OMG! I think I had/have that bug in my Moorish Campaign but didn't realise it.Originally Posted by FactionHeir
In Marrakesh I built a Hashashim's Guild and trained 4 groups of Hashashim there. The first group was trained and sent to join the army at Tunis. The other three were not completed until after the Guild had been upgraded and for some reason seemed to need retraining every turn so they never left the city.
I must have paid for their retraining four or five times before they finally stopped demanding it.
So, how consistent is this bug?
Does it always happen when the conditions are met?
and is the solution you mention (e.g. removing all units from training and retraining, and resetting the seed) reliable?
Also can you explain the 'resetting the seed' concept in a bit more detail, I just want to ensure I understand it if its necessary to resolve the problem.
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