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Thread: LeaderOrderedDiplomacy

  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default LeaderOrderedDiplomacy

    I noticed just now that I cannot add the Condition MissionSucceeded to it as the devs did with LeaderOrderedAssassination.
    Any workaround for that?
    Trying to make diplomacy give the GoodDiplomacy/BadDiplomacy trait line
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  2. #2
    Member Member Re Berengario I's Avatar
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    Default Re: LeaderOrderedDiplomacy

    No workarounds. And it is logical as the outcome of diplomatic missions can't be valued simply on a success-failure state as they can be pretty complex.

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: LeaderOrderedDiplomacy

    It works for agents though.
    Code:
    snippet:
    ;------------------------------------------
    Trigger agents28
        WhenToTest DiplomacyMission
    
        Condition not MissionSucceeded
    
        Affects BadDiplomat  1  Chance  50
    So I'm not sure why the conditions don't work for LeaderOrderedDiplomacy except that CA didn't code it to work with it.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4
    Member Member Re Berengario I's Avatar
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    Default Re: LeaderOrderedDiplomacy

    Identifier: DiplomacyMission
    Event: A diplomacy mission has completed
    Exports: nc_character_record, character_record, faction, region_id, character_type, target_faction, mission_success_level, target_religion

    Identifier: LeaderOrderedDiplomacy
    Event: A Faction leader has ordered a diplomacy mission
    Exports: nc_character_record, character_record, faction, region_id, character_type

    The latter event doesn't export mission_success_level.

    I still fail to understand what could be the success level of a diplomatic mission except for the basic ones as it's very easy to make a deal acceptable.

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