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Thread: Patch 1.2 Release/Delay Discussion

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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by mad cat mech
    well it was never officially released. the version people downloaded may not even have been the completed version. but a leaked version from some time before.

    missing data seems to be the culprit.

    to many things can go wrong with a massive download like that.
    Well I managed to grab a copy, it seems the main batch of problems comes from not reinstalling the game before applying the patch because the patcher seems to be quite sensitive to file changes...
    After reinstalling I didn't have time to check it properly but it seemed fine (loaded a siege battle, etc. what had crashed the game before)

  2. #2
    Senior Member Senior Member Carl's Avatar
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    Default Re: Patch 1.2 Release/Delay Discussion

    Well I managed to grab a copy, it seems the main batch of problems comes from not reinstalling the game before applying the patch because the patcher seems to be quite sensitive to file changes...
    After reinstalling I didn't have time to check it properly but it seemed fine (loaded a siege battle, etc. what had crashed the game before)
    Any chance of Unpacking the files and uploading them somwhere so us modders can get a look at some of the changes that have ben implemented please? It saves downloadin and installing the damm thing as w'd then doubtless have to uninstall and re-install again when the officiol vershion comes out.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Patch 1.2 Release/Delay Discussion

    Good call Carl. I second it.
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