I don't think so, no. The only way you could force that is by using odds, but then you'd have to make every unit have the exact same stats and be melee![]()
I don't think so, no. The only way you could force that is by using odds, but then you'd have to make every unit have the exact same stats and be melee![]()
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Actually I believe that from a gameplay point of view BD and BC should be seen as a way to get a more extreme character. What I mean with that is, make the first level of battle dread depend on the general either having BattleDread or having exterminated at least two cities/killed his prisoners at least two times.
I interpret these as an intention (and a means) for the player to get a more dreaded/chivalrous general, in which case I allow him to get one.
But anyways, I'd rather have a system where you get your dread/chivalry points by being either bad or good.
Interesting suggestion alpaca, I think that would be perfect for the trait's sense too.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
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