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Thread: Karthadast won't go away?

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  1. #1

    Default Re: Karthadast won't go away?

    Quote Originally Posted by alatar
    Still doesn't work, post a few High strenghth navies around your island holdings and never share a border with them, then make them declare war on the lusties or egyptians.
    Have no borders with them, and they are in war with egyptians.Tried Navy thing as well, but they just recourse to another location and land there.
    With high maintenance cost for ships , and now that i am in war with Sweboz (they expanded all the way to Olbia),i can't afford way to many navies to cover every single place.

  2. #2

    Default Re: Karthadast won't go away?

    can you not appease them? give them a settlement, cut it off and hold it for ransom after a few turns when you know they've moved their family member/troops up because they will if they are to declare war on you again and wipe them out

    Carthage only attacks me one full stack at a time, its full with their best family member and it turns into a massacre on their part most of the time
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  3. #3

    Default Re: Karthadast won't go away?

    Oh, I forgot, I spawned alot of spies and assainins and Charthage had no family members it and I destroyed there abilty to build ships for about 10 turns and I destroyed there navy.
    Try invading spain and giving teritories to them, so the lustonian staks desend upon them? The AI useually only fights on war at a time.

  4. #4

    Default Re: Karthadast won't go away?

    Maybe a small tribute of 200 mnai a turn might cool their jets?

  5. #5

    Default Re: Karthadast won't go away?

    Quote Originally Posted by deadmeat36
    Maybe a small tribute of 200 mnai a turn might cool their jets?
    Aye. If I border someone I don't fancy fighting, 200 mnai keeps the hordes away pretty effectively. Put a large number of turns though, because the turn after it runs out they besiege like 4 of your cities.

  6. #6

    Default Re: Karthadast won't go away?

    I give Pontos that in my Mak campaign as I fight the AS and they havent attacked me in 40 turns

  7. #7

    Default Re: Karthadast won't go away?

    Quote Originally Posted by Dyabedes of Aphrodisias
    Aye. If I border someone I don't fancy fighting, 200 mnai keeps the hordes away pretty effectively. Put a large number of turns though, because the turn after it runs out they besiege like 4 of your cities.
    I guess i really got them going , since i got no border with them and as soon i sign ceasefire i give them 200 mnai for 16+ turns ...

    They still come after me next turn or so

    Only thing i can think of is that in pretty much killed every single family member that i runned into(probably around 12+ of them), so it's now personal ...

    Sweboz is keep sending 4-5 full stacks on me, and Epyros is getting ready to attack to in Balkans. So far i got enough trops to hold them off(will most likely crush& conquer Epyrotes easily), but I will need to do something soon though, since i need to get one side pacified.
    Last edited by mlp071; 04-16-2007 at 06:22.

  8. #8

    Default Re: Karthadast won't go away?

    Destroy euripris so you have one out of 3 solved then hold the germans at bridges and then go after carthage?

  9. #9

    Default Re: Karthadast won't go away?

    Quote Originally Posted by mlp071
    I guess i really got them going , since i got no border with them and as soon i sign ceasefire i give them 200 mnai for 16+ turns ...

    They still come after me next turn or so

    Only thing i can think of is that in pretty much killed every single family member that i runned into(probably around 12+ of them), so it's now personal ...

    Sweboz is keep sending 4-5 full stacks on me, and Epyros is getting ready to attack to in Balkans. So far i got enough trops to hold them off(will most likely crush& conquer Epyrotes easily), but I will need to do something soon though, since i need to get one side pacified.
    Wow, that's odd. I don't know what to tell you, unfortunately.

    Just use the Force Diplomacy mod to have them go to war with the Lusotannan; that might work (unless you've done that). The AI doesn't usually try to take on two factions at once.

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