There are other issues of greater significance than just the move from melee to gunpowder and I feel these make a Napoleonic setting unfeasible without a completely new engine.Originally Posted by Matt_Lane
Central to Napoleonic history is the role of Britain and Napoleon's Continental System. Wellington's armies were largely a distraction in Iberia but the British navy and British industrial/commercial power were crucial. A Napoleon: TW that ignored Britain or relegated its role would work but wouldn't make sense; for a considerable period of Napoleonic history, Britain was the only European power standing against Napoleon.
The current engine might be able to handle the Continental System but I very much doubt it. Having French diplomats chasing British diplomats around Europe to prevent the Brits being able to get trade rights with anyone would be an OK feature of the game but, to be historically accurate, it would have to be central to Naploeon:TW (which would be dull) and far more complicated than now (which the current engine doesn't support).
Then there's the naval element. The current engine can't do naval battles. That means you'd have to decide the Battle of Trafalgar by auto-calc. The potential success of the Continental System or otherwise would likewise be something you could only affect by building as many ships as you could and then crossing your fingers: not very satisfying at all.
My personal preference would be for TW: the Indies. Including the Indian subcontinent, modern Indonesia, Malaysia, the Philippines, Thailand, Cambodia, Burma and Vietnam, you'd have a wealth of territory, cultures, resources and religions.
Starting late-Mongol era, you'd have the opportunity to fight to establish your dynasty as the pre-eminent power in the region. You'd want to get trade links where possible but also gain converts to Hinduism, Buddhism or Islam, as appropriate. Control of India's cotton and minerals or the trade of the Spice Islands could make or break your economy. And the warfare would be constant, with gunpowder having been introduced from China by early 15th century. For an expansion, how about the arrival of the Portugese, Spanish, Dutch and British? Or a mini-campaign based around Chinese dominance in the early Ming period?
The market is definitely there: why would Westerners buy a title based on medieval Japan but not medieval Indies? And the fact that Asia makes up 60% of the world's population might persuade CA and Sega that this would be a good market for them.....
Bookmarks