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Thread: Medieval 2: Kingdoms - Expansion Discussion

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  1. #1
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    Wow, looks amazing, and the Flamethrowers are at the very end of the trailer.
    Another expansion that looks like it has great new additions, especially on the graphics side of things(just watch the trailer, beautiuful fortresses with water ).
    Ok, for now I am looking forward to the patch, but I think that will be a very nice expansion


    "Topic is tired and needs a nap." - Tosa Inu

  2. #2
    Witch Smeller Persuivant Member Fate's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    I do wonder whatt he patch will consist of, as if it sorts the game out finally, i might actually ahve to buy M2.

    As for the expansion itself, nice one
    I like the fact that it isnt JUST one new campaign, but 4 mini ones instead, should pose a lot of oppurtunities for fun!
    Quote Originally Posted by Slug For A Butt
    Hmm... if the AI was programmed to emulate the most stupid Generals in history, that would explain a lot.

    "Oh, what sad times are these when passing ruffians can say "Ni" at will to old ladies. There is a pestilence upon this land! Nothing is sacred. Even those who arrange and design shrubberies are under considerable economic stress at this point in time."

  3. #3

    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    Looks tasty.

  4. #4
    Member Member Gith's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    I'm already thrilled about the American and Teutonic campaigns
    While the wicked stand confounded
    call me, with thy saints surrounded.

  5. #5
    Member Member Midnight's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    Hmm - looks intriguing. I'm not too sure about this 'special abilities' thing (they sound a out of place, IMO), but we'll see.

    Thanks for the information!

  6. #6

    Default Sv: Medieval 2: Kingdoms - Expansion Revealed

    this looks sweet

  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Sv: Medieval 2: Kingdoms - Expansion Revealed

    For those concerned about the "Heroic Abilities" feature, it has already been stated that they will only exist in 1 of the new campaigns and even then only 5 generals will have them. They will not be common by any means.


  8. #8

    Default Re: Sv: Medieval 2: Kingdoms - Expansion Revealed

    *rubs hands together* I was thinking I might get this just for the modding tools for DL:TW, but now that I look at it... I dunno, just seeing Krak de Chevalier on that map is exciting... the mini-campaigns seem interesting.

    Okay, now I've watched the trailor... OMFG!!!! I'm excited now.
    Last edited by adembroski; 03-30-2007 at 18:56.

  9. #9
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    Can't wait for the Eastern Europe campaign; I have a killer book on the Teutonic Order at home.

    Special abilities? Not necessary. The AI won't use it properly and it's just another tool to beat

    The trailer is ridiculous; I never knew the Byzantines had invented the WW2 flamethrower.

    Hopefully they add the tools to make new units on the battlefield. Until they do that, they aren't really helping the modding community that much.

    CA is still going to get my money, so don't counterflame me.

  10. #10
    Uber Soldat. Member Budwise's Avatar
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    Default Re: Medieval 2: Kingdoms - Expansion Revealed

    Quote Originally Posted by Midnight
    Hmm - looks intriguing. I'm not too sure about this 'special abilities' thing (they sound a out of place, IMO), but we'll see.

    Thanks for the information!
    I second, I really don't want "special abilities" to affect an already great game. I also believe that they are out of place and will hinder the game, not make it better. I am glad its only in two expansions campaigns and not all of them. As far as everything else, it looks nice but I hope CA reads the forums here and fix the messes before adding more.

    I am worried however, with so much added, that more bugs will be rampant and some features will be broken. I surely hope not. All in all, it does look impressive as long as its somewhat realistic (The key factor of the Total War games) and "could actually had happen in real life" as CA is known to publish and design. As much as I love the TW games, I will jump off the first stop if they add wizards/spells/build orders in a battle and campaign mode. I love this game, truly, but I surely hope they don't make it worst by adding too many ingredience to an already good entree.
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
    ----------------
    Conclusion, Life is worth Living now.

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