It does? There's some good news; EU3 kicks off at the point where my historical interest peters out and dies so it's harder to find a nation I want to play. To then have many of the ones I'd like to try lumbered with a research penalty is still more off-putting. I'm a researcher/builder/trader at heart, with a sideline in conquest.
I suppose you need a decent understanding of the vanilla game before you try the mod?
Not necessarily more historical, just not so "Hur hur, you dumb [insert tech group label] are so stoopid you can't understand court houses, hur hur!" I can understand and agree with limiting access to the obviously western research outcomes (e.g. scientific revolution) but the approach taken by the game is blanket, heavy-handed and outright tedious in its effects on gameplay. I don't want to mod the non-western nations into becoming western nations with a different colour and name either; I want to see them keep some individual flavour.
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