Can't they?
Doh
I just meant there was an idea there with battlefield assassins...
For example, If general units exist on the battlefield and on the campaign map is it hardcoded that say a bishop cannot change his in-game abilities to resemble a general?
I assume that a character cannot be modded to be both a bishop and a general- if a general were modded to act in the game like a bishop he will still be prone to attacks on the camp map like any military unit.
I just thought it was an interesting angle for discussion on the subject...
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