You can already set line of sight distances for traits.
You can already set line of sight distances for traits.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
I dont know how many times I've said these in the past but here we go again ..
(1) FIX strategic AI, in that;
(a) Don't allow armies to leave cities undefended, virutally undefended. OR if a city is under siege, 4-6 units of citizen infantry is automatically creaed to defend, once the siege is over, they disperse. I know this can do done in scripting but large scripts slows down the game.
(b) Don't allow AI generals to wonder in enemy territory, lest they be KILLED EASILY.
(2) Allow users to create their own UNIT formations, like Horde in RTW.
(3) increase no of units per player from 20 to 24, i know it's only an extra 4 but 24 is a better number to create equal, multiple battle lines.
.aaahh, who gives a ...
Actually I'm getting very bored with TW series, it's getting too old, too hard to get anything done (modding) etc. New games like World of Warcraft, C&C3 are the future ...
Rorarii (retired)
Once again, please keep this thread to modding requests, not ai improvement
requests.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
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