Originally Posted by
Ignopotens
this sounds like an interesting idea, but since these are leader specific, won't it be possible to simply designate a family member with whatever trait you prefer as heir and just pursue that goal alone?
Also, will these victory conditions be game-ending? If they are, they ought to be large enough goals to take some time. It might be more interesting to make them more short-term, like securing the the entire coast of North Africa West of Cyrenaica by some specific year, maybe 10 years after that ruler takes power. An appropriate reward could be given as well, some kind of trade bonus for as long as those territories are controlled, or until another ruler with a different victory condition takes power.
In fact, it would be even better if once the aims are achieved, future rulers won't have that goal, forcing the player to pursue other goals, maybe even make the completed goal become a game-ending victory condition as well, so people don't just ignore what they've accomplished in pursuit of the new goal.
Just brainstorming, I don't know much at all about the RTW code, or what's actually possible, so some of that might not be feasible. I do like the idea though.
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