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  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Crusades

    You need to travel at least 20 MP towards the target, not in any direction.
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  2. #2

    Default Re: Crusades

    Quote Originally Posted by FactionHeir
    You need to travel at least 20 MP towards the target, not in any direction.

    whats an MP? and how do you measure it

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Crusades

    movement point, so basically move 20 tiles towards the tile

  4. #4
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Crusades

    In 1.2 none of the Muslim factions have created a Jihad so far (65 turns). They don't even appear to have any Imams on the campaign map, let alone level 4 Imams.

    Crusades are fine however.
    =MizuDoc Otomo=

  5. #5
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Quote Originally Posted by FactionHeir
    You need to travel at least 20 MP towards the target, not in any direction.
    My question is how does the game define "towards?" I'm having insane desertion problems in my first Crusade, with the loss of at least one unit a turn - usually more. I've lost 15 to 20 units easy in 9 turns. I'm going as fast as I can. I've tried different combinations of ordering my Crusade to move - 1) I've clicked the most direct path to Jerusalem when the green movement blob glowed under my general's feet, 2) I've dragged a looooong multi-colored arrow from my general all the way to Jerusalem. Despite this, units desert me in high number. By luck (whether bad or good I dunno), the general leading the Crusade is now King. He's young, with a command of 3 and authority also 3, so he shouldn't be a complete loser (should he?). I just don't know what I'm doing wrong.

    *Descretely sniff-checks his armpit*

  6. #6
    Cynic Senior Member sapi's Avatar
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    Default Re: Crusades

    Do you have agents with the crusade?
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  7. #7
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Nope. Not a one. Should I have?

  8. #8
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Crusades

    Quote Originally Posted by Raijer
    Nope. Not a one. Should I have?
    Some people have stated they have fewer desertions when they have a couple priests/bishops accompanying the Crusade. I can't personally vouch for this, however.
    "MTW is not a game, it's a way of life." -- drone

  9. #9
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Quote Originally Posted by Martok
    Some people have stated they have fewer desertions when they have a couple priests/bishops accompanying the Crusade. I can't personally vouch for this, however.
    Really? That's awesome! I just got reading something that said NOT to bring agents because they slow you down! Guess I'l have to try both.

    Anyway, I think figured out what I was doing wrong. The trick is to only move one tile at a time - since you have to move those 20 mp without getting blocked. I was giving the Crusade an order that covered how far they could go in one turn, so blind, they inevitablely got their path blocked, leading to deserters.

    Thanks FactionHeir!

  10. #10
    Cynic Senior Member sapi's Avatar
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    Default Re: Crusades

    Well, I was about to suggest not to bring them, but there you go
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

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