
Originally Posted by
Foz
I disagree entirely. Second place is the first loser. The goal of the game is not to survive, nor to treat your faction like you would in real life. Surviving beyond someone else meeting victory conditions is entirely moot. The only goal of the game that matters, as Rickooclan pointed out, is the singular goal of meeting your victory conditions. Upon realizing that you are nearing a win, or that it can no longer realistically win, it makes perfect sense for a weak AI faction to launch every sort of attack possible against you in order to at least try to prevent you from winning, because if you do so it has immediately lost the game. Moreover, its seemingly futile attacks may weaken your perimeter defenses enough to allow a different AI faction to follow up on the attack and actually break through. This would further serve the weak faction's goals, since before it can consider trying to win itself, it must first make sure you do not win. Even in a situation where all the faction can hope to do is make it a little easier for a different faction to damage you, that choice is still clearly more in the AI's interest than simply sitting there allowing you to win.
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