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Thread: Crusades

  1. #1

    Default Crusades

    Ok someome explain how this thing is supposed to work. Compulsary one called by the main man. The king gets his required units in Northern France. Now I thought you could get cru Sgts as mercs but no sign. Not to worry. You set off to Tunis but although heading via Spain seem to suffer from desertion even though max distance is travelled?????. Maybe one should call Ryanair. My second stack is heading down to Italy and cross via Sicilly but they seem to be jumping overboard and somehow swimming down. Desertion on a boat at sea to where ?? The HRE packed a stack next to Antwep. In three turns has not moved an inch and remains at full strength. Whats going on

  2. #2

    Default Re: Crusades

    need to get closer in a straight line to avoid desertion. if england, cross france and hire merc ships rather than sail round spain. AI doesn't get desertion.
    It's not a map.

  3. #3
    Member Member Boyar Karhunkynsi's Avatar
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    Default Re: Crusades

    It's a silly bug. It should be fixed A.S.A.P.

    It really made me mad in my Scots profile, I had no chance of being the first to get to Antioch if I walked, and if I sailed all my units deserted. What a dilemma!

    -Max
    "Our ancestors took this land. They took it and made it and held it. We do not give up what out ancestors gave us. They came across the sea and they fought here and they built here and they're buried here. This is our land mixed with our blood, strengthened with our bone. Ours."


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  4. #4
    has a Senior Member HoreTore's Avatar
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    Default Re: Crusades

    It's not a bug at all, sailing around spain ain't the fastest way anywhere. The fastest route goes through france.
    Still maintain that crying on the pitch should warrant a 3 match ban

  5. #5
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Crusades

    You need to travel at least 20 MP towards the target, not in any direction.
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  6. #6

    Default Re: Crusades

    Quote Originally Posted by Boyar Karhunkynsi
    It's a silly bug. It should be fixed A.S.A.P.

    It really made me mad in my Scots profile, I had no chance of being the first to get to Antioch if I walked, and if I sailed all my units deserted. What a dilemma!

    -Max
    yep and i bet the pope wasnt to happy at the 'failure'? better call mission impossible

  7. #7

    Default Re: Crusades

    I think the whole point of the crusade is not to necessarily take the city at the end-point, but to get what you can out of it.
    My best tactic is to have a few armies hanging handy, wait til someone gets ex-commed (as is likely during the 8-10 turns you have to join the crusade), then plough through their empire on the way to jerusalem, which you have no intention of making it too anyway.
    In my latest campaign i'm playing Scotland, had eaten northern france while Milan ate southern france, when Milan got ex-commed and i went chomping Dijon, Genoa, Ajaccio, Caligari before someone took jerusalem.
    Now turn 110 or so, i control the pope, so i launched a crusade against jerusalem as soon as venice got ex-commed and now i've just chomped them. The byzantines are next, and I have armies going across North Africa to go chomp through the Mongols. maybe i'll even get to jerusalem one day.

  8. #8
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Crusades

    Yep, join a crusade for the cheap units and free movement points and when you get where you want, abandon the crusade and start conquering
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  9. #9

    Default Re: Crusades

    ditto. as england i use the first crusade to get an island base in the med for the next crusade.
    It's not a map.

  10. #10

    Default Re: Crusades

    Quote Originally Posted by FactionHeir
    You need to travel at least 20 MP towards the target, not in any direction.

    whats an MP? and how do you measure it

  11. #11
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Crusades

    movement point, so basically move 20 tiles towards the tile

  12. #12
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Crusades

    In 1.2 none of the Muslim factions have created a Jihad so far (65 turns). They don't even appear to have any Imams on the campaign map, let alone level 4 Imams.

    Crusades are fine however.
    =MizuDoc Otomo=

  13. #13
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Quote Originally Posted by FactionHeir
    You need to travel at least 20 MP towards the target, not in any direction.
    My question is how does the game define "towards?" I'm having insane desertion problems in my first Crusade, with the loss of at least one unit a turn - usually more. I've lost 15 to 20 units easy in 9 turns. I'm going as fast as I can. I've tried different combinations of ordering my Crusade to move - 1) I've clicked the most direct path to Jerusalem when the green movement blob glowed under my general's feet, 2) I've dragged a looooong multi-colored arrow from my general all the way to Jerusalem. Despite this, units desert me in high number. By luck (whether bad or good I dunno), the general leading the Crusade is now King. He's young, with a command of 3 and authority also 3, so he shouldn't be a complete loser (should he?). I just don't know what I'm doing wrong.

    *Descretely sniff-checks his armpit*

  14. #14
    Cynic Senior Member sapi's Avatar
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    Default Re: Crusades

    Do you have agents with the crusade?
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  15. #15
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Nope. Not a one. Should I have?

  16. #16
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Crusades

    Quote Originally Posted by Raijer
    Nope. Not a one. Should I have?
    Some people have stated they have fewer desertions when they have a couple priests/bishops accompanying the Crusade. I can't personally vouch for this, however.
    "MTW is not a game, it's a way of life." -- drone

  17. #17
    Iratus Civis Member Raijer's Avatar
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    Default Re: Crusades

    Quote Originally Posted by Martok
    Some people have stated they have fewer desertions when they have a couple priests/bishops accompanying the Crusade. I can't personally vouch for this, however.
    Really? That's awesome! I just got reading something that said NOT to bring agents because they slow you down! Guess I'l have to try both.

    Anyway, I think figured out what I was doing wrong. The trick is to only move one tile at a time - since you have to move those 20 mp without getting blocked. I was giving the Crusade an order that covered how far they could go in one turn, so blind, they inevitablely got their path blocked, leading to deserters.

    Thanks FactionHeir!

  18. #18
    Cynic Senior Member sapi's Avatar
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    Default Re: Crusades

    Well, I was about to suggest not to bring them, but there you go
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  19. #19

    Default Re: Crusades

    Send them ahead to start the conversion. SadCat

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