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Thread: The saddest thing to happen in a campaign

  1. #1

    Default The saddest thing to happen in a campaign

    Anyone have sad stories from Medieval 2?

    I was just remembering my M2 campaigns and started thinking about the most frustrating and unpleasant things to happen. Finally I remembered one thing that I just shrugged off at the time, but what was probably one of the biggest losses I have had thus far.

    It was during the mid-to-late game in the campaign by the Polish, when after having strolled through parts of Middle Europe a large army of veteran cavalry units, maybe 8 silver and gold Polish Nobles and 6 Lithuanian Cavalry, was compiled in Northern Italy, only to rebel at a later time. After taking the Venetian cities in the North the Polish king sat the army east of Rome to stop the Sicilians from attacking the rich Northern Italian cities.

    The king was unwilling to piss the Papacy off and busy playing with his new halberd/arquebus/hussar armies elsewhere, and thus the noblest of the nobles just waited, only to counter the all too slow and weak stream of Norman knights and Pavise Crossbows from Southern Italy.

    For years the proud army waited, slowly becoming more and more disgruntled by not being able to attack and pillage, instead leading an endless train of retraining to the old German castles up north. Of the original veterans born in the homelands maybe 30 % remained, and none of those were beardless lads - indeed, closing 60 were most.

    At some point, the general died, and a few years later the stack turned rebel, and the foolish king failed to notice anything, busy playing cat and mouse with the English. Only later the sad fact was revealed, and the king sent a punishing party to show the world that a new age had begun, an age not looking kindly to heroes.

    It turned out to be quite a tough battle. The novice army consisted of city-raised halberdiers, arquebusiers and hussars, led by a young lad with only a few hairs on his chin, though with no hair adorning his head. A medley of breaking of spears, and smiting of swords, with slaying of men and horses ensued. The rebellious Lithuanian Cavalry units were bagged and destroyed by a fast and hard strike by the hussars, but the infantry lines soon broke apart and the arquebusiers were repeatedly charged as the slow halberdiers failed to cover them.

    Finally the diminished militia army was forced to regroup into a square, the halberdiers wavering as the handful of arquebusiers sought the cover of their arms. Under the final charge the square buckled and the battle seemed done but the remaining small forces of arquebuses ran to the flanks and started killing man and horse, and the young boy-general, backed with maybe five of his retinue clad in the latest Italian harness, charged to the back of the villainous force, putting the rest of the golden rebel Polish Nobles to run.

    It was indeed a sad day for the world, seeing such proud heroes fall.

  2. #2
    Member Member CMcMahon's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Routing two full stacks of Byzantines out with a full stack of sipahis and a general, and then capturing every survivor before they could get off the map. I felt bad for them because my guys were on top of a mountain, with only only path to get up, and they were all bunched together, tired from climbing up, with thousands of arrows being rained down on them. And what did they have to show for it? Three dead bodyguards.

  3. #3
    practitioner of Съ Нами Богъ Member phunkbot's Avatar
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    Default Re: The saddest thing to happen in a campaign

    loosing a 57-ish yo faction leader to natural causes, a faction heir to a enemy princess and 2 pretty brutal enforcers to Inquisitors, all 4 in the same province, all 4 in the same turn. all 4 leading stacks that just happened to pass trough on a crusade that just ended and were about to backstab France pretty bad. That was in 1.0 though but it was quite

  4. #4
    Member Member WhiskeyGhost's Avatar
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    Default Re: The saddest thing to happen in a campaign

    My poor poor King gets a request to personally go on a Crusade. So, i get him to join despite being on the other side of the world, and by the time he gets there he is 1 turn too late to take Jerusalem himself. The turn after Venice snatches it from me, my king dies, leaving his entire army leaderless, which rebels on the next turn.....also, the Pope(mine, and i didn't have Cardinal control) dies at the same time as my leader, and Spain(my hated enemy) gets ahold of the big Pope Hat, and procedes to allow Spain to attack me without intervention for the next 30+turns.


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  5. #5
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: The saddest thing to happen in a campaign

    At the end of an enormous siege battle to take Jerusalem from the Egyptians, as the clock is ticking down and my men are wiping out the last couple of trebuchet crews in the city square, I doubleclick to get my general and faction heir to run in from his safe spot on a rise outside the city walls. I often do this so he can join in the celebration when the clock ticks down to zero.

    I get distracted watching some of my spearmen beating up on the egyptian treb crews and with about 30 seconds to go think to myself, "now where's that general?"......just in time for the cutscene showing him hacked off his horse and killed somewhere in the streets of the city where he had run into a unit of egyptian spears I'd forgotten about.

    Nooooooooooo!

    what a waste, I'd been nurturing him for years and his dad the king was about to knock off and leave me with a high chivalry, high command king for the first time.

    instead I got his drunken, depraved, demented uncle. ho hum
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    Grand Duke of Zilch Member supadodo's Avatar
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    Default Re: The saddest thing to happen in a campaign

    My king embarks on a crusade to Jerusalem. Unfortunately, many men deserted and the king was forced to take Alexandria which was only guarded by a mamluk and spear militia. However, the city rebeled and again, many of the men deserted leaving the king to his lonesome. So he wandered back west to try to hitch a boat ride off the Northern African coast..which was under Italian control. After many turns of dodging the massive Italian stacks, the king was finnaly cornered and killed He had such great stats too.

    The prince became the next leader and I stuffed him into a ship to avenge the former but for some reason he died in the ship. The message was "Faction Leader Slain". As far as I know, he was still quite young, no disasters, and no enemy attacked my ship. Bloody game..
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    Member Member MichelRensen's Avatar
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    Default Re: The saddest thing to happen in a campaign

    It was in the dreadful days of the Mongolian invasian into the eastern lands. Armies weren't the right word; HORDES of them marched the lands, plundering and pillaging, but, above all, moving slowly towards Jerusalem.

    Jerusalem once had a mighty army inside its walls. However, when the need for additional land became more pressing, a great portion of the army set out to conquer lands further north, into Turky. What was left in Jerusalem was an army on half strength: some militia with spears, a few peasants who could handle a bow for a bit, and the King, along with four of his direct family members and their personal retinue.

    Word came in that the Mongols were headed West, and the King bidded for the grand army to return to home base, but the word came too late and although the army left in time, they would never get in time to save the city.

    The city was overwhelmed: surrounded on three sides, and facing more siege equipment than the desperate peasants and their collueges in the towers could shoot down. The battle for the walls... It wasn't pretty, It wasn;t pretty AT ALL. The footsoldiers in the mongolian horde killed more than half of the militia before being wiped off the map themselves.

    It should have ended there.

    But the Mongolian horde waited. Waited the King out. And the King knew... he knew what the end would look like. And so, he decided for one last charge, ONE last act of glory that would be sung by every minstrel in every town hall, in EVERY court!

    He and his family got together, greeted eachother grimly, and rode out of the gate, to glory.

    -----------------------


    In short: got them off the walls, bloody passive mongols won't go away, so not much else to do than charge out: I didn't have any recent savengames and anyway, I actually like this story. :p I always imagine sort of like a final speech that the King gives:

    "'Ere, men, it has come to this. I know you have defended this city with your very LIVES! But by now you will know as well as I do that there can be no escape from the hordes. My question to you is this: Do you want to die inside the city walls, hopeless, trapped like a rat in a barrel? Or do you want to ride out, and meet our foes on the field in one last defying stand, that will be the subject for song and stories for CENTURIES to come! Follow me, men, FOLLOW ME!"

    Well, anyway, that's how I see it. But five generals, that IS quite painful... :D

  8. #8
    Barbarian of the north Member Magraev's Avatar
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    Default Re: The saddest thing to happen in a campaign

    I had a crusade capture Antioch as the english. The general was around 30 when he captured the city, and had great traits and the holy lance (+2 command, +1 piety).

    Unfortunately egypt was a powerhouse and kept sending huge armies against the city. I was close to being in the red financially, and in a continental war with denmark and france, so I had to decide to give up the city (and army).

    He fought bravely though. The first 4-5 full stacks were sent home packing, but the casualties were mounting without being able to build anything but militia.

    I managed to get a new crusade declared against jerusalem, hoping it would take some heat off, but before my catholic brethren reached the area egypt attacked again with a full stack of mamluks, saracen militia and siege equipment. Earlier breaches were also unrepaired, so I had few defences.

    After a long battle the general and around 30 other troops made their final stand in the square and were ultimately overwhelmed.

    I felt doubly sad because I had abandoned him to his fate myself.
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  9. #9
    Member Member darsalon's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Sad or comedic I'm not sure.

    Playing as the English I was embroiled in a continental war with the French, Spanish and Milanese against me. I'd taken Paris, Angers and Rennes off the French and the Milanese had taken Dijon. They'd decided to treacherously set off on a war against me and we'd had a few fights around the Paris area. Then a major force of them marched up with the intent of grabbing Paris off me. They consisted of around 5 siege engines, 5 lots of italian militia, 3 lots of crossbowmen and a member of their family. Easy, I thought, with my full stack of spearmen, mailed knights, 5 lots of longbowmen and faction heir.

    Well I went in with the attack, flanking with my spearmen and longbowmen and me wheeling my knights and faction heir around once the spearmen had started the attack. The milanese were taken in by this and moved their militia in against my spearmen. As I was moving my cavalry round a git of a catapult got a dead on hit on my faction heir as he was moving at full gallop. A sniper couldn't have got off a better shot.

    At which point my entire army collapsed despite me having a 2 to 1 advantage. The milanese family member cut apart all my knights on his own and I was left with the stupid commentator saying "We are winning the battle" one second then a couple of seconds later saying my troops were fleeing.

    Ignominious wasn't the word. I was able to scrape up enough troops a second time around to beat off this milanese force but it was a major setback and I'm still fighting attritional battles around Paris, years later. That along with inquisitors getting 2 other members of my family a year after the major fight I'm suspecting a conspiracy against me in this particular game
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  10. #10
    Member Member CMcMahon's Avatar
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    Default Re: The saddest thing to happen in a campaign

    I just had another great one. Milan decided to attack Rome. Big mistake. They did this precisely one turn after I'd just taken out England (England potentially could have kept Caen, but instead of attacking my forces outside the walls with their two full stacks... they set them up in ambushes. Which failed miserably, as I showed them after they turned Johnny Reb). Anyway, the Pope calls for a Crusade on Rome, I load up a full stack of assorted units and some mercs, bypass the first Milanese city I come across, and then go past Marseille on my way to Rome. Except... there are three full stacks of Milanese troops blocking my path. Therefore, I decide to hide in an ambush position, just so I won't get triple teamed.

    End turn.

    One Milanese stack walks into the trap, and gets routed. Everyone is dead or captured. I ransom them back... and attack the remaining stack and a half (one full stack had gone north, and the prisoners had been put back into the city). So, seeing as how I'd lost only 100 men against 1000 in the last battle, even though I had to climb up a mountain to do it, I decided to go for it. Again... no survivors. Everyone's in jail. 17000 florins are on the line... and Milan is out of cash. Sorry, guys. I buy a couple of mercs to garrison the town, and I move towards Rome. There's a full stack in the area, and I'm out of moves.

    End turn.

    Ze Germans are sieging Rome! Bastards! So... I attack the full stack, which has now moved next to another full stack, which is next to a quarter stack in a city. Take a guess what happened. They're all dead, and Milan is still bankrupt. Two mercs and Florence is garrisoned. I now move my half stack (I've been merging like crazy) up to the bridge south of Milan.

    End turn.

    There's two full stacks and Milan's garrison. I attack. I win. I ransom. They don't pay. I sack. I get 30 grand anyway, in a city with the highest level barracks I can get (Noble Pikemen, anyone?) and a Mason's Guild.

    Assuming that the Germans take Rome, I may just have to finish off Milan once and for all... as soon as I resupply my men.

  11. #11
    Member Member Zarky's Avatar
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    Default Re: The saddest thing to happen in a campaign

    My worst was "Sultan Al-Mustali the Ugly Queen" actually just Queen because it came afterwards but anyways how can someone be born ugly and still become freaking transsexual!?!?!?!
    Specially when i lost my heir to Byzantine fleet while i was takin Cyprus, i just stared to emptiness for 5 minutes after i see my great fleet falling so easily, and then i look at new heir and i stare to emptiness for 15 minutes until i save game and quit... Last savegame was 10 turns ago...
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  12. #12

    Default Re: The saddest thing to happen in a campaign

    My best General who has been systematically destroying the Danish empire finally forces the Danish king into battle on an open field. the armies are matched in numbers although the English are far better equipped.

    This should be the crowning moment of the campaign, the Danes finally wiped out. Instead the first catapult shot of the battle kills my general instantly and although the English struggle to a somewhat Pyhrric victory i couldn't help feeling dissapointed.
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  13. #13
    king of my kingdom Member DVX BELLORVM's Avatar
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    Default Re: The saddest thing to happen in a campaign

    I was fighting the Aztecs, in a highly dense jungle. The battle was total chaos. I manage to broke their line, and their units scatter all over the battlefield.

    Somehow their archer appeared on my right flank, and since there were none of my cavalry nearby (in fact I didn't even know where my cavalry was ), I sent my general's bodyguard after them.

    The archers were taken care of, but I didn't know that there was a unit of Aztec's spear throwers nearby. And they threw their spears. Only one person was killed, unfortunately it was my general, one of the best I had...

  14. #14
    Member Member Didz's Avatar
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    Default Re: The saddest thing to happen in a campaign

    I have quite a sad story developing in my current Scottish campaign.

    Summer 1120 and Prince Morgunn the only son of David Canmore comes of age.

    Ok! he's not brilliant but he's only 16 so he gets placed in the Korbavelli Prince Training Scheme along with all the other up and coming Princes. He was doing fine for a while then an interfering diplomat called Roy Randall decided that he'd found the lad a perfect wife.

    Mahault de Valence was a bit of high class French totty with +5 Charm and she cost Scotland 5,600 florins to drag to the alter. Despite her obvious reluctance to marry Morgunn it looked like she was going to be an asset.

    Morgunn immediately got 'Wife is Fair' and 'Wife is Admirable' which should have given him the chance of a large family and a significant boost to his popularity.

    Unfortunately, as soon as Mahault got her feet under the Prince's table she began playing footsie with any man who caught her fancy.

    Before long Morgunn gained the 'Trouble at Home' trait and since then the situation has steadily deteriorated. He has since acquired 'Shameful' (-2 Authority), 'Trusting' (-2 Security) , 'Lacks Manhood' (-4 Authority)and 'Unconcerned' (-1 Security)

    Basically, his personal life has gone down the toilet, thanks in no little measure to an overzealous diplomat and an attractive wife who's interested in everyone else but him.
    Last edited by Didz; 06-08-2007 at 00:46.
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  15. #15
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Erm that suggests Morgunn probably started off with Arse which basically doubles the chance of getting Cuckold.
    Starting with Trusting also predisposes to getting LaxPersonalSecurity.
    Don't think he was that good to start out with.
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    Corrupter of Souls Member John_Longarrow's Avatar
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    Default Re: The saddest thing to happen in a campaign

    My Byzantine princess who I'd carefully worked up to 8 charm started coming down with things. Secret lover, then the whole "Deperate" chain. Wound up at 4 charm before I could marry off the "Man hunter".

  17. #17
    Member Member Didz's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Quote Originally Posted by FactionHeir
    Erm that suggests Morgunn probably started off with Arse which basically doubles the chance of getting Cuckold.
    As I recall he never had any obviously negative traits when he first came of age. Are you suggesting that some characters are born with a hidden predisposition towards self-destruction?

    I assumed that Morgunn's problems arose due to a bad marital match as most seem to be related to this event. As you can see below there was no doubt that Princess Mauhalt was not happy about the deal at the time, and I assumed the game was reacting to that initial female angst.
    Last edited by Didz; 06-08-2007 at 12:28.
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  18. #18
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Quote Originally Posted by Didz
    As I recall he never had any obviously negative traits were he first came of age. Are you suggesting that some characters are born with a hidden predisposition towards self-destruction?
    Of course !
    I call those booby-trapped generals : gens born with 1 point in a bad, self-updating trait. The trick is : most of those traits have a base threshold of *2* points before having any adverse effect and showing up in the trait list. So you think they're clean, and you adopt/marry/let the runt live.

    But they *do* have the trait, meaning they'll probably never get any antitraits to said bad trait, and it can start chain reactions (like that Arse => Cuckold thing) even if you can't see them.
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  19. #19
    Member Member Didz's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Quote Originally Posted by Kobal2fr
    Of course !
    I call those booby-trapped generals : gens born with 1 point in a bad, self-updating trait. The trick is : most of those traits have a base threshold of *2* points before having any adverse effect and showing up in the trait list. So you think they're clean, and you adopt/marry/let the runt live.

    But they *do* have the trait, meaning they'll probably never get any antitraits to said bad trait, and it can start chain reactions (like that Arse => Cuckold thing) even if you can't see them.
    Hmm! thats worrying.

    I actually went back through some saved games and managed to find an early version of Morgunn's trait's. It does seem as though he gained 'Uninhibited' quite early on which might be the trigger for what followed.

    I'm still not convinced that his French floosey of a wife hasn't got at least something to do with it though, even if its only the 'Trouble at Home' and 'Lack of Manhood' thing.

    I can't help thinking that what really 'pissed her off' was the fact that her less attractive sister got to marry the King and all she got was a Prince. But perhaps I'm putting to much emphasis on the coincidental conformance of random program triggers with logical roleplay events.

    Bit like the way my game keeps dealing out an ACE everytime Scotland needs one, its obviously not divine intervention but it damned well looks like it.
    Last edited by Didz; 06-08-2007 at 12:37.
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  20. #20
    Confiscator of Swords Member dopp's Avatar
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    Default Re: The saddest thing to happen in a campaign

    The princess might have had the UnfaithfulWoman trait as well, which virtually guarantees trouble at home.

  21. #21
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The saddest thing to happen in a campaign

    Trouble at home and lacks manhood are the same trait: Cuckold
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