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Thread: Getting the "Move Character" Cheat to Work

  1. #1

    Default Getting the "Move Character" Cheat to Work

    Dear Gang:

    Good afternoon from Canada!! I hope this finds you and yours well. As for me, I could complain...yadda, yadda, yadda.

    Guys, I've tried the above cheat at least a couple of times, and I have yet to get it to work. I usually get an error message that says, "Character not found."

    What am I doing wrong here? Floor is now open to all suggestions, ideas and vague notions.

    Live long and prosper, take care and thank you kindly!!!

    Sincerely yours always,

    Indy.

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    character_reset "Firstname Middlename_Lastname" X Y
    case sensitive

    For characters that "lost" their lastname, continue to use their old lastname (in doubt, look at their wife's lastname) or use their firstname only (might move wrong character though)
    Want gunpowder, mongols, and timurids to appear when YOU do?
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  3. #3

    Default Re: Getting the "Move Character" Cheat to Work

    Dear Faction Heir:

    Good evening from Canada!! I hope this finds you and yours well. As for me, I could complain...yadda, yadda, yadda.

    Methinks you got the wrong you've got the wrong code. I'm looking for help with this one: move_character z x y, y z=name of settlement or unit without title (except Captains). The xy are coordinates.

    Live long and prosper, take care and thank you kindly!!!!

    Sincerely yours always,

    Indy.

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Err yes I meant move_character. Thing is it works exactly like character_reset just with the X Y added. Don't know what I was thinking when I typed it, but the rest is actually correct. Try it :)
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    Member Member Mr Frost's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    In case you're still confused , and for anyone else who might be confused about it , I'll give the full as_if_you_hadn't_the_first_clue step by step instructions .


    First press the ~ {caled tild} key , it should be on the far upper right of the main clustering of keys .

    Then find the spot you want the character to teleport to . Place your cursor on that spot {without clicking anything} and type show_cursorstat and press enter .
    This will give you the xy coordinates of that possition . The coords will be accompanied by other information , but you only need the two numbers which should look like 32,133 or 68,91 etc .

    Now type in move_character "Firstname Prefix_Lastname" xx,yy and press enter .
    The character should be moved along with whatever {and whomever} was in his stack .

    Now press ~ and rejoyce .

    If you wish to banish Inquisitors {who can weaken AI factions alarmingly} try the coords 31,131 to 33,133 . This will strand them in a spot in North Africa that is completely isolated from the entire rest of the map .
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  6. #6

    Default Re: Getting the "Move Character" Cheat to Work

    Quote Originally Posted by Mr Frost
    Now type in move_character "Firstname Prefix_Lastname" xx,yy and press enter .
    The character should be moved along with whatever {and whomever} was in his stack .

    Now press ~ and rejoyce .

    If you wish to banish Inquisitors {who can weaken AI factions alarmingly} try the coords 31,131 to 33,133 . This will strand them in a spot in North Africa that is completely isolated from the entire rest of the map .
    Personally, I banish annoying characters (rebels mostly) to the Americas. Coords 10,188 is a good place to drop them off. I've been also using 240,95 to temporarily banish Egyptians, Turks and Imams in my Venice game.

    The only problem are the characters whose name changes.

  7. #7
    Cynic Senior Member sapi's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Quote Originally Posted by Mr Frost
    In case you're still confused , and for anyone else who might be confused about it , I'll give the full as_if_you_hadn't_the_first_clue step by step instructions .


    First press the ~ {caled tild} key , it should be on the far upper right of the main clustering of keys . What he means is to press the ` key, which is on the top left of a keyboard, next to 1

    Then find the spot you want the character to teleport to . Place your cursor on that spot {without clicking anything} and type show_cursorstat and press enter .
    This will give you the xy coordinates of that possition . The coords will be accompanied by other information , but you only need the two numbers which should look like 32,133 or 68,91 etc .

    Now type in move_character "Firstname Prefix_Lastname" xx,yy and press enter .
    The character should be moved along with whatever {and whomever} was in his stack .

    Now press ~ and rejoyce .

    If you wish to banish Inquisitors {who can weaken AI factions alarmingly} try the coords 31,131 to 33,133 . This will strand them in a spot in North Africa that is completely isolated from the entire rest of the map .
    Oh, and you can just click on a character before entering the command and use move_character this ...
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  8. #8
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    I don't think 'this' works with move_character.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #9
    Member Member Mr Frost's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Quote Originally Posted by sapi
    ...What he means is to press the ` key, which is on the top left of a keyboard, next to 1
    ...[/i]
    No , he means the ~Tilde key , which is on the top left of a keyboard, next to 1 .
    You must be using one of those strange Tasmanian keyboards that were made from Keyboards too closely related .
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  10. #10
    Cynic Senior Member sapi's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Quote Originally Posted by Mr Frost
    No , he means the ~Tilde key , which is on the top left of a keyboard, next to 1 .
    You must be using one of those strange Tasmanian keyboards that were made from Keyboards too closely related .


    tilde is shift+`, and you definitely don't access the console using shift.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  11. #11
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    What do I need to type to move this guy: Shahzadeh Husam-Al-Din ?
    Firstname is Husam, don't know about the rest. Bit confusing.
    Last edited by Shahed; 02-22-2008 at 01:24.
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  12. #12
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Also one thing about "move_character" cheat .. if your character is in a settlement then he(her) wouldn't show on campaign map .. it is like he(she) is invisible
    Couple of times i have "lost" my spies like that
    Do not remember how did I make them reappear again but they do show up again

  13. #13
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    Is that a Broken Crescent game Sinan? I think Shahzadeh is a title and Husam-al-din is his first name plus connectors, so you'd still need his pre-title last name to do a teleport.


  14. #14
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    move_character "Husam-Al-Din" (case sensitive)
    If that's just his firstname and his lastname is missing, there is a chance it still works, but not always.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  15. #15
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: Getting the "Move Character" Cheat to Work

    not sounding like a rocket scientist here, but Indy, have you got a couple of user names?

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