I use LTC exclusively, great mod. There are a lot of variables to this discussion when we add in religious factors, that might be more then the engine can handle. Its worth discussing, but I dont think the current system is that bad anyway.... However there is always some one who is ambitous and wants to mod, so if this theory could be applied then I think its a reasonable addition to the game.Originally Posted by Kobal2fr
Well Im not trying to create work for you mate, honestAlready in there. Check the trait triggers I posted further up : Despoiler gives bonus to sacking money, as does Genocide (only Genocide gives dread on top of the bonus to sacking). In fact, you can get both traits, for a max +60% loot. (70% with the Mercenary Captain ancillary on top, if you really want to Get$$$Quick).
I don't think they kill more, though, or that a general's Dread/Chiv affects the population killed. That's one more test to run I guess. There's always more tests![]()
. However the entire calculation of money gained is based on 3 choices, and the population of the city. So your trait gives you a monetary bonus, but you dont kill more population.
Thats certainly a viable way around the issue, for me its all about the link to killing. You kill the same amount of people with exterminate, if your a 10 dread, or 10 chivalry general (if I am reading your test correctly) and if you happen to not have the trait triggers you would get the same amount of income.
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