Schiltrom generally still seems rather useless to me.
Units in schiltrom die much faster and kill considerably less units of the same type even if the schiltrom unit is upgraded and has more experience.
Schiltrom generally still seems rather useless to me.
Units in schiltrom die much faster and kill considerably less units of the same type even if the schiltrom unit is upgraded and has more experience.
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Ah, but it's not the schiltron that does the killing. Its the javelins and arrow and crossbow bolts do. You don't even suffer from friendly fire. All your shields are turned outwards and some enemy gets hit and stops the missiles.Originally Posted by FactionHeir
Last edited by Doug-Thompson; 06-12-2007 at 20:51.
Still, while the unit is not engaged, it suffers more from hostile/friendly fire than if it were not in schiltrom. Reason being clustered so tightly together that something will hit.
Field day for artillery the AI likes to field.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
i havent run test but it seems from what ive seen so far that when in schiltrom they actually resist missiles better. especially versus flatter shooting missiles.
They're now pretty close to how they were in MTW, I think, which is good. Get some good and heavy (armored sergeants) spearmen and make a line. Put missiles behind and swords and cav at the flanks. Just like the good old days.
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