I guess it is, I wasn't aware of it until now.Originally Posted by dopp
Any fix?
I guess it is, I wasn't aware of it until now.Originally Posted by dopp
Any fix?
It's better to do and die, than die and don't
Before you end turn, save, load, empty/refill ALL training queues.
Do that every turn to keep it away, especially if you build buildings giving local exp boni.
And this is really offtopic
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Darn! And I thought the merchant bug/change capital was a hassle. What a mission.Originally Posted by FactionHeir
Slightly more on topic, which file would I have to edit to change the +6 bonus referred to? And how could I change the swordsmith guild to make it more available to Turks?
"Distracting a politician from governing is like distracting a bear from eating your baby." - PJ O'Rourke
You can't edit the bonus that weapon upgrade gives.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
(without violating the EULA)
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Is there a way to visually identify an unit with weapons/armor upgrades during the battle? Like you can see the experience by the number of banners.
I didn't know that the upgrades have such an impact on units performance, and now that I do, I'd like to see what I'm up against.
yes indeed there is and its something that is very important for single player and multiplayer alike to identify these units.as well as for "other" reasons in multiplayer.
lances will have a diamond shaped tip on their end.
regular length horse spears will have wings on the base of the spearhead.
spearmen will have a longer blade that shrouds part of the spear shaft.
halberds will have a blockier thicker appearance with the blade.
two handed swords will have flamberge style(wavy) pattern to their swords.
swords and shields, and pikemen are the hardest to detect i think.
i cant remember but it is possible pikes have wings on their spear tips when upgraded but im not sure on this.
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