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  1. #11
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: CA propositions thread

    7. Ability to set how many actions agents can perform per turn. Aka diplomacy more than once per turn, assassination more than once per turn, etc.

    8. Ability to set min/max range 'cooldown' required between crusades/jihads.

    9. Ability to configure what constitutes a valid target for crusade/jihad. Aka, "min 10 heresy", at war with { x }, etc. Something like that.

    10. Ability to set line-of-sight distances for watchtowers and cities. Possibly for traits as well. Never mind, Factionhair is right.

    11. I'm to understand that movement rates and weapon swing/attack speeds are governed by the animations, which we don't have access to. Whatever the case may be, I'd like to see the addition of a working float "multiplier" variable for both of these that can be used to speed up or slow down these animations. Before you guys jump me alpaca and lusted, I don't think this would honestly be a big deal at all as it would simply speed up or slow down the rate at which the game renders the animation, hence performs the action.

    Thank you.
    Last edited by Whacker; 04-09-2007 at 01:14.

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