Page 8 of 16 FirstFirst ... 456789101112 ... LastLast
Results 211 to 240 of 475

Thread: Patch 1.2 Release/Delay Discussion

  1. #211
    Filthy Rich Member Odin's Avatar
    Join Date
    Mar 2004
    Location
    Just West of Boston
    Posts
    1,973

    Default Re: Patch 1.2 Release/Delay Discussion

    there has been lots of unofficial chatter that the leaked patch when applied over 1.0 works just fine.

    I just stopped at the official forums and dont have time to pull through the 15 more pages of posts since I last checked....

    Has anyone confirmed officially that the leaked patch when applied over 1.0 works fine?
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  2. #212
    Guest Gaius Terentius Varro's Avatar
    Join Date
    Sep 2006
    Location
    Spamming Thunder Braves
    Posts
    349

    Default Re: Patch 1.2 Release/Delay Discussion

    After installing the patch properly i got completelly different game. Everything works and I am loving it: The so called missing units lol they took AWAY sargeant spearmen for England an i fully agree. Sorry CA for being a whiner- again

  3. #213
    Yorkist Senior Member NagatsukaShumi's Avatar
    Join Date
    Apr 2002
    Location
    York, England
    Posts
    2,246

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by zstajerski
    Considering the expansion:

    I realy hope that no one here will buy it... cause thats the only way we can influence Sega and CA!!!
    We must demand, that if we pay good € fro a game it must meet the standards!!!
    We deserve it!!

    Bojkot CA and Sega!!!!
    Why do that? Do you know if Kingdoms will be buggy, or are you presuming Kingdoms will be buggy? Please read about the leaked patch, it fixes alot of problems and as TB666 has said, it is actually pretty damn good, if a leaked patch is "all that" I am sure the final patch will be just as good.

    Yes it would be nice if games were released without problems, fact is it won't ever happen, budget and just general human nature will dictate otherwise.

    Some interesting facts, I have spoken to people who work in the games industry on feedback weeks at my University (I am doing a Games Design course....oh how I look forward to community relations ) and there are some reasons as to why they don't get involved in the community at times.

    1) They just don't have time, they are very busy, usually looking at ironing out problems.

    2) They don't want to get involved in a flame war, they don't like to be targeted purely because they were nice enough to offer an explanation and work for the company. They are still human after all!

    I respect that its annoying as a gamer to recieve games that aren't perfect or near perfect, but its just the same as being a football fan, its very annoying to get a team thats not good enough etc etc. Windows has had problems, I know plenty of people who still use it though. I doubt we will ever see a time where we get flawless games in our lifetime.

    I understand the frustration, but maybe people need to understand that CA are indeed just people and there is no need to flame them as SOME people have done, thankfully most have being engaging their brain before typing.
    RIP TosaInu
    Ja Mata

  4. #214

    Default Re: Sv: Re: Sv: Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by TB666
    Yes, everything is working as it should be.
    Just read my long report above.

    hmmm....then i truly have to offer everyone my apologies for jumping to conclusions there..I will edit my post big time man..i thought i had it figured there..i guess we'll never know then until someone from CA or SEGA sez something...this makes it even more confusing then coz u are one of the rare ones...but it is possible because of all the post asking ppl to uninstall 1.1, ppl are perhaps not trying a 'proper' copy on 1.1.

    hmmmm...sorry

  5. #215
    Guest Gaius Terentius Varro's Avatar
    Join Date
    Sep 2006
    Location
    Spamming Thunder Braves
    Posts
    349

    Default Re: Patch 1.2 Release/Delay Discussion

    I got a totally messed up game when i installed over 1.1 and working one on a clean (1.0) install. It took 5 times as long for the patch to install itself when i installed over 1.0

  6. #216
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Sv: Re: Sv: Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by Generals_Bodyguard
    hmmm....then i truly have to offer everyone my apologies for jumping to conclusions there..I will edit my post big time man..i thought i had it figured there..i guess we'll never know then until someone from CA or SEGA sez something...this makes it even more confusing then coz u are one of the rare ones...but it is possible because of all the post asking ppl to uninstall 1.1, ppl are perhaps not trying a 'proper' copy on 1.1.

    hmmmm...sorry
    No need to say sorry.
    It's a good tip for those that do have trouble with the game.

  7. #217

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by Generals_Bodyguard
    Hi this is my first post. I just like to get rid of some misconceptions:

    1) There is no good and bad patch. All the patches are the same.

    2) All patches are the same size the confusion is between bytes and Megabytes coz ppl to think there are some of different size.

    3)because of 2. the patch is NOT leaked.the problem is not caused of a leaked hotseat version patch.As i said all versions are the same and SEGA was the one that uploaded them to the sites.Hence technically it is not leaked (unlike the Half Life 2 saga).

    4)The patch out now can only be installed unto M2TW 1.0.It will not work with M2TW 1.1.

    Due to all this coming to the fore at the last minute. I would like to state that i am a little dissapointed that SEGA refused to tell us the real problem with the patch and blamed it on possibly bad upload...corrupted they say..I ask you if it is corrupted how can the patch be installed in the first place...It is completely fine on M2TW1.0.

    This is clearly a big boo boo they made and are not admitting. They overlooked update from 1.1 which is unthinkable. ALtough someone has officially said it was their mistake.However he was not really forthcoming on exactly why and what was their mistake.Then they went on to say they were pressured by the fans to realease it fast.WHatever it is i believe the fans deserve to know the truth. The truth that someone in the technical side or QA overlooked a huge thing and not corruption during upload. I am pretty sure they knew what the exact problem is when they made the official statement which was like very long after the patch came out.

    Inspite of this, i think SEGA was just being careful when they said they were not gonna support anyone using this patch. Firstly the oficial posts were made from their non technical staff. So he couldnt guarentee those using this version will not have problem if say u update it to 1.3 or for the expansion later. Even if the official patch will essentially be the same thing, i think to avoid compatibility issues in the future, everyone should reinstall the new official patch when it cones out.

    PS This is not a rant..this is possibly the truth that are are not admitting because they dont want u guys to use the patch out now.
    4)The patch out now can only be installed unto M2TW 1.0.It will not work with M2TW 1.1.

    the point above cannot be confirmed yet as there has been reports of 1.2 wroking with M2TW1.1.However if u do have problem with the patch, then u should install it on a clean copy.

    The actual reason for the problem of 1.2 cannot be speculated yet. I offer my apology for my hasty conclusion to this debacle. However i still think SEGA has to tell us the truth once the reason for the problem is known.

  8. #218

    Default Re: Patch 1.2 Release/Delay Discussion

    Well, being the sucker that I am, I cleared the decks so as to have this weekend to play with the new patch. It's too cold to take the kids fishing, no football on TV, I am not really worried about having to reinstall the vanilla, and i don't want to wait another week or so. Is there still a link to the unofficial patch floating around in the ether?

  9. #219
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Patch 1.2 Release/Delay Discussion

    It looks like the problem may lie in the installer as it works fine for some and not for others. Probably only found it out at the last minute when a tester who must have installed it got the siege CTD, and would explain why the CA guy said the patch was working for him but not for others.

  10. #220

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by Lusted
    It looks like the problem may lie in the installer as it works fine for some and not for others. Probably only found it out at the last minute when a tester who must have installed it got the siege CTD, and would explain why the CA guy said the patch was working for him but not for others.
    Lusted TB688 has said his 1.2 worked fine on 1.1. Could it mean than that there is a good and a bad patch????

  11. #221
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Patch 1.2 Release/Delay Discussion

    No, i just think the installers a bit messed up and mostly works but sometimes doesn't.

  12. #222

    Default Re: Patch 1.2 Release/Delay Discussion

    So now that the patch has been delayed again do we know when its expected?
    Using the power of the Griff cannon, we make a Griff sized hole in the outer wall. Or we paint it a very disgusting color. -Sarge

    Well, wizards do tend to be a bunch of guys walking around wearing dresses. That's enough to frighten me right there.

  13. #223
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: 1.2 Release Date posted

    Quote Originally Posted by TinCow
    Being upset and disappointed is perfectly understandable. However, ranting does no one any good and just makes the situation worse.



    CA/Sega deserve a HEAVY dose of criticism for:
    - Releasing a buggy game in the first place
    - Pimping an expansion before they even bother to fix the problems w/ the initial release
    - Botching the long awaited patch at the 11th hour

    ...and how does ranting make the situation worse anyway? We still don't have the patch - which puts a crimp in my weekend plans, BTW. And they are still going to release it - at some point - despite what is written in this forum.


    Large gaming companies these days are just awful. We have this debacle and if any of play SHIV by UBI then you know what an unfinished buggy mess that release was (and still is as it is pending a 1.2 patch)
    Last edited by Nelson; 04-06-2007 at 18:08. Reason: Inappropriate language
    "Après moi le déluge"

  14. #224
    Slaying Pagans near you! Member TeutonicKnight's Avatar
    Join Date
    Oct 2004
    Posts
    151

    Default Re: 1.2 Release Date posted

    Does anyone have a link to this leaked version of the patch? :)

    Or has all trace of it been zapped?

  15. #225
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: 1.2 Release Date posted

    There is a torrent of it doing the rounds.

  16. #226
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by NagatsukaShumi
    Why do that? Do you know if Kingdoms will be buggy, or are you presuming Kingdoms will be buggy? Please read about the leaked patch, it fixes alot of problems and as TB666 has said, it is actually pretty damn good, if a leaked patch is "all that" I am sure the final patch will be just as good.
    Hmmm...believe you are missing the key point here. Patch 1.2 is a PATCH! It - allegedly - fixes many things that should not have been broken in the first place. And we have waited MONTHS for it to appear.

    Given the history of CA and the last 3 Total War releases who in their right mind would NOT assume that Kingdoms will be buggy?
    "Après moi le déluge"

  17. #227
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Patch 1.2 Release/Delay Discussion

    Of course it'll hve bugs, all games have bugs and it is an impossibility to have a bug free game.

    Will it be less buggy than M2Tw was at release? Of course it will, what do you thin those patches are?

  18. #228
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Patch 1.2 Release/Delay Discussion

    I wonder since people are installing it over 1.0 whether 1.2 includes the fixes of 1.1 at all that way?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  19. #229

    Default Re: Patch 1.2 Release/Delay Discussion

    from what ive heard the pikes visual animation bug was not fixed and their is no definite improvement in their perfomance. noting i said definite.

    can someone verify this?

    the visual animation bug being that they dont appear to have the pikes lowered a few moments before contact when in fact they are lowered.

  20. #230
    Yorkist Senior Member NagatsukaShumi's Avatar
    Join Date
    Apr 2002
    Location
    York, England
    Posts
    2,246

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by Barkhorn1x
    Hmmm...believe you are missing the key point here. Patch 1.2 is a PATCH! It - allegedly - fixes many things that should not have been broken in the first place. And we have waited MONTHS for it to appear.

    Given the history of CA and the last 3 Total War releases who in their right mind would NOT assume that Kingdoms will be buggy?
    Yes it is a patch, and I assure you I have missed absolutely nothing. As I intend to get a job in the industry I have a little more sympathy for those who work in it than the regular gamer.

    It won't be 100% bug free, but to assume it'll be broken and worthless like SOME have done is a little bit daft.

    You may have waited months for a patch, but so have I, yet I don't have any reservations with CA. I can wait, people need to do the same, yes I spent 40 quid on it, but their are already mods out there which improve its playability, why not give those a whirl in the mean time.

    Yes, they missed their deadline, the only mistake CA have made here was by setting a release date for the patch. If you think TW is always going to be buggy, simply don't purchase it until you hear feedback on it from others. Football Manager is often buggy, I RARELY see the same reaction from that community, and they have had far worse problems than these on there games.
    RIP TosaInu
    Ja Mata

  21. #231

    Default Re: Patch 1.2 Release/Delay Discussion

    Can anyone with the patch say whether pre-patch saved games work with the patch?
    Just a simple yes or no will do, but please don't answer if you have no patch/idea.

  22. #232

    Default Re: Patch 1.2 Release/Delay Discussion

    Does the patch fix the ballista/cannon tower screwup?

  23. #233
    Sword of the Cross Member Loki's Avatar
    Join Date
    Dec 2003
    Location
    (Frozen Tundra)
    Posts
    147

    Default Re: Patch 1.2 Release/Delay Discussion

    Can anyone confirm or deny if the patch (such as it is right now) is save game/campaign compatable?!?!?



    .
    "God I love this... God help me I do love this so."

    Geo S. Patton

  24. #234
    The Real Ad miN Member Tran's Avatar
    Join Date
    Dec 2006
    Location
    Orion Arm
    Posts
    1,048

    Default Re: Patch 1.2 Release/Delay Discussion

    Yeah, I would like to know the save game compability too. Someone please test and confirm? Gaius perhaps?
    Medieval 2: Total War Guide to Traits and Retinue
    "Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran

    World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries

  25. #235
    Member Member Zenicetus's Avatar
    Join Date
    Jul 2005
    Location
    On a ship, in a storm
    Posts
    906

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by PutCashIn
    Just wondering, (please flame my senselessness senseless for asking this) but is anyone prepared to pay for a patch? I once brought Soldiers: Heroes of WW2 for $NZ60, probably one of the most bugged games ever, but I loved it so much I paid $NZ30 for the re-released patched DVD version 3 years later - for a while, it was the only PC game my GF wanted to play...worth every cent of the $80, IMHO. (and I had to wait 3 years to play the game 'properly')
    The relevance to MTW2 is I paid $NZ100 for a game I've so far loved to bits, five bucks for an even more fun version doesnt sound so bad, regardless of what the original intentions of the Dev's and Customers was.
    No, I wouldn't pay for a patch, and I also resent game companies that release expansions that fix major bugs, without also releasing a patch that fixes bugs for the original release. So far CA hasn't done that, to my knowledge, but I've seen other companies do it.

    What I would pay for, is a more expensive game up-front, if that higher cost meant the game company had enough extra man-hours to properly develop and test a polished product. Heck, I'd pay $100 for a new game if it was really solid on release, and I didn't have to go through this process of play, get frustrated, shelve it while waiting for a patch, pick it up again 3 or 4 months later, try to remember the commands, etc.

    Now, I know enough about software development to understand that throwing more money and/or people at a problem doesn't necessarily get things done faster. The real problem is rushed release schedules.... they just need to keep these things in the can for another 6 months. If a higher up-front cost for the game would help hold off the wolves in the accounting dept., I'd pay it.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  26. #236
    Senior Member Senior Member Barkhorn1x's Avatar
    Join Date
    Aug 2001
    Location
    Miami, FL, USA
    Posts
    1,056

    Default Re: 1.2 Release Date posted

    Sigh....too many prepared to forgive too much.

    So perhaps all of you can forgive my oh too candid honesty. This will be the last post from me on the subject of CA dropping the ball bigtime. Odin stated it best methinks:

    Quote Originally Posted by Odin
    Essentially (and quite brilliantly) the gaming industry has set up conditions where the end user pays for a product before its finished, and helps to finish the game themselves. its a great business model, for the dev/publisher, why wouldnt they continue this business model?

    One reason, the consumer no longer supports the process with thier purchase.
    Last edited by Barkhorn1x; 04-06-2007 at 18:23.
    "Après moi le déluge"

  27. #237

    Default Re: 1.2 Release Date posted

    Quote Originally Posted by TeutonicKnight
    Does anyone have a link to this leaked version of the patch? :)

    Or has all trace of it been zapped?
    The torrent posted earlier in this thread, about page 6, has plenty of peers for reasonable speed d'loading. And I'm quite pleased with CA for their statement about not trying to stop the circulation of the pre-release patch, to me it seems a nice solution for the snafu and this long easter weekend.

    Yeah it's not supported and I'll muck about a bit uninstalling/re-installing but considering the amount of time I spend playing this game the install time is nill. Hopefully I'll have time to get slaughtered due to new battle behaviors over the weekend and start a new long campaign when the official comes out and I can hold my own again :)

  28. #238

    Default Re: Patch 1.2 Release/Delay Discussion

    Here (again) is the link to download the torrent file, as stated before is patch is not supported by CA/SEGA, use at your own risk:

    URLs to come, my first post can't be helpful I guess


    So if you're still confused:
    1. DL & install utorrent
    2. DL the .torrent file
    3. "run" the .torrent file to get it to start DLing in utorrent. Also if you are using a hardware firewall you'll need to ensure that the utorrent port is forwarding properly.

  29. #239

    Default Re: Patch 1.2 Release/Delay Discussion

    Here are the URLs:


    http://www.gortosch.homeip.net/MIITW...GS.exe.torrent

    And if you need a program to DL torrents I use uTorrent:

    http://www.utorrent.com/

  30. #240
    Member Member Durallan's Avatar
    Join Date
    Dec 2006
    Location
    South Australia!
    Posts
    461

    Default Re: Patch 1.2 Release/Delay Discussion

    Quote Originally Posted by Zenicetus
    No, I wouldn't pay for a patch, and I also resent game companies that release expansions that fix major bugs, without also releasing a patch that fixes bugs for the original release. So far CA hasn't done that, to my knowledge, but I've seen other companies do it.

    What I would pay for, is a more expensive game up-front, if that higher cost meant the game company had enough extra man-hours to properly develop and test a polished product. Heck, I'd pay $100 for a new game if it was really solid on release, and I didn't have to go through this process of play, get frustrated, shelve it while waiting for a patch, pick it up again 3 or 4 months later, try to remember the commands, etc.

    Now, I know enough about software development to understand that throwing more money and/or people at a problem doesn't necessarily get things done faster. The real problem is rushed release schedules.... they just need to keep these things in the can for another 6 months. If a higher up-front cost for the game would help hold off the wolves in the accounting dept., I'd pay it.
    you better be talking $100 australian dollars, their aint no way in hell I'm paying 130-150 AUD for a bug free game, even if its a bug free game.
    I play Custom Campaign Mod with 1.2!
    My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
    Kobal2fr's guides on training chars to be
    Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
    Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
    Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579

Page 8 of 16 FirstFirst ... 456789101112 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO