Quote Originally Posted by FactionHeir
I can have an AI bordered in on all my regions, put full stacks in each settlement there and our of the blue they will tend to attack me with some puny besieging force or blockade one of my ports. I'm wondering how I can control that problem...
<faction_attitude (...) can_force_invade="false"/>

This will stop the AI to follow the infamous missions (conquer settlement, block port) the council gives.

You need to tune it though because otherway you'll have a very, and I mean very, passive AI.

For example in AD I stopped all this stuff for catholics against catholics or when the relationship with and/or the global rep of the target faction weren't bad enough.