*weeps*Originally Posted by FactionHeir
With bugs like passive AI, the shield bug and the two-handed bug... I must agree, you are mentalOriginally Posted by TinCow
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*weeps*Originally Posted by FactionHeir
With bugs like passive AI, the shield bug and the two-handed bug... I must agree, you are mentalOriginally Posted by TinCow
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Harbour you unclean thoughts
Add me to X-Fire: quickening666
M2TW has more bugs than RTW. Look at the buglist to convince yourself.
My bugs found list for RTW was much shorther than that.
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RTW has plenty of bugs out of the box, but baring the savegame corruption bug that struck me once, it was far more playable than M2TW was/is in my opinion.
As to the expected patch 1.2 date, I'm guessing yet another week or two. Shall we take bets on the days? I call 3/30 at 8:00 AM EST.
Then you didn't find most of the RTW bugs. There were many, many very serious ones. M2TW has a few of serious ones as well, but most of those can be fixed even before the patch with tweaking. That was not the case with RTW. Surely you remember such things as suicidal generals, units getting stuck in siege towers, mass drownings on bridge battles, units getting stuck in testudo formation, protectorates draining your treasury dry, passive AI in city squares, ridiculous squalor, inability to upgrade bodyguards, AI tendency to use tons of tiny fleets, no command stars for admirals...Originally Posted by FactionHeir
I've looked at the buglists and I've convinced myself. RTW was far worse on release.
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