesslave 1 Chance 25
;------------------------------------------
Trigger dad_FearsSpain
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsspain >= 1
Affects Hatesspain 1 Chance 25
;------------------------------------------
Trigger dad_FearsTimurids
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearstimurids >= 1
Affects Hatestimurids 1 Chance 25
;------------------------------------------
Trigger dad_FearsTurks
WhenToTest CharacterComesOfAge
Condition FatherTrait Fearsturks >= 1
Affects Hatesturks 1 Chance 25
;------------------------------------------
Trigger dad_hatesAztecs
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesaztec >= 1
Affects Hatesaztec 1 Chance 25
;------------------------------------------
Trigger dad_hatesByzantium
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesbyzantium >= 1
Affects Hatesbyzantium 1 Chance 25
;------------------------------------------
Trigger dad_hatesDenmark
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesdenmark >= 1
Affects Hatesdenmark 1 Chance 25
;------------------------------------------
Trigger dad_hatesEgypt
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesegypt >= 1
Affects Hatesegypt 1 Chance 25
;------------------------------------------
Trigger dad_hatesEngland
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesengland >= 1
Affects Hatesengland 1 Chance 25
;------------------------------------------
Trigger dad_hatesFrance
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesfrance >= 1
Affects Hatesfrance 1 Chance 25
;------------------------------------------
Trigger dad_hatesHRE
WhenToTest CharacterComesOfAge
Condition FatherTrait Hateshre >= 1
Affects Hateshre 1 Chance 25
;------------------------------------------
Trigger dad_hatesHungary
WhenToTest CharacterComesOfAge
Condition FatherTrait Hateshungary >= 1
Affects Hateshungary 1 Chance 25
;------------------------------------------
Trigger dad_hatesMilan
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesmilan >= 1
Affects Hatesmilan 1 Chance 25
;------------------------------------------
Trigger dad_hatesMongols
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesmongols >= 1
Affects Hatesmongols 1 Chance 25
;------------------------------------------
Trigger dad_hatesMoors
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesmoors >= 1
Affects Hatesmoors 1 Chance 25
;------------------------------------------
Trigger dad_hatesPapal_States
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatespapal_states >= 1
Affects Hatespapal_states 1 Chance 25
;------------------------------------------
Trigger dad_hatesPoland
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatespoland >= 1
Affects Hatespoland 1 Chance 25
;------------------------------------------
Trigger dad_hatesPortugal
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesportugal >= 1
Affects Hatesportugal 1 Chance 25
;------------------------------------------
Trigger dad_hatesRussia
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesrussia >= 1
Affects Hatesrussia 1 Chance 25
;------------------------------------------
Trigger dad_hatesScotland
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesscotland >= 1
Affects Hatesscotland 1 Chance 25
;------------------------------------------
Trigger dad_hatesSicily
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatessicily >= 1
Affects Hatessicily 1 Chance 25
;------------------------------------------
Trigger dad_hatesSlave
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesslave >= 1
Affects Hatesslave 1 Chance 25
;------------------------------------------
Trigger dad_hatesSpain
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesspain >= 1
Affects Hatesspain 1 Chance 25
;------------------------------------------
Trigger dad_hatesTimurids
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatestimurids >= 1
Affects Hatestimurids 1 Chance 25
;------------------------------------------
Trigger dad_hatesTurks
WhenToTest CharacterComesOfAge
Condition FatherTrait Hatesturks >= 1
Affects Hatesturks 1 Chance 25
;------------------------------------------
Trigger dad_generous
WhenToTest CharacterComesOfAge
Condition FatherTrait Generous >= 1
Affects Miserly 1 Chance 50
Affects Generous 1 Chance 10
;------------------------------------------
Trigger dad_mean
WhenToTest CharacterComesOfAge
Condition FatherTrait Miserly >= 1
Affects Generous 1 Chance 15
Affects Miserly 1 Chance 25
;------------------------------------------
Trigger dad_tourneyknight
WhenToTest CharacterComesOfAge
Condition FatherTrait TourneyKnight >= 1
Affects TourneyKnight 1 Chance 20
;------------------------------------------
Trigger dad_likes_girls
WhenToTest CharacterComesOfAge
Condition FatherTrait Girls >= 1
Affects Girls 1 Chance 20
;------------------------------------------
Trigger dads_haemophobic
WhenToTest CharacterComesOfAge
Condition FatherTrait Haemophobic >= 1
Affects Bloodthirsty 1 Chance 20
;------------------------------------------
Trigger dads_handsome
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 1
Affects Handsome 1 Chance 50
Affects Handsome 1 Chance 25
;------------------------------------------
Trigger dads_handsome2
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 2
Affects Handsome 1 Chance 50
Affects Handsome 1 Chance 25
;------------------------------------------
Trigger dads_handsome3
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 3
Affects Handsome 1 Chance 50
Affects Handsome 1 Chance 25
;------------------------------------------
Trigger dads_Ugly
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 1
Affects Ugly 1 Chance 50
Affects Ugly 1 Chance 25
;------------------------------------------
Trigger dads_Ugly2
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 2
Affects Ugly 1 Chance 50
Affects Ugly 1 Chance 25
;------------------------------------------
Trigger dads_Ugly3
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 3
Affects Ugly 1 Chance 50
Affects Ugly 1 Chance 25
;------------------------------------------
Trigger dads_Inbred
WhenToTest CharacterComesOfAge
Condition FatherTrait Inbred >= 1
Affects Inbred 1 Chance 50
Affects Inbred 1 Chance 25
;------------------------------------------
Trigger dads_Inbred2
WhenToTest CharacterComesOfAge
Condition FatherTrait Inbred >= 2
Affects Inbred 1 Chance 50
Affects Inbred 1 Chance 25
;------------------------------------------
Trigger dads_Inbred3
WhenToTest CharacterComesOfAge
Condition FatherTrait Inbred >= 3
Affects Inbred 1 Chance 50
Affects Inbred 1 Chance 25
;------------------------------------------
Trigger dads_Inbred4
WhenToTest CharacterComesOfAge
Condition FatherTrait Inbred >= 4
Affects Inbred 1 Chance 50
Affects Inbred 1 Chance 25
;------------------------------------------
Trigger dads_Inbred5
WhenToTest CharacterComesOfAge
Condition FatherTrait Inbred >= 5
Affects Inbred 1 Chance 50
Affects Inbred 1 Chance 25
;------------------------------------------
Trigger dads_infertile
WhenToTest CharacterComesOfAge
Condition FatherTrait Infertile >= 1
Affects Infertile 1 Chance 75
;------------------------------------------
Trigger dads_infertile2
WhenToTest CharacterComesOfAge
Condition FatherTrait Infertile >= 2
Affects Infertile 1 Chance 50
;------------------------------------------
Trigger dads_paranoid
WhenToTest CharacterComesOfAge
Condition FatherTrait Paranoia >= 2
Affects Paranoia 1 Chance 20
;------------------------------------------
Trigger dads_perverted
WhenToTest CharacterComesOfAge
Condition FatherTrait Perverted >= 2
Affects Perverted 1 Chance 20
;------------------------------------------
Trigger dads_politics_skilled
WhenToTest CharacterComesOfAge
Condition FatherTrait PoliticsSkill >= 2
Affects PoliticsSkill 5 Chance 20
Affects DeceiverVirtue 1 Chance 5
;------------------------------------------
Trigger dads_Prim
WhenToTest CharacterComesOfAge
Condition FatherTrait Prim >= 1
Affects Prim 1 Chance 20
;------------------------------------------
Trigger dads_PublicAtheism
WhenToTest CharacterComesOfAge
Condition FatherTrait PublicAtheism >= 1
Affects PublicAtheism 1 Chance 20
;------------------------------------------
Trigger dads_PublicFaith
WhenToTest CharacterComesOfAge
Condition FatherTrait PublicFaith >= 1
Affects PublicFaith 1 Chance 20
;------------------------------------------
Trigger dads_RhetoricSkill
WhenToTest CharacterComesOfAge
Condition FatherTrait RhetoricSkill >= 1
Affects RhetoricSkill 1 Chance 20
Affects InspiringSpeaker 1 Chance 20
;------------------------------------------
Trigger dads_Slothful
WhenToTest CharacterComesOfAge
Condition FatherTrait Slothful >= 1
Affects Slothful 1 Chance 20
;------------------------------------------
Trigger dads_SmoothTalker
WhenToTest CharacterComesOfAge
Condition FatherTrait SmoothTalker >= 1
Affects SmoothTalker 1 Chance 20
Affects InspiringSpeaker 1 Chance 20
;------------------------------------------
Trigger dads_Stoic
WhenToTest CharacterComesOfAge
Condition FatherTrait Stoic >= 1
Affects Stoic 1 Chance 20
;------------------------------------------
Trigger dads_StrategicSkill
WhenToTest CharacterComesOfAge
Condition FatherTrait StrategicSkill >= 1
Affects StrategicSkill 1 Chance 20
;------------------------------------------
Trigger dads_Superstitious
WhenToTest CharacterComesOfAge
Condition FatherTrait Superstitious >= 1
Affects Superstitious 1 Chance 20
;------------------------------------------
Trigger dads_TacticalSkill
WhenToTest CharacterComesOfAge
Condition FatherTrait TacticalSkill >= 1
Affects TacticalSkill 1 Chance 20
;------------------------------------------
Trigger dads_Pragmatic
WhenToTest CharacterComesOfAge
Condition FatherTrait Pragmatic >= 1
Affects Pragmatic 1 Chance 20
;------------------------------------------
Trigger dads_Xenophilia
WhenToTest CharacterComesOfAge
Condition FatherTrait Xenophilia >= 1
Affects Xenophilia 1 Chance 20
;------------------------------------------
Trigger dads_Xenophobia
WhenToTest CharacterComesOfAge
Condition FatherTrait Xenophobia >= 1
Affects Xenophobia 1 Chance 20
;------------------------------------------
Trigger dads_Cultured
WhenToTest CharacterComesOfAge
Condition FatherTrait Cultured >= 1
Affects Cultured 1 Chance 20
;------------------------------------------
Trigger dads_NaturalMilitaryTalent
WhenToTest CharacterComesOfAge
Condition FatherTrait NaturalMilitarySkill >= 1
Affects NaturalMilitarySkill 1 Chance 30
;------------------------------------------
Trigger dads_authoritarian
WhenToTest CharacterComesOfAge
Condition FatherTrait Authoritarian >= 1
Affects NonAuthoritarian 1 Chance 50
Affects KindRuler 1 Chance 20
;------------------------------------------
Trigger dads_kindruler
WhenToTest CharacterComesOfAge
Condition FatherTrait KindRuler >= 1
Affects KindRuler 1 Chance 50
Affects HarshRuler 1 Chance 50
;------------------------------------------
Trigger dads_proudlegacy
WhenToTest CharacterComesOfAge
Condition FatherTrait FactionKiller >= 1
Affects FathersLegacy 1 Chance 100
;------------------------------------------
Trigger dads_proudlegacy2
WhenToTest CharacterComesOfAge
Condition FatherTrait FactionKiller >= 2
Affects FathersLegacy 1 Chance 100
;------------------------------------------
Trigger dads_proudlegacy3
WhenToTest CharacterComesOfAge
Condition FatherTrait FactionKiller >= 3
Affects FathersLegacy 1 Chance 100
;------------------------------------------
Trigger dads_chivalrylegacy
WhenToTest CharacterComesOfAge
Condition FatherAttribute Chivalry >= 4
Affects ChivalryLegacy 1 Chance 100
;------------------------------------------
Trigger dads_chivalrylegacy2
WhenToTest CharacterComesOfAge
Condition FatherAttribute Chivalry >= 7
Affects ChivalryLegacy 1 Chance 100
;------------------------------------------
Trigger dads_dreadlegacy2
WhenToTest CharacterComesOfAge
Condition FatherAttribute Chivalry <= -4
Affects DreadLegacy 1 Chance 100
;------------------------------------------
Trigger dads_dreadlegacy2
WhenToTest CharacterComesOfAge
Condition FatherAttribute Chivalry <= -7
Affects DreadLegacy 1 Chance 100
;------------------------------------------
Trigger dads_gregarious
WhenToTest CharacterComesOfAge
Condition FatherTrait Gregarious >= 1
Affects Gregarious 1 Chance 20
;------------------------------------------
Trigger dads_introverted
WhenToTest CharacterComesOfAge
Condition FatherTrait Introvert >= 1
Affects Introvert 1 Chance 20
;------------------------------------------
Trigger fixed_birth1
WhenToTest CharacterComesOfAge
Affects LoyaltyStarter 1 Chance 100
Affects ReligionStarter 1 Chance 100
;------------------------------------------
Trigger random_birth1
WhenToTest CharacterComesOfAge
Affects Aesthetic 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Coward 2 Chance 2
Affects GoodSiegeAttacker 1 Chance 2
Affects Cultured 1 Chance 5
;------------------------------------------
Trigger random_birth2
WhenToTest CharacterComesOfAge
Affects Anger 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Hypochondriac 1 Chance 2
Affects GoodSiegeDefender 1 Chance 2
;------------------------------------------
Trigger random_birth3
WhenToTest CharacterComesOfAge
Affects GoodTaxman 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects DeceiverVirtue 1 Chance 4
Affects TouchedByTheGods 1 Chance 2
;------------------------------------------
Trigger random_birth4
WhenToTest CharacterComesOfAge
Affects Deranged 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodTrader 12 Chance 2
Affects Liar 1 Chance 3
;------------------------------------------
Trigger random_birth5
WhenToTest CharacterComesOfAge
Affects Arse 1 Chance 1
Affects ReligionStarter 1 Chance 100
Affects Disciplinarian 1 Chance 4
Affects Haemophobic 1 Chance 2
;------------------------------------------
Trigger random_birth6
WhenToTest CharacterComesOfAge
Affects Austere 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Disloyal 1 Chance 2
Affects HaleAndHearty 1 Chance 2
;------------------------------------------
Trigger random_birth7
WhenToTest CharacterComesOfAge
Affects Authoritarian 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Drink 1 Chance 2
Affects Handsome 1 Chance 2
;------------------------------------------
Trigger random_birth8
WhenToTest CharacterComesOfAge
Affects Embezzler 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects HarshJustice 1 Chance 2
;------------------------------------------
Trigger random_birth9
WhenToTest CharacterComesOfAge
Affects BadAdministrator 1 Chance 2
Affects Energetic 1 Chance 4
Affects ReligionStarter 1 Chance 100
Affects HarshRuler 1 Chance 2
;------------------------------------------
Trigger random_birth10
WhenToTest CharacterComesOfAge
Affects BadAmbusher 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Epicurean 1 Chance 2
;------------------------------------------
Trigger random_birth11
WhenToTest CharacterComesOfAge
Affects BadAttacker 1 Chance 2
Affects ExpensiveTastes 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Prim 1 Chance 2
;------------------------------------------
Trigger random_birth12
WhenToTest CharacterComesOfAge
Affects BadBuilder 2 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Feck 1 Chance 2
Affects SmoothTalker 1 Chance 2
;------------------------------------------
Trigger random_birth13
WhenToTest CharacterComesOfAge
Affects BadCavalryGeneral 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Fertile 1 Chance 2
Affects Ugly 1 Chance 2
;------------------------------------------
Trigger random_birth14
WhenToTest CharacterComesOfAge
Affects BadCommander 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects LogisticalSkill 1 Chance 6
Affects MathematicsSkill 1 Chance 2
;------------------------------------------
Trigger random_birth15
WhenToTest CharacterComesOfAge
Affects Intelligent 1 Chance 3
Affects ReligionStarter 1 Chance 100
Affects Gambling 1 Chance 2
;------------------------------------------
Trigger random_birth16
WhenToTest CharacterComesOfAge
Affects BadDefender 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Corrupt 1 Chance 2
Affects PublicAtheism 1 Chance 2
;------------------------------------------
Trigger random_birth17
WhenToTest CharacterComesOfAge
Affects BadDisciplinarian 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Loyal 1 Chance 2
Affects PublicFaith 1 Chance 4
;------------------------------------------
Trigger random_birth18
WhenToTest CharacterComesOfAge
Affects BadEngineer 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Generous 1 Chance 2
Affects InspiringSpeaker 1 Chance 4
;------------------------------------------
Trigger random_birth19
WhenToTest CharacterComesOfAge
Affects Girls 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects RhetoricSkill 1 Chance 6
Affects NightBattleCapable 1 Chance 10
;------------------------------------------
Trigger random_birth20
WhenToTest CharacterComesOfAge
Affects BadInfantryGeneral 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Slothful 1 Chance 2
Affects Gregarious 1 Chance 20
;------------------------------------------
Trigger random_birth21
WhenToTest CharacterComesOfAge
Affects GoodAdministrator 1 Chance 4
Affects ReligionStarter 1 Chance 100
Affects Stoic 1 Chance 2
;------------------------------------------
Trigger random_birth21
WhenToTest CharacterComesOfAge
Affects Introvert 1 Chance 15
Affects ReligionStarter 1 Chance 100
;------------------------------------------
Trigger random_birth22
WhenToTest CharacterComesOfAge
Affects BadRiskyAttacker 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodAmbusher 1 Chance 2
Affects StrategicSkill 1 Chance 6
;------------------------------------------
Trigger random_birth23
WhenToTest CharacterComesOfAge
Affects BadRiskyDefender 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodAttacker 1 Chance 4
Affects Superstitious 1 Chance 2
;------------------------------------------
Trigger random_birth24
WhenToTest CharacterComesOfAge
Affects BadSiegeAttacker 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodBuilder 12 Chance 4
Affects TacticalSkill 1 Chance 4
;------------------------------------------
Trigger random_birth25
WhenToTest CharacterComesOfAge
Affects BadSiegeDefender 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodCavalryGeneral 1 Chance 2
Affects Xenophilia 1 Chance 2
;------------------------------------------
Trigger random_birth26
WhenToTest CharacterComesOfAge
Affects BadTaxman 1 Chance 2
Affects GoodCommander 1 Chance 4
Affects ReligionStarter 1 Chance 100
Affects Xenophobia 1 Chance 2
;------------------------------------------
Trigger random_birth27
WhenToTest CharacterComesOfAge
Affects BadTrader 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects Ignorance 1 Chance 1
Affects Miserly 1 Chance 3
;------------------------------------------
Trigger random_birth28
WhenToTest CharacterComesOfAge
Affects GoodDefender 1 Chance 4
Affects ReligionStarter 1 Chance 100
Affects Inbred 1 Chance 1
;------------------------------------------
Trigger random_birth29
WhenToTest CharacterComesOfAge
Affects GoodEngineer 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects IndecisiveAttacker 1 Chance 2
Affects IndecisiveAttacker 1 Chance 2
;------------------------------------------
Trigger random_birth30
WhenToTest CharacterComesOfAge
Affects Bloodthirsty 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodFarmer 6 Chance 2
Affects Infertile 1 Chance 2
Affects DeceiverVirtue 1 Chance 2
;------------------------------------------
Trigger random_birth31
WhenToTest CharacterComesOfAge
Affects BoringSpeaker 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodInfantryGeneral 1 Chance 2
Affects Insane 1 Chance 2
Affects Secretive 1 Chance 4
;------------------------------------------
Trigger random_birth32
WhenToTest CharacterComesOfAge
Affects Brave 1 Chance 8
Affects ReligionStarter 1 Chance 100
Affects GoodMiner 1 Chance 2
Affects Just 1 Chance 2
Affects Unjust 1 Chance 2
;------------------------------------------
Trigger random_birth33
WhenToTest CharacterComesOfAge
Affects Cheapskate 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodRiskyAttacker 1 Chance 2
Affects LenientJustice 1 Chance 2
Affects Upright 1 Chance 2
;------------------------------------------
Trigger random_birth34
WhenToTest CharacterComesOfAge
Affects Lewd 1 Chance 2
Affects ReligionStarter 1 Chance 100
Affects GoodRiskyDefender 1 Chance 2
Affects Trusting 1 Chance 4
Affects Talkative 1 Chance 4
;------------------------------------------
Trigger random_birth_england
WhenToTest CharacterComesOfAge
Condition FactionType england
Affects Hatesfrance 1 Chance 4
Affects Hatesscotland 1 Chance 4
Affects Brave 1 Chance 4
Affects Ugly 1 Chance 4
;------------------------------------------
Trigger random_birth_scotland
WhenToTest CharacterComesOfAge
Condition FactionType scotland
Affects Hatesengland 1 Chance 4
Affects Feck 1 Chance 4
Affects Miserly 1 Chance 4
Affects HaleAndHearty 1 Chance 4
Affects Rabblerouser 1 Chance 4
;------------------------------------------
Trigger random_birth_france
WhenToTest CharacterComesOfAge
Condition FactionType france
Affects Hatesengland 1 Chance 4
Affects Brave 1 Chance 4
Affects Drink 1 Chance 4
;------------------------------------------
Trigger random_birth_hre
WhenToTest CharacterComesOfAge
Condition FactionType hre
Affects PublicFaith 1 Chance 25
Affects HarshJustice 1 Chance 4
Affects Stoic 1 Chance 10
Affects Generous 1 Chance 5
Affects HarshJustice 1 Chance 4
;------------------------------------------
Trigger random_birth_denmark
WhenToTest CharacterComesOfAge
Condition FactionType denmark
Affects HaleAndHearty 1 Chance 4
Affects Drink 1 Chance 4
Affects MathematicsSkill 1 Chance 4
;------------------------------------------
Trigger random_birth_islam
WhenToTest CharacterComesOfAge
Condition CharacterReligion islam
Affects PublicFaith 1 Chance 100
Affects PublicFaith 1 Chance 25
Affects MathematicsSkill 1 Chance 4
;------------------------------------------
Trigger random_birth_hungary
WhenToTest CharacterComesOfAge
Condition FactionType hungary
Affects Anger 1 Chance 5
Affects Berserker 1 Chance 5
Affects HaleAndHearty 1 Chance 4
Affects ReligiousActivity 1 Chance 5
;------------------------------------------
Trigger random_birth_byzantium
WhenToTest CharacterComesOfAge
Condition FactionType byzantium
Affects Corrupt 1 Chance 5
Affects Aesthetic 1 Chance 6
Affects HaleAndHearty 1 Chance 4
;------------------------------------------
Trigger random_birth_mongol
WhenToTest CharacterComesOfAge
Condition FactionType mongols
Affects EasternWarlord 1 Chance 100
Affects GoodCavalryGeneral 1 Chance 10
Affects Scout 2 Chance 4
;------------------------------------------
Trigger random_birth_timurid
WhenToTest CharacterComesOfAge
Condition FactionType timurids
Affects EasternWarlord 1 Chance 100
;------------------------------------------
Trigger random_birth_mongoltimurid2
WhenToTest CharacterComesOfAge
Condition Trait EasternWarlord >= 1
Affects EasternWarlord 1 Chance 50
;------------------------------------------
Trigger random_birth_mongoltimurid3
WhenToTest CharacterComesOfAge
Condition Trait EasternWarlord >= 2
Affects EasternWarlord 1 Chance 33
;------------------------------------------
Trigger random_birth_aztecs
WhenToTest CharacterComesOfAge
Condition FactionType aztecs
Affects JaguarWarlord 1 Chance 100
Affects ReligionStarter 1 Chance 100
;------------------------------------------
Trigger random_birth_aztecs2
WhenToTest CharacterComesOfAge
Condition Trait JaguarWarlord >= 1
Affects JaguarWarlord 1 Chance 50
;------------------------------------------
Trigger random_birth_aztecs3
WhenToTest CharacterComesOfAge
Condition Trait JaguarWarlord >= 2
Affects JaguarWarlord 1 Chance 33
;------------------------------------------
Trigger random_birth42
WhenToTest CharacterComesOfAge
Affects NaturalMilitarySkill 1 Chance 75
;------------------------------------------
Trigger random_birth43
WhenToTest CharacterComesOfAge
Condition Trait NaturalMilitarySkill >= 1
Affects NaturalMilitarySkill 1 Chance 50
;------------------------------------------
Trigger random_birth44
WhenToTest CharacterComesOfAge
Condition Trait NaturalMilitarySkill >= 2
Affects NaturalMilitarySkill 1 Chance 50
;------------------------------------------
Trigger random_birth45
WhenToTest CharacterComesOfAge
Condition Trait NaturalMilitarySkill >= 3
Affects NaturalMilitarySkill 1 Chance 50
;------------------------------------------
Trigger random_birth46
WhenToTest CharacterComesOfAge
Condition Trait Infertile >= 1
Affects Infertile 1 Chance 50
;------------------------------------------
Trigger random_birth47
WhenToTest CharacterComesOfAge
Condition Trait Infertile >= 2
Affects Infertile 1 Chance 50
;------------------------------------------
Trigger random_birth48
WhenToTest CharacterComesOfAge
Condition Trait Fertile >= 1
Affects Fertile 1 Chance 50
;------------------------------------------
Trigger random_birth49
WhenToTest CharacterComesOfAge
Condition Trait Fertile >= 2
Affects Fertile 1 Chance 50
;------------------------------------------
Trigger random_birth50
WhenToTest CharacterComesOfAge
Condition Trait Ugly >= 1
Affects Ugly 1 Chance 50
;------------------------------------------
Trigger random_birth51
WhenToTest CharacterComesOfAge
Condition Trait Ugly >= 2
Affects Ugly 1 Chance 50
;------------------------------------------
Trigger random_birth52
WhenToTest CharacterComesOfAge
Condition Trait Ugly >= 3
Affects Ugly 1 Chance 50
;------------------------------------------
Trigger random_birth53
WhenToTest CharacterComesOfAge
Condition Trait Ugly >= 4
Affects Ugly 1 Chance 50
;------------------------------------------
Trigger random_birth54
WhenToTest CharacterComesOfAge
Condition Trait Handsome >= 1
Affects Handsome 1 Chance 50
;------------------------------------------
Trigger random_birth55
WhenToTest CharacterComesOfAge
Condition Trait Handsome >= 2
Affects Handsome 1 Chance 50
;------------------------------------------
Trigger random_birth56
WhenToTest CharacterComesOfAge
Condition Trait Handsome >= 3
Affects Handsome 1 Chance 50
;------------------------------------------
Trigger birth_with_academia
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = alchemists_lab
Affects Intelligent 1 Chance 2
;------------------------------------------
Trigger birth_with_alchemy_school
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = alchemy_school
Affects Intelligent 1 Chance 5
;------------------------------------------
Trigger birth_with_university
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = university
Affects Intelligent 1 Chance 10
;------------------------------------------
Trigger birth_with_castle_academia
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = library
Affects Intelligent 1 Chance 5
;------------------------------------------
Trigger birth_with_castle_academia2
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = academy
Affects Intelligent 1 Chance 10
;------------------------------------------
Trigger birth_with_sanitation
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = public_baths
Affects HaleAndHearty 1 Chance 5
;------------------------------------------
Trigger birth_with_sanitation2
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = aqueduct
Affects HaleAndHearty 1 Chance 10
;------------------------------------------
Trigger birth_with_religious_catholic
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists >= cathedral
Affects PublicFaith 1 Chance 10
;------------------------------------------
Trigger birth_with_religious_catholic2
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = huge_cathedral
Affects PublicFaith 1 Chance 15
;------------------------------------------
Trigger birth_with_religious_orthodox
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists >= cathedral_o
Affects PublicFaith 1 Chance 15
;------------------------------------------
Trigger birth_with_religious_orthodox2
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = huge_cathedral_o
Affects PublicFaith 1 Chance 20
;------------------------------------------
Trigger birth_with_religious_islam
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = jama
Affects PublicFaith 1 Chance 20
;------------------------------------------
Trigger birth_with_religious_islam2
WhenToTest CharacterComesOfAge
Condition IsGeneral
and FactionBuildingExists = great_jama
Affects PublicFaith 1 Chance 25
;------------------------------------------
Trigger achievement_destroyed_faction
WhenToTest LeaderDestroyedFaction
Affects FactionKiller 1 Chance 100
;------------------------------------------
Trigger luxurious_lifestyle_inns
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= coaching_house
Affects Aesthetic 1 Chance 1
Affects Drink 1 Chance 3
Affects ExpensiveTastes 1 Chance 1
Affects Gambling 1 Chance 1
Affects Girls 1 Chance 3
;------------------------------------------
Trigger luxurious_lifestyle_theatres
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= theatre
Affects Aesthetic 1 Chance 5
Affects Epicurean 1 Chance 5
Affects ExpensiveTastes 1 Chance 5
Affects Cultured 1 Chance 15
Affects Drink 1 Chance 3
;------------------------------------------
Trigger luxurious_lifestyle_sanitation
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= public_baths
Affects HaleAndHearty 1 Chance 3
Affects Epicurean 1 Chance 5
Affects ExpensiveTastes 1 Chance 5
Affects Girls 1 Chance 3
;------------------------------------------
Trigger luxurious_lifestyle4
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists = pleasure_palace
and not Trait Upright > 0
and not Trait Prim > 0
Affects Aesthetic 1 Chance 1
Affects Epicurean 1 Chance 1
Affects ExpensiveTastes 1 Chance 1
Affects Gambling 1 Chance 1
Affects Girls 1 Chance 5
;------------------------------------------
Trigger luxurious_lifestyle5
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and RemainingMPPercentage = 100
and SettlementBuildingExists >= merchants_quarter
Affects Aesthetic 1 Chance 1
Affects Epicurean 1 Chance 1
Affects ExpensiveTastes 1 Chance 1
Affects Gambling 1 Chance 1
Affects GoodTrader 1 Chance 10
;------------------------------------------
Trigger harsh_lifestyle2
WhenToTest CharacterTurnEnd
Condition not EndedInSettlement
and RemainingMPPercentage = 100
and InEnemyLands
Affects Austere 1 Chance 2
Affects Cuckold 1 Chance 2
Affects Ignorance 1 Chance 1
Affects Pragmatic 1 Chance 2
Affects Stoic 1 Chance 1
;------------------------------------------
Trigger governor_building
WhenToTest GovernorBuildingCompleted
Condition GovernorInResidence
Affects GoodBuilder 1 Chance 20
;------------------------------------------
Trigger hate_n_fear_1
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction aztec
Affects Hatesaztec 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_2
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction byzantium
Affects Hatesbyzantium 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_3
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction denmark
Affects Hatesdenmark 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_4
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction egypt
Affects Hatesegypt 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_5
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction england
Affects Hatesengland 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_6
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction france
Affects Hatesfrance 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_7
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction hre
Affects Hateshre 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_8
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction hungary
Affects Hateshungary 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_9
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction milan
Affects Hatesmilan 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_10
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction moors
Affects Hatesmoors 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_11
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction papal_states
Affects Hatespapal_states 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_12
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction poland
Affects Hatespoland 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_13
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction portugal
Affects Hatesportugal 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_14
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction slave
Affects Hatesslave 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_15
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction sicily
Affects Hatessicily 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_16
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction spain
Affects Hatesspain 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_17
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction timurids
Affects Hatestimurids 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_18
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction turks
Affects Hatesturks 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_19
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.5
and BattleOdds < 1.5
and GeneralFoughtFaction venice
Affects Hatesvenice 1 Chance 40
;------------------------------------------
Trigger hate_n_fear_25
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction aztecs
Affects Fearsaztec 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_26
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction byzantium
Affects Fearsbyzantium 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_27
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction denmark
Affects Fearsdenmark 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_28
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction egypt
Affects Fearsegypt 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_29
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction england
Affects Fearsengland 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_30
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction france
Affects Fearsfrance 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_31
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction hre
Affects Fearshre 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_32
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction hungary
Affects Fearshungary 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_33
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction milan
Affects Fearsmilan 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_34
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction mongols
Affects Fearsmongols 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_35
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction moors
Affects Fearsmoors 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_36
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction papal_states
Affects Fearspapal_states 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_37
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction poland
Affects Fearspoland 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_38
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction portugal
Affects Fearsportugal 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_39
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction slave
Affects Fearsslave 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_40
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction russia
Affects Fearsrussia 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_41
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction sicily
Affects Fearssicily 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_42
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction spain
Affects Fearsspain 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_43
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction turks
Affects Fearsturks 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_44
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction timurids
Affects Fearstimurids 1 Chance 100
;------------------------------------------
Trigger hate_n_fear_45
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and BattleSuccess = crushing
and I_ConflictType Normal
and BattleOdds >= 0.9
and GeneralFoughtFaction venice
Affects Fearsvenice 1 Chance 100
;------------------------------------------
Trigger battle1
WhenToTest PostBattle
Condition GeneralHPLostRatioinBattle > 0.3
Affects BattleScarred 1 Chance 30
Affects Brave 1 Chance 15
;------------------------------------------
Trigger battle1b
WhenToTest PostBattle
Condition GeneralHPLostRatioinBattle > 0.3
and Trait Berserker >= 1
Affects Berserker 1 Chance 30
;------------------------------------------
Trigger battle2
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 6
Affects Brave 1 Chance 10
;------------------------------------------
Trigger battle2_siege_win
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleSuccess = crushing
and I_ConflictType Siege
and GeneralNumKillsInBattle > 6
and BattleOdds <= 0.9
Affects VictorVirtue 1 Chance 100
;------------------------------------------
Trigger battle3
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
Affects Brave 1 Chance 20
Affects Bloodthirsty 1 Chance 10
;------------------------------------------
Trigger battle3Dread
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleChivalry >= 1
Affects BattleDread 1 Chance 50
Affects Bloodthirsty 1 Chance 10
Affects Brave 1 Chance 20
;------------------------------------------
Trigger battle3Chivalry
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleDread >= 1
Affects BattleChivalry 1 Chance 50
Affects Brave 1 Chance 20
;------------------------------------------
Trigger battle3Chivalry1
WhenToTest PostBattle
Condition not WasAttacker
and IsGeneral
and BattleOdds < 0.5
and BattleOdds > 0.05
and GeneralFoughtInCombat
and not Trait BattleDread >= 1
Affects BattleChivalry 1 Chance 100
;------------------------------------------
Trigger battle3Chivalry2
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds <= 0.5
and not Trait BattleDread >= 1
and GeneralFoughtInCombat
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger battle3Chivalry
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleDread >= 1
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger battle3Chivalry
WhenToTest PostBattle
Condition GeneralNumKillsInBattle > 8
and not Trait BattleDread >= 1
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger battle4
WhenToTest PostBattle
Condition not GeneralFoughtInCombat
and PercentageEnemyKilled = 0
Affects Coward 1 Chance 10
;------------------------------------------
Trigger battle5
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and not Trait Ignorance > 0
Affects InspiringSpeaker 1 Chance 4
;------------------------------------------
Trigger battle7
WhenToTest BattleGeneralRouted
Affects Coward 1 Chance 25
;------------------------------------------
Trigger withdraws
WhenToTest PreBattleWithdrawal
Condition WasAttacker
Affects IndecisiveAttacker 1 Chance 100
;------------------------------------------
Trigger undersiege
WhenToTest CharacterTurnEnd
Condition IsUnderSiege
and IsGeneral
Affects Miserly 1 Chance 20
;------------------------------------------
Trigger disaster
WhenToTest CharacterDamagedByDisaster
Condition RandomPercent > 96
Affects Superstitious 1 Chance 5
Affects ForcedReligious 1 Chance 10
;------------------------------------------
Trigger family1
WhenToTest BrotherAdopted
Affects Anger 1 Chance 2
Affects Arse 1 Chance 1
Affects Corrupt 1 Chance 1
Affects Slothful 1 Chance 1
;------------------------------------------
Trigger family2
WhenToTest BrotherAdopted
Affects Girls 1 Chance 3
Affects Gambling 1 Chance 1
Affects ExpensiveTastes 1 Chance 1
Affects Disloyal 1 Chance 3
Affects Unjust 1 Chance 2
;------------------------------------------
Trigger family3
WhenToTest BrotherAdopted
Affects Paranoia 1 Chance 3
Affects HarshRuler 1 Chance 1
;------------------------------------------
Trigger family4
WhenToTest CharacterMarries
Condition Trait Girls >= 1
Affects Prim 1 Chance 40
;------------------------------------------
Trigger family5
WhenToTest CharacterMarries
Condition Trait Girls >= 2
Affects Prim 3 Chance 60
;------------------------------------------
Trigger family6
WhenToTest CharacterMarries
Condition Trait Girls >= 3
Affects Prim 6 Chance 40
;------------------------------------------
Trigger family7
WhenToTest CharacterMarries
Condition Trait Girls >= 4
Affects Prim 12 Chance 20
;------------------------------------------
Trigger family_generalmarries_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait UnchasteWoman > 1
Affects Cuckold 2 Chance 100
;------------------------------------------
Trigger family_generalmarries_royalty
WhenToTest CharacterMarriesPrincess
Affects MarriedAPrincess 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_charming_1
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm > 4
Affects WifeIsCharming 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_charming_2
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm > 6
Affects WifeIsCharming 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_charming_3
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm > 8
Affects WifeIsCharming 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fertile_1
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility > 1
Affects WifeIsFertile 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fertile_2
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility > 2
Affects WifeIsFertile 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fertile_3
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility > 3
Affects WifeIsFertile 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_educated_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait EducatedWoman >= 1
Affects WifeIsWise 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_educated_2
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait EducatedWoman >= 2
Affects WifeIsWise 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_educated_3
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait EducatedWoman = 3
Affects WifeIsWise 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fair_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait FairWoman >= 1
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fair_2
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait FairWoman >= 2
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_fair_3
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait FairWoman = 3
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_humble_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait HumbleWoman >= 1
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_humble_2
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait HumbleWoman >= 2
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_humble_3
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait BraveWoman >= 1
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_spirited_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait SpiritedWoman >= 1
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_spirited_2
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait SpiritedWoman >= 2
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_spirited_3
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait SpiritedWoman = 3
Affects WifeIsNoble 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_barren_1
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility < 0
Affects WifeIsBarren 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_barren_2
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility < -1
Affects WifeIsBarren 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_barren_3
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Fertility < -2
Affects WifeIsBarren 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_bitch_1
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait PretentiousWoman >= 1
Affects WifeIsBitch 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_bitch_2
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait PretentiousWoman >= 2
Affects WifeIsBitch 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_bitch_3
WhenToTest CharacterMarriesPrincess
Condition SpouseTrait HarshWoman >= 1
Affects WifeIsBitch 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_horrid_1
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm < 3
Affects WifeIsHorrid 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_horrid_2
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm < 2
Affects WifeIsHorrid 1 Chance 100
;------------------------------------------
Trigger family_generalmarries_horrid_3
WhenToTest CharacterMarriesPrincess
Condition SpouseAttribute Charm < 1
Affects WifeIsHorrid 1 Chance 100
;------------------------------------------
Trigger family11
WhenToTest CharacterMarries
Condition Trait Drink >= 2
Affects Sobriety 1 Chance 80
;------------------------------------------
Trigger family12
WhenToTest CharacterMarries
Condition Trait Drink >= 3
Affects Sobriety 2 Chance 60
;------------------------------------------
Trigger family13
WhenToTest CharacterMarries
Condition Trait Drink >= 4
Affects Sobriety 4 Chance 40
;------------------------------------------
Trigger family14
WhenToTest CharacterMarries
Condition Trait Drink >= 5
Affects Sobriety 8 Chance 20
;------------------------------------------
Trigger family15
WhenToTest CharacterMarries
Affects Sobriety 1 Chance 5
Affects Prim 1 Chance 5
Affects Drink 1 Chance 5
Affects Girls 1 Chance 2
Affects Sane 1 Chance 10
;------------------------------------------
Trigger family16
WhenToTest CharacterBecomesAFather
Condition Trait Girls >= 1
Affects Prim 1 Chance 40
;------------------------------------------
Trigger family17
WhenToTest CharacterBecomesAFather
Condition Trait Girls >= 2
Affects Prim 3 Chance 60
;------------------------------------------
Trigger family18
WhenToTest CharacterBecomesAFather
Condition Trait Girls >= 3
Affects Prim 6 Chance 40
;------------------------------------------
Trigger family19
WhenToTest CharacterBecomesAFather
Condition Trait Girls >= 4
Affects Prim 12 Chance 20
;------------------------------------------
Trigger family20
WhenToTest CharacterBecomesAFather
Condition Trait Drink >= 2
Affects Sobriety 1 Chance 80
;------------------------------------------
Trigger family21
WhenToTest CharacterBecomesAFather
Condition Trait Drink >= 3
Affects Sobriety 2 Chance 60
;------------------------------------------
Trigger family22
WhenToTest CharacterBecomesAFather
Condition Trait Drink >= 4
Affects Sobriety 4 Chance 40
;------------------------------------------
Trigger family23
WhenToTest CharacterBecomesAFather
Condition Trait Drink >= 5
Affects Sobriety 8 Chance 20
;------------------------------------------
Trigger family24
WhenToTest CharacterBecomesAFather
Affects Sobriety 1 Chance 5
Affects Prim 1 Chance 2
Affects Drink 1 Chance 1
Affects Girls 1 Chance 3
Affects Sane 1 Chance 10
;------------------------------------------
Trigger agents1
WhenToTest SpyMission
Condition MissionSuccessLevel = not_successful
Affects BadSpy 1 Chance 35
;------------------------------------------
Trigger agents2
WhenToTest SpyMission
Condition MissionSucceeded
Affects GoodSpy 1 Chance 100
;------------------------------------------
Trigger agents4
WhenToTest SpyMission
Condition MissionSuccessLevel = highly_successful
Affects GoodConspirator 1 Chance 50
;------------------------------------------
Trigger agents5
WhenToTest LeaderOrderedSpyingMission
Condition MissionSucceeded
Affects SpyMaster 1 Chance 100
Affects DeceiverVirtue 1 Chance 2
Affects StrategyDread 1 Chance 5
;------------------------------------------
Trigger agents6
WhenToTest AssassinationMission
Condition MissionSucceeded
Affects GoodAssassin 1 Chance 100
;------------------------------------------
Trigger agents7
WhenToTest AssassinationMission
Condition not MissionSucceeded
Affects BadAssassin 1 Chance 50
;------------------------------------------
Trigger agents8
WhenToTest LeaderOrderedAssassination
Condition MissionSucceeded
Affects AssassinMaster 1 Chance 100
Affects DeceiverVirtue 1 Chance 5
Affects StrategyDread 1 Chance 10
;------------------------------------------
Trigger agents8
WhenToTest LeaderOrderedAssassination
Condition not MissionSucceeded
Affects AssassinMaster 1 Chance 10
Affects DeceiverVirtue 1 Chance 10
Affects StrategyDread 1 Chance 3
;------------------------------------------
Trigger agents9
WhenToTest SufferAssassinationAttempt
Affects Paranoia 1 Chance 33
Affects HighPersonalSecurity 1 Chance 65
Affects Gambling 1 Chance 5
Affects Girls 1 Chance 10
Affects Drink 1 Chance 20
;------------------------------------------
Trigger agents10
WhenToTest SufferAssassinationAttempt
Condition Trait Paranoia >= 3
Affects Insane 1 Chance 30
Affects Deranged 1 Chance 10
;------------------------------------------
Trigger agents11
WhenToTest SufferAssassinationAttempt
Affects Xenophobia 1 Chance 8
Affects Introvert 1 Chance 25
;------------------------------------------
Trigger agents13
WhenToTest SabotageMission
Condition not MissionSucceeded
Affects BadConspirator 1 Chance 100
;------------------------------------------
Trigger agents14
WhenToTest SabotageMission
Condition MissionSucceeded
Affects GoodConspirator 1 Chance 100
;------------------------------------------
Trigger agents17
WhenToTest LeaderOrderedSabotage
Affects Despoiler 1 Chance 100
Affects DeceiverVirtue 1 Chance 5
;------------------------------------------
Trigger agents18
WhenToTest BriberyMission
Condition MissionSucceeded
Affects GoodDiplomat 1 Chance 100
Affects SmoothTalker 1 Chance 100
;------------------------------------------
Trigger agents19
WhenToTest BriberyMission
Condition not MissionSucceeded
Affects BadDiplomat 1 Chance 100
;------------------------------------------
Trigger agents20
WhenToTest LeaderOrderedBribery
Affects PoliticsSkill 5 Chance 50
Affects DeceiverVirtue 1 Chance 10
;------------------------------------------
Trigger agents21
WhenToTest AcceptBribe
Affects Disloyal 1 Chance 50
Affects ExRebel 1 Chance 100
Affects Xenophilia 1 Chance 5
;------------------------------------------
Trigger agents22
WhenToTest AcceptBribe
Condition Trait StrategyChivalry > 0
Affects StrategyDread 4 Chance 100
;------------------------------------------
Trigger agents23
WhenToTest RefuseBribe
Affects Loyal 1 Chance 100
Affects Upright 1 Chance 50
;------------------------------------------
Trigger agents24
WhenToTest RefuseBribe
Condition Trait StrategyChivalry > 0
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger agents26
WhenToTest Insurrection
Affects GoodConspirator 1 Chance 20
;------------------------------------------
Trigger agents27
WhenToTest DiplomacyMission
Condition MissionSucceeded
Affects GoodDiplomat 1 Chance 100
Affects GoodPrincess 1 Chance 100
;------------------------------------------
Trigger agents28
WhenToTest DiplomacyMission
Condition not MissionSucceeded
Affects BadDiplomat 1 Chance 50
Affects BadPrincess 1 Chance 50
;------------------------------------------
Trigger agents29
WhenToTest LeaderOrderedDiplomacy
Affects PoliticsSkill 1 Chance 20
;------------------------------------------
Trigger agents30
WhenToTest AcquisitionMission
Condition MissionSucceeded
Affects GoodMerchant 1 Chance 100
Affects MerchantEnemies 1 Chance 20
;------------------------------------------
Trigger agents31
WhenToTest AcquisitionMission
Condition not MissionSucceeded
Affects BadMerchant 1 Chance 33
;------------------------------------------
Trigger agents32
WhenToTest SufferAcquisitionAttempt
Affects SecureMerchant 1 Chance 75
;------------------------------------------
Trigger agents33
WhenToTest CharacterTurnEnd
Condition AgentType = merchant
and TradingMonopoly
Affects Monopolist 1 Chance 100
;------------------------------------------
Trigger agents34
WhenToTest SufferAssassinationAttempt
Condition AgentType = merchant
Affects SecurityMerchant 1 Chance 25
;------------------------------------------
Trigger agents35
WhenToTest CharacterTurnEnd
Condition AgentType = merchant
and DistanceCapital >= 60
Affects ServesSelfMerchant 1 Chance 1
;------------------------------------------
Trigger agents35-worldly
WhenToTest CharacterTurnEnd
Condition AgentType = merchant
and OnResource
and DistanceCapital >= 40
Affects WorldlyMerchant 1 Chance 20
;------------------------------------------
Trigger agents36
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and PopulationOwnReligion < 60
and PopulationHeretic >= 20
and ReligionShift <= 8
and TimeInRegion > 5
Affects WaveringFaith 1 Chance 25
;------------------------------------------
Trigger agents37_conversion1
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and ReligionShift >= 8
and TimeInRegion < 3
and Trait StrongFaith < 1
Affects StrongFaith 1 Chance 100
;------------------------------------------
Trigger agents37_conversion2
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and ReligionShift >= 10
and TimeInRegion < 5
and Trait StrongFaith = 1
Affects StrongFaith 1 Chance 50
;------------------------------------------
Trigger agents37_conversion3
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and ReligionShift >= 10
and TimeInRegion < 5
and Trait StrongFaith = 2
Affects StrongFaith 1 Chance 50
;------------------------------------------
Trigger agents38
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and PopulationOwnReligion <= 40
and TimeInRegion > 2
Affects OpenMinded 1 Chance 20
;------------------------------------------
Trigger agents39
WhenToTest CharacterNearHeretic
Condition AgentType = priest
Affects OpenMinded 1 Chance 25
;------------------------------------------
Trigger agents40
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and ReligionShift < 10
and PopulationOwnReligion > 85
and TimeInRegion >= 3
Affects Dogmatic 1 Chance 50
;------------------------------------------
Trigger agents41
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and AgentType = priest
and SettlementBuildingExists >= cathedral
Affects Dogmatic 1 Chance 20
;------------------------------------------
Trigger agents41a
WhenToTest SufferAssassinationAttempt
Condition AgentType = priest
Affects Doomsayer 1 Chance 100
;------------------------------------------
Trigger agents41b
WhenToTest ExecutesAnAssassinOnAMission
Condition AgentType = priest
Affects DivineProtection 1 Chance 100
;------------------------------------------
Trigger agents42_normal_denouncement
WhenToTest DenouncementMission
Condition MissionSucceeded
and not Trait BadDenouncer > 0
Affects GoodDenouncer 1 Chance 100
;------------------------------------------
Trigger agents42_normal_denouncement_failure
WhenToTest DenouncementMission
Condition not MissionSucceeded
and not Trait GoodDenouncer > 0
Affects BadDenouncer 1 Chance 25
;------------------------------------------
Trigger agents42_inquisitor_big_failure
WhenToTest DenouncementMission
Condition not MissionSucceeded
and AgentType = inquisitor
and Trait BadDenouncer >= 2
Affects InquisitorFailure 1 Chance 100
;------------------------------------------
Trigger agents43a
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and TimeInRegion > 4
and TimeSinceHeresy < 5 >= 10
and PopulationHeretic < 5
and ReligionShift > 10
Affects Purifier 1 Chance 100
;------------------------------------------
Trigger agents43b
WhenToTest CharacterTurnEnd
Condition not AtSea
and AgentType = priest
and TimeInRegion > 4
and TimeSinceReligion > 95 >= 10
and PopulationOwnReligion > 95
and ReligionShift > 10
Affects Missionary 1 Chance 100
;------------------------------------------
Trigger agents43c
WhenToTest CharacterTurnEnd
Condition AgentType = priest
and not CharacterReligion catholic
and Attribute Piety > 5
and Trait HeresyImmunityNonCatholic = 0
Affects HeresyImmunityNonCatholic 1 Chance 100
;------------------------------------------
Trigger agents44
WhenToTest SufferDenouncementAttempt
Condition IsGeneral
Affects ForcedReligious 1 Chance 100
;------------------------------------------
Trigger agents45
WhenToTest SufferAssassinationAttempt
Condition AgentType = diplomat
Affects CowardDiplomat 1 Chance 33
;------------------------------------------
Trigger agents46
WhenToTest ExecutesAnAssassinOnAMission
Condition AgentType = diplomat
Affects BraveDiplomat 1 Chance 33
;------------------------------------------
Trigger agents47
WhenToTest SufferAssassinationAttempt
Condition AgentType = heretic
Affects WaningConviction 1 Chance 33
;------------------------------------------
Trigger agents48
WhenToTest SufferAssassinationAttempt
Condition AgentType = inquisitor
Affects WaningConviction 1 Chance 33
;------------------------------------------
Trigger agents49
WhenToTest ExecutesAnAssassinOnAMission
Condition AgentType = heretic
Affects GrowingConviction 1 Chance 33
;------------------------------------------
Trigger agents50
WhenToTest ExecutesAnAssassinOnAMission
Condition AgentType = inquisitor
Affects GrowingConviction 1 Chance 2
;------------------------------------------
Trigger agents51
WhenToTest CharacterTurnEnd
Condition AgentType = inquisitor
Affects GrowingConviction 1 Chance 1
;------------------------------------------
Trigger agents54
WhenToTest SufferAssassinationAttempt
Condition AgentType = princess
Affects TimidWoman 1 Chance 33
;------------------------------------------
Trigger agents55
WhenToTest ExecutesAnAssassinOnAMission
Condition AgentType = princess
Affects BraveWoman 1 Chance 33
;------------------------------------------
Trigger agents56
WhenToTest CharacterTurnStart
Condition HighestAttAdjacentChar Magic witch > 0
and HighestAttAdjacentChar Magic witch < 4
Affects StrickenSilly 1 Chance 33
;------------------------------------------
Trigger agents57
WhenToTest CharacterTurnStart
Condition HighestAttAdjacentChar Magic witch >= 4
and HighestAttAdjacentChar Magic witch < 7
Affects Cursed 1 Chance 50
Affects StrickenSilly 1 Chance 15
;------------------------------------------
Trigger agents58
WhenToTest CharacterTurnStart
Condition HighestAttAdjacentChar Magic witch >= 7
Affects Cursed 1 Chance 50
Affects StrickenSerious 1 Chance 33
Affects StrickenSilly 1 Chance 5
;------------------------------------------
Trigger princess_base
WhenToTest CharacterComesOfAge
Condition AgentType = princess
Affects IAmPrincess 1 Chance 100
Affects NaturalPrincess 1 Chance 100
Affects NaturalPrincess 1 Chance 50
Affects NaturalPrincess 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_ugly
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 1
and AgentType = princess
Affects UglyWoman 1 Chance 50
Affects UglyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_ugly2
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 2
and AgentType = princess
Affects UglyWoman 1 Chance 50
Affects UglyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_ugly3
WhenToTest CharacterComesOfAge
Condition FatherTrait Ugly >= 3
and AgentType = princess
Affects UglyWoman 1 Chance 50
Affects UglyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_handsome
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 1
and AgentType = princess
Affects PrettyWoman 1 Chance 50
Affects PrettyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_handsome2
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 2
and AgentType = princess
Affects PrettyWoman 1 Chance 50
Affects PrettyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_handsome3
WhenToTest CharacterComesOfAge
Condition FatherTrait Handsome >= 3
and AgentType = princess
Affects PrettyWoman 1 Chance 50
Affects PrettyWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_intelligent
WhenToTest CharacterComesOfAge
Condition FatherTrait Intelligent >= 1
and AgentType = princess
Affects EducatedWoman 1 Chance 50
Affects EducatedWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_intelligent2
WhenToTest CharacterComesOfAge
Condition FatherTrait Intelligent >= 2
and AgentType = princess
Affects EducatedWoman 1 Chance 50
;------------------------------------------
Trigger princess_dad_was_ignorant
WhenToTest CharacterComesOfAge
Condition FatherTrait Ignorance >= 1
and AgentType = princess
Affects VapidWoman 1 Chance 50
Affects VapidWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_ignorant2
WhenToTest CharacterComesOfAge
Condition FatherTrait Ignorance >= 2
and AgentType = princess
Affects VapidWoman 1 Chance 50
;------------------------------------------
Trigger princess_dad_was_prim
WhenToTest CharacterComesOfAge
Condition FatherTrait Prim >= 1
and AgentType = princess
Affects FaithfulWoman 1 Chance 50
Affects FaithfulWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_womaniser
WhenToTest CharacterComesOfAge
Condition FatherTrait Girls >= 1
and AgentType = princess
Affects UnchasteWoman 1 Chance 50
Affects UnchasteWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_perverted
WhenToTest CharacterComesOfAge
Condition FatherTrait Perverted >= 1
and AgentType = princess
Affects UnchasteWoman 1 Chance 50
Affects ColdWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_rabblerouser
WhenToTest CharacterComesOfAge
Condition FatherTrait Rabblerouser >= 1
and AgentType = princess
Affects SpiritedWoman 1 Chance 50
Affects SpiritedWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_xenophile
WhenToTest CharacterComesOfAge
Condition FatherTrait Xenophilia >= 1
and AgentType = princess
Affects TolerantWoman 1 Chance 50
Affects BigotWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_xenophobe
WhenToTest CharacterComesOfAge
Condition FatherTrait Xenophobia >= 1
and AgentType = princess
Affects BigotWoman 1 Chance 50
Affects TolerantWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_fertile
WhenToTest CharacterComesOfAge
Condition FatherTrait Fertile >= 1
and AgentType = princess
Affects FertileWoman 1 Chance 50
Affects FertileWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_infertile
WhenToTest CharacterComesOfAge
Condition FatherTrait Infertile >= 1
and AgentType = princess
Affects InfertileWoman 1 Chance 50
Affects InfertileWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_harshruler
WhenToTest CharacterComesOfAge
Condition FatherTrait HarshRuler >= 1
and AgentType = princess
Affects PretentiousWoman 1 Chance 50
Affects HumbleWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_kindruler
WhenToTest CharacterComesOfAge
Condition FatherTrait KindRuler >= 1
and AgentType = princess
Affects HumbleWoman 1 Chance 50
Affects PretentiousWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_authoritarian
WhenToTest CharacterComesOfAge
Condition FatherTrait Authoritarian >= 1
and AgentType = princess
Affects HarshWoman 1 Chance 50
Affects FairWoman 1 Chance 25
;------------------------------------------
Trigger princess_dad_was_nonauthoritarian
WhenToTest CharacterComesOfAge
Condition FatherTrait NonAuthoritarian >= 1
and AgentType = princess
Affects FairWoman 1 Chance 50
Affects HarshWoman 1 Chance 25
;------------------------------------------
Trigger spying_target
WhenToTest ExecutesASpyOnAMission
Affects CounterSpy 1 Chance 100
;------------------------------------------
Trigger assassination_target
WhenToTest ExecutesAnAssassinOnAMission
Affects AssassinCatcher 1 Chance 100
;------------------------------------------
Trigger papalmission1
WhenToTest LeaderMissionSuccess
Condition MissionID return_papal_settlement
Affects AdoredByPope 1 Chance 100
;------------------------------------------
Trigger papalmission2
WhenToTest LeaderMissionSuccess
Condition PaybackID pope_rome_min_penalty_major_reward
Affects AdoredByPope 1 Chance 5
;------------------------------------------
Trigger papalmission3
WhenToTest LeaderMissionSuccess
Condition PaybackID pope_rome_min_penalty_major_reward
Affects AdoredByPope 1 Chance 5
;------------------------------------------
Trigger papalmission4
WhenToTest LeaderMissionSuccess
Condition PaybackID pope_rome_min_penalty_major_reward
Affects AdoredByPope 1 Chance 5
;------------------------------------------
Trigger papalmission5
WhenToTest LeaderMissionSuccess
Condition MissionID assassinate_cardinal
Affects PopesEnforcer 1 Chance 100
;------------------------------------------
Trigger governing2
WhenToTest GovernorUnitTrained
Condition GovernorTaxLevel > tax_high
Affects GoodAdministrator 1 Chance 3
;------------------------------------------
Trigger governing3
WhenToTest GovernorBuildingCompleted
Affects GoodBuilder 1 Chance 20
;------------------------------------------
Trigger governing4
WhenToTest GovernorBuildingCompleted
Condition GovernorTaxLevel > tax_high
Affects GoodAdministrator 1 Chance 10
;------------------------------------------
Trigger governing5
WhenToTest GovernorAgentCreated
Condition AgentType = priest
Affects ReligiousActivity 1 Chance 100
;------------------------------------------
Trigger governing6
WhenToTest CharacterTurnEnd
Condition IsGeneral
and GovernorTaxLevel = tax_low
and GovernorLoyaltyLevel = loyalty_happy
and TimeInRegion > 3
Affects StrategyChivalry 1 Chance 25
;------------------------------------------
Trigger governing7
WhenToTest CharacterTurnEnd
Condition IsGeneral
and GovernorTaxLevel = tax_low
and GovernorLoyaltyLevel > loyalty_disillusioned
and Treasury < 0
and TimeInRegion > 3
Affects StrategyChivalry 1 Chance 33
;------------------------------------------
Trigger governing8
WhenToTest CharacterTurnEnd
Condition IsGeneral
and GovernorTaxLevel = tax_extortionate
and GovernorLoyaltyLevel < loyalty_happy
and Treasury > 50000
and TimeInRegion > 3
Affects StrategyDread 1 Chance 33
;------------------------------------------
Trigger governing9
WhenToTest CharacterTurnEnd
Condition IsGeneral
and Treasury > 50000
and Trait StrategyChivalry > 0
Affects StrategyDread 1 Chance 33
;------------------------------------------
Trigger governing10
WhenToTest GovernorAgentCreated
Condition AgentType = assassin
and Chivalry < 1
Affects StrategyDread 1 Chance 100
;------------------------------------------
Trigger governing11
WhenToTest GovernorAgentCreated
Condition AgentType = spy
and Chivalry < 1
Affects StrategyDread 1 Chance 33
;------------------------------------------
Trigger building_farms
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= farms
Affects GoodFarmer 1 Chance 100
;------------------------------------------
Trigger building_religion_catholic
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= small_church
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_religion_orthodox
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= small_church_o
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_religion_islam
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= small_masjid
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_religion_catholic_c
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= small_chapel
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_religion_orthodox_c
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= small_chapel_o
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_religion_islam_c
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= c_small_masjid
Affects ReligiousActivity 1 Chance 100
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger building_mines
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= mines
Affects GoodMiner 1 Chance 100
;------------------------------------------
Trigger building_trade
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= corn_exchange
Affects GoodTrader 1 Chance 100
;------------------------------------------
Trigger building_ports
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= port
Affects GoodTrader 1 Chance 100
;------------------------------------------
Trigger building_roads
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= roads
Affects GoodTrader 1 Chance 100
Affects GoodBuilder 1 Chance 10
;------------------------------------------
Trigger building_academic
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= alchemists_lab
and Trait Intelligent < 2
Affects Intelligent 1 Chance 33
;------------------------------------------
Trigger building_university
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished = university
Affects Intelligent 1 Chance 33
;------------------------------------------
Trigger building_art
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= artist_studio
Affects Cultured 1 Chance 100
Affects Aesthetic 1 Chance 20
;------------------------------------------
Trigger building_bank
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= merchant_bank
Affects GoodTrader 1 Chance 80
;------------------------------------------
Trigger building_music
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= theatre
Affects Cultured 1 Chance 100
;------------------------------------------
Trigger building_seatrade
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= merchants_wharf
Affects GoodTrader 1 Chance 80
;------------------------------------------
Trigger building_sanitation
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= public_baths
Affects Cultured 1 Chance 20
;------------------------------------------
Trigger building_castle_academia
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= library
and Trait Intelligent < 2
Affects Intelligent 1 Chance 33
;------------------------------------------
Trigger building_caravans
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= caravan_stop
Affects GoodTrader 1 Chance 80
;------------------------------------------
Trigger building_tourney
WhenToTest GovernorBuildingCompleted
Condition SettlementBuildingFinished >= jousting_lists
and Chivalry > 0
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger governing12
WhenToTest GovernorCityRiots
Affects Disciplinarian 1 Chance 10
Affects HarshJustice 1 Chance 5
Affects Rabblerouser 1 Chance 10
Affects Authoritarian 1 Chance 20
;------------------------------------------
Trigger governing13
WhenToTest GovernorCityRebels
Affects Disciplinarian 1 Chance 15
Affects HarshJustice 1 Chance 10
Affects Rabblerouser 1 Chance 20
Affects Authoritarian 1 Chance 50
;------------------------------------------
Trigger governing16
WhenToTest GovernorCityRiots
Condition GovernorTaxLevel > tax_low
Affects BadAdministrator 1 Chance 50
;------------------------------------------
Trigger governing17
WhenToTest GovernorCityRebels
Condition GovernorTaxLevel > tax_low
Affects BadAdministrator 1 Chance 100
;------------------------------------------
Trigger governing18
WhenToTest GovernorBuildingCompleted
Condition GovernorLoyaltyLevel < loyalty_happy
and GovernorTaxLevel >= tax_high
Affects GoodTaxman 1 Chance 75
;------------------------------------------
Trigger governing19
WhenToTest GovernorBuildingCompleted
Condition GovernorLoyaltyLevel > loyalty_disillusioned
and GovernorTaxLevel < tax_high
and not GovernorBuildingExists >= motte_and_bailey
Affects BadTaxman 1 Chance 10
;------------------------------------------
Trigger extermination1
WhenToTest SackSettlement
Affects Despoiler 1 Chance 20
;------------------------------------------
Trigger extermination2
WhenToTest ExterminatePopulation
Affects Genocide 1 Chance 100
Affects Bloodthirsty 1 Chance 10
Affects StrategyDread 1 Chance 25
;------------------------------------------
Trigger extermination3
WhenToTest OccupySettlement
Condition Chivalry >= 0
Affects StrategyChivalry 1 Chance 100
;------------------------------------------
Trigger selfperpetuating1
WhenToTest CharacterTurnEnd
Condition Trait Aesthetic >= 1
Affects Aesthetic 1 Chance 4
;------------------------------------------
Trigger selfperpetuating2
WhenToTest CharacterTurnEnd
Condition Trait Anger >= 1
Affects Anger 1 Chance 4
;------------------------------------------
Trigger selfperpetuating4
WhenToTest CharacterTurnEnd
Condition Trait Arse >= 1
Affects Arse 1 Chance 4
;------------------------------------------
Trigger selfperpetuating5
WhenToTest CharacterTurnEnd
Condition Trait Austere >= 1
Affects Austere 1 Chance 4
;------------------------------------------
Trigger selfperpetuating6
WhenToTest CharacterTurnEnd
Condition Trait Authoritarian >= 1
Affects Authoritarian 1 Chance 4
;------------------------------------------
Trigger selfperpetuating10
WhenToTest CharacterTurnEnd
Condition Trait BoringSpeaker >= 1
Affects BoringSpeaker 1 Chance 4
;------------------------------------------
Trigger selfperpetuating11
WhenToTest CharacterTurnEnd
Condition Trait Cheapskate >= 1
Affects Cheapskate 1 Chance 4
;------------------------------------------
Trigger selfperpetuating12
WhenToTest CharacterTurnEnd
Condition Trait Deranged >= 1
Affects Deranged 1 Chance 4
;------------------------------------------
Trigger selfperpetuating13
WhenToTest CharacterTurnEnd
Condition Trait Drink >= 1
Affects Drink 1 Chance 4
;------------------------------------------
Trigger selfperpetuating14
WhenToTest CharacterTurnEnd
Condition Trait Energetic >= 1
Affects Energetic 1 Chance 4
;------------------------------------------
Trigger selfperpetuating15
WhenToTest CharacterTurnEnd
Condition Trait Epicurean >= 1
Affects Epicurean 1 Chance 4
;------------------------------------------
Trigger selfperpetuating16
WhenToTest CharacterTurnEnd
Condition Trait ExpensiveTastes >= 1
Affects ExpensiveTastes 1 Chance 4
;------------------------------------------
Trigger selfperpetuating17
WhenToTest CharacterTurnEnd
Condition Trait Feck >= 1
Affects Feck 1 Chance 4
;------------------------------------------
Trigger selfperpetuating18
WhenToTest CharacterTurnEnd
Condition Trait Gambling >= 1
Affects Gambling 1 Chance 4
;------------------------------------------
Trigger selfperpetuating19
WhenToTest CharacterTurnEnd
Condition Trait Generous >= 1
Affects Generous 1 Chance 4
;------------------------------------------
Trigger selfperpetuating20
WhenToTest CharacterTurnEnd
Condition Trait Girls >= 1
Affects Girls 1 Chance 4
;------------------------------------------
Trigger selfperpetuating21
WhenToTest CharacterTurnEnd
Condition Trait Hypochondriac >= 1
Affects Hypochondriac 1 Chance 4
;------------------------------------------
Trigger selfperpetuating22
WhenToTest CharacterTurnEnd
Condition Trait Ignorance >= 1
Affects Ignorance 1 Chance 4
;------------------------------------------
Trigger selfperpetuating23
WhenToTest CharacterTurnEnd
Condition Trait Insane >= 1
Affects Insane 1 Chance 4
;------------------------------------------
Trigger selfperpetuating24
WhenToTest CharacterTurnEnd
Condition Trait Lewd >= 1
Affects Lewd 1 Chance 4
;------------------------------------------
Trigger selfperpetuating25
WhenToTest CharacterTurnEnd
Condition Trait Liar >= 1
Affects Liar 1 Chance 4
;------------------------------------------
Trigger selfperpetuating26
WhenToTest CharacterTurnEnd
Condition Trait Miserly >= 1
Affects Miserly 1 Chance 4
;------------------------------------------
Trigger selfperpetuating27
WhenToTest CharacterTurnEnd
Condition Trait Paranoia >= 1
Affects Paranoia 1 Chance 4
;------------------------------------------
Trigger selfperpetuating28
WhenToTest CharacterTurnEnd
Condition Trait Perverted >= 1
Affects Perverted 1 Chance 4
;------------------------------------------
Trigger selfperpetuating31
WhenToTest CharacterTurnEnd
Condition Trait Secretive >= 1
Affects Secretive 1 Chance 4
;------------------------------------------
Trigger selfperpetuating32
WhenToTest CharacterTurnEnd
Condition Trait Slothful >= 1
Affects Slothful 1 Chance 4
Affects LaxPersonalSecurity 1 Chance 4
;------------------------------------------
Trigger selfperpetuating33
WhenToTest CharacterTurnEnd
Condition Trait Sobriety >= 1
Affects Sobriety 1 Chance 4
;------------------------------------------
Trigger selfperpetuating34
WhenToTest CharacterTurnEnd
Condition Trait Stoic >= 1
Affects Stoic 1 Chance 4
;------------------------------------------
Trigger selfperpetuating35
WhenToTest CharacterTurnEnd
Condition Trait Superstitious >= 1
Affects Superstitious 1 Chance 4
;------------------------------------------
Trigger selfperpetuating36
WhenToTest CharacterTurnEnd
Condition Trait Talkative >= 1
Affects Talkative 1 Chance 4
;------------------------------------------
Trigger selfperpetuating37
WhenToTest CharacterTurnEnd
Condition Trait TouchedByTheGods >= 1
Affects TouchedByTheGods 1 Chance 4
;------------------------------------------
Trigger selfperpetuating38
WhenToTest CharacterTurnEnd
Condition Trait Trusting >= 1
Affects Trusting 1 Chance 4
Affects LaxPersonalSecurity 1 Chance 4
Affects KindRuler 1 Chance 4
;------------------------------------------
Trigger selfperpetuating39
WhenToTest CharacterTurnEnd
Condition Trait Xenophilia >= 1
Affects Xenophilia 1 Chance 4
;------------------------------------------
Trigger selfperpetuating40
WhenToTest CharacterTurnEnd
Condition Trait Xenophobia >= 1
Affects Xenophobia 1 Chance 4
;------------------------------------------
Trigger selfperpetuating41
WhenToTest CharacterTurnEnd
Condition Trait Gregarious >= 1
Affects Gregarious 1 Chance 4
;------------------------------------------
Trigger selfperpetuating41a
WhenToTest CharacterTurnEnd
Condition Trait Introvert >= 1
Affects Introvert 1 Chance 4
;------------------------------------------
Trigger selfperpetuating44
WhenToTest CharacterTurnEnd
Condition Trait NonAuthoritarian >= 1
Affects NonAuthoritarian 1 Chance 4
Affects KindRuler 1 Chance 4
;------------------------------------------
Trigger selfperpetuating45
WhenToTest CharacterTurnEnd
Condition Trait Prim >= 1
Affects Prim 1 Chance 4
;------------------------------------------
Trigger selfperpetuating46
WhenToTest CharacterTurnEnd
Condition Trait Unjust >= 1
Affects Unjust 1 Chance 4
;------------------------------------------
Trigger selfperpetuating47
WhenToTest CharacterTurnEnd
Condition Trait HarshRuler >= 1
Affects HarshRuler 1 Chance 4
;------------------------------------------
Trigger selfperpetuating48
WhenToTest CharacterTurnEnd
Condition Trait Corrupt >= 1
Affects Corrupt 1 Chance 4
;------------------------------------------
Trigger selfperpetuating49
WhenToTest CharacterTurnEnd
Condition Trait ReligiousIntolerance >= 1
Affects ReligiousIntolerance 1 Chance 4
;------------------------------------------
Trigger selfperpetuating50
WhenToTest CharacterTurnEnd
Condition Trait ReligiousTolerance >= 1
Affects ReligiousTolerance 1 Chance 4
;------------------------------------------
Trigger selfperpetuating51
WhenToTest CharacterTurnEnd
Condition Trait StrickenSerious >= 1
Affects StrickenSerious 1 Chance 4
;------------------------------------------
Trigger spyinit1
WhenToTest AgentCreated
Condition AgentType = spy
Affects NaturalSpySkill 1 Chance 100
Affects GoodConspirator 1 Chance 20
;------------------------------------------
Trigger spyinit2
WhenToTest AgentCreated
Condition AgentType = spy
and Trait NaturalSpySkill = 1
Affects NaturalSpySkill 1 Chance 33
;------------------------------------------
Trigger spyinit3
WhenToTest AgentCreated
Condition AgentType = spy
and Trait NaturalSpySkill = 2
Affects NaturalSpySkill 1 Chance 20
;------------------------------------------
Trigger spyinit4
WhenToTest AgentCreated
Condition AgentType = spy
and SettlementBuildingExists = thieves_guild
Affects ThievesGuildTrained 1 Chance 100
;------------------------------------------
Trigger spyinit5
WhenToTest AgentCreated
Condition AgentType = spy
and FactionBuildingExists = m_thieves_guild
Affects ThievesGuildMember 1 Chance 100
;------------------------------------------
Trigger spyinit6
WhenToTest AgentCreated
Condition AgentType = spy
and FactionBuildingExists = gm_thieves_guild
Affects ThievesGuildMember 1 Chance 100
;------------------------------------------
Trigger spyinit7
WhenToTest AgentCreated
Condition AgentType = spy
Affects AgentPiety 1 Chance 100
;------------------------------------------
Trigger princessinit2
WhenToTest CharacterComesOfAge
Condition AgentType = princess
Affects AgentPiety 1 Chance 100
;------------------------------------------
Trigger diplomatinit1
WhenToTest AgentCreated
Condition AgentType = diplomat
Affects NaturalDiplomatSkill 1 Chance 100
;------------------------------------------
Trigger diplomatinit2
WhenToTest AgentCreated
Condition AgentType = diplomat
and Trait NaturalDiplomatSkill = 1
Affects NaturalDiplomatSkill 1 Chance 33
;------------------------------------------
Trigger diplomatinit3
WhenToTest AgentCreated
Condition AgentType = diplomat
and Trait NaturalDiplomatSkill = 2
Affects NaturalDiplomatSkill 1 Chance 33
;------------------------------------------
Trigger diplomatinit4
WhenToTest AgentCreated
Condition AgentType = diplomat
Affects Talkative 1 Chance 20
Affects Secretive 1 Chance 20
;------------------------------------------
Trigger diplomatinit5
WhenToTest AgentCreated
Condition AgentType = diplomat
and DistanceCapital >= 40
Affects Multilingual 1 Chance 33
;------------------------------------------
Trigger diplomatinit6
WhenToTest AgentCreated
Condition Trait Multilingual >= 1
Affects Multilingual 1 Chance 33
;------------------------------------------
Trigger diplomatinit7
WhenToTest AgentCreated
Condition not AtSea
and AgentType = diplomat
and PopulationOwnReligion >= 80
Affects ReligiousIntolerance 1 Chance 50
;------------------------------------------
Trigger diplomatinit8
WhenToTest AgentCreated
Condition Trait ReligiousIntolerance >= 1
Affects ReligiousIntolerance 1 Chance 25
;------------------------------------------
Trigger diplomatinit9
WhenToTest AgentCreated
Condition not AtSea
and AgentType = diplomat
and PopulationOwnReligion <= 70
Affects ReligiousTolerance 1 Chance 50
;------------------------------------------
Trigger diplomatinit10
WhenToTest AgentCreated
Condition Trait ReligiousTolerance >= 1
Affects ReligiousTolerance 1 Chance 25
;------------------------------------------
Trigger diplomatinit11
WhenToTest AgentCreated
Condition AgentType = diplomat
Affects AgentPiety 1 Chance 100
;------------------------------------------
Trigger assassininit1
WhenToTest AgentCreated
Condition AgentType = assassin
Affects NaturalAssassinSkill 1 Chance 100
;------------------------------------------
Trigger assassininit2
WhenToTest AgentCreated
Condition AgentType = assassin
and Trait NaturalAssassinSkill = 1
Affects NaturalAssassinSkill 1 Chance 33
;------------------------------------------
Trigger assassininit3
WhenToTest AgentCreated
Condition AgentType = assassin
and Trait NaturalAssassinSkill >= 2
Affects NaturalAssassinSkill 1 Chance 33
;------------------------------------------
Trigger assassininit4
WhenToTest AgentCreated
Condition AgentType = assassin
and SettlementBuildingExists >= assassins_guild
Affects AssassinsGuildTrained 1 Chance 100
;------------------------------------------
Trigger assassininit5
WhenToTest AgentCreated
Condition AgentType = assassin
and FactionBuildingExists >= m_assassins_guild
Affects AssassinsGuildMember 1 Chance 100
;------------------------------------------
Trigger assassininit6
WhenToTest AgentCreated
Condition AgentType = assassin
and FactionBuildingExists = gm_assassins_guild
Affects AssassinsGuildMember 1 Chance 100
;------------------------------------------
Trigger assassininit7
WhenToTest AgentCreated
Condition AgentType = assassin
and FactionBuildingExists >= eastern_assassins_guild
Affects AssassinsGuildTrained 1 Chance 100
;------------------------------------------
Trigger assassininit8
WhenToTest AgentCreated
Condition AgentType = assassin
and FactionBuildingExists >= m_eastern_assassins_guild
Affects HashashinsGuildMember 1 Chance 100
;------------------------------------------
Trigger assassininit9
WhenToTest AgentCreated
Condition AgentType = assassin
and FactionBuildingExists = gm_eastern_assassins_guild
Affects HashashinsGuildMember 1 Chance 100
;------------------------------------------
Trigger assassininit10
WhenToTest AgentCreated
Condition AgentType = assassin
Affects AgentPiety 1 Chance 100
;------------------------------------------
Trigger hereticinit1_denouncerclear
WhenToTest PriestBecomesHeretic
Condition Trait GoodDenouncer > 0
Affects GoodDenouncer -200 Chance 100
;------------------------------------------
Trigger hereticinit1_denouncerclear
WhenToTest PriestBecomesHeretic
Condition Trait StrongFaith > 0
Affects StrongFaith -100 Chance 100
;------------------------------------------
Trigger hereticinit1_purifierclear
WhenToTest PriestBecomesHeretic
Condition Trait Purifier > 0
Affects Purifier -20 Chance 100
;------------------------------------------
Trigger hereticinit1a
WhenToTest PriestBecomesHeretic
Condition Attribute Piety < 1
Affects NaturalHereticSkill 1 Chance 100
;------------------------------------------
Trigger hereticinit2
WhenToTest PriestBecomesHeretic
Condition Trait NaturalHereticSkill >= 1
Affects NaturalHereticSkill 1 Chance 33
;------------------------------------------
Trigger hereticinit3
WhenToTest PriestBecomesHeretic
Condition Trait NaturalHereticSkill >= 2
Affects NaturalHereticSkill 1 Chance 10
;------------------------------------------
Trigger hereticinit7
WhenToTest AgentCreated
Condition AgentType = heretic
Affects NaturalHereticSkill 1 Chance 100
;------------------------------------------
Trigger hereticinit8
WhenToTest AgentCreated
Condition Trait NaturalHereticSkill >= 1
Affects NaturalHereticSkill 1 Chance 33
;------------------------------------------
Trigger hereticinit9
WhenToTest AgentCreated
Condition Trait NaturalHereticSkill >= 2
Affects NaturalHereticSkill 1 Chance 33
;------------------------------------------
Trigger witchinit1
WhenToTest AgentCreated
Condition AgentType = witch
Affects NaturalWitchSkill 1 Chance 100
;------------------------------------------
Trigger witchinit2
WhenToTest AgentCreated
Condition AgentType = witch
and Trait NaturalWitchSkill = 1
Affects NaturalWitchSkill 1 Chance 50
;------------------------------------------
Trigger witchinit3
WhenToTest AgentCreated
Condition AgentType = witch
and Trait NaturalWitchSkill >= 2
Affects NaturalWitchSkill 1 Chance 33
;------------------------------------------
Trigger witchinit4
WhenToTest AgentCreated
Condition AgentType = witch
and Trait NaturalWitchSkill >= 3
Affects NaturalWitchSkill 1 Chance 33
;------------------------------------------
Trigger witchinit5
WhenToTest AgentCreated
Condition AgentType = witch
and Trait NaturalWitchSkill >= 4
Affects NaturalWitchSkill 1 Chance 33
;------------------------------------------
Trigger priestinit1
WhenToTest AgentCreated
Condition AgentType = priest
Affects NaturalPriestSkill 1 Chance 100
;------------------------------------------
Trigger priestinit2
WhenToTest AgentCreated
Condition AgentType = priest
and Trait NaturalPriestSkill = 1
Affects NaturalPriestSkill 1 Chance 50
;------------------------------------------
Trigger priestinit3
WhenToTest AgentCreated
Condition AgentType = priest
and Trait NaturalPriestSkill >= 2
Affects NaturalPriestSkill 1 Chance 20
;------------------------------------------
Trigger priestinit4
WhenToTest AgentCreated
Condition AgentType = priest
and SettlementBuildingExists >= cathedral
and Trait PriestLevel = 0
Affects PriestLevel 1 Chance 100
;------------------------------------------
Trigger priestinit5
WhenToTest AgentCreated
Condition AgentType = priest
and not CultureType middle_eastern
Affects SecretlyFemale 1 Chance 3
;------------------------------------------
Trigger priestinit10
WhenToTest AgentCreated
Condition AgentType = priest
and SettlementBuildingExists >= theologians_guild
Affects TheologiansGuildTrained 1 Chance 100
;------------------------------------------
Trigger priestinit11
WhenToTest AgentCreated
Condition AgentType = priest
and FactionBuildingExists >= m_theologians_guild
Affects TheologiansGuildMember 1 Chance 100
;------------------------------------------
Trigger priestinit12
WhenToTest AgentCreated
Condition AgentType = priest
and FactionBuildingExists = gm_theologians_guild
Affects TheologiansGuildMember 1 Chance 100
;------------------------------------------
Trigger inquisitorinit1
WhenToTest AgentCreated
Condition AgentType = inquisitor
Affects NaturalInquisitorSkill 1 Chance 100
;------------------------------------------
Trigger inquisitorinit2
WhenToTest AgentCreated
Condition AgentType = inquisitor
and Trait NaturalInquisitorSkill = 1
Affects NaturalInquisitorSkill 1 Chance 33
;------------------------------------------
Trigger inquisitorinit3
WhenToTest AgentCreated
Condition AgentType = inquisitor
and Trait NaturalInquisitorSkill >= 2
Affects NaturalInquisitorSkill 1 Chance 10
;------------------------------------------
Trigger inquisitorinit4
WhenToTest AgentCreated
Condition AgentType = inquisitor
and FactionLeaderAttribute Purity > 0
Affects FairProsecutor 1 Chance 100
;------------------------------------------
Trigger inquisitorinit5
WhenToTest AgentCreated
Condition AgentType = inquisitor
and FactionLeaderAttribute Violence > 0
Affects FairProsecutor 1 Chance 100
;------------------------------------------
Trigger inquisitorinit6
WhenToTest AgentCreated
Condition AgentType = inquisitor
and FactionLeaderAttribute Purity < 0
Affects UnfairProsecutor 1 Chance 100
;------------------------------------------
Trigger inquisitorinit7
WhenToTest AgentCreated
Condition AgentType = inquisitor
and FactionLeaderAttribute Violence < 0
Affects UnfairProsecutor 1 Chance 100
;------------------------------------------
Trigger merchantinit1
WhenToTest AgentCreated
Condition AgentType = merchant
Affects NaturalMerchantSkill 1 Chance 100
;------------------------------------------
Trigger merchantinit2
WhenToTest AgentCreated
Condition AgentType = merchant
and Trait NaturalMerchantSkill = 1
Affects NaturalMerchantSkill 1 Chance 50
;------------------------------------------
Trigger merchantinit3
WhenToTest AgentCreated
Condition AgentType = merchant
and Trait NaturalMerchantSkill >= 2
Affects NaturalMerchantSkill 1 Chance 33
;------------------------------------------
Trigger merchantinit5
WhenToTest AgentCreated
Condition AgentType = merchant
and not SettlementBuildingExists >= town_hall
Affects ShadyDealer 1 Chance 50
;------------------------------------------
Trigger merchantinit6
WhenToTest AgentCreated
Condition AgentType = merchant
and Trait ShadyDealer = 1
Affects ShadyDealer 2 Chance 33
;------------------------------------------
Trigger merchantinit7
WhenToTest AgentCreated
Condition AgentType = merchant
and SettlementBuildingExists >= town_hall
Affects LegalDealer 1 Chance 50
;------------------------------------------
Trigger merchantinit9
WhenToTest AgentCreated
Condition AgentType = merchant
and Trait LegalDealer = 1
Affects LegalDealer 1 Chance 33
;------------------------------------------
Trigger merchantinit10
WhenToTest AgentCreated
Condition not AtSea
and AgentType = merchant
and SettlementBuildingExists >= cathedral
and PopulationOwnReligion > 80
Affects ReligiousMerchant 1 Chance 50
;------------------------------------------
Trigger merchantinit11
WhenToTest AgentCreated
Condition AgentType = merchant
and Trait ReligiousMerchant >= 1
Affects ReligiousMerchant 2 Chance 20
;------------------------------------------
Trigger merchantinit13
WhenToTest AgentCreated
Condition AgentType = merchant
and FactionBuildingExists >= m_merchants_guild
Affects MerchantsGuildTrained 1 Chance 100
;------------------------------------------
Trigger merchantinit14
WhenToTest AgentCreated
Condition AgentType = merchant
and FactionBuildingExists = gm_merchants_guild
Affects MerchantsGuildMember 1 Chance 100
;------------------------------------------
Trigger merchantinit15
WhenToTest AgentCreated
Condition AgentType = merchant
Affects AgentPiety 1 Chance 100
;------------------------------------------
Trigger cardinalinit1
WhenToTest CardinalPromoted
Condition Trait PriestLevel = 1
Affects PriestLevel 1 Chance 100
;------------------------------------------
Trigger cardinalinit2
WhenToTest CardinalPromoted
Condition Trait PriestLevel = 0
Affects PriestLevel 2 Chance 100
;------------------------------------------
Trigger cardinalinit3
WhenToTest CardinalPromoted
Affects Warmonger 1 Chance 50
Affects Peaceful 1 Chance 50
Affects Corrupt 1 Chance 50
Affects Righteous 1 Chance 50
;------------------------------------------
Trigger cardinalinit4
WhenToTest CardinalPromoted
Condition Trait Warmonger >= 1
Affects Warmonger 1 Chance 50
;------------------------------------------
Trigger cardinalinit5
WhenToTest CardinalPromoted
Condition Trait Warmonger >= 2
Affects Warmonger 1 Chance 50
;------------------------------------------
Trigger cardinalinit6
WhenToTest CardinalPromoted
Condition Trait Peaceful >= 1
Affects Peaceful 1 Chance 50
;------------------------------------------
Trigger cardinalinit7
WhenToTest CardinalPromoted
Condition Trait Peaceful >= 2
Affects Peaceful 1 Chance 50
;------------------------------------------
Trigger cardinalinit8
WhenToTest CardinalPromoted
Condition Trait Corrupt >= 1
Affects Corrupt 1 Chance 50
;------------------------------------------
Trigger cardinalinit9
WhenToTest CardinalPromoted
Condition Trait Corrupt >= 2
Affects Corrupt 1 Chance 50
;------------------------------------------
Trigger cardinalinit10
WhenToTest CardinalPromoted
Condition Trait Righteous >= 1
Affects Righteous 1 Chance 50
;------------------------------------------
Trigger cardinalinit11
WhenToTest CardinalPromoted
Condition Trait Righteous >= 2
Affects Righteous 1 Chance 50
;------------------------------------------
Trigger devastation
WhenToTest GeneralDevastatesTile
Affects Despoiler 1 Chance 4
;------------------------------------------
Trigger Lesser_General_Adoption_1_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Affects GoodCommander 1 Chance 100
Affects ReligionStarter 1 Chance 100
Affects GoodAttacker 2 Chance 17
Affects GoodDefender 2 Chance 17
Affects GoodSiegeAttacker 2 Chance 17
Affects Brave 3 Chance 17
;------------------------------------------
Trigger Lesser_General_Adoption_2_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Affects Drink 1 Chance 8
Affects ReligionStarter 1 Chance 100
Affects Sobriety 1 Chance 12
Affects Disciplinarian 2 Chance 17
Affects GoodAdministrator 6 Chance 17
Affects NightBattleCapable 1 Chance 10
;------------------------------------------
Trigger Lesser_General_Adoption_3_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Affects BattleScarred 1 Chance 17
Affects ReligionStarter 1 Chance 100
Affects Intelligent 1 Chance 8
Affects NaturalMilitarySkill 1 Chance 8
Affects GoodCommander 1 Chance 80
Affects GoodCommander 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_4_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Affects LoyaltyStarter 1 Chance 100
Affects Loyal 1 Chance 50
Affects ReligionStarter 1 Chance 100
Affects BattleChivalry 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_5_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Loyal >= 1
Affects Loyal 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_6_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Loyal >= 2
Affects Loyal 2 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_7_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Loyal >= 3
Affects Loyal 2 Chance 25
;------------------------------------------
Trigger Lesser_General_Adoption_8_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Loyal < 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_9_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Disloyal >= 1
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_10_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Disloyal >= 2
Affects Disloyal 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_11_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait Disloyal >= 3
Affects Disloyal 1 Chance 25
;------------------------------------------
Trigger Lesser_General_Adoption_12_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Affects ReligiousActivity 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_13_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait ReligiousActivity >= 1
Affects ReligiousActivity 3 Chance 33
;------------------------------------------
Trigger Lesser_General_Adoption_14_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait ReligiousActivity >= 2
Affects ReligiousActivity 4 Chance 33
;------------------------------------------
Trigger Lesser_General_Adoption_15_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait ReligiousActivity < 1
Affects ReligiousInactivity 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_16_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait ReligiousInactivity >= 1
Affects ReligiousInactivity 1 Chance 10
;------------------------------------------
Trigger Lesser_General_Adoption_17_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait BattleChivalry >= 1
Affects BattleChivalry 2 Chance 33
;------------------------------------------
Trigger Lesser_General_Adoption_18_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait BattleChivalry < 1
Affects BattleDread 1 Chance 50
;------------------------------------------
Trigger Lesser_General_Adoption_19_VnV_Trigger
WhenToTest LesserGeneralOfferedForAdoption
Condition Trait BattleDread >= 1
Affects BattleDread 2 Chance 33
;------------------------------------------
Trigger admiral1
WhenToTest PostBattle
Condition AgentType = admiral
and WonBattle
and BattleOdds < 2.25
Affects Sailor 1 Chance 100
;------------------------------------------
Trigger admiral2
WhenToTest PostBattle
Condition AgentType = admiral
and not WonBattle
and BattleOdds > 1.5
Affects Landlubber 1 Chance 100
;------------------------------------------
Trigger admiralinit1
WhenToTest AgentCreated
Condition AgentType = admiral
and FactionType slave
Affects FamousPirate 1 Chance 33
;------------------------------------------
Trigger admiralinit2
WhenToTest AgentCreated
Condition AgentType = admiral
and FactionType slave
and Trait FamousPirate >= 1
Affects FamousPirate 1 Chance 33
;------------------------------------------
Trigger admiralinit3
WhenToTest AgentCreated
Condition AgentType = admiral
and FactionType slave
and Trait FamousPirate >= 2
Affects FamousPirate 1 Chance 33
;------------------------------------------
Trigger corruption1
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and Treasury > 50000
Affects Corrupt 1 Chance 3
Affects Aesthetic 1 Chance 3
Affects ExpensiveTastes 1 Chance 3
Affects Epicurean 1 Chance 3
Affects BadAdministrator 1 Chance 3
;------------------------------------------
Trigger corruption2
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and Treasury > 100000
Affects Corrupt 1 Chance 3
Affects Aesthetic 1 Chance 3
Affects ExpensiveTastes 1 Chance 3
Affects Epicurean 1 Chance 3
Affects Embezzler 1 Chance 3
;------------------------------------------
Trigger corruption4
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and Treasury > 150000
Affects Corrupt 1 Chance 3
Affects Aesthetic 1 Chance 3
Affects ExpensiveTastes 1 Chance 3
Affects Epicurean 1 Chance 3
Affects Embezzler 1 Chance 3
;------------------------------------------
Trigger factionleader
WhenToTest BecomesFactionLeader
Affects Factionleader 1 Chance 100
;------------------------------------------
Trigger factionleader_pope
WhenToTest BecomesFactionLeader
Condition FactionType papal_states
Affects IAmPope 1 Chance 100
;------------------------------------------
Trigger reinherited
WhenToTest BecomesFactionHeir
Condition Trait Exheir = 1
Affects Factionheir 1 Chance 100
;------------------------------------------
Trigger disinherited
WhenToTest CeasedFactionHeir
Condition not Trait Exheir = 1
and not IsFactionLeader
Affects Exheir 2 Chance 100
;------------------------------------------
Trigger inherited
WhenToTest CeasedFactionHeir
Condition IsFactionLeader
Affects Exheir 1 Chance 100
;------------------------------------------
Trigger becomesheir
WhenToTest BecomesFactionHeir
Affects Factionheir 1 Chance 100
;------------------------------------------
Trigger loyalty_check_bad_odds_penalty
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and not WasAttacker
and BattleSuccess >= average
and I_ConflictType Normal
and BattleOdds < 0.5
Affects DiscontentGeneral 1 Chance 100
;------------------------------------------
Trigger loyalty_check2_good_odds_bonus
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and I_ConflictType Normal
and BattleOdds >= 1.5
Affects ContentGeneral 1 Chance 100
;------------------------------------------
Trigger loyalty_check3
WhenToTest CharacterTurnEnd
Condition FactionExcommunicated
and not IsFactionLeader
and IsGeneral
and Attribute Piety > 5
Affects DiscontentGeneral 1 Chance 20
;------------------------------------------
Trigger loyalty_check5
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and not GovernorBuildingExists >= stone_wall
and not GovernorBuildingExists >= castle
and Attribute Command > 4
and DistanceCapital > 50
Affects DiscontentGeneral 1 Chance 10
;------------------------------------------
Trigger loyalty_check6
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and GovernorBuildingExists >= large_stone_wall
and Attribute Command < 6
Affects ContentGeneral 1 Chance 10
;------------------------------------------
Trigger loyalty_check7
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and GovernorBuildingExists >= fortress
and Attribute Command < 6
Affects ContentGeneral 1 Chance 10
;------------------------------------------
Trigger loyalty_check8
WhenToTest GeneralPrisonersRansomedCaptor
Condition RansomType execute
and NumCapturedSoldiers > 80
and Attribute Chivalry >= 4
Affects DiscontentGeneral 1 Chance 50
;------------------------------------------
Trigger loyalty_check8_extermination
WhenToTest ExterminatePopulation
Condition Attribute Chivalry >= 4
Affects DiscontentGeneral 1 Chance 50
;------------------------------------------
Trigger loyalty_check9
WhenToTest BrotherAdopted
Condition not IsFactionHeir
Affects DiscontentGeneral 1 Chance 5
;------------------------------------------
Trigger loyalty_check10_mutually_chivalrous
WhenToTest CharacterTurnEnd
Condition IsGeneral
and not IsFactionLeader
and Attribute Chivalry >= 3
and FactionLeaderAttribute Chivalry >= 3
Affects ContentGeneral 1 Chance 10
;------------------------------------------
Trigger loyalty_check11_mutually_chivalrous
WhenToTest CharacterTurnEnd
Condition IsGeneral
and not IsFactionLeader
and Attribute Chivalry >= 3
and FactionLeaderAttribute Chivalry <= -3
Affects DiscontentGeneral 1 Chance 5
;------------------------------------------
Trigger prisoners_captor1
WhenToTest GeneralPrisonersRansomedCaptor
Condition RansomType release
and NumCapturedSoldiers > 80
Affects CaptorChivalry 1 Chance 100
;------------------------------------------
Trigger prisoners_captor2
WhenToTest GeneralPrisonersRansomedCaptor
Condition RansomType execute
and NumCapturedSoldiers > 80
Affects CaptorDread 1 Chance 100
;------------------------------------------
Trigger prisoners_payer1
WhenToTest GeneralPrisonersRansomedCaptive
Condition RansomType ransom
and NumCapturedSoldiers > 80
and RansomAmount > 1000
Affects RansomChivalry 1 Chance 100
;------------------------------------------
Trigger prisoners_payer2
WhenToTest GeneralPrisonersRansomedCaptive
Condition RansomType execute
and NumCapturedSoldiers > 80
and RansomAmount < 5000
Affects RansomDread 1 Chance 100
;------------------------------------------
Trigger crusades_1
WhenToTest GeneralJoinCrusade
Condition IsCrusade
Affects CrusaderHistory 2 Chance 100
Affects Brave 1 Chance 100
;------------------------------------------
Trigger crusades_2
WhenToTest GeneralArrivesCrusadeTargetRegion
Condition IsCrusade
Affects CrusaderHistory 2 Chance 100
Affects PublicFaith 1 Chance 100
;------------------------------------------
Trigger crusades_3
WhenToTest GeneralAssaultsResidence
Condition IsOnCrusade
and IsRegionCrusadeTarget
Affects CrusaderHistory 3 Chance 100
;------------------------------------------
Trigger crusades_5
WhenToTest GeneralTakesCrusadeTarget
Condition IsCrusade
Affects CrusaderHistory 3 Chance 100
;------------------------------------------
Trigger crusades_6
WhenToTest GeneralAbandonCrusade
Affects CrusaderHistory -2 Chance 100
Affects Brave -1 Chance 100
;------------------------------------------
Trigger crusades_7
WhenToTest PreBattleWithdrawal
Condition IsOnCrusade
and IsRegionCrusadeTarget
Affects CrusaderHistory -2 Chance 100
;------------------------------------------
Trigger jihads_1
WhenToTest GeneralJoinCrusade
Condition IsJihad
Affects JihadHistory 2 Chance 100
Affects Brave 1 Chance 100
;------------------------------------------
Trigger jihads_2
WhenToTest GeneralArrivesCrusadeTargetRegion
Condition IsJihad
Affects JihadHistory 2 Chance 100
Affects PublicFaith 1 Chance 100
;------------------------------------------
Trigger jihads_3
WhenToTest GeneralAssaultsResidence
Condition IsOnJihad
and IsRegionJihadTarget
Affects JihadHistory 2 Chance 100
;------------------------------------------
Trigger jihads_5
WhenToTest GeneralTakesCrusadeTarget
Condition IsJihad
Affects JihadHistory 3 Chance 100
;------------------------------------------
Trigger jihads_7
WhenToTest GeneralAbandonCrusade
Condition IsJihad
Affects JihadHistory -2 Chance 100
Affects Brave -1 Chance 100
;------------------------------------------
Trigger jihads_8
WhenToTest PreBattleWithdrawal
Condition IsOnJihad
and IsRegionJihadTarget
Affects JihadHistory -2 Chance 100
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