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  1. #1
    Handler of candles Member Xehh II's Avatar
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    Default The bugs

    Does everyone suffer from the bugs of M2TW? Because when I play nothing goes wrong, my shield units are perfect, my 2 handed units are perfect and there's another one I can't remember. It seems weird but I don't think I suffer from the same bugs as you guys, apart from something that makes peasants super strong.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The bugs

    No comment.

    Spoiler Alert, click show to read: 

    Your peasants are trying to hint something


    Spoiler Alert, click show to read: 

    Send a regiment of billmen against any militia
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    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3
    Handler of candles Member Xehh II's Avatar
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    Default Re: The bugs

    My billmen can kill most things, apart from dismounted knights.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  4. #4

    Default Re: The bugs

    my bug armies are working excellent. i see no problem especially the army ant faction.

    but the rhinoceros beetles are overpowered though. crazy things are bullet proof.

  5. #5

    Default Re: The bugs

    Quote Originally Posted by mad cat mech
    my bug armies are working excellent. i see no problem especially the army ant faction.

    but the rhinoceros beetles are overpowered though. crazy things are bullet proof.

  6. #6
    Handler of candles Member Xehh II's Avatar
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    Default Re: The bugs

    Ok I take back about the billmen, they don't attack but they still kill, is there a fix to make them actually attack? And while shield units are severely weakened they beat most things but take far to many casualties is there a way to stop this as well.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  7. #7
    Member Member dismal's Avatar
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    Default Re: The bugs

    Quote Originally Posted by Xehh II
    when I play nothing goes wrong, my shield units are perfect, my 2 handed units are perfect and there's another one I can't remember.
    Your "Rudder Event" occurs in the proper year?

  8. #8
    Handler of candles Member Xehh II's Avatar
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    Default Re: The bugs

    Quote Originally Posted by dismal
    Your "Rudder Event" occurs in the proper year?
    What year is it supposed to happen?
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  9. #9
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: The bugs

    Xehh:

    Shield bug - shield defense value subtracted from defense in melee instead of added. Seriously weakens units with shields and results in odd results like peasants beating DFK. Try it some time.

    2 handed bug - all units with the 2 handed axe animation(varangian guard, billmen etc.) do not attack cavalry in melee(try it and see), and only attack slowly in combat against infantry.

    Every copy of the game is affectged by these bugs.

  10. #10
    Handler of candles Member Xehh II's Avatar
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    Default Re: The bugs

    I'm positive mine doesn't, peasants don't beat DFK's and billmen and varagian guard do attack cav.
    A ha ha! Rainbows and unicorns! Rainbows and unicorns!

  11. #11
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: The bugs

    Try it and see. Watch your billmen closely. I can guarantee you that your game has these bugs as only the devs have the game without them as they're fixing them for patch 1.2.

    Or try peasants vs italian spear militia, the peasants will win.

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