Greetings All !
I'd like to know the mechanics of how a monopoly is achieved. According to the export_descr_character_traits.txt there is a trigger:
I assumed monopoly means your trader is the only one trading a resource in a province. However I have a few traders with monopoly (as per the definition I provided) for about 5 years now but they are not monopolists or market controllers i.e they don't have that line.Trigger agents33
WhenToTest CharacterTurnEnd
Condition AgentType = merchant
and TradingMonopoly
Affects Monopolist 1 Chance 100
Is the trigger not working or have I got the monopolist definition wrong ?
EDIT: I'd also appreciate of someone could tell me where I can find a description of "tradingmonopoly" in the game files.
Many thanks !
Salute !
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