True enough. They are statistically much the same as the Pronoiarioi Kavallarioi, except for the charge (and the bows of course), I tried to design these two around filling the gap between the lighter cavalry and the Kataphraktoi. With these two cavalry types the Byzantine have many cavalries to fit every role, and carry them into the late era. I was still somewhat concerned about them being overpowered though, but had planned to counter this by toning down the command stars of the Byzantine royalty somewhat. Your idea of increasing the training time may have worked also, perhaps for Pronoiarioi, and Kataphraktoi. Training and support costs also needed a lot of tweaking to get them balanced. This would have come from player feedback.Originally Posted by The Unknown Guy
Originally Posted by The Unknown Guy
Sadly most of the contributors gave up and went back to XL/vanilla/whatever. This left me effectively posting and replying to myself. Kind of like shouting into an empty cave and hearing nothing but the echo. Faced with this situation I decided to give it up (as with countless other modding projects).
IIRC the compound bow is a slightly toned down longbow, I have never had the chance to test it out at all, as I'd stopped playing at that point. The Treb archers stats I hadn't tampered with, I'd only changed their physical appearance on the battlefield, renamed them as Psiloi and given them the compound bows. They've always been light skirmisher infantry (like Turcoman Foot or Futuwwa).Originally Posted by The Unknown Guy
Bookmarks