Hmmm I guess with 1.02, the AI keeping more or less to alliances and becoming more player friendly, we also have less events going on. Maybe they all ought to ally against us, although that would just end in slaughter...
Maybe something along the lines of what econ did in Wots by taking over Brutii and planning a massive invasion? I suppose that could be possible in M2TW as well....hmm...I'd actually say if we'd give the AI 20k a turn in the future (instead of 100k total or 10k per turn) we'd get even more challenging battles from those we are at war with. Maybe taking over some of our enemies for a turn to police their building could help too? On the other hand manipulating might also spoil the fun.
Well, here goes hoping a few players have an underground alliance and mess up the empire big time. Or maybe a renegade chancellor plunging us into a dilemma. Nothing like demolishing all churches and gifiting your lands to the nearest enemy :p
Oh wait, this is a PBM :D
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