Yup much better documentation and a few new bits of things to use in the file. :) Looks like we can expect better diplomacy and campaign map behavior in 1.2.
Any chance I can get you to put up character_trait and ancillaries? :D
Yup much better documentation and a few new bits of things to use in the file. :) Looks like we can expect better diplomacy and campaign map behavior in 1.2.
Any chance I can get you to put up character_trait and ancillaries? :D
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
The projectiles file has changed a lot, lots of different arrow types now.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
That would mean that we could individually influence how different archer units perform in ranged attacks eh? Like change the velocity etc and their accuracy even.
Lusted: Will you upload the files? :) [please!]
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Will sombody, i'm currentlly working on my Rebuild-ProblemFixer and need to be on the same vershion as my testers, (I.e. I can't download and install the unofficiol patch).
*asks alpaca nicely for character_traits, ancillaries and their string.bin counterparts*
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Woot. changing AI for different faction leader personalities :)the ai_labels can be tested through event conditions and set through
a script command, potentially allowing ai behaviour to be changed dynamically in game depending on current game state.
Too cool. this is going to be good// the LTGD can be debugged with the preferences '[log] level = ai.ltgd trace' and '[ai] ltgd_logging = true.
It's not a map.
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