Asking for CA to remove hardcode wasn't supposed to be a bashing, but if you think it's a request with poor chances of success the fact it won't be brought to CA won't be considered a personal offence for me:)
Edit: Anyway, to speak frankly, which monetary damage would be for CA to add moddable features? Maybe I don't know what I'm speaking of, but i.e. the export_ancillaries made the modders able to add/change/fix the ancillaries of the game; before, it was not possible, right?
The money CA made with MTWII were made within the first two monthes -give or take 2 weeks- of its release. If they'd give the whole world the ability to send the factions cap at 123 instead of 31, in which way would they lose customers? Mods increase the playability of a game, as you know better than me.
Of course, this would not prevent them to keep the expansion hardcoded to sell it when it goes gold.
And regarding to the difficult of reading and programming in C++, I know at least two people in my neighbourhood able to do it, dozens of modders could do it.
I sincerely do not see reasons to keep hardcoded feature, files, etc. as long as it does not help the bug fixing or gives money to CA; please explain me where I'm wrong
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