Results 1 to 14 of 14

Thread: Question: General's Battlefield Influence and Distance from Units

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    drugi Rudolf Maister Member zstajerski's Avatar
    Join Date
    Nov 2006
    Location
    Maribor, Štajerska republika
    Posts
    157

    Default Re: Question: General's Battlefield Influence and Distance from Units

    hehe
    am wondering the same :)
    although i have made myself happy thinking he screms at the enemy come back cowards :)

  2. #2

    Default Sv: Question: General's Battlefield Influence and Distance from Units

    always keep him close to the action, but not close enough to get killed heheh

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Command, as Chivalry, both influence morale positively when a unit is close to the general's unit. The distance is approx 10-15 trebuchet lengths.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4
    King Philippe of France Senior Member _Tristan_'s Avatar
    Join Date
    Mar 2007
    Location
    Reigning over France
    Posts
    3,264

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Quote Originally Posted by FactionHeir
    Command, as Chivalry, both influence morale positively when a unit is close to the general's unit. The distance is approx 10-15 trebuchet lengths.
    That covers almost the entire battlefield...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

  5. #5
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Trebuchet lengths, not trebuchet fire distances
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  6. #6
    King Philippe of France Senior Member _Tristan_'s Avatar
    Join Date
    Mar 2007
    Location
    Reigning over France
    Posts
    3,264

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Sorry...I thought you meant fire distances...

    I'm a little touchy on any trebuchet matters...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

  7. #7
    Amphibious Trebuchet Salesman Member Whacker's Avatar
    Join Date
    Nov 2006
    Location
    in ur city killin ur militias
    Posts
    2,934

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Quote Originally Posted by FactionHeir
    Command, as Chivalry, both influence morale positively when a unit is close to the general's unit. The distance is approx 10-15 trebuchet lengths.
    Just curious... How do you know this for a fact? Is it somewhere in the configs?

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  8. #8
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Sv: Question: General's Battlefield Influence and Distance from Units

    Call it personal experience. I didn't give some formula afterall, but the AI is passive enough that I can run fun tests in the heat of battle.

    Morale just tends to sharply drop off when a unit exits the general's morale radius (especially noticable when fighting timurids)
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #9
    Master Procrastinator Member TevashSzat's Avatar
    Join Date
    Nov 2006
    Location
    University of Pennsylvania
    Posts
    2,367

    Default Re: Question: General's Battlefield Influence and Distance from Units

    Yea, command and chivalry both improve morale. You might to be able to even find that in the manual but I'm not that sure of it
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  10. #10
    Amphibious Trebuchet Salesman Member Whacker's Avatar
    Join Date
    Nov 2006
    Location
    in ur city killin ur militias
    Posts
    2,934

    Default Re: Question: General's Battlefield Influence and Distance from Units

    Certainly Chiv/Dread and Command improve morale in the battles, noone is disputing those facts. The question is how exactly does it work? Factionhair 's (heh) anecdotal evidence is welcome and may be a true indicator, but we can't know for sure. My guess this is sadly yet another variable or mechanic buried in game code that CA will not tell us how it works.

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO