Results 1 to 5 of 5

Thread: Is there any AP power difference between Axes and Maces?

  1. #1
    Upstanding Member rvg's Avatar
    Join Date
    Nov 2005
    Location
    America
    Posts
    3,818

    Default Is there any AP power difference between Axes and Maces?

    Or is all non-siege AP pretty much the same?
    "And if the people raise a great howl against my barbarity and cruelty, I will answer that war is war and not popularity seeking. If they want peace, they and their relatives must stop the war." - William Tecumseh Sherman

    “The market, like the Lord, helps those who help themselves. But unlike the Lord, the market does not forgive those who know not what they do.” - Warren Buffett

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Is there any AP power difference between Axes and Maces?

    ap=ap

    Siege ap is also ap.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
    Join Date
    Apr 2003
    Location
    Fayetteville, AR
    Posts
    2,455

    Default Re: Is there any AP power difference between Axes and Maces?

    The only difference is in the base attack.

    AP halves the armor protection, but not all axes and maces are created equal.

    For example, the mace of a Teutonic Knight has a base attack of 13. The mace of a Mamluk Archer has a base attack of 8. Clearly, the Teutonic Knight's mace is a lot better at killing things — armored or unarmored — than a Mamluke Archer's.
    "In war, then, let your great object be victory, not lengthy campaigns."

  4. #4

    Default Re: Is there any AP power difference between Axes and Maces?

    Gunpowder AP ignores shields.

    There are also set base attacks for AP weapons:

    One-Handed:

    Maces: 8, 10, 13
    Axes: 7, 9, 11
    Hammers: 7, 9, 16

    Two-handed:

    Axes: 13, 15, 17, 20
    Pollaxes: 16, 21
    Bills: 13, 15
    Western Halberds: 5, 9, 12
    Eastern Halberds: 5, 7, 12
    Swordstaves: 7
    Voulges: 5, 7

  5. #5

    Default Re: Is there any AP power difference between Axes and Maces?

    Curious, which one does the JHI use? AP weapon of swiftness? Couldn't resist the Diablo reference.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO